The Yugumo-class, IJN Hayanami, 1943 (早波, namesake: Early Waves) is a premium gift rank II Japanese destroyer with a battle rating of 4.3 (AB/RB/SB). It was introduced during Update "Winged Lions" as a reward for the 2021 Operation W.I.N.T.E.R. event.
Survivability and armour
Just like its sister-ship Yugumo, Hayanami upgrades over IJN Ayanami in survivability, primarily due to its lower profile, but also higher crew count. Notably, the Yugumo-class has a much lower freeboard, lower forecastle, and much smaller smoke funnels. This in effect gives it a better chance of avoiding enemy fire, especially at the long range, even though overall it is a longer ship. Additionally, its survivability is further aided by having ammunition stored deep underneath the water line, and having torpedo turrets protected against fragmentation damage, though they are still one of the easiest components to damage on the ship.
Hayanami comes spaded as a premium and has a max speed of 79 km/s. Overall its relatively comparable with equivalents in other nations, if not slightly slower, though the differences are within 5% range between most of the destroyers in the same BR. The maximum reverse speed is -31 km/h spaded.
|Game Mode||Upgrade Status||Maximum Speed (km/h)|
Modifications and economy
Like all regular Japanese destroyers, the Hayanami has 3 turrets boasting dual Type 3 127 mm cannons, offering the same capabilities and the same shell choice as the IJN Yugumo. Though as Hayanami sees the same risks in BR, her captain will have to rely on very accurate gunnery and torpedo laying abilities to keep the ship afloat.
|Ammunition|| Type of
|Penetration @ 0° Angle of Attack (mm)|
|1,000 m||2,500 m||5,000 m||7,500 m||10,000 m||15,000 m|
|Type 1 HE||HE||28||28||28||28||28||28|
|Ammunition|| Type of
| Fuse delay
| Fuse sensitivity
| Explosive mass
(TNT equivalent) (kg)
|Type 1 HE||HE||910||23||0||0.1||2.31||79°||80°||81°|
The Hayanami is equipped with three twin mountings of the 25 mm Type 96 autocannon, 1 more than her sister Yugumo. Its setup clearly plays a primary role as an anti-aircraft weaponry, having turrets located to provide optimal AA coverage, however they are classified as an auxiliary armament and will use those crew skills instead of anti-aircraft. The high-explosive type rounds this gun fires will have no trouble knocking out any airplane it hits. AP type rounds are also available and can be used against small torpedo boats that want to sneak. Each twin mounting is placed on side of the ship which mean they can't shoot at the same target unless its aircraft.
- Universal belts: good balance between firepower and tracer contents, useful for newcomers to the Japanese 25 mm autocannon.
- APT belts: Full of AP shells, good against boats but you might not meet lots of them in destroyer.
- HEI belts: Trades tracer rounds for extra firepower, harder to aim but very good at knocking out aircraft.
Like her sisters, Hayanami uses the very potent Type 93 Model 1, Mod 2 torpedoes. Those are the second most powerful torpedoes in-game just after the Type 93 Model 3 variant, which enables it to sink nearly any destroyer with a single hit. To compare with equivalents of other nations, Hayanami's torpedoes have an equivalent of 627.2 kg TNT, while German G7a has 358.4 kg, British Mk.IX has 340 kg, and US Mk.15 has 224 kg, all also having much lower range and slower speed. It's one of the best torpedoes available, bested only by Type 93 Model 3 or more modern anti-ship torpedoes, such as Mk.16.
Hayanami also has the ability to equip 8 Type 95 depth charges. All are stored above deck and ejected pneumatically to either port or starboard, up to four on each side.
Depth charges currently have an extremely limited use, having no submarines in the game and being limited to a combination of a static position where they were dropped at, and a specific time at which enemy has to arrive in order to risk any damage from the charge.
Usage in battles
Like all torpedo-centric destroyers Hayanami excels in Arcade Battles with the ability to restock torpedoes mid-battle, but has a much tougher time in Realistic Battles. With her mediocre survivability and lack of AP shells, it's always best to sit back and make use of the 20 km range the torpedoes offer. While playing Arcade, it's best to keep distance and use the cannons as a secondary, whereas in RB torpedoes should be prioritized for heavier and deadlier targets such as cruisers and not instantly thrown in the water, closing the gap towards a capture point to capture and rearm while defending off against other ships with the main cannons.
Pros and cons
- Can release 8 torpedoes at once
- With an additional 8 torpedoes that have to be reloaded afterwards
- One of the best torpedoes (Long Lance)
- Good mobility
- Small profile
- No access to armour-piercing shells
- Weak anti-aircraft armament, especially against higher altitude bombers
- Torpedo tubes are damaged easily
- Low crew count
The Japanese Yugumo-class destroyer Hayanami was completed in December 1942 at the Maizuru shipyard, and entered service in the summer of 1943. In the autumn of the same year, she escorted transports and landing ships on routes from the Japanese metropolis to the Micronesian islands and to the Solomon Islands. On June 7, 1944, the destroyer was torpedoed by the American submarine USS Harder near the Tawi-Tawi Islands, an explosion occurred on the ship and the destroyer sank. The 45 survivors were saved by the destroyer Urakaze.
Excellent additions to the article would be video guides, screenshots from the game, and photos.
- Related development
- Kagero-class* (predecessor)
- Shimakaze-class (parallel successor)
- Ships of comparable role, configuration and era
- USS Fletcher (Fletcher-class)
- Z15 Erich Steinbrinck (Type 1934A-class)
- Tashkent (Tashkent-class)
- HMCS Haida (Tribal-class)
- RN Corazziere (Soldati-class)
- [Devblog] Winter marathon vehicles: Destroyer Hayanami (Japan)
- [Wikipedia] Yūgumo-class destroyer
- [Wikipedia] Japanese destroyer Hayanami
|Maizuru Naval Arsenal (舞鶴海軍工廠)|
|Torpedo Boats (TB)|
|Yugumo-class||IJN Yugumo · IJN Hayanami|
|Mutsuki-class||IJN Mutsuki · IJN Satsuki|
|Hatsuharu-class||IJN Hatsuharu · IJN Nenohi|
|Yugumo-class||IJN Yugumo · IJN Hayanami · IJN Kiyoshimo|
|Ariake-class**||JDS Yūgure (DD-184)|
|Harukaze-class||JDS Harukaze (DD-101)|
|* = Single ship of class|
|** = Modified Fletcher-class destroyers|
|Japan premium ships|
|Motor torpedo boats||Type T-14 (mod. 1) · Type T-51a|
|Motor gun boats||Type 4 (Mod 4) · PG 02|
|Sub-chasers||Type K-8 No.13|
|Destroyers||IJN Satsuki · IJN Nenohi · IJN Hayanami · IJN Kiyoshimo · IJN Yuudachi · JDS Yūgure (DD-184)|
|Light cruisers||IJN Yubari · IJN Mikuma|
|Heavy cruisers||IJN Myoko|
|Pilot stars||C. 202D · ◊MiG-23MF|
|Tanker stars||A.C.I · AGS|
|Sailor stars||IJN Hayanami · MPK Pr.201K|
|Pilot stars||Ro.57 Quadriarma · MiG-21PFM|
|Tanker stars||E.B.R. (1954) · Class 3 (P)|
|Sailor stars||Type K-8 No.13 · USS Baltimore|
|Pilot stars||TIS MA · J6K1|
|Tanker stars||QF 3.7 Ram · ▃Merkava Mk.2B|
|Sailor stars||PT-811 · Jaguar|
|Pilot stars||M.B.152C1 · Fw 190 C|
|Tanker stars||SU-85A · T30|
|Christmas Lights||P-43A-1 · Comet I "Iron Duke IV"|
|Pilot christmas toys||P-40C · NC.900|
|Tanker christmas toys||AEC Mk II · Ersatz M10|
|Christmas Lights||Fw 189 A-1 · KV-2 (1940)|
|Pilot stages||Ki-21-I hei · Me 262 A-2a|
|Tanker stages||▃LVT(A)(4) (ZIS-2) · ▂Type 62|
|2015||War Thunder Fulfills Your Wishes!|
|Tanker reward||VK 45.01 (P)|
|2014||Holiday War Thunder Marathon!|
|Tanker reward||M8A1 GMC|