Rooikat Mk.1D

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RANK 4 FRANCE
Somua SM PACK
Rooikat Mk.1D
uk_rooikat_76.png
AB
RB
SB
General characteristics
Brief
Detailed
8.3/8.3/8.3BR
4 peopleCrew
84 %Visibility
front / side / backArmour
25 / 25 / 20Hull
25 / 25 / 15Turret
Mobility
26.5 tWeight
1082 hp567 hpEngine power
40.8 hp/t21.4 hp/tPower-to-weight ratio
134 km/h forward
49 km/h back
121 km/h forward
44 km/h back
Speed
Armament
76 mm GT-4 cannonMain weapon
48 roundsAmmunition
10 roundsFirst-order
6.7 / 8.7 sReload
-10° / 20°Vertical guidance
two-planeStabilizer
7.62 mm Browning MG4 machine gunCoaxial weapon
3600 roundsAmmunition
8 / 10.4 sReload
250 roundsBelt capacity
500 shots/minFire rate
Economy
250000 Rp icon.pngResearch
690000 Sl icon.pngPurchase
Sl icon.png3500 / 5998/3700 / 6341/2810 / 4816Repair
200000 Sl icon.pngCrew training
690000 Sl icon.pngExperts
2100 Ge icon.pngAces
226 % Rp icon.pngReward for battle
150 % Sl icon.png130 % Sl icon.png100 % Sl icon.png

Description

GarageImage Rooikat Mk.1D.jpg


The Rooikat Mk.1D is a rank VI British light tank with a battle rating of 8.3 (AB/RB/SB). It was introduced in Update 1.95 "Northern Wind".

General info

Survivability and armour

Armour on the Rooikat is, to say the least, nonexistent. It will be safe from rifle-caliber machine guns from all angles, but 12.7 mm and above will be able to penetrate the side armour at close ranges. Cannon-armed aircraft will also be a significant threat. This vehicle also has hull-break, so any main gun will probably instantly destroy the Rooikat Mk.1D. Therefore, the Rooikat Mk.1D's key to survival is mobility. It also comes stock with a desert yellow camouflage, which can be problematic on certain maps.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 134 49 26.5 879 1082 33.17 40.83
Realistic 121 44 501 567 18.91 21.4

The mobility on the Rooikat Mk.1D is best described as good. It's decently fast, both on and off-road, but suffers from a poor turning circle and a somewhat under-powered engine, at least when stock. Users should not be surprised if they have trouble climbing even mild grades from a standstill and it is not uncommon to need to back up and gain some momentum before being able overcome some hills.

Armaments

Main armament

Main article: GT-4 (76 mm)
Rooikat Mk.1D can hull break other light vehicles - hit them with APFSDS into vulnerable part without hitting any of internal modules. Even a glancing hit can work.

The Rooikat Mk.1D is armed with the Denel 76mm GT-4 cannon. As far as game-play goes, it is essentially a hand-loaded version of the OTO-Melara 76mm/62 gun found on the OTOMATIC. It fires the same APFSDS and has HE with similar performance to the shell found on the OTOMATIC, albeit not VT fused and thus far less useful. Its APFSDS has the ability to frontally penetrate any opponent in its battle-rating bracket, although the odd Maus may be troublesome, particularly if it is angled.

It has a base 8.7 second reload, which can be reduced to 6.7s through a fully trained and aced crew. Unfortunately this reload is exactly as long as the reload on 105mm armed vehicles it may face in its battle-rating bracket such as the Leopard series, OF-40 series, Centauro, and AMX-30 series. It also has the somewhat questionable accuracy of the OTO-Melara 76mm, so do not be surprised if its shots aren't pinpoint, though this matters more for shooting down the odd helicopter than for tanks. It gets access to a laser rangefinder to make long range shots easier which is useful on large maps like Sinai. It has decent turret traverse and good firing angles, so its quite flexible in terms of positioning.

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tires Parts Horizontal Drive NVD
II Suspension Brake System FPE Adjustment of Fire Airstrike
III Filters Crew Replenishment Elevation Mechanism Improved optics
IV Transmission Engine ESS Smoke grenade Artillery Support Laser rangefinder

Pros and cons

Pros:

  • Currently the fastest vehicle in-game (120 km/h in RB), even with stock modules it can often drive off-road as fast as an upgraded BMP-2
  • Access to APFSDS rounds
  • Able to hull-break light tanks with the APFSDS round
  • One of the only British scout tanks, along with the Warrior
  • Sides and front can stop .50 cals at slight angle or at 100+ metres
  • Cheap to repair, Sl icon.png 3,600 stock, Sl icon.png 6,161 spaded
  • Has a laser rangefinder that can measure up to 4,260 m
  • Very good reverse speed at -43 km/h
  • Has good zoom variety for a light tank, having X8-12 zoom compared to usual X7-8 of light tanks at the rank

Cons:

  • Despite the indicated top speed, the vehicle will rarely get to 100+ km/h
  • Not as good at reversing as other British light tanks or the Object 906
  • Weak armour overall, unlike Warrior it will succumb to any autocannon fire instantly
  • Vehicle will not be able to stabilise the gun at speeds of 75+ km/h (46.6+ mph)
  • Has a rather large turning circle, so turning around in confined areas may require 3-point turns.

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

See also

Vehicles equipped with the same chassis
Other vehicles of similar configuration and role

External links


Britain light tanks
Armoured cars  Daimler Mk II · AEC Mk II
A13  A13 Mk I · A13 Mk I (3rd R.T.R.) · A13 Mk II · A13 Mk II 1939
A15  Crusader II · Crusader "The Saint" · Crusader III
A17  Tetrarch Mk I
Post war  Warrior
Foreign  Stuart I (USA) · Stuart III (USA) · Rooikat Mk.1D (South Africa)