M26 "D.C.Ariete"

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RANK 4 FRANCE
Somua SM PACK
This page is about the premium Italian medium tank M26 "D.C.Ariete". For other vehicles of the family, see M26 (Family).
M26 "D.C.Ariete"
it_m26_ariete.png
GarageImage M26 "D.C.Ariete".jpg
M26 "D.C.Ariete"
AB RB SB
6.3 6.3 6.3
Purchase:6 090 Specs-Card-Eagle.png
Show in game

Description

The M26 Pershing 132ª Divisione corazzata "Ariete" (132nd armored division) is a premium rank IV Italian medium tank with a battle rating of 6.3 (AB/RB/SB). It was introduced in Update 1.73 "Vive la France" as a bundle vehicle, but was removed from the store after War Thunder's 7th Anniversary. It was later reintroduced for the 2020 May Sale as a premium purchasable for 6,090 Golden Eagles Ge icon.png.

General info

Survivability and armour

Armourfront / side / back
Hull101 / 76 / 51
Turret0 / 0 / 0
Crew5 people
Visibility36 %

Armour type:

  • Cast homogeneous armour (Front, turret)
  • Rolled homogeneous armour (Side, Rear, Roof)
Armour Front (Slope angle) Sides Rear Roof
Hull 101.6 mm (42-46°) Front Glacis
162.5 mm (25-60°) Upper front glacis
76.2 mm (28-53°) Lower Glacis
76.2 mm (0-1°) Front
50.8 mm (0-3°) Rear
50.8 mm (7°) Top
22.2 mm (71°) Bottom
22.2 mm
Turret 101.6 mm (1-55°) Turret front
114.3 mm (1-84°) Gun mantlet
76.2 mm (2-54°) 76.2 mm (0-79°) 25.4 mm
Cupola 76.2 mm (conical) 25.4 mm

Notes:

  • Suspension wheels and tracks are 20 mm thick.
  • Belly armour is 25.4 mm thick.

Mobility

Reverse gearbox
Forward and backward movement is possible at the same maximum speed
Speedforward / back
AB0 / 0 km/h
RB and SB0 / 0 km/h
Number of gears0 forward
0 back
Weight0.0 t
Engine power
AB0 hp
RB and SB0 hp
Power-to-weight ratio
AB0.0 hp/t
RB and SB0.0 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 0 0 0 775 0 Division by zero. Division by zero.
Realistic 0 0 442 0 Division by zero. Division by zero.

Modifications and economy

Repair cost
AB7 000 Sl icon.png
RB4 600 Sl icon.png
SB4 800 Sl icon.png
Crew training10 000 Sl icon.png
Experts360 000 Sl icon.png
Aces990 Ge icon.png
Research Aces1 240 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 90 / 130 / 150 % Sl icon.png
Talisman.png 2 × 184 / 184 / 184 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Parts
Mods extinguisher.png
FPE
Mods tank reinforcement it.png
Crew Replenishment
Mods tank ammo.png
90mm_us_M82_APCBC_ammo_pack
Mod arrow 0.png
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank ammo.png
90mm_us_M304_APCR_ammo_pack
Mods tank cannon.png
Adjustment of Fire
Mods new tank vertical aiming.png
Elevation Mechanism
Mods art support.png
Artillery Support
Mods tank ammo.png
90mm_us_M313_Smoke_ammo_pack

Armaments

Main armament

Main article: M3 (90 mm)
90 mm M3 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 70 -10°/+20° ±180° N/A 22.85 31.62 38.40 42.47 45.18 9.75 8.62 7.95 7.50
Realistic 14.28 16.80 20.40 22.56 24.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
T33 shot APBC 175 172 160 146 134 122
M82 shot APCBC 173 170 159 147 135 124
M304 shot APCR 287 281 259 234 211 191
M71 shell HE 13 13 13 13 13 13
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
T33 shot APBC 853 10.91 N/A N/A N/A 47° 60° 65°
M82 shot APCBC 813 10.94 1.2 14 137.2 48° 63° 71°
M304 shot APCR 1,021 7.62 N/A N/A N/A 66° 70° 72°
M71 shell HE 823 10.55 0 0.1 925 79° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
M313 821 10.7 13 5 20 50

Ammo racks

Ammo racks of the M26 Pershing
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
9th
rack empty
Visual
discrepancy
70 61 (+9) 55 (+15) 49 (+21) 41 (+29) 33 (+37) 25 (+45) 17 (+53) (+61) (+69) No

Machine guns

12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 1,000 (200) 577 -10°/+50° ±120°

The roof-mounted M2HB .50 cal heavy machine gun is very good at knocking out tracks, punching through lightly armoured vehicles and shooting down low-flying aircraft. Use it sparsely because of its low ammo count.

7.62 mm M1919A4
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 5,250 (250) 500 N/A N/A

The small calibre of the M1919A4 machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment. It still can be used to ping targets as a rangefinding help or to mow down minor obstacles blocking your line of sight.

Usage in battles

Combat tactics

The M26 "D.C.Ariete" can perform in many different roles in battle. It can be used for supporting heavy tanks with long reload time as IS-2 or T32 or it can take part in flanking manoeuvres: your speed and agility are not brilliant but sufficient for that role. It can also be successful in sniping and ambushing situations. Use the lower profile of Pershing compared to the Sherman's to navigate through. Your depression angle allows you to shoot from upper positions without exposing too much yourself. That's an advantage compared to most Russian vehicles which have close to no gun depression angle.

The 90 mm M3 gun owns a wide selection of ammunition to be used. The M82 APCBC with an explosive filler is extremely deadly. Usually, successful penetration with this shell can lead to a single-shot knock-out on a vehicle. It lacks a bit of penetration for the rank this vehicle sits at, but it's great for flanking shots. The M304 APCR shot gives the vehicle the ability to penetrate thick armour (provided it is a flat surface). This means you need to target crew positions or modules and aim at (almost) vertical armour. Against a Tiger II (H), this means aiming for the turret right side if he is looking directly at you on the gunner side. At that position, you can penetrate up to a distance of 1,800 m.

Although you are moderately armoured for your class, most enemies can easily kill you at this rank if you expose your tank too much. To reduce direct impacts in frontal engagements angle the Pershing, the V-shape frontal armour can deflect some shots. Your lower glacis is a weak spot, keep it hidden from the enemy.

One downside to the Pershing is the engine: the power-to-weight ratio is poor and does not allow for very quick manoeuvring. It uses the same Ford GAF that can be found in the late series M4 Medium tanks, with nearly 8 tons more weight. Being slightly underpowered, the M26 "D.C.Ariete" has a hard time climbing hills. You will need to know the maps and areas you are operating in and use them wisely.

Urban maps (Poland, Eastern Europe, Hürtgen Forest, Cologne) are perfect for ambushing, use your moderate speed to catch off-guard heavier enemy tanks. Drop arty in front of suspected enemy positions if you need to cross a street and relocate, the smoke screen will cover you.

If you've been able to flank an enemy, your first shot is decisive. Always shoot to disable the gun first (gunner or breech). The best ammo to do this is M304 APCR round, or M82 APCBC shell. M304 will guarantee a 100% successful shot, M82 can also work very good and might deal heavy damage inside the turret. But some Germans have tracks on the hull's sides and if the enemy is in the process of turning the turret, the M82 could bounce. Make sure you not to miss. The large sides of German heavy tanks are tempting targets but its very easy to punch through without dealing damage with the wrong ammo like the T33 or M304 rounds. If you flanked a turretless tank destroyer like a Jagdpanther or a Ferdinand, just aim at the engine and you will have virtually killed it.

Arcade Battles

In arcade battles, it is much harder to flank and ambush enemy tanks because of the tag system (player name). However, the tank is still very playable and you can do different tactics depending on the situation. For urban environments, it's best to move with the team and only poke your head out when you have a good shot and the enemy tank isn't aimed at you. In open terrain, you will still be able to use the hills to your advantage and side-shot / pot-shot enemy tanks. The main rule here is don't show your sides and stay low.

Realistic/Simulator Battles

In realistic and simulator battles, The M26 "D.C.Ariete" shouldn't be in the toughest part of the match facing very heavily armoured enemies. It's better to stay behind front lines supporting or try a flanking manoeuvre, you can't be spotted in the mini-map. The high battle rating means you can be up-tiered and fight Cold War era tanks in simulator mode. The compression and matchmaking can put you into situations where enemies are especially hard to penetrate, even from the sides.

Pros and cons

Pros:

  • Penetrating 90 mm M82 rounds can one-shot most tanks
  • Low profile
  • Nice handling at gear 5
  • .50 calibre machine gun on top helps for anti-aircraft defence
  • Fast reverse speed

Cons:

  • Turret ring can be easily damaged
  • Slow compared to other nation's medium tanks, especially acceleration
  • Heavy handling at low speed
  • 90 mm gun penetration not the best

History

Main article: History of the M26

Procurement

The Italian Army received Pershing tanks from the USA as part of the Mutual Defense Assistance Act at the beginning of the 1950s. The previously supplied M4 Sherman had become obsolete and needed replacement. The US Army armoured units stationed in West Germany transitioned from the M26 to the M47 Patton from 1952 through 1953. The M26 tanks, including the M26A1 version, were no longer needed by the US Army and thus given to Italy and France. Italy used their M26 Pershings operationally until 1963, after which they were gradually replaced by more recent M47, M60 and Leopard 1 tanks.

Armoured Division Ariete

The 132nd Armoured Division Ariete was created in 1939. Together with the 131st Armoured Division Centauro, it was one of the two main Italian armoured divisions during WW2. Both divisions fought during the North African campaign until their destruction at the 2nd Battle of El Alamein. In 1948, the Ariete Division was reconstituted at Forte Pietralata in Rome and transferred to Pordenone in the Friuli region in Northern Italy to prevent any invasion by armoured divisons of the Warsaw pact's armies.

Combat usage

The M26 were allocated to the 132nd Armoured Division Ariete at the Eastern border with Yugoslavia but never saw combat action.

Media

Skins
Videos

See also

Vehicles equipped with the same chassis
Vehicles equipped with the same gun

External links


Italy medium tanks
M11/39  M11/39
M13/40  M13/40 (I) · M13/40 (II) · M13/40 (III)
M14/41  M14/41 · M14/41 (47/40)
M15/42  M15/42
M16/43  Celere Sahariano
P26/40  P40 · P40 "G.C. Leoncello"
OF-40  OF-40 · OF-40 Mk.2A · OF-40 (MTCA)
Ariete  Ariete (P) · Ariete · Ariete PSO
Foreign  ▄M4 Hybrid · M4 Tipo IC · ▄Sherman Vc · ▄M4A4
  ▄Pz.III N · ▄Pz.IV G
  M26 "D.C.Ariete" · M26A1 · M47 (105/55) · M60A1 "D.C.Ariete" · ▄Leopard 1A5

Italy premium ground vehicles
Light tanks  Toldi IIA · AUBL/74 HVG
Medium tanks  M13/40 (II) · M14/41 (47/40) · Celere Sahariano · P40 "G.C. Leoncello" · ▄M4 Hybrid · ▄Pz.IV G
  M26 "D.C.Ariete" · M60A1 "D.C.Ariete" · OF-40 (MTCA)
Tank destroyers  M43 "G.C.Leoncello"