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General characteristics
4 peopleCrew
42.0 tWeight
5 forward
1 back
Gear box
115 mm U-5TS cannonWeapon 1
40 roundsAmmunition
-6° / 16°Vertical guidance
12.7 mm DShK machine gunWeapon 2
300 roundsAmmunition
50 roundsBelt capacity
600 shots/minFire rate
-10° / 60°Vertical guidance
7.62 mm PKT machine gunWeapon 3
2 500 roundsAmmunition
250 roundsBelt capacity
700 shots/minFire rate
250 000 Rp icon.pngResearch
690 000 Sl icon.pngPurchase
Sl icon.png5 300 / 8 888/1 920 / 3 219/1 360 / 2 280Repair
200 000 Sl icon.pngCrew training
690 000 Sl icon.pngExperts
2 100 Ge icon.pngAces
x 2.26 Rp icon.pngReward for battle


GarageImage T-62M-1.jpg

The T-62M-1 is a Rank VI Soviet medium tank with a battle rating of 9.0 (AB/RB/SB). It was introduced in Update 1.79 "Project X".

The T-62M-1 is very much similar to the premium T-55AM-1, with distinctive metal-polymer composite add-on armour on the turret cheeks and within the upper frontal plate. Though the latter is often inadequate in dealing most-all ammunition it faces, the turret armour on the T-62M-1 is twice as thick as that found on T-55AM-1. In fact, most of the turret( aside from the gun mantlet) is impervious to most kinetic penetrators, vulnerable mainly to the Type 90 and AMX-40's extremely high penetration rods.

The T-62M-1 also has wet ammunition storage bins. 24 rounds are placed within the fuel tank located beside the driver, acting as a spaced armour, protecting the ammunition from HEAT. In fact, rounds within the fuel tank are extremely unlikely to be detonated by HEAT.

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.


Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.


Main armament

Main article: U-5TS (115 mm)
115 mm U-5TS
Capacity Vertical
40 -6°/+16° ±180° Two-plane
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade __.__ __.__ __.__ __.__ __.__
Realistic 9.5 __.__ __.__ __.__ __.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
12.00 __.__ __.__ __.__
Penetration statistics
Ammunition Type of
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
3BM21 APFSDS 420 415 405 390 380 370
3BM28 APFSDS 450 445 435 420 415 410
3BK15M HEATFS 500 500 500 500 500 500
3OF27 HE 43 43 43 43 43 43
9M117 ATGM 600 600 600 600 600 600
Shell details
Ammunition Type of
in m/s
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
0% 50% 100%
3BM21 APFSDS 1,620 4.55 N/A N/A N/A +1.5° 76° 77° 78°
3BM28 APFSDS 1,620 4.88 N/A N/A N/A +1.5° 76° 77° 78°
3BK15M HEATFS 800 12.2 0.0 0.1 1480 +0° 65° 72° 75°
3OF27 HE 800 17.82 0.1 0.1 5320 +0° 79° 80° 81°
9M117 ATGM 370 18.8 0.1 0.01 3000 +0° 80° 82° 90°
Ammo racks
rack empty
rack empty
rack empty
rack empty
rack empty
rack empty
40 XX (X+)  (+)  (+)  (+)  (+)  (+) no

Machine guns

12.7 mm DShK
Pintle mount
Capacity (Belt capacity) Fire rate
300 (50) 600 -10°/+60° ±180°
7.62 mm SGMT
Coaxial mount
Capacity (Belt capacity) Fire rate
2,500 (250) 600 N/A N/A

Usage in battles

The T-62M-1 should be played like other high tier Soviet MBTs, though with an higher emphasis on range and cover. Hide your hull and use your almost impenetrable turret armour to deflect hostile fire. If possible, try to use cover to conceal your cannon breech, as a well-placed APFSDS can disable your cannon and, depending on which side of tank you were hit from, kill your gunner or loader. A turret penetration may result in a one-shot kill if it hits your ammo. Do not allow yourself to fall into close-range combat areas if at all possible.

Those who have fought and/or used the T-55AM-1 will find the same tactics and assumptions work against the T-62M-1, as well. It performs similarly, mostly just having upgraded the strengths the T-55AM-1 is known for; the turret armour is even better, and the power of the variety of rounds these tanks are known for has been increased, thanks to the increased calibre of the cannon (from 100mm on the T-55AM-1 to 115mm on the T-62M-1). This allows the T-62M-1 to have ways of dealing with vehicles all the way up to 10.0.

Thanks to the incredible turret armour, and highly effective and varied ammunition choices, the T-62M-1 is highly suited for a long-range sniping and support role. Players of tanks such as the Chieftain will have an idea of the playstyle. Use your fast and powerful APFSDS rounds to quickly disable targets travelling quickly at ranges out to several kilometres, use your potent HEAT-FS to dispatch targets at closer ranges, or fire the breech-loaded ATGM for highly accurate shots against exposed targets, both ground and air (especially against helicopters).

Try to avoid close-range engagements at all costs. The T-62M-1 suffers in almost all regards compared to other tanks at closer ranges. Compared to other common tanks, such as the XM-1 (GM), the T-62M-1 has a far longer reload, worse acceleration and top speed, a larger and slower turning circle, and a poorer turret traverse speed. If you get caught out, try to take quick shots to disable the mobility of enemy tanks if you cannot out-right kill them, and make your goal of upmost importance to leave the area immediately. Use your smoke launchers to hide your retreat, and cover your upper frontal plate at all costs; a penetration on the left side of your front plate will spell instant death.

Beware of high tier American MBTs, as their mobility allows them to easily flank you and get a shot into your weaker side armour. The Type 90 and AMX-40 also pose a grave threat, as they can easily penetrate your turret armour and cripple your tank.

Your tank also has a large amount of weak-spots from even the slightest angle above you, so make sure you take enemy helicopters seriously and deal with them as fast as possible. Your gun elevation isn't the greatest, so make sure you use terrain to help lift your gun as well as present thicker armour profiles.

Fighting the T-62M-1

The T-62M-1's core strengths lie in the frontal armour and versatile ammunition choices. Do not attempt to out-snipe a T-62M-1 in anything short of a hull-down British MBT. Instead, abuse the T-62M-1's inferior mobility to out-flank it and quickly disable the gun. At closer ranges with higher penetration shells (260mm+ penetration, chemical or kinetic), shooting the cannon breech can also serve to turn the T-62M-1 into an easy kill.

If you're engaging a wary T-62M-1 at closer ranges, try to bait out a shot or wait until he fires. The T-62M-1, depending on crew skills, has a reload of up to 12 seconds, giving a smart opponent plenty of time to take out a T-62M-1 after he fires. Using smoke to hide a quick change in your position can also work well, as both the T-62M-1 itself and its turret turn slowly compared to vehicles it will face, giving you time to drive around it in the confusion.

Pros and cons


  • Powerful and varied ammunition choices, comparable to several top-rank vehicles
  • Access to an ATGM with 600mm chemical, for long range or dealing with helicopters
  • Tough turret cheek armour for the battle rating
  • Wet ammunition storage, within the frontal fuel tank
  • Four crew members, compared to the three of most Soviet MBTs


  • Upper front plate armour is inadequate
  • One of the most immobile top rank MBTs
  • Three crew members lined-up on the right side of the tank
  • Weak gun mantlet, leaving cannon breech highly exposed at closer ranges


By the early 80s, the USSR began deploying new tanks: the T-72s, the modernized versions of the T-64, and its derivatives, the T-80s. However, the country also had a rather large fleet of "old-school" models that were no longer a match for the newest tanks but still possessed some modernization potential. So, in 1981 the government approved a project on the complex modernization of the T-62s. The aim of the project was to upgrade the defenses and augment the tanks’ firepower. Following several radical design changes, the tank’s combat effectiveness – despite the resurfaced issues and substantial age of the model – was significantly increased, putting the modified T-62M-1 on the same level as the third-generation tanks.

- From Devblog


An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

USSR medium tanks
T-28  T-28 · T-28E
T-34-76  T-34 (Prototype) · T-34 (1940) · T-34 (1941) · T-34 1941 (1st Gv.T.Br.) · T-34 (1942) · T-34E STZ · T-34E
T-34-57  T-34-57 · T-34-57 (1943)
T-34-85  T-34-85 (D-5T) · T-34-85 · T-34-85E
T-34-100  T-34-100
T-44  T-44 · T-44-100 · T-44-122
T-54  T-54 (1947) · T-54 (1949) · T-54 (1951)
T-55  T-55A · T-55AM-1
T-62  T-62 · T-62M-1 · IT-1
T-64  T-64A (1971) · T-64B
T-72  T-72A
T-80  T-80B · T-80U
Others  Shturm-S
Trophies/Lend-Lease  ▂T-III · ▂T-V · ▂M3 Medium · ▂M4A2