Difference between revisions of "Yak-38"

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m (I changed how yak38 could be used in Air RB, giving more perspectives and tips which could prove extremely useful.)
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The Yak-38 is one of the most versatile aircraft in the Soviet tech tree as it has sufficient armament for all sorts of engagements: air-to-air, air-to-ground, air-to-sea. Thanks to its VTOL capabilities, it is able to achieve a "helicopter" playstyle if needed.
 
The Yak-38 is one of the most versatile aircraft in the Soviet tech tree as it has sufficient armament for all sorts of engagements: air-to-air, air-to-ground, air-to-sea. Thanks to its VTOL capabilities, it is able to achieve a "helicopter" playstyle if needed.
  
'''When in air battles:'''
+
'''When in air battles'''
  
 
The Yak-38 has an impressive sort of armaments for all engagements when in air battles. It can be used as a standard fighter with gun pods, ground units destroyer with gun pods, rockets, missiles and bombs or as a missile fighter with its potent R-60 air-to-air missiles.
 
The Yak-38 has an impressive sort of armaments for all engagements when in air battles. It can be used as a standard fighter with gun pods, ground units destroyer with gun pods, rockets, missiles and bombs or as a missile fighter with its potent R-60 air-to-air missiles.
  
'''''As a fighter:'''''
+
''As a fighter:''
  
Yak-38's main Air RB loadout would be 2 R-60 air-to-air missiles along with 2 S-24 air to ground rockets. S-24 rockets have time-fuse capability; setting the time fuse to 1000 meters and shooting the rockets in a headon at about 1.7-1.5 km distance could result in a kill, suprising your target (it is recommended to shoot both rockets at quick succession). S-24s can also act as pseudo-flares, just shoot one of them and dodge the other way when a potent IR missile is closing onto to you.
+
The Yak-38's main Air RB loadout would be 2 x R-60 air-to-air missiles along with 2 x S-24 air to ground rockets. S-24 rockets have time-fuse capability; setting the time fuse to 1,000 m and shooting the rockets in a head-on at about 1.7-1.5 km distance could result in a kill, suprising your target (it is recommended to shoot both rockets in a quick succession). S-24 rockets can also act as pseudo-flares, just shoot one of them and dodge the other way when a potent IR missile is closing onto to you.
  
The Yak-38 has access to up to 4 rapid fire 23 mm gun pods, capable of destroying ground units such as artillery, anti-air emplacements, armoured vehicles and even light armoured vessels such as cargo ships.However, it is not recommended to bring the gun pods at the beginning of the match because it severely limits your performance and air-combat capabilities, use this loadout at the end of the game to ground pound when you are sure of victory. J out once landed and repaired on the airfield to change your loadout.
+
The Yak-38 has access to up to 4 rapid-firing 23 mm gunpods, capable of destroying ground units such as artillery, anti-air emplacements, armoured vehicles and even lightly-armoured vessels such as cargo ships. However, it is not recommended to bring the gun pods at the beginning of the match because it severely limits your performance and air-combat capabilities, use this loadout at the end of the game to ground pound when you are sure of victory. J out once landed and repaired on the airfield to change your loadout.
  
'''''As a ground striker:'''''
+
''As a ground striker:''
  
 
The ground ordnance on the Yak-38 leaves nothing to be desired, it carries a vast array of bomb, rockets and missiles loads which can be taken according to the situation. It has access to S-5KP unguided rockets which can be used against pillboxes, armoured vehicles such as tanks, enemy vessels such as destroyers and even enemy bases (not recommended as the TNT equivalent is really low compared to bombs). It has access to [[Ballistic Computer|CCIP ballistic computer]] which make the aiming of suspended ordnance a really easy task when doing CAS strikes.
 
The ground ordnance on the Yak-38 leaves nothing to be desired, it carries a vast array of bomb, rockets and missiles loads which can be taken according to the situation. It has access to S-5KP unguided rockets which can be used against pillboxes, armoured vehicles such as tanks, enemy vessels such as destroyers and even enemy bases (not recommended as the TNT equivalent is really low compared to bombs). It has access to [[Ballistic Computer|CCIP ballistic computer]] which make the aiming of suspended ordnance a really easy task when doing CAS strikes.
  
'''''As a bomber:'''''
+
''As a bomber:''
  
 
Thanks to the bomb payload the Yak-38 carries, it is able to act as a low level lightning strike bomber (flying close to the ground as fast as possible) although it is not recommended as the low payload it carries is not enough to take a single base completely (2 x 500 kg bombs). Playing as a bomber is not recommended in terms of cost-benefit but it is up to pilot's discretion.
 
Thanks to the bomb payload the Yak-38 carries, it is able to act as a low level lightning strike bomber (flying close to the ground as fast as possible) although it is not recommended as the low payload it carries is not enough to take a single base completely (2 x 500 kg bombs). Playing as a bomber is not recommended in terms of cost-benefit but it is up to pilot's discretion.
  
'''''When landing:'''''
+
'''When landing'''
  
 
''Normal Landing:''
 
''Normal Landing:''
Line 211: Line 211:
 
Approach the airport and get rid of your speed. When you have reached the conventional landing speed, slowly increase the VTOL (with no engine power the VTOL has no power) and lift the plane so you can get rid of the remaining speed. When you have no forward movement left, you can turn on hover-mode and slowly remove the hover power (0% is stationary height, 100% is increasing height, -100% is lowering height). Reduce the hover power to 0 when close to the ground and avoid making contact with -100% hover power.
 
Approach the airport and get rid of your speed. When you have reached the conventional landing speed, slowly increase the VTOL (with no engine power the VTOL has no power) and lift the plane so you can get rid of the remaining speed. When you have no forward movement left, you can turn on hover-mode and slowly remove the hover power (0% is stationary height, 100% is increasing height, -100% is lowering height). Reduce the hover power to 0 when close to the ground and avoid making contact with -100% hover power.
  
'''When in ground battles:'''
+
'''When in ground battles'''
  
 
This is the place where the Yak-38 shines, thanks to an unusual suspended ordnance, the manually-guided Kh-23M air-to-ground missile. The Kh-23M missile is controlled by the player via keyboard input like like other manually-guided missiles such as the Nord and Bullpup missile. Despite only being able to carry 2 missiles, each one can be a knock-out if used correctly. Use them in a top attack preferably at an azimuth greater than 35° from the target so that the missile has clear line of sight with zero obstructions (fences, trees, buildings, etc) and is able to penetrate the roof as it has a really low armour penetration. The missile is able to be fired at a 10 km range from the target although it is not recommended to do so unless the pilot is very skilled in terms of controlling manually guided missiles. Besides the Kh-23M, the Yak-38 has access to bombs and rockets which can be used with the ballistic computer to make pinpoint accuracy attacks on enemy targets. It is up to pilot's discretion to decide the suspended ordnance carried.
 
This is the place where the Yak-38 shines, thanks to an unusual suspended ordnance, the manually-guided Kh-23M air-to-ground missile. The Kh-23M missile is controlled by the player via keyboard input like like other manually-guided missiles such as the Nord and Bullpup missile. Despite only being able to carry 2 missiles, each one can be a knock-out if used correctly. Use them in a top attack preferably at an azimuth greater than 35° from the target so that the missile has clear line of sight with zero obstructions (fences, trees, buildings, etc) and is able to penetrate the roof as it has a really low armour penetration. The missile is able to be fired at a 10 km range from the target although it is not recommended to do so unless the pilot is very skilled in terms of controlling manually guided missiles. Besides the Kh-23M, the Yak-38 has access to bombs and rockets which can be used with the ballistic computer to make pinpoint accuracy attacks on enemy targets. It is up to pilot's discretion to decide the suspended ordnance carried.

Revision as of 20:56, 2 December 2022

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
This page is about the premium Soviet strike aircraft Yak-38. For the regular version, see Yak-38M.
Yak-38
yak-38.png
GarageImage Yak-38.jpg
StoreImage Yak-38 001.jpg
StoreImage Yak-38 002.jpg
360://https://wiki.warthunder.com/images/0/02/Cockpit_yak-38.jpg
Yak-38
Purchase:8 910 Specs-Card-Eagle.png
Show in game

Description

The Yak-38 is a premium gift rank VI Soviet strike aircraft with a battle rating of 9.3 (AB/RB/SB). It was introduced as a premium pack in Update "New Power" but was removed from the store after the 2022 Summer sale.

As a VTOL aircraft (Vertical Take-Off and Landing) it can perform stationary flight, offering new gameplay possibilities compared to conventional jet aircraft.

General info

Flight performance

Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 0 m1 199 km/h
Turn time38 s
Max altitude12 500 m
EngineTumansky R-27V-300
Type
Cooling systemAir
Take-off weight10 t
Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,190 1,186 12500 40.0 41.2 77.4 70.5 520
Upgraded 1,207 1,199 37.3 38.6 113.1 94.3

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1265 500 N/A 650 500 ~12 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 650 < 850 < 920 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
Tumansky R-27V-300 (main) 1 6,645 kg 502 kg/m2
Kolesov RD-36-35FV (lift jets) 2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 7m fuel 20m fuel 23m fuel
1,350 kg (main) Vectored-thrust axial-flow turbojet 7,470 kg 8,939 kg 9,395 kg 10,300 kg
198 kg (lift jet) Axial-flow turbojet
Maximum main engine thrust @ 0 m (RB / SB) Thrust to weight ratio in forward flight @ 0 m (100%)
Condition 100% WEP 7m fuel 20m fuel 23m fuel MTOW
Stationary 6,600 kgf N/A 0.88 0.73 0.70 0.64
Optimal 6,600 kgf
(0 km/h)
N/A 0.88 0.73 0.70 0.64
Maximum lift engine thrust @ 0 m (RB / SB) Thrust to weight ratio in VTOL (all 3 engines) @ 0 m (100%)
Stationary 2,840 kgf N/A 1.64 1.37 1.31 1.19

Survivability and armour

Crew1 person
Speed of destruction
Structural1 265 km/h
Gear500 km/h

The Yak-38 has no armour. It is a fairly large target with the entire fuselage being taken up with engines and fuel tanks.

Modifications and economy

Repair cost
AB2 057 Sl icon.png
RB6 017 Sl icon.png
SB6 646 Sl icon.png
Crew training10 000 Sl icon.png
Experts850 000 Sl icon.png
Aces2 400 Ge icon.png
Research Aces1 900 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 110 / 320 / 600 % Sl icon.png
Talisman.png 2 × 220 / 220 / 220 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Mods booster.png
New boosters
Mods aerodinamic wing.png
Wings repair
Mods jet engine.png
Engine
Mods aerodinamic fuse.png
Fuselage repair
Mods armor frame.png
Airframe
Mods g suit.png
G-suit
Mods armor cover.png
Cover
Mods gunpods.png
Gun pod VSPU-36
Mods pilon bomb.png
FAB-250
Mod arrow 0.png
Mods pilon block rocket.png
UB-16
Mod arrow 0.png
Mods napalm fire bomb.png
ZB-500
Mods gunpods.png
Gun pod UPK-23-250
Mods pilon bomb.png
FAB-500
Mod arrow 0.png
Mods pilon block rocket.png
UB-32
Mod arrow 0.png
Mods air to air missile.png
R-60
Mods ammo.png
ns23_belt_pack
Mod arrow 0.png
Mods agm missile.png
Kh-23M
Mods pilon block rocket.png
B-8M1
Mod arrow 0.png
Mods weapon.png
ns23_new_gun
Mods pilon rocket.png
S-24

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
Icon GreenCheckmark.png Icon GreenCheckmark.png Icon RedXCross.png Icon RedXCross.png

Offensive armament

Main article: GSh-23L (23 mm)

The Yak-38 is armed with:

  • A choice between two presets:
    • Without offensive armament
    • 1 x 23 mm VSPU-36 ventral gun pod containing a GSh-23L cannon (160 rpg)

Suspended armament

Main articles: S-5KP, S-8M, S-24B, GSh-23L (23 mm)

The Yak-38 can be outfitted with the following ordnance:

  • 2 x 23 mm GSh-23L cannons (250 rpg = 500 total)
  • 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)
  • 10 x 100 kg OFAB-100 bombs (1,000 kg total)
  • 2 x 250 kg OFAB-250sv bombs (500 kg total)
  • 4 x 250 kg OFAB-250sv bombs (1,000 kg total)
  • 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
  • 2 x 500 kg FAB-500M-54 bombs + 2 x 250 kg OFAB-250sv bombs (1,500 kg total)
  • 64 x S-5KP rockets
  • 64 x S-5KP rockets
  • 96 x S-5KP rockets
  • 40 x S-8M rockets
  • 2 x S-24B rockets
  • 4 x S-24B rockets
  • 32 x S-5KP rockets + 2 x S-24B rockets
  • 2 x R-60 missiles
  • 2 x R-60 missiles + 2 x 100 kg OFAB-100 bombs (200 kg total)
  • 2 x R-60 missiles + 2 x 250 kg OFAB-250sv bombs (500 kg total)
  • 2 x R-60 missiles + 32 x S-5KP rockets
  • 2 x R-60 missiles + 2 x S-24B rockets
  • 2 x Kh-23M missiles + 1 "Delta" guidance pod

Usage in battles

The Yak-38 is one of the most versatile aircraft in the Soviet tech tree as it has sufficient armament for all sorts of engagements: air-to-air, air-to-ground, air-to-sea. Thanks to its VTOL capabilities, it is able to achieve a "helicopter" playstyle if needed.

When in air battles

The Yak-38 has an impressive sort of armaments for all engagements when in air battles. It can be used as a standard fighter with gun pods, ground units destroyer with gun pods, rockets, missiles and bombs or as a missile fighter with its potent R-60 air-to-air missiles.

As a fighter:

The Yak-38's main Air RB loadout would be 2 x R-60 air-to-air missiles along with 2 x S-24 air to ground rockets. S-24 rockets have time-fuse capability; setting the time fuse to 1,000 m and shooting the rockets in a head-on at about 1.7-1.5 km distance could result in a kill, suprising your target (it is recommended to shoot both rockets in a quick succession). S-24 rockets can also act as pseudo-flares, just shoot one of them and dodge the other way when a potent IR missile is closing onto to you.

The Yak-38 has access to up to 4 rapid-firing 23 mm gunpods, capable of destroying ground units such as artillery, anti-air emplacements, armoured vehicles and even lightly-armoured vessels such as cargo ships. However, it is not recommended to bring the gun pods at the beginning of the match because it severely limits your performance and air-combat capabilities, use this loadout at the end of the game to ground pound when you are sure of victory. J out once landed and repaired on the airfield to change your loadout.

As a ground striker:

The ground ordnance on the Yak-38 leaves nothing to be desired, it carries a vast array of bomb, rockets and missiles loads which can be taken according to the situation. It has access to S-5KP unguided rockets which can be used against pillboxes, armoured vehicles such as tanks, enemy vessels such as destroyers and even enemy bases (not recommended as the TNT equivalent is really low compared to bombs). It has access to CCIP ballistic computer which make the aiming of suspended ordnance a really easy task when doing CAS strikes.

As a bomber:

Thanks to the bomb payload the Yak-38 carries, it is able to act as a low level lightning strike bomber (flying close to the ground as fast as possible) although it is not recommended as the low payload it carries is not enough to take a single base completely (2 x 500 kg bombs). Playing as a bomber is not recommended in terms of cost-benefit but it is up to pilot's discretion.

When landing

Normal Landing:

If you are coming in for a landing, you need to get rid of your speed first. Unfortunately the Yak-38 has no airbrakes and weak flaps, so you can't easily reduce your speed if you are flying past 500 km/h with your flaps only. When you are close to the airport, manoeuvre in circles until you have gotten rid of your speed. Once your speed has significantly reduced, move to the end of the runway and put your gear down and the flaps too if needed.

VTOL landing:

Approach the airport and get rid of your speed. When you have reached the conventional landing speed, slowly increase the VTOL (with no engine power the VTOL has no power) and lift the plane so you can get rid of the remaining speed. When you have no forward movement left, you can turn on hover-mode and slowly remove the hover power (0% is stationary height, 100% is increasing height, -100% is lowering height). Reduce the hover power to 0 when close to the ground and avoid making contact with -100% hover power.

When in ground battles

This is the place where the Yak-38 shines, thanks to an unusual suspended ordnance, the manually-guided Kh-23M air-to-ground missile. The Kh-23M missile is controlled by the player via keyboard input like like other manually-guided missiles such as the Nord and Bullpup missile. Despite only being able to carry 2 missiles, each one can be a knock-out if used correctly. Use them in a top attack preferably at an azimuth greater than 35° from the target so that the missile has clear line of sight with zero obstructions (fences, trees, buildings, etc) and is able to penetrate the roof as it has a really low armour penetration. The missile is able to be fired at a 10 km range from the target although it is not recommended to do so unless the pilot is very skilled in terms of controlling manually guided missiles. Besides the Kh-23M, the Yak-38 has access to bombs and rockets which can be used with the ballistic computer to make pinpoint accuracy attacks on enemy targets. It is up to pilot's discretion to decide the suspended ordnance carried.

Pros and cons

Pros:

  • VTOL capability
  • Fast acceleration - one of the fastest subsonic jets, can quickly hit Mach 0.98 in level flight!
  • Plenty of payload options (20 setups)
  • Has access to the very efficient S-24B rockets and Kh-23M AGMs, as well as R-60 AAMs
  • CCIP for its guns and rockets mean you can easily target enemy ground units - S-24B rockets are especially effective

Cons:

  • Subsonic
  • Very small elevators with poor high-speed performance means slow turns
  • Massive energy loss during high speed turns
  • Cannot use thrust vectoring in cruise flight or combat, unlike the Harriers - nozzles and lift engines automatically disengage at cruise speed
  • No airbrakes, can be difficult to bleed enough speed for a regular landing, though it can use its VTOL engines as an airbrake once slower than 500 km/h
  • Vertical landings require careful consideration of your velocity bleed.
  • Somewhat fragile gear means careless landings can cause the plane to smash into the strip or carrier deck
  • Very high RPM combined with low RPG count means you have to be very careful when using the gun(s)

History

Devblog

Although Soviet engineers were experimenting with VTOL fixed wing aircraft design since the early 1960s, it wasn't until December 1967 before a formal order to develop a light VTOL strike aircraft as well as a corresponding trainer version was issued. As a result, engineers at the Yakovlev design bureau began work on the new aircraft in the late 1960s, basing their design on experience gained from developing the preceding Yak-36 - an early VTOL demonstration design.

The new aircraft, designated Yak-36M, was being developed for immediate frontline service, operating both from land bases as well as aircraft-carrying ships. The aircraft's primary role was that of a strike aircraft, engaging ground and surface targets while also being suited to intercept enemy aircraft and helicopters if necessary.

Not too long after work on the project began, the first prototype saw completion and conducted its maiden flight in December 1970. Subsequent prototypes and trials continued testing the aircraft's performance, particularly its novel VTOL capabilities. By 1973, the aircraft was considered ready and serial production commenced.

After some further testing and crew training, the aircraft officially entered service with the Soviet Navy in August 1977, receiving the designation Yak-38. By 1982, over 140 Yak-38s were built, all of which served aboard the then new Kiev-class aircraft carriers. In the mid 1980s, the modernized Yak-38M version came into service, most prominently featuring more powerful engines as well as other improvements. About 50 Yak-38M were built before the type was ultimately decommissioned in 1991.

Media

Skins
Images
Videos

See also

External links


A.S. Yakovlev Design Bureau (Яковлев Опытное конструкторское бюро)
Fighters 
Yak-1  Yak-1 · Yak-1B
Yak-3  Yak-3 · Eremin's Yak-3(e) · Yak-3 (VK-107) · Yak-3P · Yak-3T · Yak-3U
Yak-7  Yak-7B
Yak-9  Yak-9 · Yak-9B · Yak-9K · Golovachev's Yak-9M · Yak-9P · Yak-9T · Yak-9U · Yak-9UT
Twin-engine fighters  I-29
Jet fighters 
Yak-15  Yak-15P · Yak-15
Yak-17  Yak-17
Yak-23  Yak-23
Yak-30  Yak-30D
Yak-141  Yak-141
Strike aircraft 
Yak-2  Yak-2 KABB
Yak-38  Yak-38 · Yak-38M
Bombers  Yak-4
Jet bombers  Yak-28B
Foreign use  ▄Yak-3 · Challe's ▄Yak-9T · ◔Yak-9P
Captured  ▀Yak-1B

USSR jet aircraft
Bereznyak-Isayev  BI
Yakovlev  Yak-15 · Yak-15P · Yak-17 · Yak-23 · Yak-28B · Yak-30D · Yak-38 · Yak-38M · Yak-141
Mikoyan-Gurevich  MiG-9 · MiG-9 (l) · MiG-15 · MiG-15bis · MiG-15bis ISh · MiG-17 · MiG-17AS · MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD · MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Lavochkin  La-174 · La-15 · La-200
Sukhoi  Su-9 · Su-11
  Su-7B · Su-7BKL · Su-7BMK · Su-17M2 · Su-17M4 · Su-22M3
  Su-24M
  Su-25 · Su-25BM · Su-25K · Su-25T · Su-25SM3 · Su-39
  Su-27 · Su-27SM
  Su-34
Ilyushin  IL-28 · IL-28Sh
Tupolev  Tu-14T

USSR premium aircraft
Fighters  Krasnolutsky's I-15bis · I-16 type 28 · Zhukovsky's I-153-M62 · I-153P · I-180S · I-301 · ITP (M-1)
  LaGG-3-4 · LaGG-3-23 · LaGG-3-34 · Dolgushin's La-7 · La-11
  Eremin's Yak-3(e) · Yak-3 (VK-107) · Yak-3T · Golovachev's Yak-9M
  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15 · ▂P-40E-1 · ▂P-47D-27 · ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5
  ▂Hurricane Mk IIB · ▂Spitfire Mk IXc · ▂Fw 190 D-9
Twin-engine fighters  I-29
Jet fighters  Su-11 · MiG-15bis ISh · MiG-17AS · MiG-21S (R-13-300) · MiG-23ML
Strike aircraft  IL-2M "Avenger" · IL-2 M-82 · IL-8 (1944) · Su-6 · Tandem MAI · TIS MA · Su-8 · Tu-1
  Yak-38 · Su-7BMK · Su-25K · Su-39
Bombers  Po-2M · Be-6 · MBR-2-M-34 · Pe-2-205 · TB-3M-17-32
  ▂PBY-5A Catalina · ▂Hampden TB Mk I · ▂A-20G-30 · ▂B-25J-30