Difference between revisions of "Assault Mode"

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Waves can be composed of four unit types: light tanks, medium tanks, slightly better medium tanks, and heavy tanks. Every wave, two planes are also spawned which attack ground units and player controlled helicopters.
 
Waves can be composed of four unit types: light tanks, medium tanks, slightly better medium tanks, and heavy tanks. Every wave, two planes are also spawned which attack ground units and player controlled helicopters.
 
In top tier assault battles, SPAA units can also appear, they will engage only flying units. Usually the game spawns one SPAA unit per player in a helicopter, their range is so large that they can reach players very soon after they leave the helipad. SPAA units spawn during the 2nd, 5th, 8th and 11th wave and it happens 20 seconds after the tanks start to appear.
 
In top tier assault battles, SPAA units can also appear, they will engage only flying units. Usually the game spawns one SPAA unit per player in a helicopter, their range is so large that they can reach players very soon after they leave the helipad. SPAA units spawn during the 2nd, 5th, 8th and 11th wave and it happens 20 seconds after the tanks start to appear.
Spawn position of ground units is random, they always spawn from several different predetermined directions.
+
Spawn position of ground units is random, they always spawn from seven different predetermined directions.
  
 
Some enemy ground units can attack player controlled helicopters by using their roof mounted machine guns, such as the Russian tanks on Kursk map.
 
Some enemy ground units can attack player controlled helicopters by using their roof mounted machine guns, such as the Russian tanks on Kursk map.

Revision as of 15:46, 16 January 2021

Assault Mode is a cooperative game mode for aircraft, ground vehicles and helicopters where players fight against the AI. The main objective is to defend the base from several waves of enemies. Team can consist of up to 10 players. This game mode uses the damage and flight models, and other mechanics, from Arcade Battles (including rearming in flight). There is no limit for how many times players can spawn the same vehicle, so it is possible to bring only one.

Unlike in other modes, it is required to pay SL to spawn in the vehicle (0.8 x the vehicle's AB repair cost), instead of when the player's vehicle is destroyed. Rewards are given based on how long the player survives the mission. In addition, the player's first battle of the day gives a special reward depending on the mission length (how many waves have been defeated). The minimal required amount of points in a battle to get the full reward (RP and SL amount) is 1,500, everyone after reaching it will get the same amount of RP and SL. The best reward that is possible to get is a 300% SL or RP booster and a universal backup for any vehicle.

Levels in Assault Mode

Air Assault mode

Depending on the BR of the aircraft being used, there are five level in Air Assault battles:

  • The first level includes aircraft with a BR of between 1.0 and 2.3.
  • The second level includes aircraft with a BR of between 2.7 and 3.7.
  • The third level includes aircraft with a BR of between 4.0 and 5.0.
  • The fourth level includes aircraft with a BR of between 5.3 and 6.3.
  • The fifth level includes aircraft with a BR of 6.7+.

Players can still use aircraft with a battle rating lower than the indicated range. For example, it is possible to use propeller-driven fighters in the highest rank battles.

Ground Assault mode

Depending on the BR of the ground vehicle or helicopter being used, there are six ranks in Ground Assault battles:

  • The first level includes tanks with a BR of between 1.0 and 2.3.
  • The second level includes tanks with a BR of between 2.7 and 3.7.
  • The third level includes tanks with a BR of between 4.0 and 5.0.
  • The fourth level includes tanks with a BR of between 5.3 and 6.3.
  • The fifth level includes tanks with a BR between 6.7 and 8.0.
  • The sixth level includes tanks and helicopters with a BR of 8.3+.

Air Assault

Objective

Players use aircraft to defend the base at the centre of the map which is located under the spawn zone. The AI can use three unit types: bombers, attackers, and ground artillery units. The number of active players affects the amount of AI units which is being spawned by the game, for example when there are only five players then the game will spawn only half of the normal amount of planes.

The total amount of waves is 15. The remaining amount of waves to spawn for the mission is shown in the bottom-left corner to the right side of the other indicators. The next wave appears when all planes are either destroyed or the time counter between waves reaches 0 (it is reset every time a new wave appears). The time counter's start value decreases as the mission progresses, so waves of enemies will appear faster and at the end it is possible to fight two at the same time.

Waves

Waves can be composed of (B) bombers or (A) attackers and in some cases it is (R) random (there's a 50% chance of getting either bombers or attackers). Bombers spawn 20 kilometres away from the base position at 3,500 metres altitude and they fly in a straight line towards their target. Attackers also spawn 20 kilometres from the base but at much lower altitude - 1,500 metres. Just before reaching the base, they start to dive to drop their bombs, and they can still be intercepted during that action.

A table showing when and what type of units spawn during the mission:

Waves
Wave 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Type B A R B A R B A R B A R A R B

The number of spawned units can vary depending on battle level (1-5) and number of beaten waves, the more of them that are destroyed, the more enemies that spawn and their number will be increased up to 4 times per battle (it happens every 3-4 destroyed waves).

Artillery units

The artillery units use different mechanics to the bombers and attackers. Though they do not have the range to directly damage the main base, they instead regularly remove points from the base's health pool. This pool is shown in the bottom-left corner next to the artillery icon. The points decrease for as long as artillery units remain alive and the battle ends when the base's health reaches 0.

Spawn of artillery units is random and can happen from the second wave, but its chance for spawn gets higher every wave. Once they appear, they will not spawn again until the 8th wave, at which time the random chance to spawn is reset and they are able to spawn again.

Enemy types

Depending on level, the game spawns different units, the higher is the level of battle the harder they are to destroy.

Researchable vehicles Premium vehicles
Bombers icon.pngUSSR flag.png
MapIcon Air Berlin.jpg
Bombers icon.pngBritain flag.png
MapIcon Air Norway.jpg
Bombers icon.pngUSA flag.png
MapIcon Air Ruhr.jpg
Bombers icon.pngFrance flag.png
MapIcon Air Sicily.jpg
Bombers icon.pngGermany flag.png
MapIcon Air Stalingrad.jpg
Bombers icon.pngItaly flag.png
MapIcon Air Tunisia.jpg
Bombers icon.pngJapan flag.png
MapIcon Air Zhengzhou.jpg
Level 1 - (1.0 - 2.3)
Item own.png
SB 2M-103
sb_2m_103c.png
Item own.png
Su-2 (M-82)
su-2_m82.png
Item own.png
Hampden Mk I
hp52_hampden_mk1_late.png
Item own.png
Beaufort Mk VIII
beaufort_mkviii.png
Item own.png
B-18A
b_18a.png
Item own.png
SBD-3
sbd-3.png
Item own.png
F.222.2
f_222_2.png
Item own.png
Potez 631
potez_631.png
Item own.png
Do 17 Z-2
do_17z_2.png
Item own.png
Ju 87 B-2
ju-87b-2.png
Item own.png
B.R.20DR
br_20_dr.png
Item own.png
Breda 88 (P.XI)
breda_88.png
Item own.png
H6K4
h6k4.png
Item own.png
Ki-21-Ia
ki_21_1ko.png
Level 2 - (2.7 - 3.7)
Item own.png
IL-4
il-4.png
Item own.png
IL-2M (1943)
il_2m_1943.png
Item own.png
Wellington Mk X
wellington_mk10.png
Item prem.png
▄Avenger Mk II
avenger_mk1.png
Item own.png
B-25J-1
b_25j_1.png
Item own.png
A-20G-25
a-20g.png
Item own.png
LeO 451 late
leo_451_late.png
Item own.png
▄A-35B
a-35b.png
Item own.png
Ju 88 A-4
ju-88a-4.png
Item own.png
Bf 110 C-7
bf-110c-4.png
Item own.png
S.M.79 B
sm_79_iar_italy.png
Item own.png
▄Ju 87 D-3
ju-87d-3_italy.png
Item own.png
H8K2
h8k2.png
Item own.png
Ki-45 tei
ki-45_tei.png
Level 3 - (4.0 - 5.0)
Item own.png
Pe-8
pe-8_m82.png
Item own.png
Su-6 (AM-42)
su-6_am42.png
Item own.png
Lancaster B Mk I
lancaster_mk1.png
Item own.png
Typhoon Mk Ib/L
typhoon_mk1b_late.png
Item own.png
B-17E
b-17e.png
Item own.png
A-26B-10
a-26b_10.png
Item own.png
M.B.162
mb_162.png
Item own.png
▄SB2C-5
sb2c_5_france.png
Item own.png
Do 217 K-1
do_217k_1.png
Item own.png
Me 410 B-1
me-410b-1.png
Item own.png
Z.1007 bis serie 3
z_1007_bis_serie3.png
Item own.png
SM.91
sm_91.png
Item own.png
G5N1
g5n1.png
Item own.png
P1Y1 mod. 11
p1y1_mod11.png
Level 4 - (5.3 - 6.3)
Item own.png
Tu-2S
tu-2.png
Item own.png
IL-10
il-10.png
Item own.png
Lancaster B Mk III
lancaster_mk3.png
Item own.png
Spitfire F Mk 22
spitfire_f22.png
Item own.png
B-24D-25-CO
b_24d.png
Item own.png
A-26B-50
a-26b.png
Item own.png
M.B.162
mb_162.png
Item own.png
▄F8F-1B
f8f1b_france.png
Item own.png
He 177 A-5
he-177a-5.png
Item prem.png
Ju 288 C
ju-288c.png
Item own.png
P.108B serie 2
p_108b_serie2.png
Item own.png
G.56
g_56.png
Item own.png
G5N1
g5n1.png
Item own.png
Ki-67-I otsu
ki_67_1_otsu.png
Level 5 - (6.7+)
Item own.png
Tu-4
tu_4.png
Item own.png
Su-6 (M-71F)
su-6_m71.png
Item own.png
Lincoln B Mk II
lincoln_b2.png
Item own.png
Canberra B Mk 2
canberra_bmk2.png
Item own.png
B-29A-BN
b-29.png
Item own.png
F3D-1
f3d_1.png
Item own.png
▄PB4Y-2
pb4y-2_france.png
Item prem.png
S.O.8000 Narval
so_8000_narval.png
Item own.png
He 177 A-5
he-177a-5.png
Item own.png
Do 217 M-1
do_217m_1.png
Item own.png
Z.1007 bis serie 3
z_1007_bis_serie3.png
Item own.png
▄Bf 109 G-14/AS
bf-109g-14as.png
Item own.png
G8N1
g8n1.png
Item own.png
Kikka
kitsuka.png

Ground Assault

Objective

Players use ground vehicles and helicopters to defend the zone on the map centre from incoming waves of enemy tanks. Helicopters are allowed only in the top tier bracket (BR 8.3+).

The main objective is to not let the enemy units capture the area on the centre of map and slow them down as much as possible. If the AI units manage to enter the capture zone, it will start to flash and the team will start to lose tickets, the more AI that enter it, the more tickets the team loses. The enemy units slow down upon entering the zone, and their shooting accuracy is also lowered. After successfully defending the zone and destroying enemy waves your team regain a small amount of lost tickets. The battle is lost once the team's tickets reaches 0. The counter in the bottom-left corner shows the remaining amount of waves to beat (including current one).

Destroying enemy planes is optional but highly recommended, some of them are equipped with weapons that can destroy player's vehicle in a single attack. Sometimes a pickup can appear outside the zone, it can repair the tank and replenish its ammunition. The number of active players affects the amount of AI units which is being spawned by the game.

Waves

Waves can be composed of four unit types: light tanks, medium tanks, slightly better medium tanks, and heavy tanks. Every wave, two planes are also spawned which attack ground units and player controlled helicopters. In top tier assault battles, SPAA units can also appear, they will engage only flying units. Usually the game spawns one SPAA unit per player in a helicopter, their range is so large that they can reach players very soon after they leave the helipad. SPAA units spawn during the 2nd, 5th, 8th and 11th wave and it happens 20 seconds after the tanks start to appear. Spawn position of ground units is random, they always spawn from seven different predetermined directions.

Some enemy ground units can attack player controlled helicopters by using their roof mounted machine guns, such as the Russian tanks on Kursk map. The accuracy of the AI remains very high even when driving at full speed.

Note: It is a viable tactic to destroy track of the front most vehicles to make them stop, but keep in mind that they can repair damaged parts, including the engine and extinguish parts that are set on fire.

A table showing when and what type of units spawn during the mission (Light (L), Medium (M), Intermediate (MH), Heavy (H) and (S) Air Cover (in top tier battles)):

Waves
Wave 1 2 3 4 5 6 7 8 9 10 11
Type L M + S H M MH H L + S MH H MH + S H

The amount of spawned units can vary depending of battle level (1-6) and amount of beaten waves, the more of them are destroyed the more of enemies are spawning and the game increases their number up to 4 times per battle (that happens every 3-4 destroyed waves).

Enemy types

Depending on level, the game spawns different units, the higher is the level of battle the harder they are to destroy.

Researchable vehicles Premium vehicles
Vehicle
Type
Heavy tanks icon.pngUSA flag.png
MapIcon Ground Ardennes.jpg
Heavy tanks icon.pngBritain flag.png
MapIcon Ground Sinai.jpg
Heavy tanks icon.pngUSSR flag.png
MapIcon Ground Kursk.jpg
Heavy tanks icon.pngGermany flag.png
MapIcon Ground Mozdok.jpg
Heavy tanks icon.pngJapan flag.png
MapIcon Ground Japan.jpg
Heavy tanks icon.pngFrance flag.png
MapIcon Ground MaginotLine.jpg
Level 1 - (1.0 - 2.3)

Light

Medium

Intermediate

Heavy

Air Support

Item own.png
M22
us_m22_locust.png
Item own.png
M8 HMC
us_m8_scott.png
Item own.png
M5A1
us_m5a1_stuart.png
Item own.png
M3 Lee
us_m3_lee.png
Item own.png
A-36
p-51_a-36.png
Item own.png
A13 Mk II
uk_a_13_mk2.png
Item own.png
Crusader II
uk_crusader_mk_2.png
Item own.png
Crusader III
uk_crusader_mk_3.png
Item own.png
Valentine I
uk_valentine_mk_1.png
Item own.png
Beaufort Mk VIII
beaufort_mkviii.png
Item own.png
T-26
ussr_t_26_1940.png
Item own.png
BT-7
ussr_bt_7_1937.png
Item own.png
T-70
ussr_t_70_1942.png
Item own.png
T-28
ussr_t_28.png
Item own.png
Yak-2 KABB
yak_2_kabb.png
Item own.png
Pz.35(t)
germ_pzkpfw_35t.png
Item own.png
Pz.III F
germ_pzkpfw_iii_ausf_f.png
Item own.png
Pz.IV E
germ_pzkpfw_iv_ausf_e.png
Item own.png
Pz.III J1
germ_pzkpfw_iii_ausf_j.png
Item own.png
Do 17 Z-7
do_17z_7.png
Item own.png
Chi-Ha Kai
jp_type_97_kai.png
Item own.png
Ho-I
jp_type_2_ho_i.png
Item own.png
Chi-He
jp_type_1_chi_he.png
Item prem.png
Ro-Go
jp_type_95_heavy.png
Item own.png
Ki-45 tei
ki-45_tei.png
Item own.png
AMC.34 YR
fr_amc_34.png
Item own.png
H.39
fr_hotchkiss_h39.png
Item own.png
AMC.35 (ACG.1)
fr_amc_35.png
Item own.png
S.35
fr_somua_s35.png
Item own.png
Potez 633
potez_633.png
Level 2 - (2.7 - 3.7)

Light

Medium

Intermediate

Heavy

Air Support

Item own.png
M24
us_m24_chaffee.png
Item own.png
M10 GMC
us_m10.png
Item own.png
M4
us_m4_sherman.png
Item prem.png
M4A5
us_m4a5_ram_2.png
Item own.png
P-38G-1
p-38g.png
Item own.png
Cromwell V
uk_a27m_cromwell_5.png
Item own.png
Cromwell I
uk_a27m_cromwell_1.png
Item own.png
Sherman II
uk_sherman_ii.png
Item own.png
Churchill III
uk_a_22b_mk_3_churchill_1942.png
Item prem.png
▄Hudson Mk V
hudson_mk_v.png
Item own.png
T-28E
ussr_t_28e.png
Item own.png
T-50
ussr_t_50.png
Item own.png
T-34 (1942)
ussr_t_34_1942.png
Item own.png
KV-1 (L-11)
ussr_kv_1_l_11.png
Item own.png
IL-2M (1943)
il_2m_1943.png
Item own.png
Pz.III J1
germ_pzkpfw_iii_ausf_j.png
Item own.png
Pz.III L
germ_pzkpfw_iii_ausf_l.png
Item own.png
Pz.III M
germ_pzkpfw_iii_ausf_m.png
Item prem.png
▀Pz.Kpfw. Churchill
germ_infanterie_kampfpanzer_churchill.png
Item own.png
Bf 109 F-2
bf-109f-2.png
Item own.png
▅M24
jp_m24_chaffee.png
Item own.png
Chi-Nu
jp_type_3_chi_nu.png
Item own.png
Chi-He
jp_type_1_chi_he.png
Item prem.png
Chi-Nu II
jp_type_3_chi_nu_75cm_type_5.png
Item own.png
D4Y2
d4y2.png
Item own.png
AMX-13 (FL11)
fr_amx_13_fl_11.png
Item own.png
▄M10 GMC
fr_m10.png
Item own.png
▄M4A1
fr_m4a1_sherman.png
Item own.png
ARL-44 (ACL-1)
fr_arl_44_acl1.png
Item own.png
▄A-35B
a-35b.png
Level 3 - (4.0 - 5.0)

Light

Medium

Intermediate

Heavy

Air Support

Item own.png
M4A2
us_m4a2_sherman.png
Item own.png
M18 GMC
us_m18_hellcat.png
Item own.png
M4A1 (76) W
us_m4a1_76w_sherman.png
Item own.png
M6A1
us_m6a1.png
Item own.png
P-47D-28
p-47d-28.png
Item own.png
Achilles
uk_17_pdr_m10_achilles.png
Item own.png
Sherman II
uk_sherman_ii.png
Item own.png
Sherman Firefly
uk_sherman_vc_firefly.png
Item own.png
Churchill VII
uk_a_22f_mk_7_churchill_1944.png
Item own.png
Firebrand TF Mk IV
firebrand_tf4.png
Item own.png
T-34 (1942)
ussr_t_34_1942.png
Item own.png
T-34E STZ
ussr_t_34e_stz.png
Item own.png
KV-1S
ussr_kv_1s.png
Item own.png
KV-85
ussr_kv_85.png
Item own.png
Su-6 (AM-42)
su-6_am42.png
Item own.png
8,8 cm Flak 37 Sfl.
germ_sdkfz_9_flak37.png
Item own.png
Pz.IV H
germ_pzkpfw_iv_ausf_h.png
Item own.png
Pz.IV G
germ_pzkpfw_iv_ausf_g.png
Item own.png
Tiger H1
germ_pzkpfw_vi_ausf_h1_tiger.png
Item own.png
Me 410 B-1/U2
me-410b-1_u2.png
Item own.png
Chi-To
jp_type_4_chi_to.png
Item own.png
Chi-Ri II
jp_type_5_chi_ri.png
Item own.png
▅M4A3 (76) W
jp_m4a3e8_76w_sherman.png
Item prem.png
▅Heavy Tank No.6
jp_pzkpfw_vi_ausf_e_tiger.png
Item own.png
J2M3
j2m3.png
Item prem.png
M4A1 (FL10)
fr_m4a1_sherman_fl_10.png
Item own.png
M4A4 (SA50)
fr_m4a4_cn_75_50.png
Item own.png
ARL-44 (ACL-1)
fr_arl_44_acl1.png
Item own.png
▄M4A3E2
fr_m4a3e2_sherman_jumbo.png
Item own.png
▄F6F-5N
f6f-5n_france.png
Level 4 - (5.3 - 6.3)

Light

Medium

Intermediate

Heavy

Air Support

Item own.png
M41A1
us_m41_walker_bulldog.png
Item own.png
M4A3 (76) W
us_m4a3e8_76w_sherman.png
Item own.png
M26
us_m26_pershing.png
Item own.png
T26E1-1
us_t26e4_superpershing.png
Item own.png
AD-2
douglas_ad_2.png
Item own.png
Charioteer Mk VII
uk_charioteer_mk_7.png
Item own.png
Comet I
uk_a_34_comet.png
Item own.png
Centurion Mk 1
uk_centurion_mk_1.png
Item prem.png
Black Prince
uk_a_43_black_prince.png
Item own.png
Sea Fury FB 11
sea_fury_fb11.png
Item own.png
PT-76B
ussr_pt_76b.png
Item own.png
T-34-85
ussr_t_34_85_zis_53.png
Item own.png
IS-1
ussr_is_1.png
Item own.png
IS-2 (1944)
ussr_is_2_1944.png
Item own.png
Su-6 (M-71F)
su-6_m71.png
Item own.png
Waffenträger
germ_waffentrager_krupp_steyr.png
Item own.png
Panther D
germ_pzkpfw_v_ausf_d_panther.png
Item own.png
Tiger H1
germ_pzkpfw_vi_ausf_h1_tiger.png
Item own.png
Tiger II (P)
germ_pzkpfw_vi_ausf_b_tiger_iip.png
Item own.png
Fw 190 F-8
fw-190f-8.png
Item own.png
▅M41A1
jp_m41_walker_bulldog.png
Item own.png
ST-A1
jp_st_a1.png
Item own.png
ST-A2
jp_st_a2.png
Item prem.png
▅Heavy Tank No.6
jp_pzkpfw_vi_ausf_e_tiger.png
Item own.png
Kikka
kitsuka.png
Item own.png
AMX-13
fr_amx_13_75.png
Item own.png
Lorraine 40t
fr_lorraine_40t.png
Item own.png
AMX M4
fr_amx_m4.png
Item own.png
ARL-44
fr_arl_44.png
Item prem.png
S.O.8000 Narval
so_8000_narval.png
Level 5 - (6.7-8.0)

Light

Medium

Intermediate

Heavy

Air Support

Item own.png
T92
us_t92.png
Item own.png
M46
us_m46_patton.png
Item own.png
M47
us_m47_patton_ii.png
Item own.png
T32
us_t32.png
Item own.png
F-86F-25
f-86f-25.png
Item own.png
Centurion Mk 10
uk_centurion_mk_10.png
Item own.png
Caernarvon
uk_fv221_caernarvon.png
Item own.png
Conqueror
uk_conqueror_mk_2.png
Item own.png
Chieftain Mk 3
uk_chieftain_mk_3.png
Item own.png
Attacker FB 1
attaker_fb1.png
Item own.png
Object 906
ussr_object_906.png
Item own.png
T-44-100
ussr_t_44_100.png
Item own.png
T-54 (1947)
ussr_t_54_1947.png
Item own.png
IS-3
ussr_is_3.png
Item own.png
IL-28Sh
il_28sh.png
Item prem.png
Ru 251
germ_ru251.png
Item own.png
M48A2 C
germ_mkpz_m48a2c.png
Item own.png
Leopard I
germ_leopard_i.png
Item own.png
Tiger II (H)
germ_pzkpfw_vi_ausf_b_tiger_iih.png
Item own.png
Me 262 A-2a
me-262a-2a.png
Item own.png
▅M41A1
jp_m41_walker_bulldog.png
Item own.png
Type 61
jp_type_61.png
Item own.png
STB-2
jp_st_b1.png
Item own.png
Type 74 (E)
jp_type_74.png
Item own.png
F-86F-30 ▅
f-86f-30_japan.png
Item own.png
AMX-13-90
fr_amx_13_90.png
Item own.png
AMX-50 (TOA100)
fr_amx_50.png
Item own.png
AMX-30 (1972)
fr_amx_30_1972.png
Item own.png
AMX-50 Surbaissé
fr_amx_50_surbaisse.png
Item own.png
M.D.450B Barougan
md_450b_barougan.png


Researchable vehicles Premium vehicles
Vehicle
Type
Heavy tanks icon.pngUSA flag.png
MapIcon Ground Ardennes.jpg
Heavy tanks icon.pngBritain flag.png
MapIcon Ground Sinai.jpg
Heavy tanks icon.pngUSSR flag.png
MapIcon Ground Kursk.jpg
Heavy tanks icon.pngFRG flag.png
MapIcon Ground Mozdok.jpg
Heavy tanks icon.pngNATO flag.png
MapIcon Ground Fulda.jpg
Level 6 - (8.3+)

Light

Medium

Intermediate

Heavy

Air Support

Air Cover

Item own.png
T95E1
us_t95e1.png
Item own.png
M60A1 RISE (P)
us_m60a1_rise_passive_era.png
Item own.png
IPM1
us_m1_ip_abrams.png
Item own.png
M1A2 Abrams
us_m1a2_abrams.png
Item own.png
F-84B-26
f-84b.png
Item own.png
M247
us_m247.png
Item own.png
Chieftain Mk 5
uk_chieftain_mk_5.png
Item own.png
Chieftain Mk 10
uk_chieftain_mk_10.png
Item own.png
Challenger Mk.3
uk_challenger_mk_3.png
Item own.png
Challenger 2
uk_challenger_ii.png
Item own.png
Venom FB.4
venom_fb4.png
Item own.png
Chieftain Marksman
uk_chieftain_marksman.png
Item own.png
T-62M-1
ussr_t_62m1.png
Item own.png
T-72A
ussr_t_72a.png
Item own.png
T-64B
ussr_t_64_b_1984.png
Item own.png
T-80U
ussr_t_80u.png
Item own.png
MiG-17
mig-17.png
Item own.png
ZSU-23-4
ussr_zsu_23_4.png
Item own.png
Leopard A1A1
germ_leopard_i_a1.png
Item own.png
KPz-70
germ_kpz_70.png
Item own.png
Leopard 2A4
germ_leopard_2a4.png
Item own.png
Leopard 2A5
germ_leopard_2a5.png
Item own.png
◊MiG-15bis
mig-15bis_nr23_german.png
Item own.png
Gepard
germ_flakpz_i_gepard.png
Item own.png
M551
us_m551.png
Item own.png
Challenger Mk.3
uk_challenger_mk_3.png
Item own.png
Leopard 2A5
germ_leopard_2a5.png
Item own.png
M1A1
us_m1a1_abrams.png
Item own.png
F-84B-26
f-84b.png
Item own.png
Gepard
germ_flakpz_i_gepard.png