M60A1 "D.C.Ariete"

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RANK 4 FRANCE
Somua SM PACK
This page is about the Italian premium tank M60A1 "D.C.Ariete". For other uses, see M60 (Disambiguation).
M60A1 "D.C.Ariete"
it_m60a1_ariete.png
GarageImage M60A1 "D.C.Ariete".jpg
M60A1 "D.C.Ariete"
AB RB SB
7.7 7.7 7.7
Purchase:7 480 Specs-Card-Eagle.png
Show in game

Description

The M60A1 132ª Divisione corazzata "Ariete" is a premium rank V Italian medium tank with a battle rating of 7.7 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic" as a purchasable pack and was removed from sale in Update 1.87 "Locked On". It was later re-released as a premium purchasable for Golden Eagles Ge icon.png after the 8th Anniversary sale.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull108 / 70 / 25
Turret230 / 49 / 57
Crew4 people
Visibility152 %

Armour type:

  • Cast homogeneous armour (hull, turret, roof)
  • Rolled homogeneous armour (hull roof - engine compartment, hull rear - engine grille)
Armour Front Sides Rear Roof
Hull 108 mm (65°) Front Glacis
137 mm (55°) Lower Glacis - Top
117 mm (55°) Lower Glacis - Bottom
50 mm Front
45 mm Top
50.8 mm (cylindrical) Turret base
36-70 mm (18-34°) Middle
36 mm (60°) Bottom
19 mm (66-82°) Belly - Front half
13 mm (66-82°) Belly - Rear half
36 mm Rear
25 mm (1°) Engine Grille
40 mm (26°) Lower plate
28 mm (59°) Lower glacis
36 mm Hull sides
108 mm (25°) Front Glacis
36 mm (5°) Front
20 mm Engine compartment
76 mm Radiator cover
Turret 215.9 mm (spherical) Turret front - Loader side
230.9 mm (spherical) Turret front - Gunner side
127 mm (11-58°) Gun mantlet
114 mm (cylindrical) Turret ring
52.3-142.2 mm (30-41°) Front half - Loader side
60.5-152.9 mm (18-33°) Front half - Gunner side
49.8 mm (19-29°) Rear half - Loader side
53.8 mm (18°) Rear half - Gunner side
57 mm (11°) 48 mm (16°) Front
25.4 mm Centre & Rear
Cupola 35 mm (0-30°) 26 mm (34-44°) 26-35 mm (conical) Outer ring
30 mm Centre

Notes:

  • Suspension wheels, tracks and torsion bars are 20 mm thick.
  • Belly armour is 19 mm thick in the front, 13 in the rear.
  • Mudguards and storage boxes are 5 mm thick.

Mobility

Speedforward / back
AB53 / 13 km/h
RB and SB48 / 12 km/h
Number of gears5 forward
2 back
Weight47.6 t
Engine power
AB1 431 hp
RB and SB750 hp
Power-to-weight ratio
AB30.1 hp/t
RB and SB15.8 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 53 13 47.6 1,162 1431 24.41 30.06
Realistic 48 12 663 750 13.93 15.76

Modifications and economy

Repair cost
AB4 600 Sl icon.png
RB3 340 Sl icon.png
SB6 610 Sl icon.png
Crew training10 000 Sl icon.png
Experts790 000 Sl icon.png
Aces2 000 Ge icon.png
Research Aces1 780 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 100 / 140 / 160 % Sl icon.png
Talisman.png 2 × 214 / 214 / 214 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Parts
Mods extinguisher.png
FPE
Mods tank reinforcement it.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank cannon.png
Adjustment of Fire
Mods tank ammo.png
105mm_usa_HESH_ammo_pack
Mods night vision device.png
NVD
Mods new tank vertical aiming.png
Elevation Mechanism
Mods tank ammo.png
105mm_us_M416_Smoke_ammo_pack
Mods smoke screen.png
Smoke grenade
Mods art support.png
Artillery Support
Mods tank ammo.png
105mm_usa_HEAT_FS_ammo_pack
Mods tank rangefinder.png
Rangefinder

Armaments

Rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

Ammunition63 rounds
First-order37 rounds
Reloadbasic crew → aces
8.7 → 6.7 s
Vertical guidance-10° / 20°
Main article: M68 (105 mm)
105 mm M68 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 63 -10°/+20° ±180° N/A 21.4 29.6 36.0 39.8 42.4 8.71 7.71 7.10 6.70
Realistic 13.4 15.8 19.1 21.2 22.5

Ammunition

  • M728 APDS (Armour-Piercing Discarding Sabot) is capable of easily penetrating the majority of the foes it meets, but these rounds do require finesse as to their placing. Because the shell lacks an explosive filler, the best bet is to try and either knock out the majority of the enemy tank's crew or to destroy the enemy by ammo or fuel detonation through hitting their respective storage capacities. This, of course, requires knowledge about the vehicles the M60A1 may face - so be sure to use the game's X-Ray view in the hangar and analyse the potential foes for their weak spots! Also, keep in mind that with increased armour thickness the amount of shrapnel shrinks.
  • M393A2 HESH (High-Explosive Squash Head) works very differently from other shell types. It ignores any angle, except for ricochet and deals damage by metal-flakes which are blown off inside the armour by the exterior explosion. Basically, the fighting compartment is showered in metal rain. Currently, only true armour thickness (as opposed to the line of sight thickness) will provide sufficient means of protection, benefitting the USSR turret designs and in general German tanks. Like all high-explosive shells, the fuse is very sensitive and can be set-off by most objects e.g. fences, trees, pillars.
  • M456 HEAT-FS (High-Explosive Anti-Tank Fin Stabilised): The knowledge of enemy vehicle layouts gained from the stock shell (M728), will be handy to use for the M60A1's fullest potential - as the M456 is a round that can penetrate most vehicle's armour frontally. Like the APDS shot, increased armour thickness results in a reduced amount of shrapnel after penetration. Unlike APDS it has one downside: Given that it is a chemical energy round, its fuse is highly sensitive in regards to its practical application in battle. As a result, virtually anything, such as trees or even a fence, will set it off prematurely, so the HEAT-FS round cannot fire through obstructions with this kind.
  • M416 Smoke
Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M728 APDS 260 258 250 240 231 222
M393A2 HESH 127 127 127 127 127 127
M456 HEATFS 400 400 400 400 400 400
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M728 APDS 1,426 4.65 N/A N/A N/A 75° 78° 80°
M393A2 HESH 732 14.85 0.05 0.1 4,310 73° 77° 80°
M456 HEATFS 1,173 10.5 0.05 0.1 1,270 65° 72° 77°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
M416 730 11.4 20 5 25 50

Ammo racks

Ammo racks of the M60A1 (AOS) (identical)
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
63 49 (+14) 38 (+25) 17 (+46) (+59) (+60) No

Notes:

  • As they are modeled by sets of 2, shells disappear from the rack only after you fire both shells in the set.
  • Racks 3*, 4*and 5* are first stage ammo racks. They total 37 shells and get filled first when loading up the tank.
  • These racks are also emptied early: the rack depletion order at full capacity is: 3 - 4 - 5 - 1 - 2.
  • If you pack 17 (+46) shells, it will keep the front hull and the turret rear empty of ammo.
  • Simply not firing when the gun is loaded will move ammo from non-essential into ready racks. Firing will interrupt the restocking of the ready racks.
  • When refilling from racks 1 and 2, the refill order of ready racks is 5 - 4 - 3.

Machine guns

Ammunition900 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate626 shots/min
Vertical guidance-9° / 60°
Ammunition5 950 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
12.7 mm M85
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 900 (200) 626 -9°/+60° ±180°
7.62 mm M73
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 5,950 (250) 500 N/A N/A

Usage in battles

Just like other M60s, you might not want to head on with your opponents. Instead, flank around and attack from the side. While having better armour than other medium tanks at this BR, it is not thick enough to block incoming shells like a heavy tank. The heavier armour will sometimes save your life, but do not rely on it. You might want to use appropriate camouflage and camouflage decorations to avoid enemy detection due to the unique shape and high recognisability.

The mobility of the M60 is nothing special from the tech tree family. You don't have the mobility like a Leopard due to the trade off of much better armour. The mobility is good enough to perform flanking and transfer to a better attack position. Get to an ideal attack position and be patient. You will get your reward.

M60A1 "D.C.Ariete" has four different shells, M728 APDS shell, M393A2 HESH shell, M456 HEAT-FS shell and M416 Smoke shell. Compared to its American predecessor M60, the Italian version replaces the M392A2 shell with M728 shell. Compare to M392, M728 has a lower 90° penetration but has better angled penetration. It's more like a APFSDS without fin. This characteristic makes the M728 shell perform better when against angled armoured targets. You should use M728 against most medium and heavy armoured targets and switch to M456 only when dealing with light armoured targets and heavy armoured targets that M728 is not able to penetrate. Smoke shell sounds useful but with the smoke screen already unlocked for a premium vehicle, you don't actually need the M456 Smoke shell.

Pros and cons

Pros:

  • Powerful gun
    • Very accurate gun at long ranges when upgraded
    • Good stock shell (APDS)
    • HEATFS and HESH shells available
  • Decent turning capability
  • Very good stock turret traverse speed
  • Great off-road speed (but not as great as Leopards and T-10Ms)
  • Sloped armour can be quite bouncy at range
  • Once fully upgraded it offers very sharp handling and manoeuvrability
  • Excellent acceleration when fully upgraded

Cons:

  • Very high profile, made worse by the M19 commander's cupola
    • Commander's cupola armour is very large and very thin, can be penetrated easily by APCBC and HEAT rounds
    • Enemy shells can bounce off the turret roof (due to the angle) and could enter the cupola
    • Commander's .50 cal HMG is slower in manoeuvrability and not as effective compared to earlier vehicles due to the cupola
    • .50 cal coverage is limited due to commander's cupola
  • Sides are at most 70 mm thick, they can be penetrated easily
  • Turret ring can be penetrated by even autocannons
  • Front is vulnerable to HEAT and the more powerful APHE (T-10M, Maus) at close range
  • No armour-piercing shells with explosive filler

History

The M60 is a second generation main battle tank. It is the fourth and last generation of the Patton family to replace the outdated M48 tank. It entered service in 1962. In the late-70s to mid-80s, Italy purchased 100 M60A1 from the US to replace the outdated M47 and M48. Later, OTO Melara produced 200 more M60A1 under licence. The M60 was used by several armoured division including Armored Division Ariete, 32nd Armored Brigate Mameli, 60th Armored Battalion Pinerolo, 20th Tank Battlalion Pentimalli, 8th Tank Battalion Secchiaroli and 10th Tank Battalion Bruno. They also saw action in Lebanon in Operation LIBANO 1 and LIBANO 2. M60 has been gradually phased out with the end of the Cold War. It was completely replaced by C1 Ariete by 2008.

Media

Skins
Videos

See also

Vehicles equipped with the same chassis
Vehicles equipped with the same gun

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Italy medium tanks
M11/39  M11/39
M13/40  M13/40 (I) · M13/40 (II) · M13/40 (III)
M14/41  M14/41 · M14/41 (47/40)
M15/42  M15/42
M16/43  Celere Sahariano
P26/40  P40 · P40 "G.C. Leoncello"
OF-40  OF-40 · OF-40 Mk.2A · OF-40 (MTCA)
Ariete  Ariete (P) · Ariete · Ariete PSO
Foreign  ▄M4 Hybrid · M4 Tipo IC · ▄Sherman Vc · ▄M4A4
  ▄Pz.III N · ▄Pz.IV G
  M26 "D.C.Ariete" · M26A1 · M47 (105/55) · M60A1 "D.C.Ariete" · ▄Leopard 1A5

Italy premium ground vehicles
Light tanks  M13/40 (II) · AUBL/74 HVG
Medium tanks  M14/41 (47/40) · Celere Sahariano · P40 "G.C. Leoncello" · ▄M4 Hybrid · ▄Pz.IV G
  M26 "D.C.Ariete" · M60A1 "D.C.Ariete" · OF-40 (MTCA)
Tank destroyers  M43 "G.C.Leoncello"