M8 HMC (China)
19 km/h back64 km/h forward
17 km/h backSpeed
|This page is about the SPG M8 HMC (China). For other vehicles of the family, see M8 General Scott (Family). For other uses, see M8 (Disambiguation).|
The ␗75 mm Howitzer Motor Carriage M8 is a rank I Chinese tank destroyer with a battle rating of 1.7 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".
Survivability and armour
- Rolled homogeneous armour
- Cast homogeneous armour (Gun mantlet)
|Armour||Front (Slope angle)||Sides||Rear||Roof|
|Hull|| 28.5 mm (48-49°) Front Glacis
38.1 mm (15-30°) Lower glacis
| 28.5 mm Front
25.4 mm Rear
| 25.4 mm (1-47°) Top
25.4 mm (1-20°) Bottom
|Turret|| 38.1 mm (6-40°) Turret front
38.1 mm (1-65°) Gun mantlet
|25.4 mm (18-20°)||25.4 mm (1°)||N/A|
- Suspension wheels are 15 mm thick while tracks are 10 mm thick.
- Tracks are peppered on the turret sides that give 17 mm extra where they are.
- Belly armour is 12.7 mm thick
|Game Mode||Max Speed (km/h)||Weight (tons)||Engine power (horsepower)||Power-to-weight ratio (hp/ton)|
|75 mm M2 Howitzer||Turret rotation speed (°/s)||Reloading rate (seconds)|
|Ammunition|| Type of
|Penetration @ 0° Angle of Attack (mm)|
|10 m||100 m||500 m||1,000 m||1,500 m||2,000 m|
|Ammunition|| Type of
| Fuse delay
| Fuse sensitivity
| Explosive Mass
(TNT equivalent) (g)
|Smoke shell characteristics|
| Screen radius
| Screen deploy time
| Screen hold time
| Explosive Mass|
(TNT equivalent) (g)
|46||35 (+11)||23 (+23)||12 (+34)||1 (+45)||No|
|12.7 mm M2HB|
|Mount||Capacity (Belt)||Fire rate||Vertical||Horizontal|
Usage in battles
In general, the M8 Scott plays like a beefed-up M5A1. The massive increase in gun calibre and destructive potential means that enemies the light tank previously have difficulty destroying are now more easily dealt with. Like the M3/M5 Stuart, playing this tank aggressively will almost always guarantee a place on the leaderboard. Push for the cap and then take it without hesitation. Should an enemy get there first, enter the cap and flank the target. Get behind their turret and go for a shot to the turret rear. Once the capture point is held, find a good hull down position and use the 75 mm HEAT to destroy any and all oncoming tanks.
Against heavier armour, the need to find a good hidden position is critical. On certain tanks, the addition of track armour can give the M8 difficulty in penetrating them. Hence a good hull down position on their flank can provide a good position to hit their side armour, with almost certain destruction coming from it.
Tanks like the Panzer IV F2 and it's line of tanks can be a serious headache for the vehicle to encounter. Aim for the right side of their turret and knock-out their gunner first, then aim for the middle of their hull (upper or lower glacis works) for a final shot. Outside of that most of the heavy armour will be out of the M8's BR range, leaving most encountered vehicles viable to destroy.
|II||Suspension||Brake System||FPE||Adjustment of Fire|
|III||Filters||Crew Replenishment||Elevation Mechanism|
Pros and cons
- Great firepower: 75 mm HEAT handles everything with ease, from hull-breaking soft targets like the LVT(A) to one-shotting common foes like the Chi-Ha to piercing tough adversaries like the B1 and Matilda
- 12.7 mm heavy machine gun is very lethal at the battle rating as most tanks have thin armour, for example the BT-7, Marder
- Extremely rare gun depression of -20 degrees making it able to peek above almost every slope and launch surprise attacks
- When hull-down its double layer turret front can bounce some low-calibre or low-penetrating shells like the Pz.IIs' 20 mm
- Fast reloads for the calibre allows quick follow up shots
- Low muzzle velocity shell's parabolic path can allow for shooting over hills which can be surprisingly useful
- Speed and mobility akin to the Stuart light tanks, allowing it to manoeuvre and flank with ease
- Extremely slow turret traverse makes close quarter combat super challenging, yet its short gun is also bad for long range engagements- requires the player to be crystal clear of what they are doing, and have great situational awareness to predict the enemies' location in order to make up for the slow turret
- Open-top turret exposes crew to artillery and aircraft strafing fire
- Thin armour and tight crew makes it very vulnerable to tank destroyers that have APHE, like the SU-76
- Shells have low muzzle velocity and huge drop, hard for shooting long-range or moving targets
- Bad steering at high speeds
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the
main template. Be sure to reference text and sources by using
<ref></ref>, as well as adding them at the end of the article with
<references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under
=== In-game description ===, also if applicable).
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
|China tank destroyers|
|American||␗M8 HMC · ␗LVT(A)(4) (ZiS-2) · ␗M10 · ␗M18 · ␗M36 · ␗M113A1 (TOW) · CM25|
|Soviet||␗SU-76M · ␗ISU-152 · ␗ISU-122 · ␗SU-100|