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General characteristics
9 peopleCrew
17.5 tEmpty weight
32.5 tTake-off weight
Flight characteristics
9 500 mCeiling
sec35.9/35.9/33.0Turn Time
168 km/hStalling speed
4 х Mitsubishi Kasei 22Engine
airCooling system
Speed of destruction
560 km/hStructural
450 km/hGear
Defensive armament
20 mm Type 99 Model 1 cannon5 х Turret
270 roundsAmmunition
517 shots/minFire rate
7.7 mm Type 92 machine gun5 х Turret
582 roundsAmmunition
600 shots/minFire rate
Suspended armament
2 х Type 91 Model 2 torpedo (835 kg)Setup 1
16 х 60 kg Navy Type 97 Number 6 ground bombSetup 2
8 х 250 kg Navy Type 98 Number 25 bombSetup 3
2 х 800 kg Navy Type 99 Number 80 AP bombSetup 4
2 х 800 kg Navy Type Number 80 Model 1 bombSetup 5
40 000 Rp icon.pngResearch
10 000 Sl icon.pngPurchase
Sl icon.png2 000 / 2 530/2 100 / 2 656/770 / 974Repair
3 000 Sl icon.pngCrew training
10 000 Sl icon.pngExperts
130 Ge icon.pngAces
x 1.12 Rp icon.pngReward for battle
This page is about the aircraft H8K2. For the premium H8K plane, see H8K3.


GarageImage H8K2.jpg

The H8K2 is a Rank I Japanese flying boat/heavy bomber with a battle rating of 3.3 (AB/RB) and 3.7 (SB). This aircraft was introduced in Update 1.57 "Battle March".

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Max Speed
(km/h at 6,000 m)
Max altitude
Turn time
Rate of climb
Take-off run
454 445 9 500  ??.? 34.8  ??.? 3.5  ???
Max Speed
(km/h at 6,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
Take-off run (meters)
 ?  ? 9 500  ??.?  ??.?  ??.?  ??.?  ???


Combat flap Take-off flap Landing flap Air brakes Arrestor gear
Wing-break speed
Gear limit
Combat flap
Max Static G
+ -
560 450  ??? ~?? ~?
Optimal velocities
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • 20mm armour plates protecting rear gunner
  • 5mm protecting pilot from rear
  • 5mm protecting dorsal gunner
  • 5mm protecting hull fuel tanks
  • All fuel tanks are self-sealing


Suspended armament

Main article: Type 91 Mod.2
  • 2 x Type 91 Mod.2 torpedoes
  • 16 x 60 kg Navy Type 97 Number 6 bombs
  • 8 x 250 kg Navy Type 98 Number 25 bombs
  • 2 x 800 kg Navy Type 99 Number 80 AP bombs
  • 2 x 800 kg Navy Type Number 80 Model 1 bombs

Defensive armament

Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.

Usage in battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not controllable Not controllable


Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons


  • Excellent speed for the rank
  • Good armament spread and damage (when they hit), including limited coverage under the plane
  • Favourable matchmaking; always on Axis team
  • Incredible climb rate
  • (RB) Long Range Bomber spawn, putting it at usually around 4,500m on spawn
  • Well armoured even for a non-Japanese bomber, with armoured pilot, gunners and self-sealing tanks
  • Excellent RP and SL mods for rank 1, especially as bombs are incredibly cheap


  • Awful bomb load; 780kg TNT equivalent with largest load, with both wing bombs dropping together
  • Guns are unreliable; cannons are the weak 20 mm Type 99 mod.1's, machine guns are single 7.7 mms, long reload on the cannons
  • Landing is risky due to lack of land-suitable gear; the H8K must land on its hull
  • High research cost of 40,000RP (more than the B7A and Ki-49 at Rank 3!)
  • Huge target


Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).


Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.

Japan bombers
Flying boats  H6K4 · H8K2 · H8K3
Naval  D3A1 · B5N2 · B7A2
Dive  D4Y1 · D4Y2 · D4Y3 Ko · P1Y1 mod. 11 "Ginga"
Light  Ki-32
Medium  Ki-21-Ia · Ki-21-I hei · G4M1 · Ki-49-I Donryu · Ki-49-IIa Donryu · Ki-49-IIb Donryu · Ki-49-IIb Donryu /Late · Ki-67-I Ko · Ki-67-I otsu
Heavy  G5N1 Shinzan · G8N1 Renzan · ▅B-17E Flying Fortress
Jet  R2Y2 Keiun-Kai V1 · R2Y2 Keiun-Kai V2 · R2Y2 Keiun-Kai V3