AUBL/74

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RANK 6 SWEDEN
CV 90105 TML PACK
FIAT AUBL/74
it_fiat_6616_cockerill.png
AB
RB
SB
General characteristics
Brief
Detailed
6.3/6.3/6.3BR
3 peopleCrew
69 %Visibility
front / side / backArmour
8 / 8 / 8Hull
15 / 8 / 8Turret
Mobility
8.5 tWeight
305 hp160 hpEngine power
35.9 hp/t18.8 hp/tPower-to-weight ratio
112 km/h forward
22 km/h back
100 km/h forward
20 km/h back
Speed
Armament
90 mm Cockerill Mk.3 cannonMain weapon
32 roundsAmmunition
12 roundsFirst-order
7.5 / 9.7 sReload
-9° / 27°Vertical guidance
800 roundsAmmunition
8 / 10.4 sReload
200 roundsBelt capacity
1200 shots/minFire rate
Economy
78000 Rp icon.pngResearch
230000 Sl icon.pngPurchase
Sl icon.png3210 / 5046/3200 / 5030/1990 / 3128Repair
65000 Sl icon.pngCrew training
230000 Sl icon.pngExperts
990 Ge icon.pngAces
184 % Rp icon.pngReward for battle
160 % Sl icon.png130 % Sl icon.png90 % Sl icon.png

Description

GarageImage AUBL 74.jpg


The FIAT AUBL/74 is a rank IV Italian light tank with a battle rating of 6.3 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic". It features good mobility and a low pressure Cockerill Mk. III 90 mm gun.

General info

Survivability and armour

Armour Type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet)
Armour Front (Slope Angle) Sides Rear Roof
Hull 8mm (74°) Upper Glacis
8mm (44°) Lower Glacis
8mm (39°) Upper
8mm (29°) Lower
8mm (11°) Upper
8mm (44°) Lower
8mm (86°) Rear
8mm (90°) Front
Armour Mantlet (Slope Angle) Front Sides Rear Roof
Turret 15mm (51°) Upper
15mm (22°) Lower
15mm (11°) Sides
15mm (24°) Front
8mm (13°) Turret Cheeks
8mm (33°) 8mm (11°) 8mm (85°) Front Glacis
8mm (90°) Rear
8mm (90°) Gunner Hatch
Armour Sides (Slope Angle) Commander Hatch (Slope Angle)
Cupola 15mm (0°) 8mm (90°)

Notes:

  • The side engine grilles are only 5mm thick, so make sure to protect those weak points.
  • There is an engine grille on the roof which is also only 5mm thick. A weak point planes might look to take advantage of.
  • This vehicle unfortunately hull breaks quite easily.
  • A tightly spaced crew of three makes it easily taken out by machine guns and auto-cannons.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 112 22 8.5 248 305 29.18 35.88
Realistic 100 20 142 160 16.71 18.82

Armaments

Main armament

90 mm Cockerill Mk.3 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 32 -9°/+27° ±180° N/A 28.7 __.__ __.__ __.__ __.__ 9.7 _.__ _.__ _.__
Realistic 17.9 __.__ __.__ __.__ __.__

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M620A1 HEATFS 250 250 250 250 250 250
M625A1 HESH 102 102 102 102 102 102
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M620A1 HEATFS 890 4.10 N/A 0.1 890.4 65° 72° 77°
M625A1 HESH 800 4.50 0.4 0.1 1,200 73° 77° 80°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
M618A1 714 5.3 20 5 25 50

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
32 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __


Machine guns

7.62 mm Beretta MG42/59
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 800 (200) 1,200 N/A N/A

Usage in battles

AUBL/74 is strongest in a scout and support role playing from visual or hard cover. The HEAT shell can penetrate almost any enemy but the post-penetration damage is quite weak meaning most shots on spread out crews are only disabling shots. With the vehicle's slower than average reload speed, an enemy with a high crew agility and expert qualification can get their gunner back and shoot before you reload, so it is best to aim for ammunition or take out the enemy's barrel or breech. The greater than average speed allows you to get a good over-watch position early leaving you able to scout the enemy easily and take pot shots if the opportunity arises. Playing this vehicle like an M18 Hellcat or any other fast vehicles with good post-penetration is ill-advised as you won't often be able to kill flanked enemies in one shot, leaving you open to fire.

Modules

Tier Mobility Protection Firepower
I Tires Parts Horizontal Drive M625A1
II Suspension Brake System FPE Adjustment of Fire Airstrike
III Filters Crew Replenishment Elevation Mechanism M618A1 NVD
IV Transmission Engine Smoke grenade Artillery Support Improved optics

Pros and cons

Pros:

  • 90 mm HEATFS comes stock - HESH and smoke shells are unlockable later
  • Rather good traverse and elevation rates allowing for quick reaction to incoming enemies
  • Fast on road and medium terrain
  • Recoil is not too strong, making aiming the follow-up shot much easier than other light tanks
  • Can repair friendly units
  • Good multi-purpose tank, both for scouting, ambushing, and side shots
  • Can swim!

Cons:

  • Light armour is vulnerable to .50 calibre even at medium ranges
  • Bad soft terrain speed, can barely break 25 km/h
  • Very prone to being moved by both enemy units and explosions; a bomb going off nearby can flip the vehicle entirely

History

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Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Italy light tanks
  L6/40 · AB 41 · AB 43 · AUBL/74 · AUBL/74 HVG · FIAT 6614 · R3 T106 FA
Foreign  ▄M3A3 · ▄M24