MiG-15bis ISH

From War Thunder Wiki
Jump to: navigation, search
MiG-15bis ISH
mig-15bis_ish.png
DOWNLOAD THE GAME
AB
RB
SB
General characteristics
Brief
Detailed
9.0/9.0/9.0BR
1 personCrew
3.8 tEmpty weight
6.1 tTake-off weight
Flight characteristics
15 500 mCeiling
sec20.7/20.7/0.0Turn Time
km/hStalling speed
Klimov VK-1Engine
JetType
airCooling system
Speed of destruction
1 132 km/hStructural
450 km/hGear
Offensive armament
37 mm N-37D cannonWeapon 1
40 roundsAmmunition
401 shots/minFire rate
2 х 23 mm NS-23 cannonWeapon 2
160 roundsAmmunition
600 shots/minFire rate
Suspended armament
6 х 100 kg OFAB-100 bombSetup 1
4 х 250 kg OFAB-250-270 bombSetup 2
2 х 500 kg FAB-500M-54 bombSetup 3
48 х S-5K rocketsSetup 4
48 х S-5M rocketsSetup 5
8 х S-1of rocketsSetup 6
Economy
Sl icon.png1 300/2 200/1 300Repair
10 000 Sl icon.pngCrew training
900 000 Sl icon.pngExperts
2 000 Ge icon.pngAces
x 3.08 Rp icon.pngReward for battle
This page is about the premium aircraft MiG-15bis ISH. For other uses, see MiG-15 (Family).

Description

GarageImage MiG-15bis ISH.jpg


The MiG-15bis ISH is a Rank V gift Russian jet fighter with a battle rating of 9.0 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 1,020 m at sea level)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ???  ??? 15 500 21.0 22.2 42.2 40.7 475
Upgraded
Max Speed
(km/h at 1,020 m at sea level)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ???  ??? 15 500 20.4 20.7 59.1 50.0 475

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
1 132 450 650 ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 600 < 700 < 750 > ???

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.

Suspended armament

Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.

Usage in battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons

Pros:

  • Excellent climb rate and acceleration
  • Above average maneuverability
  • Powerful main armament, especially effective against bombers
  • Able to carry massive S-21 rockets
  • Ground strike capability

Cons:

  • Somewhat slow roll rate
  • Poor controllability due to compression at high mach numbers ( > Mach 0.9)
  • Inhomogeneous main armament with different ballistic characteristics can make aiming difficult
  • Limited ammunition capacity
  • Rockets are difficult to aim due to angled mounts

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under === Encyclopedia Info ===, also if applicable).

In-game description

"After World War II was over, the leaders of the USSR realized that they were behind the leading states of the world in the sphere of jet aircraft construction, most notably in the full-scale production of turbojet engines. Consequently, a delegation including the designers A. I. Mikoyan and V. Y. Klimov was sent to Great Britain towards the end of 1946. Their negotiations were successful, resulting in the purchase of two of the most advanced turbojet engines at that time: the Rolls-Royce Derwent Mk.V and the Rolls-Royce Nene I/Nene II. The British consented to sell their newest strategic designs easily enough, since they believed that the Soviet industrial/technological apparatus could not handle the mass production of sophisticated assemblies. However, very soon that the Rolls-Royce engines were launched into full-scale Soviet production under the designations RD-500 and RD-45.

The emergence of the new engines led to the creation of Soviet jet fighters able to compete with the leading models of the world. In 1947, the Mikoyan Design Bureau started the development of a front line fighter with a Nene (RD-45) turbojet engine and an airtight cockpit: the I-310 (""S""). The first S-01 prototype aircraft made its first flight on December 30, 1947, and, after working on the test results, was launched into full-scale production in 1948 under the designation MiG-15. The plane's airframe was an all-metal monoplane configuration with mid-swept wings and empennage. Thus the MiG-15 became the first production swept-wing fighter.

The MiG-15 was equipped with a RD-45F single-shaft turbojet engine rated at 2,270 kg of thrust with a double-entry centrifugal compressor. The plane's armament included a 37mm Nudelman N-37D cannon with 40 rounds and two 23mm Nudelman-Suranov NS-23KM guns with 160 rounds in total. The cannons were mounted in the forward fuselage on a lowerable carriage. Two 100-kg or 50-kg bombs could be suspended under the wings. To increase its flight range, the aircraft could carry two external fuel tanks with a capacity ranging from 250 to 600 liters.

The MiG-15 fighter was notable for its simple and reliable structure, high flight and operating characteristics, and powerful armament. Its maximum speed, rate of climb, ceiling, and flight range were the best among Soviet fighters at the time and superior to many foreign aircraft, as well.

The first production MiG-15s with RD-45F engines began to leave the factory floor in early 1949. In 1950, more advanced MiG-15bis fighters replaced them in the factory assembly lines."

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


USSR jet aircraft
Yakovlev  Yak-15 · Yak-15P · Yak-17 · Yak-23 · Yak-30
Mikoyan-Gurevich  MiG-9 · MiG-9 Late · MiG-15bis · MiG-15 · MiG-15bis ISH · MiG-17 · MiG-19PT
Lavochkin  La-174 · La-15 · La-200
Ilyushin  IL-28 · IL-28Sh
Tupolev  Tu-14T