The 5 cm Pak38 auf Pz.Kpfw.II Sonderfahrgestell 901 is a gift rank II German light tank with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update 1.43 as the Pz.Kpfw. II Ausf. H (Pz.II H for short) as part of the "Heavy Armor advanced pack". In Update 1.89, the vehicle was renamed to the current designation.
Survivability and armour
Having 30 mm of frontal armour, this tank isn't made for the frontlines. The three crew members mean that 1-shot destruction is a common possibility. Worse still, this tank has no roof protection with the cloth covering being only cosmetic. Unfortunately, this also means that you are very vulnerable to aircraft attacks too. Your demure silhouette will let you easily hide in the small nooks and crannies of maps and lets you cover your entire tank with bushes for extra concealment.
|Game Mode||Max Speed (km/h)||Weight (tons)||Engine power (horsepower)||Power-to-weight ratio (hp/ton)|
The Pz.Sfl.Ic has a power-to-weight ratio of nearly 20 hp/ton which translates to a very mobile and nimble tank. The top speed of 56 km/h (RB) is good but still pales in comparison next to the 90 km/h of the Puma armored cars. However, its tracks handle much better at high speeds than the Puma's wheels, and it is able to make far tighter turns and faster stops. The maximum reverse speed is -10 km/h, which for a tank is decent and will let you easily get out of perilous situations where other tanks of the same rank struggle when retreating.
Modifications and economy
The 50 mm PaK38 is probably the best gun you can find at this battle rating. The shells have decent penetration, good post pen damage and an incredible APCR round makes this tank able to punch way above its weight. Don't be afraid to take this tank into higher rank battles. Beware, though, it will struggle against the upper front plate of T-34s and Shermans, so remember their frontal weak spots. Not that you should be engaging those tanks frontally anyway. Always bring high explosive rounds, as the lack of any secondary armament makes lighter vehicles harder to fight effectively.
|50 mm PaK38||Turret rotation speed (°/s)||Reloading rate (seconds)|
|Ammunition|| Type of
|Penetration @ 0° Angle of Attack (mm)|
|10 m||100 m||500 m||1,000 m||1,500 m||2,000 m|
|Ammunition|| Type of
| Fuse delay
| Fuse sensitivity
| Explosive Mass
(TNT equivalent) (g)
|40||27 (+13)||14 (+26)||1 (+39)||Yes|
- Racks disappear after all shells in the rack have been shot or loaded.
- The visual discrepancy concerns the number of shells per rack:
- For rack 1, 20 shells are modeled for 14 available.
- For racks 2 & 3, 11 shells are modeled for 13 available.
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
- Has a gun which will reliably penetrate pretty much any of its expected enemies
- Is very, very fast (Max speed off-road of around 56 km/h)
- Has a decent reload speed
- Has the scouting ability, can earn you some extra silver lions and valuable intel for your team
- Because of lack of armour, some shells will pass right through you
- Can change positions very quickly if needed
- Can get to the cap points and good positions early in the match
- Weak armour - trade-off of speed for less weight
- Open top, planes can destroy the vehicle with machine guns when strafing very easily
- No stabiliser, which means that the gun will take a moment to settle after stopping the tank
- Has very bad depression angles
- Can get slowed down in difficult terrain
- If your tracks or engine are knocked out, you are a basically a sitting duck
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the
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=== In-game description ===, also if applicable).
In July, 1940 Armament Command ordered two light tank prototypes with enhanced weaponry from the company MAN. Rheinmetall-Borsig built the cannons and the bulkheads comprising the body.
In January, 1942 four tanks were produced and immediately sent to the Eastern Front as part of the 1st and 3rd squads of the 559 Antitank Battalion.
An open-top rotating hexagonal turret with no rear wall was installed. Its primary weapon was a 50mm KwK 39.
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- reference to the series of the vehicles;
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Paste links to sources and external resources, such as:
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|Germany light tanks|
|Pz.II||Pz.II C · Pz.II C (DAK) · Pz.II F · Pz.Sfl.Ic|
|Wheeled||Sd.Kfz.221 (s.Pz.B.41) · Sd.Kfz.234/1 · Sd.Kfz.234/2|
|Czech||Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Sd.Kfz. 140/1|
|Post-war||Begleitpanzer 57 · Ru 251 · leKPz M41 · SPz BMP-1 · Radkampfwagen 90 · TAM · TAM 2C|
|Germany premium ground vehicles|
|Light tanks||Pz.II C (DAK) · Pz.Sfl.Ic · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251|
|Medium tanks||Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10 · mKPz M47 G · Leopard A1A1 (L/44)|
|Heavy tanks||▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KV I C 756 (r) · ▀KV II 754 (r)|
|VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16|
|Tank destroyers||Sd.Kfz.234/3 · Sd.Kfz.234/4 · Sd.Kfz.251/10 · 15 cm Pz.W.42 · Brummbär · Panzer IV/70(A) · Bfw. Jagdpanther · VFW|