|This page is about the Soviet jet fighter MiG-23M. For other versions, see MiG-23 (Family).|
The MiG-23M is a rank VII Soviet jet fighter with a battle rating of 11.0 (AB/RB/SB). It was introduced in Update "Red Skies".
|Characteristics|| Max Speed
(km/h at 13,000 m)
| Max altitude
| Turn time
| Rate of climb
| Take-off run|
|Combat flaps||Take-off flaps||Landing flaps||Air brakes||Arrestor gear||Drogue chute|
|Wings (km/h)||Gear (km/h)||Flaps (km/h)||Max Static G|
|Optimal velocities (km/h)|
|< ___||< ___||< ___||N/A|
|Engine name||Number||Wing loading (full fuel)|
|Tumansky R-29-300||1||11,155 kg||395 - 445 kg/m2|
|Engine characteristics||Mass with fuel (no weapons load)|| Max Takeoff|
|Weight (each)||Type||10m fuel||20m fuel||30m fuel||35m fuel|
|1,780 kg||Afterburning axial-flow turbojet||12,367 kg||13,462 kg||14,615 kg||15,195 kg||__,___ kg|
|Thrust to weight ratio @ 0 m (WEP)|
|Condition||100%||WEP||10m fuel||20m fuel||30m fuel||35m fuel||MTOW|
|Stationary||7,950 kgf||10,494 kgf||0.85||0.78||0.72||0.69||_.__|
|Optimal|| 8,268 kgf
| 12,987 kgf
Survivability and armour
Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.
Modifications and economy
|CCIP (Guns)||CCIP (Rockets)||CCIP (Bombs)||CCRP (Bombs)|
The MiG-23M is armed with:
- 1 x 23 mm GSh-23L cannon, belly-mounted (200 rpg)
The MiG-23M can be outfitted with the following ordnance:
- Without load
- 2 x R-3S missiles
- 16 x 100 kg OFAB-100 bombs (1,600 kg total)
- 8 x 100 kg OFAB-100 bombs + 2 x 250 kg FAB-250M-62 bombs (1,300 kg total)
- 8 x 100 kg OFAB-100 bombs + 2 x R-3S missiles (800 kg total)
- 8 x 100 kg OFAB-100 bombs + 2 x R-13M1 missiles (800 kg total)
- 8 x 100 kg OFAB-100 bombs + 2 x R-60M missiles (800 kg total)
- 8 x 100 kg OFAB-100 bombs + 2 x R-23R missiles (800 kg total)
- 8 x 100 kg OFAB-100 bombs + 2 x R-23T missiles (800 kg total)
- 4 x 250 kg FAB-250M-62 bombs (1,000 kg total)
- 2 x 250 kg FAB-250M-62 bombs + 2 x R-3S missiles (500 kg total)
- 2 x 250 kg FAB-250M-62 bombs + 2 x R-13M1 missiles (500 kg total)
- 2 x 250 kg FAB-250M-62 bombs + 2 x R-60M missiles (500 kg total)
- 2 x 250 kg FAB-250M-62 bombs + 2 x R-23R missiles (500 kg total)
- 2 x 250 kg FAB-250M-62 bombs + 2 x R-23T missiles (500 kg total)
- 2 x 250 kg FAB-250M-62 bombs + 64 x S-5K rockets (500 kg total)
- 2 x 500 kg FAB-500M-62 bombs (1,000 kg total)
- 4 x R-3S missiles
- 2 x R-3S missiles + 2 x R-13M1 missiles
- 4 x R-60M missiles + 2 x R-13M1 missiles
- 4 x R-60M missiles + 2 x R-23R missiles
- 4 x R-60M missiles + 2 x R-23T missiles
- 4 x R-13M1 missiles
- 2 x R-13M1 missiles + 2 x R-23R missiles
- 2 x R-13M1 missiles + 2 x R-23T missiles
- 6 x R-60M missiles
- 2 x R-23R missiles
- 2 x R-23T missiles
- 64 x S-5K rockets
- 64 x S-5K rockets
- 96 x S-5K rockets
- 4 x S-24B rockets
- 2 x Kh-23M missiles
Usage in battles
Two different tactics are recommended when flying the MiG-23M:
- Low altitude, high speed, side of the map. Try to get as much speed as possible maintaining a very low altitude and go to the right if you want a more head-on engagement or to the left if you want a side/back of the enemy attack position (in a majority of maps players go to their left). Better used with a squadron, the MiG-23M can eliminate several enemy aircraft if played right with 3 teammates and using the all-aspect IR-guided R-23T missile.
- High altitude, high speed, together with your team, BVR. Fly along with your team, maintain a high altitude until all enemy aircraft are below you, then make surprise attacks on enemies that are busy, normally use the R-23R to destroy the high altitude F-4s or F-104s with BVR missiles.
No matter which tactic though, it is recommended to engage your enemy from their front hemisphere, since you can carry all-aspect IR missiles. This way it leaves your enemy less time to react and dodge the missiles.
Also, since both the R-60Ms and the R-23Ts have a relatively wide FOV, it is recommended to lock the enemy using your IRST before engaging the missile lock to slave the missile, and better utilise their wide FOV.
Only use the R-60Ms at close range, around 1.5 km. They perform best under such range, and it also gives your enemy less reaction time to release the countermeasures, since R-60Ms are easily tricked by flares.
When in a 1v1 situation, try to use your great low-speed performance to trick the enemy into low speeds, especially when against Phantoms. When your speed drops below 400 km/h, manually control the wing to the most frontal position to improve your manoeuvrability.
Pros and cons
- Very high low-altitude top speed, could outrun any of your opponents.
- Decent sustained turn rate.
- Reasonably high acceleration for its size.
- R-23T and R-60M all-aspect missiles.
- Variable swept-wing aircraft, allowing for decent performance at any speed.
- HUD displays speed and altitude information, most useful in simulator mode.
- Can carry 6 x R-60M AAMs.
- Contains IRST tracking system and decent radar that allows you to track aerial targets at ground level.
- Varied armament preset selection.
- Underwhelming instantaneous turn rate, cannot pull some extreme windows easily.
- Loses quite a lot of speed in turns.
- Low countermeasures count.
- Low ammo count and low muzzle velocity for the GSh-23L cannon.
- R-60Ms are easily distracted by flares.
- R-23T/R-23R air-to--air missiles struggle in close combat.
- Radar is not on par with NATO counterparts.
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the
main template. Be sure to reference text and sources by using
<ref></ref>, as well as adding them at the end of the article with
<references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under
=== In-game description ===, also if applicable).
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
- [Development] The MiG-23M and rank VII for aviation
- Official data sheet - more details about the performance
|Mikoyan-Gurevich Design Bureau (Микоя́н и Гуре́вич Опытное конструкторское бюро)|
|Fighters||MiG-3-15 · MiG-3-15 (BK) · MiG-3-34|
|Jet fighters||MiG-9 · MiG-9 (l)|
|MiG-15 · MiG-15bis · MiG-15bis ISH|
|MiG-21F-13 · MiG-21PFM · MiG-21SMT · MiG-21bis|
|MiG-23M · MiG-23MLD|
|Exports/Licensed||␗MiG-9 · ␗MiG-9 (l)|
|J-2* · ▀MiG-15bis|
|J-4* · MiG-17AS · Shenyang F-5*|
|J-6A* · ▀MiG-19S|
|▀MiG-21 SPS-K · ▀MiG-21MF · ▀MiG-21bis-SAU · J-7II**|
|*Licensed and domesticated with Chinese designations.|
|**Unlicensed, reverse-engineered and domesticated with Chinese designations.|
|See Also||Shenyang · Chengdu|
|USSR jet aircraft|
|Yakovlev||Yak-15 · Yak-15P · Yak-17 · Yak-23 · Yak-28B · Yak-30 · Yak-38 · Yak-38M|
|Mikoyan-Gurevich||MiG-9 · MiG-9 (l) · MiG-15 · MiG-15bis · MiG-15bis ISH · MiG-17 · MiG-17AS · MiG-19PT|
|MiG-21F-13 · MiG-21PFM · MiG-21SMT · MiG-21bis · MiG-23M · MiG-23MLD · MiG-27M|
|Lavochkin||La-174 · La-15 · La-200|
|Sukhoi||Su-9 · Su-11 · Su-7B · Su-7BKL · Su-7BMK · Su-17M2|
|Ilyushin||IL-28 · IL-28Sh|