M60A3 TTS (China)
10 km/h back48 km/h forward
9 km/h backSpeed
|This page is about the Chinese main battle tank M60A3 TTS (China). For other vehicles of the family, see M60 (Family).|
The M60A3 TTS is a rank VI Chinese medium tank with a battle rating of 8.7 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".
Survivability and armour
The armour layout of the M60A3 TTS is the same as the M60A1 RISE (P). Unlike the US version, it does not have ERA panels, making chemical munitions a large threat.
The armour is similar to the layout originally featured on the M60A1 (AOS). It consists entirely of cast and rolled homogeneous armour. The frontal hull armour and turret cheeks are fairly thick and can generally shrug off fire from Soviet APHE rounds and autocannons, but the gun mantlet is modeled as having only 127 mm of CHA (with some sloping) and is a major weak point. The turret ring is another weak zone, only 114 mm thick and fairly large in size. The commander's cupola bulges from the top of the turret and is lightly protected, making it an attractive target for APHE and high-calibre HE rounds.
With only steel armor, the M60A3's armour should not be trusted. Considering the tank's unimpressive mobility, enemy flankers are a real concern as well, and nearly every weapon at the M60A3's rank can penetrate the hull sides as well. It is practically naked against chemical or subcaliber munitions, so avoiding hits is paramount.
- Cast homogeneous armour
- Rolled homogeneous armour (Rear roof, Engine grille)
|Hull|| 108 mm (66°) Front Glacis
137 mm (54°) Lower Glacis
|36 - 70 mm|| 25 mm (1°) Engine Grille
40 mm (31°) Top
28 mm (61°) Bottom
| 36 mm Front |
20 mm Engine deck
|Turret|| 215 + 50.8 mm (1-43°) Turret front left
230 + 50.8 mm (4-50°) Turret front right
127 mm (8-57°) Gun Mantlet
|215 - 49 mm||57 mm|| 48 mm Front |
25.4 mm Center
|Cupola||127 mm||70 mm||50 mm||101.6 mm|
- Tracks are 30 mm thick while suspension wheels are 20 mm thick.
- Belly armour is 19 mm in the front, 13 mm in the rear.
- 15 mm RHA plate between the engine and crew compartment.
|Game Mode||Max Speed (km/h)||Weight (tons)||Engine power (horsepower)||Power-to-weight ratio (hp/ton)|
|105 mm M68||Turret rotation speed (°/s)||Reloading rate (seconds)|
|Ammunition|| Type of
|Penetration @ 0° Angle of Attack (mm)|
|10 m||100 m||500 m||1,000 m||1,500 m||2,000 m|
|Ammunition|| Type of
| Fuse delay
| Fuse sensitivity
| Explosive Mass
(TNT equivalent) (g)
| Normalisation at 30°
|Smoke shell characteristics|
| Screen radius
| Screen deploy time
| Screen hold time
| Explosive Mass|
(TNT equivalent) (g)
|63||50 (+13)||48 (+15)||27 (+36)||13 (+50)||1 (+62)||No|
Turret empty: 27 (+36)
|12.7 mm M85|
| Rate of fire
|7.62 mm M240|
| Rate of fire
Usage in battles
The M60A3 TTS lacks the mobility to arrive first on the front lines or easily flank, but the unimpressive protection means that advancing steadily in the open is not a safe proposition either. It does not have ERA and is even more vulnerable to enemy rounds. It is best to follow teammates, stay close to cover, and take advantage of the thermal sight to scan for opponents. A quick glance through the gunner's scope can reveal hidden enemies from afar. The armour and mobility issues are less important if one can consistently catch targets off guard and shoot first, and if the rest of the team is causing a ruckus, all the better. Keep an eye out for flankers and avoid staying out of cover for long.
Thermal sights are very helpful and not quite ubiquitous at the M60A3's rank, but they are not uncommon either. IFVs like the Begleitpanzer 57, BMP-3, and Type 89 have them and can spot the M60A3 easily. Thankfully, these targets are more reliant on ATGMs for long distance combat, which are easier to avoid than APFSDS rounds. They will still pack a huge punch upon a successful hit, so do not stand still. The premium AMX-30 Super, Leopard A1A1 (L/44), and Type 74G all boast thermal sights and superior mobility, making them difficult targets indeed. The only real way to deal with them is to shoot first.
|II||Suspension||Brake System||FPE||Adjustment of Fire||M456||NVD|
|III||Filters||Crew Replenishment||Elevation Mechanism||M416||Smoke grenade|
|IV||Transmission||Engine||ESS||Artillery Support||M735||Laser rangefinder|
Pros and cons
- Good quality thermal sight
- Has a laser rangefinder
- Not very mobile
- Large target
- Armour is virtually useless against APFSDS
- Turret ring, gun mantlet, and cupola are all notable weak spots
- Unlike US equivalents, lacks ERA
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the
main template. Be sure to reference text and sources by using
<ref></ref>, as well as adding them at the end of the article with
<references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under
=== In-game description ===, also if applicable).
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
|China medium tanks|
|Type 59 · ZTZ59D1 · Type 69 · T-69 II G · ZTZ96 · ZTZ96A|
|American||␗M4A4 · M4A4 (1st PTG) · ␗M4A1 (75) W · ␗M48A1 · M60A3 TTS · CM11|
|Soviet||␗T-34 (1943) · ␗Т-34-85 (S-53) · Т-34-85 Gai · T-34-85 No.215 · Т-62 №545|
|Japanese||␗Chi-Ha · ␗Chi-Ha Kai|