Difference between revisions of "Smoke screen"
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{{Youtube-gallery|CjlJi4l0cBs|A French Leclerc main battle tank deploys its smoke launchers.|TODr5NKNuCg|A M1A1 Abrams fire its smoke launchers.}} | {{Youtube-gallery|CjlJi4l0cBs|A French Leclerc main battle tank deploys its smoke launchers.|TODr5NKNuCg|A M1A1 Abrams fire its smoke launchers.}} | ||
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+ | * ''topic on the official game forum;'' | ||
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===References=== | ===References=== |
Revision as of 09:47, 21 October 2020
Smoke Screen refers to the ability to conceal movement or location by the usage of smoke. It is available to a large number of tanks, in three forms: smoke shells fired from the tank's armament, smoke grenades fired from exterior launchers, and fuel injection into the engine to produce smoke (known as the Exhaust Smoke System or ESS).
Smoke screen is also available on all naval vessels after researching the "Smokescreen" modification. Smoke screens in naval battles produce an effect similar to a tank's ESS when used in a battle.
Contents
Ground Forces
Development History
For quite a long time, the rumour of the addition of smoke into the game had been tossed around by the community and developers. Depending on the year, it went from a speculated to a denied addition.
The first tease of the smoke screen was in the 2017 April Fool's events, where the tanks in the event being able to deploy functional smoke grenades, creating a smoke screen around the vehicle. The event showcased the usage of smoke to the community, which was met with much optimism and support, as well as speculation that the feature would be coming in a future update.
The feature was added into the game in Update 1.69 "Regia Aeronautica".
Effect of smoke screen
Using smoke in the game creates a large white cloud at the area of impact. Smoke varies between the application on screen radius, screen time, and screen holding time.
- Screen radius: How wide the smoke screen is effective
- Screen time: Time it takes for the smoke to become effective
- Screen holding time: Time smoke is effective before dissipating
The smoke screen obscures line-of-sight vision rather well once deployed. In addition of concealing movement to the eyes, markers also disappear if obscured by the smoke, granting full concealment to those who use smoke well. While smoke does indeed conceal the precise position of a vehicle, the presence of smoke is also a good indication for the enemy on the general direction the smoke users are, so its use must be exercised with caution.
Smoke shells are generally not an offensive weapon due to its utility and lower muzzle velocity, however, the smoke shells are treated like explosive shells and could be used to devastating effect on open-topped and lightly-armoured vehicles in some cases.
Ground vehicles with smoke
As of v.1.101.0.109
Smoke Shells
Smoke Launchers
Exhaust Smoke System
Effect of smoke screen
After researching the "Smokescreen" modification, every naval vessel currently in the game can deploy a smoke screen with a similar effect to ESS in ground forces. Upon activation, the vessel will lay down a screen of smoke that lasts about 25 seconds in its wake for the next 30 seconds. Each vessel gets five smoke screen uses and must wait a 60 second cooldown between uses. The default key for smoke screen is "G", and it can be remapped at:
- Controls > Naval > Weaponry > Smoke screening
Uniquely, the PG 02 can equip the 130 mm Mark 36 SRBOC decoy system, which the same as smoke launchers in ground forces. There is no keybind for this by default, but it can be remapped at:
- Controls > Naval > Weaponry > Smoke grenades
In naval battles, smoke screens can obscure visual contact, break locks, and, in Arcade Battles, hide player names and markers.
Media
- Videos