PLAY
Ground Vehicles
M103
V
Rank
AB
7.7
RB
7.7
SB
7.7
Battle rating
USA
Game nation
Heavy tank
Main role
105,000
RP
Research
300,000
SL
Purchase
General information

During the Berlin Victory Parade of 1945, American and British representatives witnessed the debut of the Soviet IS-3 heavy tank. Concerned about how protected the IS-3 may be against Allied tanks of the time, the Americans began considering a tank design with the firepower capable of tackling the tank. By 1948, the new tank project began as the T43, utilizing American experience developing heavy tanks during World War II. Development of the tank expedited when the Korean War started, showcasing the urgent need for well-armed tanks to counter Soviet ones. As such, the T43 tanks began production even before testing was fully completed, resulting in a lengthy period of rebuilds as faults were discovered and incorporated into the design. Ultimately, 300 T43 and T43E1s were produced and standardized as the M103, with 80 going to the US Army and 220 going to the US Marine Corps. The heavy tanks remained in service until 1974.

Introduced alongside the American ground tech tree in Update 1.45 "Steel Generals", the M103 is armed with a monstrous 120 mm gun. Thanks to its powerful 120 mm gun with HEAT rounds, the tank can engage any target it encounters. However, the entire gameplay with the M103 revolves around its gun, as its decent armour is more of a bonus than an advantage, given that many opponents have HEAT and APDS rounds capable of penetrating its frontal armour without much difficulty. In such situations, the tank's rounded armour shapes with varying thickness often lead to enemy shots ricocheting. Furthermore, the M103's mobility is a weak point, as it struggles to keep up with most allies.



Survivability and armour
Armour front / side / back
Hull 127 / 51 / 38 mm
Turret 162 / 159 / 58 mm
Visibility 214 %
Crew 5 persons
Support systems
Mobility
Max speed
Forward 3335 km/h
Backward 89 km/h
Power-to-weight ratio 14.312.622.718.4 hp/t
Engine power 8107161,2871,046 hp
Weight 56.7 t
Optics
Gunner
Commander
Driver
Optics zoom
6.0x–7.5x
10.0x
Armaments
120 mm M58 cannon
Ammunition 33 rounds
Reload basic crew → aces
19.4 → 14.9 s
Vertical guidance -8 / 15°
Turret Rotation Speed basic crew → aces
Horizontal 16.814.326.919.42420.438.427.7 °/s
Vertical 2.82.27.34.743.210.46.7 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APBC301298286272258245
HE393939393939
HEATFS380380380380380380
Smoke333333
12.7 mm M2HB machine gun
Ammunition 1,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -10 / 45°
Horizontal guidance -60 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6100.872.89076.5144104 °/s
Vertical 6350.4163.8104.89072234149.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
2 x 7.62 mm M1919A4 machine gun (coaxial)
Ammunition 8,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 5,600 → 7,067 SL
RB 5,931 → 7,485 SL
SB 9,446 → 11,921 SL
Crew training 86,000 SL
Experts 300,000 SL
Aces 1,200 GE
Research Aces 720,000 RP
Reward multiplier AB / RB / SB
150 / 200 / 240 % SL
196 % RP
Total cost of modifications 87,700 RP
146,400 SL
Talisman cost 2,100 GE

Research order:

Mobility
Protection
Firepower
Rating by players
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Settings
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Characteristics:
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