Difference between revisions of "Ersatz M10"
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− | {{Specs-Card|code=germ_pzkpfw_V_ersatz_m10}} | + | {{About |
+ | |about = mocked up German Panther tank '''{{PAGENAME}}''' | ||
+ | |usage = other versions | ||
+ | |link = Panther tank (Family) | ||
+ | }} | ||
+ | {{Specs-Card | ||
+ | |code=germ_pzkpfw_V_ersatz_m10 | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}} | ||
+ | }} | ||
== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
− | + | The '''Ersatz M10''' was built with the purpose of mimicking the American [[M10 GMC|M10 tank destroyer]]. It was a result of a German plan during the Operation Watch on the Rhine. The plan consisted of sabotaging American and British forces as much as possible before the "Battle of the Bulge". The plan required the use of German soldiers armed and fitted with American and British gear, captured Allied tanks, jeeps, APCs, and trucks. However with very short time to prepare, low supplies of captured gear and other issues, the Germans disguised their Panther tanks to look like American M10 Tank Destroyers. Although in the greater scheme of things the operation was not successful, as no important areas were occupied, the Ersatz M10 did manage to cause paranoia in Allied forces, making them unable to safely identify Allied M10s from disguised Panthers from a distance, resulting in several friendly fire incidents. However, these incidents were not enough to change the course of the battle. | |
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− | The ''' | ||
− | + | It was introduced in [[Update 1.75 "La Résistance"]] as a reward for the [[wt:en/news/5224-special-festive-quest-en|2017 "Festive Quest"]] event. The Ersatz M10, performance wise, is the same as a [[Panther G|Panther Ausf. G]] in terms of armour layout but with the automotive power of the [[Panther A|Ausf. A]]. The tank packs a powerful 75 mm KwK 42 cannon and has very good armour protection at the front of the turret but especially in the hull, thanks to its sloped armour design. The vehicle suffers from a poor turret rotation speed and a very mediocre reverse speed of only 4 km/h, which is not enough to retreat during dangerous situations. With the ammo stacked at the sides of the vehicle, carrying just the minimal amount is recommended to avoid ammo detonation. The poor reverse speed requires this tank to be played cautiously: sniping at long ranges or advancing with allied coverage is a good way of using this vehicle. It is also possible to shoot while on the move even in uneven terrain, although it might require some skill, thanks to the suspension of the tank, that allows for relatively smooth driving when compared to other tanks around its BR. | |
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− | The | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules | + | {{Specs-Tank-Armour}} |
+ | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
+ | '''Armour type:''' | ||
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*Rolled homogeneous armour | *Rolled homogeneous armour | ||
− | *Structural steel (Ersatz) | + | *Structural steel (Ersatz) |
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{| class="wikitable" | {| class="wikitable" | ||
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'''Notes:''' | '''Notes:''' | ||
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* Suspensions wheels and tracks are 20 mm thick. | * Suspensions wheels and tracks are 20 mm thick. | ||
* Wheels are interleaved and can provide layered 20 mm armour. | * Wheels are interleaved and can provide layered 20 mm armour. | ||
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=== Mobility === | === Mobility === | ||
− | <!--''Write about the mobility of the ground vehicle. Estimate the specific power and | + | {{Specs-Tank-Mobility}} |
− | {| | + | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> |
− | | | + | |
− | + | {{tankMobility|abMinHp=930|rbMinHp=531}} | |
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− | + | === Modifications and economy === | |
− | + | {{Specs-Economy}} | |
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== Armaments == | == Armaments == | ||
+ | {{Specs-Tank-Armaments}} | ||
=== Main armament === | === Main armament === | ||
− | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the | + | {{Specs-Tank-Weapon|1}} |
− | {{main| | + | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> |
+ | {{main|KwK42 (75 mm)}} | ||
− | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" width="100%" |
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|- | |- | ||
− | + | ! colspan="5" | [[KwK42 (75 mm)|75 mm KwK42]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) | |
|- | |- | ||
− | ! | + | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer |
+ | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
+ | ! Stock !! Full !! Expert !! Aced | ||
|- | |- | ||
− | ! | + | ! ''Arcade'' |
− | + | | rowspan="2" | 82 || rowspan="2" | -8°/+20° || rowspan="2" | ±180° || rowspan="2" | N/A || 19.04 || 26.35 || 32.00 || 35.39 || 37.65 || rowspan="2" | 9.62 || rowspan="2" | 8.51 || rowspan="2" | 7.84 || rowspan="2" | 7.40 | |
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− | + | ! ''Realistic'' | |
− | + | | 11.90 || 14.00 || 17.00 || 18.80 || 20.00 | |
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− | ===== Ammunition ===== | + | ==== Ammunition ==== |
− | {| class="wikitable | + | {{:KwK42 (75 mm)/Ammunition|PzGr 39/42, Sprgr. 42}} |
− | + | ||
+ | ==== [[Ammo racks]] ==== | ||
+ | [[File:Ammoracks_Panther_G.png|right|thumb|x250px|[[Ammo racks]] of the Panther G (identical).]] | ||
+ | <!-- '''Last updated: 1.101.1.16''' --> | ||
+ | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
− | ! | + | ! Full<br>ammo |
− | ! | + | ! 1st<br>rack empty |
− | ! | + | ! 2nd<br>rack empty |
+ | ! 3rd<br>rack empty | ||
+ | ! 4th<br>rack empty | ||
+ | ! 5th<br>rack empty | ||
+ | ! 6th<br>rack empty | ||
+ | ! 7th<br>rack empty | ||
+ | ! 8th<br>rack empty | ||
+ | ! 9th<br>rack empty | ||
+ | ! 10th<br>rack empty | ||
+ | ! Visual<br>discrepancy | ||
|- | |- | ||
− | + | | '''82''' || 80 ''(+2)'' || 74 ''(+8)'' || 62 ''(+20)'' || 50 ''(+32)'' || 38 ''(+44)'' || 26 ''(+56)'' || 22 ''(+60)'' || 12 ''(+70)'' ||4 ''(+78)'' || 1 ''(+81)'' || No | |
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|} | |} | ||
+ | Notes: | ||
− | + | * As they are modeled by sets of 2 or 3, shells disappear from the rack only after you fire all shells in the set. | |
− | + | * Right side empty: 50 ''(+32)'' shells. | |
− | + | * Both sides empty: 22 ''(+60)'' shells. | |
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=== Machine guns === | === Machine guns === | ||
− | <!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft | + | {{Specs-Tank-Weapon|2}} |
− | {{main| | + | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> |
+ | {{main|MG34 (7.92 mm)}} | ||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
|- | |- | ||
− | ! colspan=" | + | ! colspan="5" | [[MG34 (7.92 mm)|7.92 mm MG34]] |
|- | |- | ||
− | ! | + | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal |
|- | |- | ||
− | + | | Coaxial || 3,000 (150) || 900 || N/A || N/A | |
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|} | |} | ||
== Usage in battles == | == Usage in battles == | ||
− | <!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> | + | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
The Ersatz M10 can be played by its mobility or its firepower, along with its frontal armour, in a movement battle or a sniping battle. Both actions can be interleaved for a flexible fighting style on the battlefield. | The Ersatz M10 can be played by its mobility or its firepower, along with its frontal armour, in a movement battle or a sniping battle. Both actions can be interleaved for a flexible fighting style on the battlefield. | ||
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'''Firepower'''<br> | '''Firepower'''<br> | ||
− | The Ersatz's 75 mm gun is powerful enough to use in a sniping manner, with a small shell drop-off by distance that gives range estimation a smaller margin of error. As such, while the allies push up towards an objective, the Ersatz can stand back in an overwatch position and look out for enemy tanks that are approaching. The Ersatz can then use its long reach to attack these enemies as they are more focused on allies than the far-off Ersatz. Even in cases when the 75 mm will not penetrate, it can provide cover fire so that the enemy would not risk moving in fear of being nailed by a high-velocity 75 mm shell. Standing far would also be able to make the most of the front armour with the | + | The Ersatz's 75 mm gun is powerful enough to use in a sniping manner, with a small shell drop-off by distance that gives range estimation a smaller margin of error. As such, while the allies push up towards an objective, the Ersatz can stand back in an overwatch position and look out for enemy tanks that are approaching. The Ersatz can then use its long reach to attack these enemies as they are more focused on allies than the far-off Ersatz. Even in cases when the 75 mm will not penetrate, it can provide cover fire so that the enemy would not risk moving in fear of being nailed by a high-velocity 75 mm shell. Standing far would also be able to make the most of the front armour with the aforementioned penetration drop by distance. However, beware that the enemies would then try to target the turret and knock out the gun or turret crew. |
There are a number of vehicles to take caution of in enemy sides. | There are a number of vehicles to take caution of in enemy sides. | ||
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'''British'''<br> | '''British'''<br> | ||
− | Any British tank that fires APDS can penetrate the upper glacis. The 17 pounder can sometimes go through the lower glacis at shorter ranges too. Any standard AP or APHE shell of a | + | Any British tank that fires APDS can penetrate the upper glacis. The 17 pounder can sometimes go through the lower glacis at shorter ranges too. Any standard AP or APHE shell of a calibre above the 80-90 mm range (aka 100 mm and above) will penetrate the {{PAGENAME}} anywhere frontally. |
=== Pros and cons === | === Pros and cons === | ||
− | <!--'' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
+ | |||
'''Pros:''' | '''Pros:''' | ||
− | * Excellent mobility | + | |
− | * | + | * Excellent mobility and top speed. |
− | + | * Fantastic 75mm gun. Has great accuracy, fire rate, penetration, and damage potential. | |
− | * | + | * Strong frontal armour. |
− | * | + | * Has an additional 3.5 mm of spaced armour encasing the entire tank. |
* Additional steel plates can screen the prominent turret weak points from easy targeting by the enemy | * Additional steel plates can screen the prominent turret weak points from easy targeting by the enemy | ||
− | * The removal of the commander's cupola removes a potential weak spot when going hull-down | + | * The removal of the commander's cupola removes a potential weak spot when going hull-down. |
+ | |||
'''Cons:''' | '''Cons:''' | ||
+ | |||
* Still suffers from the terrible reverse speed of normal Panthers | * Still suffers from the terrible reverse speed of normal Panthers | ||
* Even with the additional armour plating, the side armour is still incredibly thin | * Even with the additional armour plating, the side armour is still incredibly thin | ||
− | * | + | * Doesn't have access to APCR rounds |
* Massive size for a vehicle designed to mimic an M10. Smart sim players will easily be able to tell the two apart | * Massive size for a vehicle designed to mimic an M10. Smart sim players will easily be able to tell the two apart | ||
* Not within the matchmaking range of the actual M10, hard to mimic a tank which is not in the match | * Not within the matchmaking range of the actual M10, hard to mimic a tank which is not in the match | ||
== History == | == History == | ||
− | <!--''Describe the history of the creation and combat usage of the | + | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
===Operation Griffin=== | ===Operation Griffin=== | ||
During the planning of ''Unternehmen Wacht am Rein'' (Operation Watch on the Rhine) in late 1944, the battle plan for the offensive that would later become famous as the "Battle of the Bulge", SS-Obersturmbannführer Otto Skorzeny, an SS commando most famous for his break-out of Benito Mussolini from Allied captivity in September of 1943, came up with a plan to sabotage Allied forces by infiltrating their ranks with men disguised as American and British soldiers equipped with captured Allied weapons, vehicles and equipment to cause mass confusion and paranoia behind Allied lines. The plan was approved immediately, and given the code name "''Unternehmen Greif'' (Operation Griffin). | During the planning of ''Unternehmen Wacht am Rein'' (Operation Watch on the Rhine) in late 1944, the battle plan for the offensive that would later become famous as the "Battle of the Bulge", SS-Obersturmbannführer Otto Skorzeny, an SS commando most famous for his break-out of Benito Mussolini from Allied captivity in September of 1943, came up with a plan to sabotage Allied forces by infiltrating their ranks with men disguised as American and British soldiers equipped with captured Allied weapons, vehicles and equipment to cause mass confusion and paranoia behind Allied lines. The plan was approved immediately, and given the code name "''Unternehmen Greif'' (Operation Griffin). | ||
− | Part of this plan included the formation of Panzer Brigade 150, a unit formed from all branches of the German armed forces. Originally, the request was made for fifteen tanks, twenty | + | Part of this plan included the formation of Panzer Brigade 150, a unit formed from all branches of the German armed forces. Originally, the request was made for fifteen tanks, twenty armoured cars, one hundred jeeps, forty motorcycles and one hundred and twenty trucks, along with 3,000 men and enough British and American weapons and uniforms to outfit them all. |
− | Almost immediately, however, problems arose during the planning stage. First, Skorzeny had only five or six weeks to plan the operation, which limited his | + | Almost immediately, however, problems arose during the planning stage. First, Skorzeny had only five or six weeks to plan the operation, which limited his available forces and material considerably. Second, of the 3,000 men requested, only 2,500 men could be provided. Of that number, less than ten of them could convincingly speak English, the vast majority having only basic education in English through primary school classes, which they spoke with German accents and with no knowledge of British or American idioms or slang. Finally, there were numerous problems with equipment. Attacks on German rail lines meant that most of the requested equipment would be delayed until well past the deadline for the start of the operation, which greatly limited available supply of Allied material. Of the fifteen tanks requested, only two Shermans in poor condition could be found in time, and far fewer numbers of armoured cars, jeeps and trucks were sent to the brigade than the plan had originally called for. Communication problems had also caused Polish and Russian equipment to get sent to the brigade, which would be useless for infiltrating American and British lines. |
− | One of the ways which the Germans made up for the lack of suitable Allied tanks was to disguise Panther tanks as M10 tank destroyers by removing their tall commander's cupolas with a flat two-piece hatch, applying sheets of thin angled metal to their hulls and turrets, painting them OD green and giving them U.S military identification marks. These "Ersatz M10's" were intended to look convincing from a distance, allowing them to get in close and strike Allied targets before they could react. The Germans planned to get around the inevitable problem of friendly fire by having the tanks signal their true identities to friendly forces in a number of ways. These included keeping their guns aimed in the 9 o'clock position, the commanders and crew wearing colored scarves or removing their helmets, and identifying markers on the tanks themselves such as a yellow triangle, and flashing blue or red torch lights for identification at night. | + | One of the ways which the Germans made up for the lack of suitable Allied tanks was to disguise Panther tanks as M10 tank destroyers by removing their tall commander's cupolas with a flat two-piece hatch, applying sheets of thin angled metal to their hulls and turrets, painting them OD green and giving them U.S military identification marks, though nothing could be done about the Schachtellaufwerk suspension, which looked nothing like the VVSS system of the M10, the muzzle brake, which was needed to fire safely and did not appear on the M10 except for the British 17-pounder armed Achilles. These "Ersatz M10's" were intended to look convincing from a distance, allowing them to get in close and strike Allied targets before they could react. The Germans planned to get around the inevitable problem of friendly fire by having the tanks signal their true identities to friendly forces in a number of ways. These included keeping their guns aimed in the 9 o'clock position, the commanders and crew wearing colored scarves or removing their helmets, and identifying markers on the tanks themselves such as a yellow triangle, and flashing blue or red torch lights for identification at night. |
Despite these numerous problems with material and manpower, ''Unternehmen Greif'' would proceed as scheduled on the 16th of December, 1944. | Despite these numerous problems with material and manpower, ''Unternehmen Greif'' would proceed as scheduled on the 16th of December, 1944. | ||
===The Battle of Malmedy=== | ===The Battle of Malmedy=== | ||
− | The initial plan for the Ersatz M10's along with the rest of Panzer Brigade 150 was to advance behind the 1st SS Panzer Division, the 12th SS Panzer Division and the 12th Volksgrenadier Division until they reached the High Fens, a heavily forested plateau. At that point, they would move around the divisions and split into three units, with the aim of going behind enemy lines and attacking and holding the bridges over the Meuse river at Amay, Huy and Andenne before they could be destroyed by the Allies to halt the German advance. | + | The initial plan for the Ersatz M10's along with the rest of Panzer Brigade 150 was to advance behind the 1st SS Panzer Division, the 12th SS Panzer Division and the 12th Volksgrenadier Division until they reached the High Fens, a heavily forested plateau. At that point, they would move around the divisions and split into three units, with the aim of going behind enemy lines and attacking and holding the bridges over the Meuse river at Amay, Huy and Andenne before they could be destroyed by the Allies to halt the German advance. |
− | However, for Panzer Brigade 150, ''Unternehmen Greif'' effectively ended before it even started. Massive traffic jams had formed during the initial stages of the battle, holding up the entire German offensive. Among these, the 1st Panzer Brigade was delayed and did not arrive in the assembly area for over two days, which meant that Panzer Brigade 150 was delayed from its objectives as well. Skorzeny realized that he no longer had the time required to complete his objectives and rather than continue with the doomed plan, he requested that his forces be used as a regular fighting force and used to take the town of Malmedy. | + | However, for Panzer Brigade 150, ''Unternehmen Greif'' effectively ended before it even started. Massive traffic jams had formed during the initial stages of the battle, holding up the entire German offensive. Among these, the 1st Panzer Brigade was delayed and did not arrive in the assembly area for over two days, which meant that Panzer Brigade 150 was delayed from its objectives as well. Skorzeny realized that he no longer had the time required to complete his objectives and rather than continue with the doomed plan, he requested that his forces be used as a regular fighting force and used to take the town of Malmedy. |
− | After several attempts to take the town, the Brigade was repelled by American forces and suffered heavy losses from American artillery strikes. Skorzeny was | + | After several attempts to take the town, the Brigade was repelled by American forces and suffered heavy losses from American artillery strikes. Skorzeny was one of the battle's casualties, wounded by shrapnel from an artillery shell. One American soldier, Private Frances S. Currey of the 120th Infantry Division, would later receive the Congressional Medal of Honor for knocking out four of tanks with bazooka fire and anti-tank grenades, including at least one of these disguised Panthers, rescuing five of his comrades in the process. This would be the Germans only attempt at taking the town, and Panzer Brigade 150 would later be relieved, disbanded and replaced by the 18th Volksgrenadier Division on the 28th of December. |
− | Despite Panzer Brigade 150's failure to achieve its objectives, the overall objective of ''Unternehmen Greif'' succeeded to a limited degree. Paranoia among Allied troops led to numerous friendly fire incidents, and false information by a captured commando of a plot to assassinate Supreme Allied Commander Eisenhower in Paris led to his brief confinement. Ultimately, however, this confusion and paranoia had little overall effect on the battle. Numerous damaged and abandoned Ersatz M10's were captured after the Battle of Malmedy and were evaluated by Allied intelligence. No records of what happened to these disguised tanks are available, though it can be reasonably assumed that the tanks were scrapped after their evaluations by the Allies, and no examples are known to have survived to the present day. | + | Despite Panzer Brigade 150's failure to achieve its objectives, the overall objective of ''Unternehmen Greif'' succeeded to a limited degree. Paranoia among Allied troops led to numerous friendly fire incidents, and false information by a captured commando of a plot to assassinate Supreme Allied Commander Eisenhower in Paris led to his brief confinement. Ultimately, however, this confusion and paranoia had little overall effect on the battle. Numerous damaged and abandoned Ersatz M10's were captured after the Battle of Malmedy and were evaluated by Allied intelligence. No records of what happened to these disguised tanks are available, though it can be reasonably assumed that the tanks were scrapped after their evaluations by the Allies, and no examples are known to have survived to the present day. |
== Media == | == Media == | ||
− | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
+ | |||
+ | ;Skins | ||
− | = | + | * [https://live.warthunder.com/feed/camouflages/?vehicle=germ_pzkpfw_V_ersatz_m10 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] |
− | |||
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
== External links == | == External links == | ||
− | <!--''Paste links to sources and external resources, such as:'' | + | <!-- ''Paste links to sources and external resources, such as:'' |
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | + | * ''other literature.'' --> | |
− | * ''other literature.''--> | + | |
− | * [ | + | * [[wt:en/news/5223-panther-ersatz-m10-master-of-sabotage-en|[News] Panther Ersatz M10: Master of Sabotage]] |
+ | {{TankManufacturer MAN AG}} | ||
{{Germany medium tanks}} | {{Germany medium tanks}} | ||
{{Germany premium ground vehicles}} | {{Germany premium ground vehicles}} | ||
+ | {{Winter Event}} |
Latest revision as of 09:12, 26 May 2024
This page is about the mocked up German Panther tank Ersatz M10. For other versions, see Panther tank (Family). |
Contents
Description
The Ersatz M10 was built with the purpose of mimicking the American M10 tank destroyer. It was a result of a German plan during the Operation Watch on the Rhine. The plan consisted of sabotaging American and British forces as much as possible before the "Battle of the Bulge". The plan required the use of German soldiers armed and fitted with American and British gear, captured Allied tanks, jeeps, APCs, and trucks. However with very short time to prepare, low supplies of captured gear and other issues, the Germans disguised their Panther tanks to look like American M10 Tank Destroyers. Although in the greater scheme of things the operation was not successful, as no important areas were occupied, the Ersatz M10 did manage to cause paranoia in Allied forces, making them unable to safely identify Allied M10s from disguised Panthers from a distance, resulting in several friendly fire incidents. However, these incidents were not enough to change the course of the battle.
It was introduced in Update 1.75 "La Résistance" as a reward for the 2017 "Festive Quest" event. The Ersatz M10, performance wise, is the same as a Panther Ausf. G in terms of armour layout but with the automotive power of the Ausf. A. The tank packs a powerful 75 mm KwK 42 cannon and has very good armour protection at the front of the turret but especially in the hull, thanks to its sloped armour design. The vehicle suffers from a poor turret rotation speed and a very mediocre reverse speed of only 4 km/h, which is not enough to retreat during dangerous situations. With the ammo stacked at the sides of the vehicle, carrying just the minimal amount is recommended to avoid ammo detonation. The poor reverse speed requires this tank to be played cautiously: sniping at long ranges or advancing with allied coverage is a good way of using this vehicle. It is also possible to shoot while on the move even in uneven terrain, although it might require some skill, thanks to the suspension of the tank, that allows for relatively smooth driving when compared to other tanks around its BR.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
- Structural steel (Ersatz)
Armour | Front (Slope angle) | Sides (Slope angle) | Rear (Slope angle) | Roof |
---|---|---|---|---|
Hull | 80 + 3.5 mm (55°) Front glacis 50 + 7 mm (56°) Lower glacis |
50 mm (30°) Top 41.5 + 3.5 mm Lower |
40 + 3.5 mm (24°) | 17 mm |
Turret | 100 + 3.5 mm Turret front 100-120 + 3.5 mm Gun mantlet |
45 + 3.5 mm | 45 + 3.5 mm | 15 mm |
Notes:
- Suspensions wheels and tracks are 20 mm thick.
- Wheels are interleaved and can provide layered 20 mm armour.
- Belly armour front part is 18 mm thick while the back part is 15 mm thick.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 51 | 4 | 45.3 | 930 | 1,145 | 20.53 | 25.28 |
Realistic | 46 | 4 | 531 | 600 | 11.72 | 13.25 |
Modifications and economy
Armaments
Main armament
75 mm KwK42 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 82 | -8°/+20° | ±180° | N/A | 19.04 | 26.35 | 32.00 | 35.39 | 37.65 | 9.62 | 8.51 | 7.84 | 7.40 |
Realistic | 11.90 | 14.00 | 17.00 | 18.80 | 20.00 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
PzGr 39/42 | APCBC | 192 | 188 | 173 | 156 | 140 | 126 |
Sprgr. 42 | HE | 13 | 12 | 11 | 11 | 11 | 11 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
PzGr 39/42 | APCBC | 935 | 6.8 | 1.2 | 14 | 28.9 | 48° | 63° | 71° | |||
Sprgr. 42 | HE | 700 | 5.74 | 0.2 | 0.1 | 725 | 79° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
7th rack empty |
8th rack empty |
9th rack empty |
10th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|---|---|---|
82 | 80 (+2) | 74 (+8) | 62 (+20) | 50 (+32) | 38 (+44) | 26 (+56) | 22 (+60) | 12 (+70) | 4 (+78) | 1 (+81) | No |
Notes:
- As they are modeled by sets of 2 or 3, shells disappear from the rack only after you fire all shells in the set.
- Right side empty: 50 (+32) shells.
- Both sides empty: 22 (+60) shells.
Machine guns
7.92 mm MG34 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 3,000 (150) | 900 | N/A | N/A |
Usage in battles
The Ersatz M10 can be played by its mobility or its firepower, along with its frontal armour, in a movement battle or a sniping battle. Both actions can be interleaved for a flexible fighting style on the battlefield.
Movement
The Ersatz M10's basis of a Panther has a rather high top speed for its weight, along with its stable suspension, and so it can be used to get towards locations not typically expected of a vehicle of its calibre. It can be decided to move up to the direct front of the fighting or the flank locations.
Moving up front favors an assault/brawling style of fighting and so the mobility, armour, and firepower is emphasized to resist surprise encounters in the front and take down defenses quickly and efficiently. A benefit the Ersatz has over its fellow BR 5.7 Panther D is its fast turret traverse, making reactions to enemies much faster. Make sure allies are present as the Ersatz's side armour are very weak to enemy flanking fire and the relatively slow reload rate would desire an additional gun to protect the Ersatz during these down times. Be very cautious when moving up in enemy territory as the Ersatz's poor reverse speed will make extraction from a dangerous situation nigh-impossible, with the more preferable action being a fighting last stand in the worst case scenario.
An Ersatz moving through the flanks will put it into a prime location for sniping fire away from enemy focus, while utilizing distance as a secondary protection against enemy fire, which could lose enough penetration to not go through the front glacis.
Firepower
The Ersatz's 75 mm gun is powerful enough to use in a sniping manner, with a small shell drop-off by distance that gives range estimation a smaller margin of error. As such, while the allies push up towards an objective, the Ersatz can stand back in an overwatch position and look out for enemy tanks that are approaching. The Ersatz can then use its long reach to attack these enemies as they are more focused on allies than the far-off Ersatz. Even in cases when the 75 mm will not penetrate, it can provide cover fire so that the enemy would not risk moving in fear of being nailed by a high-velocity 75 mm shell. Standing far would also be able to make the most of the front armour with the aforementioned penetration drop by distance. However, beware that the enemies would then try to target the turret and knock out the gun or turret crew.
There are a number of vehicles to take caution of in enemy sides.
Americans
At its BR, the American mediums of M4 Shermans are not too hard to defeat, but the 76 mm guns are powerful enough to penetrate the turret front through the flat sections or the gun mantlet. The M4A3E2 (76) Jumbo can resist the 75 mm from the front, but weak points like the transmission, machine gun port, and hull sides are targets to shoot to destroy. The M18 Hellcat is a definite worry as their fast speed and play style would favor attacking the Panther on its flanks. It would also have access to the APCR ammunition which can increase its lethality if the enemy player knows how to use them. At higher BR, the American heavies of T29 and T34 are of higher concerns due to their great front armour and high firepower that can penetrate through the Ersatz's front armour. Without access to APCR ammunition, the Ersatz can't exploit the flat gun mantlet on those two heavy tanks, resorting to very clever placements in the turret with the default APCBC or the front lower glacis for a frontal encounter.
British
Any British tank that fires APDS can penetrate the upper glacis. The 17 pounder can sometimes go through the lower glacis at shorter ranges too. Any standard AP or APHE shell of a calibre above the 80-90 mm range (aka 100 mm and above) will penetrate the Ersatz M10 anywhere frontally.
Pros and cons
Pros:
- Excellent mobility and top speed.
- Fantastic 75mm gun. Has great accuracy, fire rate, penetration, and damage potential.
- Strong frontal armour.
- Has an additional 3.5 mm of spaced armour encasing the entire tank.
- Additional steel plates can screen the prominent turret weak points from easy targeting by the enemy
- The removal of the commander's cupola removes a potential weak spot when going hull-down.
Cons:
- Still suffers from the terrible reverse speed of normal Panthers
- Even with the additional armour plating, the side armour is still incredibly thin
- Doesn't have access to APCR rounds
- Massive size for a vehicle designed to mimic an M10. Smart sim players will easily be able to tell the two apart
- Not within the matchmaking range of the actual M10, hard to mimic a tank which is not in the match
History
Operation Griffin
During the planning of Unternehmen Wacht am Rein (Operation Watch on the Rhine) in late 1944, the battle plan for the offensive that would later become famous as the "Battle of the Bulge", SS-Obersturmbannführer Otto Skorzeny, an SS commando most famous for his break-out of Benito Mussolini from Allied captivity in September of 1943, came up with a plan to sabotage Allied forces by infiltrating their ranks with men disguised as American and British soldiers equipped with captured Allied weapons, vehicles and equipment to cause mass confusion and paranoia behind Allied lines. The plan was approved immediately, and given the code name "Unternehmen Greif (Operation Griffin).
Part of this plan included the formation of Panzer Brigade 150, a unit formed from all branches of the German armed forces. Originally, the request was made for fifteen tanks, twenty armoured cars, one hundred jeeps, forty motorcycles and one hundred and twenty trucks, along with 3,000 men and enough British and American weapons and uniforms to outfit them all.
Almost immediately, however, problems arose during the planning stage. First, Skorzeny had only five or six weeks to plan the operation, which limited his available forces and material considerably. Second, of the 3,000 men requested, only 2,500 men could be provided. Of that number, less than ten of them could convincingly speak English, the vast majority having only basic education in English through primary school classes, which they spoke with German accents and with no knowledge of British or American idioms or slang. Finally, there were numerous problems with equipment. Attacks on German rail lines meant that most of the requested equipment would be delayed until well past the deadline for the start of the operation, which greatly limited available supply of Allied material. Of the fifteen tanks requested, only two Shermans in poor condition could be found in time, and far fewer numbers of armoured cars, jeeps and trucks were sent to the brigade than the plan had originally called for. Communication problems had also caused Polish and Russian equipment to get sent to the brigade, which would be useless for infiltrating American and British lines.
One of the ways which the Germans made up for the lack of suitable Allied tanks was to disguise Panther tanks as M10 tank destroyers by removing their tall commander's cupolas with a flat two-piece hatch, applying sheets of thin angled metal to their hulls and turrets, painting them OD green and giving them U.S military identification marks, though nothing could be done about the Schachtellaufwerk suspension, which looked nothing like the VVSS system of the M10, the muzzle brake, which was needed to fire safely and did not appear on the M10 except for the British 17-pounder armed Achilles. These "Ersatz M10's" were intended to look convincing from a distance, allowing them to get in close and strike Allied targets before they could react. The Germans planned to get around the inevitable problem of friendly fire by having the tanks signal their true identities to friendly forces in a number of ways. These included keeping their guns aimed in the 9 o'clock position, the commanders and crew wearing colored scarves or removing their helmets, and identifying markers on the tanks themselves such as a yellow triangle, and flashing blue or red torch lights for identification at night.
Despite these numerous problems with material and manpower, Unternehmen Greif would proceed as scheduled on the 16th of December, 1944.
The Battle of Malmedy
The initial plan for the Ersatz M10's along with the rest of Panzer Brigade 150 was to advance behind the 1st SS Panzer Division, the 12th SS Panzer Division and the 12th Volksgrenadier Division until they reached the High Fens, a heavily forested plateau. At that point, they would move around the divisions and split into three units, with the aim of going behind enemy lines and attacking and holding the bridges over the Meuse river at Amay, Huy and Andenne before they could be destroyed by the Allies to halt the German advance.
However, for Panzer Brigade 150, Unternehmen Greif effectively ended before it even started. Massive traffic jams had formed during the initial stages of the battle, holding up the entire German offensive. Among these, the 1st Panzer Brigade was delayed and did not arrive in the assembly area for over two days, which meant that Panzer Brigade 150 was delayed from its objectives as well. Skorzeny realized that he no longer had the time required to complete his objectives and rather than continue with the doomed plan, he requested that his forces be used as a regular fighting force and used to take the town of Malmedy.
After several attempts to take the town, the Brigade was repelled by American forces and suffered heavy losses from American artillery strikes. Skorzeny was one of the battle's casualties, wounded by shrapnel from an artillery shell. One American soldier, Private Frances S. Currey of the 120th Infantry Division, would later receive the Congressional Medal of Honor for knocking out four of tanks with bazooka fire and anti-tank grenades, including at least one of these disguised Panthers, rescuing five of his comrades in the process. This would be the Germans only attempt at taking the town, and Panzer Brigade 150 would later be relieved, disbanded and replaced by the 18th Volksgrenadier Division on the 28th of December.
Despite Panzer Brigade 150's failure to achieve its objectives, the overall objective of Unternehmen Greif succeeded to a limited degree. Paranoia among Allied troops led to numerous friendly fire incidents, and false information by a captured commando of a plot to assassinate Supreme Allied Commander Eisenhower in Paris led to his brief confinement. Ultimately, however, this confusion and paranoia had little overall effect on the battle. Numerous damaged and abandoned Ersatz M10's were captured after the Battle of Malmedy and were evaluated by Allied intelligence. No records of what happened to these disguised tanks are available, though it can be reasonably assumed that the tanks were scrapped after their evaluations by the Allies, and no examples are known to have survived to the present day.
Media
- Skins
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Maschinenfabrik Augsburg-Nürnberg Aktiengesellschaft (MAN AG) | |
---|---|
Medium tanks | |
Panther | VK 3002 (M) · Panther A · Ersatz M10 · Panther D · Panther F · Panther G · Panther II |
Export/captured | |
USSR | ▂T-V |
France | Panther "Dauphiné" |
Germany medium tanks | |
---|---|
Pz.III | Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N |
Pz.IV | Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J |
Pz.V | VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II |
M48 upgrades | M48A2 G A2 · M48 Super |
Leopard 1 | Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III |
Leopard 2 | PT-16/T14 mod. · Leopard 2K · Leopard 2AV |
Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V | |
Trophies | ▀M4 748 (a) · ▀T 34 747 (r) |
Other | Nb.Fz. · KPz-70 |
USA | mKPz M47 G · M48A2 C |
USSR | ◊T-72M1 |
Germany premium ground vehicles | |
---|---|
Light tanks | Pz.II C (DAK) · Pz.Sfl.Ic · Pz.Sp.Wg.P204(f) KwK · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251 · SPz 12-3 LGS · TAM 2IP |
Medium tanks | Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10 |
mKPz M47 G · Turm III · Leopard A1A1 (L/44) · Leopard 2 (PzBtl 123) · Leopard 2A4M | |
Heavy tanks | ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r) |
VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16 | |
Tank destroyers | Sd.Kfz.234/3 · Sd.Kfz.234/4 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · 15 cm Pz.W.42 |
Brummbär · Panzer IV/70(A) · VFW · Bfw. Jagdpanther G1 · Elefant · 38 cm Sturmmörser |