Centurion Mk 1
13 km/h back37 km/h forward
12 km/h backSpeed
|This page is about the British medium tank Centurion Mk 1. For other versions, see Centurion (Family).|
The Centurion Mk 1 is a rank IV British medium tank with a battle rating of 5.7 (AB/RB/SB). It was introduced in Update 1.67 "Assault". It is equipped with the well-known British QF 17-pounder mounted on a new hull that definitively makes the Cromwell chassis outdated.
This tank does not play like any of the preceding British vehicles: while its mobility is below average for a rank IV medium, it compensates with armour, meaning that you will actually be able to withstand frontal combat and return fire, even if you get hit. It is the first medium to feature the late-game British armour pattern: a strong turret, thick and well-angled upper-glacis, weak lower glacis and thin sides. British tankers must get used to this configuration since it is found on every following medium tank.
The Centurion Mk.1 moves away from the familiar Cromwell chassis. While not being as fast or manoeuvrable, It does have sloped frontal armour, a strongly armoured turret, and a good QF 17-pounder gun with access to APDS.
Survivability and armour
The Centurion Mk 1 is the first tank players will encounter in the British tech tree that sports a sloped hull front similar to the Panther, which with a thickness of 76.2 mm provides great protection for its battle rating, especially when the hull is angled slightly. Turret armour features 127 mm thickness throughout the front but features many flat areas that cannons of sufficient power will exploit to destroy the tank, especially since 3 out of the 4 crew members are located in the turret. Side armour can withstand auto-cannon fire with exceptions for HVAP rounds, so don't rely on it outside of that. If the situation becomes sticky and a tactical retreat is required, a single wide volley of smoke grenades launched from the turret can cover you from the line-of-sight.
The main improvement from previous British mediums is its thick and sloped armour. Reaching 152 mm on the turret and a good 76 mm angled at 58° on the front hull, this tanks can actually block point-blank shots from most cannons it will face like the Russian D-5T, the Japanese Type II 75 mm and even some German guns at 500 m. This tank can actually expose its upper glacis since it will bounce most shots. This tank still has weak spots though: gun and MG mantlet are "only" 127 mm thick, barely angled and lower glacis are 76 mm at 44°, meaning close-range shots will eventually penetrate. It also has thin side armour, meaning that the tank is vulnerable to flank attacks and compound angling cannot be done effectively without exposing the sides. These traits mean that the Centurion Mk.1 can happily stand up most frontal shots at this rank.
- Rolled homogeneous armour (Hull, Turret sides, Turret roof)
- Cast homogeneous armour (Turret front, Gun mantlet, Cupola)
|Tank Armour Table|
|Hull|| 76.2 mm (58°) Front glacis
76.2 mm (44°) Lower glacis
|51 (12°) + 6 mm|| 38 mm (7°) Top
38 mm (18°) Bottom
| 29 mm |
8-14 mm Engine deck
|Turret|| 127 mm (2-58°) Turret front
127 mm (6-40°) Gun mantlet
|76 mm (9-11°)|| 76 mm (1°)
38 mm (89°) Turret underside
|Cupola||90 mm||19 mm|
- Tracks and suspension wheels are both 20 mm thick.
- The steel boxes around the turret and hull give a 4 mm additional protection, though this seems to be a negligible addition.
- Skirting are placed on the sides of the Centurion, giving an additional 6 mm of side protection and can act as spaced armour.
- An internal structural plate of 17mm thickness separates the forward ammo rack from the driver as seen in X-ray mode.
- Another internal 17mm structural plate with large openings separates the driving compartment from the fighting compartment.
|Game Mode||Max Speed (km/h)||Weight (tons)||Engine power (horsepower)||Power-to-weight ratio (hp/ton)|
The Centurion easily reaches its top speed of 39 km/h on almost any ground, due to its wide tracks and a good engine, even at stock performances. It also has a refreshingly good reverse speed (~13 km/h) (compared to the dreadful reverse speed of tanks on the Cromwell chassis) and can turn on the spot quite fast.
Compared to the many Cromwell based tanks before the Centurion, it does lose out on a great forward speed, only being able to reach 41 km/h (AB) / 37 km/h (RB) maximum, but in return it does receive great reverse speed of 13.4 km/h (AB)/12.1 km/h (RB), allowing for tactics that would not be recommended with the Cromwell like "Peek-a-boos". It also retains good maneuverability, effective neutral steering, and a very acceptable acceleration due to good power-to-weight ratio.
The gun does not fire any shells with explosive filler, meaning that pinpoint accuracy is needed to get reliable kills (aiming for important modules, crew, or ammo racks). This canon's reload rate is faster than average at this BR, meaning you will be able to land 2 shots before your enemy can even fire. As any other tanks equipped with the QF 17-pounder, you will have to grind through subpar AP, APBC and APCBC shells before getting APDS. This last type of shell helps make accuracy quite easy and remains effective at long ranges while not being too costly in terms of silver lions.
A minor issue to notice is that the machine gun has very poor elevation and is loader-controlled, meaning that it cannot target even low flying aircraft and that it will be disabled once you lose two or more crew members.
|76 mm OQF 17-pounder|
|Turret rotation speed (°/s)|
|Mode||Stock||Upgraded||Prior + Full crew||Prior + Expert qualif.||Prior + Ace qualif.|
|Reloading rate (seconds)|
|Stock||Prior + Full crew||Prior + Expert qualif.||Prior + Ace qualif.|
|Ammunition|| Type of
|Penetration in mm @ 90°|
|Shot SV Mk.1||APDS||228||226||207||189||159||134|
|Ammunition|| Type of
Mass in kg
| Fuse delay
| Fuse sensitivity
| Explosive Mass in g
| Normalization At 30°
|Shot SV Mk.1||APDS||1203||1.73||N/A||N/A||N/A||+1.5°||75°||78°||80°|
Mass in kg
| Screen radius
| Screen time
| Screen hold time
| Explosive Mass in g|
|17pdr Shell SS Mk.1||754||8.4||13||5||20||50|
|6th rack empty||7th rack empty||Visual discrepancy|
|74||71 (+3)||67 (+7)||64 (+10)||62 (+12)||46 (+28)||30 (+44)||1 (+73)||Yes|
- Recommended ammo load is 30 to remove from ammo from the hull floor and half of rack 7.
- Ammo rack 1, 2, and 3 are ready racks, and takes priority in being filled at the beginning of the battle, then fills racks 7 through 4.
- Full reload speed will be realized as long as ammo exists in the ready racks. If all three ready racks are empty, a penalty to reload speed will occur.
- Simply not firing when the gun is loaded will load ammo from racks 4-7 into rack 3, 2, and 1, as long as there is ammo in racks 4-7. Firing will interrupt the loading of the ready racks.
Unlike many turret-mounted machine guns that are co-axial, this machine gun is mounted in pintle mount similar to hull-mounted machine guns, so it is able to independently traverse on its own to a degree, a trait that is shared with the Soviet T-28. This can provide a slight advantage when the turret ring is disabled, as it can allow more accurate fire without the need to move the turret/hull.
|7.92 mm BESA|
|Capacity (Belt capacity)|| Fire rate
| Horizontal |
Usage in the battles
The Centurion Mk 1 is widely considered as the first Main Battle Tank, and plays in the role of a medium/heavy. The armor is satisfactory against most enemy weapons, although it should not be relied upon. The 17 pounder cannon is very effective against enemy armor, although its post penetration damage is lackluster. The tank is not particularly fast, but is mobile, especially in reverse.
Centurion tank commanders should use cover and be careful for the majority of the time. When the opportunity arises, the Centurion can help lead the charge against enemy medium and heavy tanks. Centurion commanders should keep in mind that the APDS ammunition is unlikely to destroy enemy vehicles in one shot, so they may need to expose themselves to enemy fire for extended periods of time in order to secure a kill. Generally, the Centurion plays similarly to other medium tanks of the tier. It is best practice to angle the turret, but the hull should not be angled due to the thin side armor.
In terms of engagement ranges, the Centurion works well at both long and short ranges. The issue with sniping in the centurion is that it is very difficult to secure kills with the lackluster post penetration damage. Because of this, medium and short range engagements are preferable.
Fighting at 5.7 BR tank battles, the Centurion faces many iconic German big cats like the Tiger I and Panther. The Centurion is capable of going head to head with the big cats. The APDS rounds will slice through the Tiger at most angles, and can even penetrate the upper front plate of a Panther at close ranges. This round can even penetrate the Jagdpanther. It can also easily penetrate the hull of the IS-1 and early IS-2. Generally when firing at enemies, be careful to aim for the flat parts of the armor. APDS ammunition does not handle angled armor very well.
|I||Tracks||Parts||Shot Mk.4||Horizontal Drive|
|II||Suspension||Brake System||FPE||Shot Mk.8||Adjustment of fire|
|III||Filters||Crew Replenishment||Shot SV Mk.1||Elevation Mechanism||Smoke Grenade|
|IV||Transmission||Engine||Artillery Support||17pdr Shell SS Mk.1|
Pros and cons
- Fast firing 17-pounder armament with APDS rounds
- Good gun depression of -12°
- Tough round and sloped armour that is quite resistant to the 85mm, 76mm and even the German 88 mm (KwK 36) guns at medium/long range
- Turret's top armour is thick, can resist most aircraft guns
- Average mobility and decent manoeuvrability
- Good reverse speed and neutral steering
- Benefits greatly from the learning curve of the Comet I and Challenger, their players will find themselves at home when playing the Centurion
- Mastering this tank will provide a good learning curve for the next Centurion variants
- Precision and knowledge of enemy tanks are required, because APDS localized damage
- Large tank size, especially length
- Weak side armour, angling the armour too much will result in the side armour being penetrated
- Centurion Mk 1 is slow for a medium tank
- Unlike its later iterations, no gun stabilizer
- Weak Lower Frontal Plate (LFP) ammo rack also present there, a weakness carried over to all British tanks onward
- Top armour covering the engine is poor, only 8 mm
Designated as A41, The Centurion MK.1 armed with the 17-pdr is the first production variant of the highly regarded Cent tanks. 6 tanks were made at the end of WWII and were sent to 5th Royal Inniskilling Dragoon Guards, 22nd Armoured Brigade at Gribbohm, in Germany, May 1945.
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
|Britain medium tanks|
|Cromwell||Cromwell I · Cromwell V · Cromwell Mk.V (RP-3)|
|Based on Cromwell||Challenger · Comet I · Iron Duke IV|
|Centurion||Centurion Mk 1 · Centurion Mk 3 · Centurion Mk.5 AVRE · Centurion Mk 10 · Centurion Action X · FV4202|
|Chieftain||Chieftain Mk 3 · Chieftain Mk 5 · Chieftain Mk 10|
|Challenger||Challenger Mk.2 · Challenger Mk.3 · Challenger 2 · Challenger 2 (2F)|
|Valentine||Valentine I · Valentine IX · Valentine XI|
|Vickers||Vickers MBT · Vickers Mk.7|
|Foreign||Grant I (USA) · Sherman IC "Trzyniec" (USA) · Sherman Firefly (USA) · Sherman II (USA)|
|A.C.IV (Australia) · Strv 81 (RB 52) (Sweden) · Sho't Kal Dalet (Israel)|