I-16 type 28

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I-16 type 28 Ishak
i-16_type28.png
AB
RB
SB
General characteristics
Brief
Detailed
3.0/2.7/3.3BR
1 personCrew
1.7 tEmpty weight
2.1 tTake-off weight
Flight characteristics
9 950 mCeiling
sec17.6/17.6/16.5Turn Time
km/hStalling speed
Shvetsov M-63Engine
RadialType
airCooling system
Speed of destruction
700 km/hStructural
250 km/hGear
Offensive armament
2 х 20 mm ShVAK cannonWeapon 1
300 roundsAmmunition
800 shots/minFire rate
2 х 7.62 mm ShKAS machine gunWeapon 2
1 300 roundsAmmunition
1 800 shots/minFire rate
Suspended armament
2 х 100 kg FAB-100 (forged) bombSetup 1
2 х 50 kg FAB-50 (forged) bombSetup 2
6 х RS-82 rocketsSetup 3
6 х RBS-82 rocketsSetup 4
Economy
1 350 Ge icon.pngPurchase
Sl icon.png1 430/1 600/900Repair
4 700 Sl icon.pngCrew training
32 000 Sl icon.pngExperts
180 Ge icon.pngAces
x 2.18 Rp icon.pngReward for battle
This page is about the Russian fighter I-16 type 28. For other uses, see I-16 (Family).

Description

The I-16 type 28 in the garage


The I-16 type 28 Ishak is a Rank II premium Russian fighter with a battle rating of 3.3 (AB), 2.7 (RB), and 3.0 (SB). This aircraft has been the game since the start of the Open Beta Test prior to Update 1.29

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ? 9 950  ??.?  ??.?  ??.?  ??.?  ???
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 9 950  ??.?  ??.?  ??.?  ??.?  ???

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
700 250  ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at the front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near the fuselage

Armaments

Offensive armament

      Main article: Bombs-->

Usage in the battles

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons

Pros:

Cons:

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

In-game description

"The I-16 was a Soviet single-engine monoplane fighter designed in the 1930s by the Polikarpov Design Bureau. As early as 1939, few remained unconvinced that the era of the I-16 was ending. Even the installation of the more powerful M-62 and M-63 engines did not allow serial examples to exceed 500 km/h. For some time, it was believed that better performance could be achieved with the use of the M-64 engine, rated at 1,200 to 1,300 HP. Designers expected the M-64 (there was also an M-65) to be ready by 1941; however, this nine-cylinder radial engine was never adequately completed. Nikolai Polikarpov, the lead designer, attempted to improve the I-16’s aerodynamics by replacing its canvas outer skin with plywood. In the summer of 1939, a prototype with upper wing surfaces covered with 2.5 mm thick plywood was tested; at the same time, an I-16 Type 28 with plywood surfaces was submitted for state trials. The latter achieved 489 km/h, which was slightly better than other variants, however, the achievement was chalked up to the new M-63 engine.

While the plywood surface was recommended for production, it was in fact never used on serial production aircraft. Further flight testing of the I-16 in 1939 proved that subsequent modifications were not cost-effective. One of the proposed modifications was to address the tuck-under phenomenon in high-speed dives which took place when deflecting the elevator to a positive angle of attack. Several fatal crashes led to further research into the issue. As it turned out, the I-16 was highly sensitive to the angle of attack changes of the elevator."

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


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I-153  I-153 M-62 Chaika · Zhukovsky's I-153-M62 · I-153P Chaika
I-16  I-16 type 5 Ishak · I-16 type 10 Ishak · I-16 type 18 Ishak · I-16 type 24 Ishak · I-16 type 27 Ishak · I-16 type 28 Ishak · I-180S
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