Leopard 1A5

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RANK VI USSR
T-72AV (TURMS-T) PACK
germ_leopard_1a5.png
GarageImage Leopard 1A5.jpg
Leopard 1A5
AB RB SB
9.0 9.0 9.0
Class:
Research:220 000 Specs-Card-Exp.png
Purchase:580 000 Specs-Card-Lion.png
Show in game

Description

The Leopard 1A5 is a rank VI German medium tank with a battle rating of 9.0 (AB/RB/SB). It was introduced in Update "New Power".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull70 / 35 / 25
Turret65 / 45 / 52
Crew4 people
Visibility95 %

The Leopard 1A5 is a further development of the A1A1 specification of the Leopard MBT. That being said, it does not differ much from its predecessor in terms of armour. The Leopard 1A5 prioritizes firepower and mobility over the survivability of the tank. As such, it has no notable modules or layout that offer advanced survivability. The frontal armour is reliable against APDS and AP rounds from many of the auto-cannons found on IFVs at the rank but struggles against chemical and armour-piercing rounds from dedicated tanks and tank destroyers. The side and rear armour however, is a different story. Offering only 30-60 mm of armour over most of the surface, it can be penetrated by most rounds fired from cannon calibre weapons. Any shot from the side will penetrate the tank and have the potential to destroy it in one shot. This is due to three of the four crewmembers in the tank being situated in the turret. This is the major drawback of the Leopard 1 series tanks. A single shot has the capability to destroy the Leopard. As such, it requires a slightly more careful and patient playstyle.

Armour Front (Slope angle) Sides Rear Roof
Hull 70 mm (60°) Upper Glacis
50 mm (50°) Lower Glacis
35 mm Upper
30 mm Lower
25 mm 15-30 mm
Turret 45-120 mm Gun mantlet 40-43 mm Right Side
37-45 mm Left Side
33-52 mm 21-65 mm
Additional Armor 10-35 mm Gun Mantlet 10-20 mm Turret Sides
5 mm Sideskirts
5-10 mm Turret Rear N/A

Mobility

Speedforward / back
AB73 / 29 km/h
RB and SB66 / 26 km/h
Number of gears7 forward
2 back
Weight42.5 t
Engine power
AB1 584 hp
RB and SB830 hp
Power-to-weight ratio
AB37.3 hp/t
RB and SB19.5 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 73 29 42.5 1,286 1584 30.26 37.27
Realistic 66 26 734 830 17.27 19.53

Modifications and economy

Repair costBasic → Reference
AB4 300 → 6 398 Sl icon.png
RB4 530 → 6 740 Sl icon.png
SB13 640 → 20 296 Sl icon.png
Total cost of modifications176 600 Rp icon.png
300 000 Sl icon.png
Talisman cost2 600 Ge icon.png
Crew training170 000 Sl icon.png
Experts580 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces950 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 150 / 180 % Sl icon.png
220 / 220 / 220 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
7 500 Rp icon.png
Cost:
12 000 Sl icon.png
280 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
410 Ge icon.png
Mods new tank break.png
Brake System
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
410 Ge icon.png
Mods new tank filter.png
Filters
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
450 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
380 Ge icon.png
Mods new tank engine.png
Engine
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
380 Ge icon.png
Mods tank tool kit.png
Parts
Research:
2 300 Rp icon.png
Cost:
12 000 Sl icon.png
280 Ge icon.png
Mods extinguisher.png
FPE
Research:
3 300 Rp icon.png
Cost:
17 000 Sl icon.png
410 Ge icon.png
Mods tank reinforcement ger.png
Crew Replenishment
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
450 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
380 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
7 500 Rp icon.png
Cost:
12 000 Sl icon.png
280 Ge icon.png
Mods tank ammo.png
105mm_usa_HESH_ammo_pack
Research:
7 500 Rp icon.png
Cost:
12 000 Sl icon.png
280 Ge icon.png
Mods tank ammo.png
105mm_NATO_APDS_FS_ammo_pack
Research:
7 500 Rp icon.png
Cost:
12 000 Sl icon.png
280 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
410 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
450 Ge icon.png
Mods thermal sight.png
NVD
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
450 Ge icon.png
Mods art support.png
Artillery Support
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
380 Ge icon.png
Mods tank ammo.png
105mm_DM33_APDS_FS_ammo_pack
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
380 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
380 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition60 rounds
First-order14 rounds
Reloadbasic crew → aces
8.7 → 6.7 s
Vertical guidance-9° / 20°
Main article: L7A3 (105 mm)
105 mm L7A3 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 60 -9°/+20° ±180° Two-plane 22.8 31.6 38.4 42.5 45.2 8.71 7.70 7.10 6.70
Realistic 14.3 16.8 20.4 22.6 24.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
DM12 HEATFS 400 400 400 400 400 400
DM502 HESH 127 127 127 127 127 127
DM23 APFSDS 337 335 330 322 314 306
DM33 APFSDS 408 405 398 389 379 370
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
DM12 HEATFS 1,173 10.5 0.05 0.1 1,270 65° 72° 77°
DM502 HESH 732 14.85 0.05 0.1 4,310 73° 77° 80°
DM23 APFSDS 1,455 3.79 N/A N/A N/A 78° 80° 81°
DM33 APFSDS 1,455 3.79 N/A N/A N/A 78° 80° 81°

Ammo racks

Ammo racks of the Leopard A1A1 (identical).
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
60 57 (+3) 54 (+6) 15 (+45) (+56) (+59) No

Machine guns

Ammunition4 500 rounds
Belt capacity1 000 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 200 shots/min
Ammunition2 000 rounds
Belt capacity1 000 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 200 shots/min
Main article: MG3A1 (7.62 mm)
7.62 mm MG3A1
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,500 (1,000) 1,200 N/A N/A
Pintle 2,000 (1,000) 1,200 -8°/+20° ±120°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Has access to the powerful DM33 round
  • Has access to generation 1 gunner thermals
  • Excellent mobility
  • Turret angles can occasionally cause shots to ricochet

Cons:

  • Armour doesn't offer much against any kinetic rounds
  • Low survivability when hit
  • Weak armour overall

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Germany medium tanks
  Nb.Fz.
Pz.III  Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N
Pz.IV  Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J
Pz.V  Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II
Trophies  ▀M4 748 (a) · ▀T 34 747 (r)
Post-war  KPz-70 · mKPz M47 G · M48A2 C · M48A2 G A2 · M48 Super
Leopard 1  Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1
Leopard 2  Leopard 2K · Leopard 2A4 · Leopard 2 PL · Leopard 2A5 · Leopard 2A6