PLAY
Aviation
Su-27
VIII
Rank
AB
13.3
RB
13.0
SB
13.3
AB
RB
12.3
SB
12.3
AB
13.3
RB
13.0
SB
Battle rating
USSR
Game nation
Fighter
Main role
410,000
RP
Research
1,100,000
SL
Purchase
General information

Shortly after the Vietnam War, both the United States and the Soviet Union got to work on a new generation of fighter aircraft that favoured manoeuvrability and dogfight performance over top speed. In 1969, the Soviet Union received details through spies on the USAF's F-X program and the aircraft it was leading to, the F-15 Eagle. As a result, the Soviets also decided to adopt a "Heavy support" doctrine with their new generation of fighters, with a smaller amount of a larger, more powerful aircraft supporting a larger amount of smaller, cheaper "frontline" aircraft just as the US was going to do with the F-15 and F-16 respectively. The design of the heavy fighter was handed to OKB Sukhoi, which quickly produced the T-10 prototype. The T-10 had many shortcomings, and after a lot of work with TsAGI to iron out the issues, the Su-27 would take to the skies for the first time in 1977. Development would continue further, and the first true "production models" would only enter service in 1985, beginning a fruitful life in Soviet service, and later in Chinese, Ethiopian, Vietnamese, Eritrean, Indonesian, Ukrainian, Kazakh, Uzbek, and Russian service with many aircraft of the type still seeing combat today.

The Su-27 (NATO reporting name: Flanker) was introduced in Update "Air Superiority" as the top-end heavy fighter for the USSR tree, capping off the Sukhoi line and beginning its transition from high speed fighter-bombers to the venerable Flanker family. The Su-27 is a jack of all trades yet a master of almost none, and that playstyle is its strongest suite. The Flanker carries a very generous amount of air to air missiles (ten), including up to six heat-seeking missiles with HMD targeting, and four of the infamous R-27ER coupled with the strong N001 Mech radar. The Flanker's lethal missile selection allows it to dispatch distracted many enemies at safe distances, and when push comes to shove, the Flanker's inherently unstable airframe and fly-by-wire control systems allows it to perform high angle-of-attack manoeuvres and partial post-stall manoeuvres at lower speeds, including the famed Cobra manoeuvres. All in all, the Su-27 should be played as a jack of all trades, and fits best into a very aggressive playable due to its lethal missiles, great avionics and sensors, and nimble flight performance. One must, however, be aware of various enemies you can encounter in the Flanker, such as all the aircraft that carry IRCCM missiles due to the Flanker's large heat signature as a result of the two massive AL-31 engines, but also be careful of dogfighting aircraft from the F-15 Eagle family, as the Eagle's superior TWR and high-speed handling as a result of the stable airframe will give F-15 players an advantage in some scenarios.



Flight performance
Max speed
at 12,000 m 2,4982,3572,6042,402 km/h
Rate of Climb 225173.4267.5185.8 m/s
Turn time 23.524.922.724.4 s
Max altitude 16,000 m
Takeoff Run 750 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 25.9 t
Engine 2 x Saturn AL-31F
Length 21.9 m
Wingspan 14.7 m

Limits:
Max Speed Limit (IAS) 1,540 km/h
Mach Number Limit 2
Flap Speed Limit (IAS) 600 km/h
Gear Speed Limit (IAS) 700 km/h
Offensive armament
30 mm GSh-30-1 cannon
Ammunition 150 rounds
Fire rate 1,800 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-T/HEF-I555345373125
AP-T/HEF-I/APHE/HEF-I555345373125
AP-T/APHE555345373125
AP-T/HEF-I/HEF-I555345373125
APHE/HEF-I/HEF-I424034282319
Suspended armament
Max weight 8,040 kg

NameWeightSlot
105 kg
114 kg
268 kg
253 kg
350 kg
245.5 kg
343 kg
6 × 684 kg
6 × 1,608 kg
227 kg
275 kg
508.3 kg
515 kg
374 kg
20 × 376 kg
5 × 505 kg
370 kg
367 kg
2 × 536 kg
2 × 454 kg
2 × 550 kg
2 × 1,016.6 kg
2 × 1,030 kg
2 × 748 kg
40 × 752 kg
10 × 1,010 kg
2 × 740 kg
2 × 734 kg
5 × 1,340 kg
4 × 1,072 kg
Economy
Repair cost Basic → Reference
AB 2,922 → 4,433 SL
RB 8,434 → 12,794 SL
SB 9,931 → 15,065 SL
Crew training 310,000 SL
Experts 1,100,000 SL
Aces 3,600 GE
Research Aces 1,350,000 RP
Reward multiplier AB / RB / SB
90 / 320 / 500 % SL
256 % RP
Total cost of modifications 313,000 RP
481,000 SL
Talisman cost 3,200 GE

Research order:

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
48
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content