AUBL/74

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RANK 4 FRANCE
Somua SM PACK
it_fiat_6616_cockerill.png
GarageImage AUBL 74.jpg
AUBL/74
AB RB SB
6.3 6.3 6.3
Class:
Research:78 000 Specs-Card-Exp.png
Purchase:230 000 Specs-Card-Lion.png
Show in game

Description

The FIAT AUBL/74 is a rank IV Italian light tank with a battle rating of 6.3 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic". It features good mobility and a low pressure Cockerill Mk. III 90 mm gun.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Hull break
Low structural strength makes the vehicle susceptible to serious damage
Armourfront / side / back
Hull8 / 8 / 8
Turret15 / 8 / 8
Crew3 people
Visibility69 %

Armour Type:

  • Rolled homogeneous armour (hull, turret)
  • Cast homogeneous armour (gun mantlet)
  • Wheel (tires)
Armour Front (Slope angle) Sides Rear Roof
Hull 8 mm (74°) Upper Glacis
8 mm (29-36°) Driver viewport glacis
8 mm (44°) Lower Glacis
8 mm (36-46°) Top
5 mm (39°) Engine vents
8 mm (22-30°) Bottom
8 mm Wheelwells
8 mm (11°) Upper plate
8 mm (44°) Lower glacis
8 mm (16°) Front glacis
8 mm (spherical) Driver hatch
8 mm
Centre
8 mm (4°) Rear
Turret 15 mm (24°) Turret front
8 mm (13°) Turret Cheeks
15 mm (8-50°) Gun Mantlet
8 mm (33°)
15 mm (cylindrical) Cupola well
8 mm (68-72°) Turret underside
8 mm (11°) 8 mm (85°) Front
8 mm Centre & Rear
Cupola 15 mm (cylindrical) 8 mm

Notes:

  • The tires are 10 mm thick and the suspension rods are 1 mm thick.
  • The side engine grilles are only 5 mm thick, so make sure to protect those weak points.
  • There is an engine grille on the roof which is also only 5 mm thick. A weak point planes might look to take advantage of.
  • This vehicle unfortunately hull breaks quite easily.
  • A tightly spaced crew of three makes it easily taken out by machine guns and autocannons.

Mobility

Amphibious
The design allows you to swim and control movement in the water
Speedforward / back
AB112 / 22 km/h
RB and SB100 / 20 km/h
Number of gears5 forward
1 back
Weight8.5 t
Engine power
AB305 hp
RB and SB160 hp
Power-to-weight ratio
AB35.9 hp/t
RB and SB18.8 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 112 22 8.5 248 305 29.18 35.88
Realistic 100 20 142 160 16.71 18.82

Modifications and economy

Repair costBasic → Reference
AB2 300 → 3 615 Sl icon.png
RB3 700 → 5 816 Sl icon.png
SB3 150 → 4 951 Sl icon.png
Total cost of modifications71 400 Rp icon.png
113 300 Sl icon.png
Talisman cost1 900 Ge icon.png
Crew training65 000 Sl icon.png
Experts230 000 Sl icon.png
Aces990 Ge icon.png
Research Aces620 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 140 / 170 % Sl icon.png
184 / 184 / 184 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Research:
3 600 Rp icon.png
Cost:
5 700 Sl icon.png
200 Ge icon.png
Mods new car suspension.png
Suspension
Research:
3 200 Rp icon.png
Cost:
5 100 Sl icon.png
180 Ge icon.png
Mods new tank break.png
Brake System
Research:
3 200 Rp icon.png
Cost:
5 100 Sl icon.png
180 Ge icon.png
Mods new tank filter.png
Filters
Research:
3 600 Rp icon.png
Cost:
5 700 Sl icon.png
200 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
4 600 Rp icon.png
Cost:
7 300 Sl icon.png
260 Ge icon.png
Mods new tank engine.png
Engine
Research:
4 600 Rp icon.png
Cost:
7 300 Sl icon.png
260 Ge icon.png
Mods tank tool kit.png
Parts
Research:
3 600 Rp icon.png
Cost:
5 700 Sl icon.png
200 Ge icon.png
Mods extinguisher.png
FPE
Research:
3 200 Rp icon.png
Cost:
5 100 Sl icon.png
180 Ge icon.png
Mods tank reinforcement it.png
Crew Replenishment
Research:
3 600 Rp icon.png
Cost:
5 700 Sl icon.png
200 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
4 600 Rp icon.png
Cost:
7 300 Sl icon.png
260 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
3 600 Rp icon.png
Cost:
5 700 Sl icon.png
200 Ge icon.png
Mods tank ammo.png
90mm_cockerill_HESH_ammo_pack
Research:
3 600 Rp icon.png
Cost:
5 700 Sl icon.png
200 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
3 200 Rp icon.png
Cost:
5 100 Sl icon.png
180 Ge icon.png
Mods airstrike.png
Airstrike
Research:
3 200 Rp icon.png
Cost:
5 100 Sl icon.png
180 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
3 600 Rp icon.png
Cost:
5 700 Sl icon.png
200 Ge icon.png
Mods tank ammo.png
90mm_cockerill_Smoke_ammo_pack
Research:
3 600 Rp icon.png
Cost:
5 700 Sl icon.png
200 Ge icon.png
Mods night vision device.png
NVD
Research:
3 600 Rp icon.png
Cost:
5 700 Sl icon.png
200 Ge icon.png
Mods art support.png
Artillery Support
Research:
4 600 Rp icon.png
Cost:
7 300 Sl icon.png
260 Ge icon.png
Mods scouting.png
Improved optics
Research:
4 600 Rp icon.png
Cost:
7 300 Sl icon.png
260 Ge icon.png

Armaments

Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

90 mm Cockerill Mk.3 cannon
Ammunition32 rounds
First-order12 rounds
Reloadbasic crew → aces
9.7 → 7.5 s
Vertical guidance-9° / 27°
90 mm Cockerill Mk.3 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 32 -9°/+27° ±180° N/A 28.6 39.5 48.0 53.1 56.5 7.80 6.90 6.36 6.00
Realistic 17.9 21.0 25.5 28.2 30.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M620A1 HEATFS 250 250 250 250 250 250
M625A1 HESH 102 102 102 102 102 102
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M620A1 HEATFS 890 4.10 0.0 0.1 890.4 65° 72° 77°
M625A1 HESH 800 4.50 0.4 0.1 1,200 73° 77° 80°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
M618A1 714 5.3 20 5 25 50

Ammo racks

Ammo racks of the AUBL/74
Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
32 13 (+19) (+31) No

Notes:

  • Shells are modeled individually and disappear after having been shot or loaded.
  • Rack 2 is a first stage ammo rack. It totals 12 shells and gets filled first when loading up the tank.
  • This rack is also emptied early: the rack depletion order at full capacity is: 2 - 1.
  • Simply not firing when the gun is loaded will move ammo from racks 1 into rack 2. Firing will interrupt the restocking of the ready racks.


Machine guns

Ammunition800 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 200 shots/min
7.62 mm Beretta MG42/59
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 800 (200) 1,200 N/A N/A

Usage in battles

AUBL/74 is strongest in a scout and support role playing from visual or hard cover. The HEAT shell can penetrate almost any enemy but the post-penetration damage is quite weak meaning most shots on spread out crews are only disabling shots. With the vehicle's slower than average reload speed, an enemy with a high crew agility and expert qualification can get their gunner back and shoot before you reload, so it is best to aim for ammunition or take out the enemy's barrel or breech. The greater than average speed allows you to get a good over-watch position early leaving you able to scout the enemy easily and take pot shots if the opportunity arises. Playing this vehicle like an M18 Hellcat or any other fast vehicles with good post-penetration is ill-advised as you won't often be able to kill flanked enemies in one shot, leaving you open to fire.

Pros and cons

Pros:

  • 90 mm HEATFS comes stock - HESH and smoke shells are unlockable later
  • Rather good traverse and elevation rates allowing for quick reaction to incoming enemies
  • Fast on road and medium terrain
  • Recoil is not too strong, making aiming the follow-up shot much easier than other light tanks
  • Can repair friendly units
  • Good multi-purpose tank, both for scouting, ambushing, and side shots
  • Can swim!

Cons:

  • Light armour is vulnerable to .50 calibre even at medium ranges
  • Bad soft terrain speed, can barely break 25 km/h
  • Very prone to being moved by both enemy units and explosions; a bomb going off nearby can flip the vehicle entirely

History

The AUBL/74 is built upon the FIAT 6616 chassis. Rather than equipping the standard 20mm, it could be equip with a 90mm or a 60mm HVG gun to fit the Italian army requirements. The project was a collaboration between FIAT and OTO Melara and saw extensive use for peace keeping operations.

Its engine, radiators, and transmission were separated behind a fireproof bulkhead to provide additional survivability to the crew. It also featured NBC filters and run-flat tires. Its most common variant was armed with a 20mm cannon with an optional 9M14 Malyutka ATGM.

Media

Skins
Videos

See also

Vehicles equipped with the same chassis
Other vehicles of similar configuration and role

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Italy light tanks
  L6/40 · AB 41 · AB 43 · AUBL/74 · AUBL/74 HVG · FIAT 6614 · R3 T106 FA
Foreign  ▄M3A3 · ▄M24