PLAY
Aviation
Kikka
V
Rank
AB
7.0
RB
7.0
SB
6.7
Battle rating
Japan
Game nation
Fighter
Main role
82,000
RP
Research
240,000
SL
Purchase
Imperial Japan
Operator country
General information

The Kikka is the first Japanese jet and was a land-based attack plane developed by Nakajima for the IJNAS to attack US warships at high speed and close range with bombs. Taking inspiration from German jet development and advancement, the Kikka, contrary to common belief, was completely domestic in development and role for Japanese needs. Construction of the Kikka was simplified to allow unskilled labor and mass produce the jet plane to build up a large reserve of homeland defense and strike at American vessels. With the war ending, two prototypes were tested, 23 more proto-frames were under construction, and production halted.

In War Thunder, the Kikka is a fast and versatile fighter-bomber introduced in Update 1.43. It starts with a single 30 mm which can be modified with the 'otsu' mod equipping the second 30 mm. It is crucial to utilize speed, as that is its most significant advantage against most aircraft it encounters. While it can be loaded with up to 800 kg of bombs, it slows the jet down massively due to the added weight, which is not advisable for air combat; against naval and ground targets, it is crucial to dive in at high speed to come in and out while evading anti-air fire with speed.


Camouflages:

Flight performance
Max speed
at 0 m 875842894855 km/h
Rate of Climb 25.122.328.123.1 m/s
Turn time 22.523.521.522.9 s
Max altitude 12,500 m
Takeoff Run 750 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 3.8 t
Engine 2 x Nakajima Ne-20
Length 9.3 m
Wingspan 10 m

Limits:
Max Speed Limit (IAS) 980 km/h
Mach Number Limit 1
Flap Speed Limit (IAS) 380 km/h
Gear Speed Limit (IAS) 380 km/h
Offensive armament
30 mm Type 5 cannon
Ammunition 50 rounds
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF/HEF-I/HEF-T/APHE383628211612
HEF-T/HEF-I/APHE/HEF/HEF383628211612
HEF-T/APHE/APHE/APHE383628211612
HEF-T554333
HEF554333
30 mm Type 5 cannon
Ammunition 50 rounds
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF/HEF-I/HEF-T/APHE383628211612
HEF-T/HEF-I/APHE/HEF/HEF383628211612
HEF-T/APHE/APHE/APHE383628211612
HEF-T554333
HEF554333
30 mm Type 5 cannon
Ammunition 50 rounds
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF/HEF-I/HEF-T/APHE383628211612
HEF-T/HEF-I/APHE/HEF/HEF383628211612
HEF-T/APHE/APHE/APHE383628211612
HEF-T554333
HEF554333
Suspended armament
Max weight 850 kg

NameWeightSlot
507 kg
800 kg
Economy
Repair cost Basic → Reference
AB 2,931 → 4,405 SL
RB 7,465 → 11,220 SL
SB 11,128 → 16,725 SL
Crew training 68,000 SL
Experts 240,000 SL
Aces 1,400 GE
Research Aces 620,000 RP
Reward multiplier AB / RB / SB
130 / 310 / 600 % SL
184 % RP
Total cost of modifications 72,300 RP
118,200 SL
Talisman cost 1,900 GE

Research order:

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
17
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content