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Pz.Kpfw.II Ausf. C (DAK)
General characteristics
3 peopleCrew
69 %Visibility
front / side / backArmour
35 / 15 / 15Hull
30 / 15 / 15Turret
9.1 tWeight
267 hp140 hpEngine power
29 hp/t15 hp/tSurface density
48 km/h forward
9 km/h back
43 km/h forward
8 km/h back
20 mm KwK30 cannonMain weapon
180 roundsAmmunition
6.0 / 7.8 sReload
10 roundsBelt capacity
280 shots/minFire rate
-9° / 20°Vertical guidance
1 800 roundsAmmunition
8.0 / 10.4 sReload
150 roundsBelt capacity
900 shots/minFire rate
250 Ge icon.pngPurchase
Sl icon.png230/210/160Repair
150 Sl icon.pngCrew training
1 000 Sl icon.pngExperts
20 Ge icon.pngAces
75 × 2 Talisman.png % Rp icon.pngReward for battle
20 × 2 Talisman.png % Sl icon.png20 × 2 Talisman.png % Sl icon.png10 × 2 Talisman.png % Sl icon.png


GarageImage Pz.IIС(DAK).jpg

The Pz.Kpfw.II Ausf. C (DAK) (Panzer II DAK) is a premium rank I German light tank with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.41.27. A premium version of the Panzer II C, it costs 250 Golden Eagles. In the October 2017 German Unity Day event, the Pz.Kpfw.II Ausf. C (DAK) could be earned for free.

The Pz.Kpfw.II Ausf. C (DAK) is equivalent to the Pz.II C, making it a quick and nimble vehicle that does not have an enormous punch to follow up. The 20 mm gun does not have a huge penetration rating, however, the armour piercing types are capable of taking care of most of its reserve vehicle opponents.

This is a very quick little tank when fully developed. However, even completely undeveloped, it has a decent turn of speed. It has a high rate of fire which makes it very forgiving as far as aiming and hitting is concerned, and even allows a (relatively) accurate fire on the move capability, assuming the ground is not too rough.

On the rough ground the Pz II pitches like a lifeboat in a storm, making firing on the move impossible. However, this is where you are able to hide in the furrows between rises, allowing you to sneak up on the enemy and attack from surprise. Its rate of fire is a problem, however, as reloading its magazine can take a rather long time when in combat, and if you change ammunition during a fight, the magazine will be changed out immediately after the next shot is fired, not when the magazine is emptied.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
Armour Front (Slope angle) Sides Rear Roof
Hull 35 mm (11°) Front plate
30 mm (73°) Front glacis
35 mm (36°) Bottom glacis
15 mm 15 mm 15 mm
Turret 30 mm Turret front
30 mm Gun Mantlet
15 mm 15 mm 10 mm
Armour Sides Roof
Cupola 15 mm 10 mm


  • Suspension wheels are 10 mm thick while tracks are 15 mm thick.


Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
9.1 N/A 49 (AB)
44 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 216 267
Realistic/Simulator 123 140
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 23.74 29.34
Realistic/Simulator 13.52 15.38


Main armament

Main article: KwK 30 (20 mm)
20 mm KwK 30
Capacity (Belt capacity) Fire rate
150 (10) 280 -9°/+20° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 8.30 11.50 _.__ _.__ _.__
Realistic 8.30 9.80 _.__ _.__ _.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
7.80 _.__ _.__ _.__
Penetration statistics
Ammunition Type of
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
PzGr API-T 46 45 33 23 15 11
PzGr 40 HVAP-T 64 63 33 23 15 11
Sprgr. HEFI-T* 2 2 2 2 2 2
Shell details
Ammunition Type of
in m/s
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
0% 50% 100%
PzGr API-T 780 0.15 N/A N/A N/A -1° 47° 60° 65°
PzGr 40 HVAP-T 1050 0.1 N/A N/A N/A +1.5° 66° 70° 72°
Sprgr. HEFI-T* 900 0.11 0.3 0.1 10.2 +0° 79° 80° 81°
Belt types
Belts Shell composition Combat usage
Default API-T, HEFI-T
(Armour Piercing Incendiary tracer – High Explosive Fragmentation Incendiary tracer) shell
50% of this belt are useless against tanks or planes. However against other SPAA this belt can reliably take out crew, armament, ammo and engine. Having one belt in reserve does not hurt.
(Armour Piercing Incendiary tracer) shell
Intermediate usage until the better PzGr 40 can be used. Decent enough versus light tanks and other vehicles from the rear. Due the lack of HE filler underwhelming damage, yet still better than the PzGr 40.
(High Velocity Armour Piercing tracer) shell
Best penetrating shell of this vehicle. However, the damage effects are very poor. In close combat snipe for modules and crewmember for increased survival rate. Nothing is more annoying than emptying a clip and then to getting destroying in the middle of the reload because the enemy gunner survived. Against angled armoured it is not very effective like any other APCR shell, this is offset by the very high base penetration though.
Ammo racks
rack empty
rack empty
15 (+7) (+14) Yes

Machine guns

Main article: MG 34 (7.92 mm)
7.92 mm MG 34
Coaxial mount
Capacity (Belt capacity) Fire rate
1,800 (150) 900 N/A N/A

Usage in battles

The main key to success with this vehicle is to drive aggressively, trying to get shots at relatively close range (100m-300m or even less). Aiming for the enemy's weak spots, it is often possible to set your opponent on fire, allowing the Pz II to take on vehicles beyond its battle rating.

Where possible, try to use the terrain to remain hull down. Even the smallest undulations are quite often enough to mask your hull, allowing you to take quick shots with minimal risk. However closing the distance quickly with your opponent is really the only way to reliably destroy the enemy, as your armour is not enough to bounce a shot in a close-quarters fight.

Pros and cons


  • Fast and more armoured compared to its Soviet counterpart, the T-26;
  • Excellent frontal armour, can shrug off most rounds, including its own 20 mm cannon
  • The gun can be utilized as an AA gun.
  • Equipped with a magazine, allowing for rapid follow-up shots
  • High penetration offered by the PzGr. 40 rounds


  • Like all German tanks the transmission and the engine are very prone to damaged;
  • The crew is prone to knock out easily
  • Low penetration of ordinary AP rounds, low damage from individual PzGR. 40 rounds
  • Bright yellow facade is often noticeable in non-desert areas (including beaches)



In 1934, the development of the new German tanks, which would be the Panzer III and Panzer IV, was falling behind schedule despite an urgent need for tanks. As a stopgap solution until the designs was finalized, the Germany Army submitted a request for a new tank, giving the responsibility of designing to Krupp, MAN, Henschel, and Daimler-Benz.

The product was a design that is based off the German Panzer I light tank, but was larger with the addition of an extra bogie wheel and had a 20 mm autocannon as its main armament. The finished tank was designated the Panzer II and production was to start in 1935 but did not start delivering tanks until 18 months later. At this time, it was in a low rate production status by 1936 in the Panzer II Ausf. C variant. In the 1940s, the Panzer II was upgraded to the Panzer II Ausf. F, which entered into production in 1941 with increased armour and a torsion bar suspension system. A total of 524 Ausf. F were produced between March 1941 to December 1942.

The Panzer II Ausf. F had a 35 mm front armour and 20 mm side armour compared to the 14 mm all-around armour on the Ausf. C. The 20 mm autocannon on the turret was the same, based off the 20 mm FlaK 30 then in use with a firing rate of 600 rpm from a 10-round magazine. The tank also came with a coaxial machine gun as well. The turret was hand cranked by the commander, who doubled as the gunner of the tanks. The crew of the Panzer II consist of three people, the driver, commander, and loader who doubled as a radio operator. The Panzer II Ausf. C could reach a speed of 33 mph with its torion-bar suspension

Combat usage

The Panzer II would serve in the initial stages of World War II in the Battle of Poland, France, and Operation Barbarossa as Germany's most numerous tank (By May 1940, there were about a thousand Panzer Is and IIs, but only 381 Panzer III and 290 Panzer IVs). The Panzer II also saw service in the German Afrika Korps (Deutsches Afrikakorps, DAK) during the Northern Africa campaign. By 1941, it was clear that the Panzer II was starting to become obsolete, and with the increasing quantity of Panzer IIIs and IVs, the Panzer II was relegated to reconnaissance duties when going against the Allies.

Despite the up-armouring in the different Panzer II variants, the Panzer II could still be penetrated by the most towed anti-tank weapon in service at the time, leaving the crew at risk to enemy fire. By 1942, it was largely removed from front lines and production ceased by 1943. The turrets of these obsolete tanks were used as gun turrets on defensive bunkers on the Atlantic Wall, and the chassis stayed in use for other purposes, such as a self-propelled gun and tank destroyer in the Wespe and Marder II respectively.

In-game description

Some of the Pz.Kpfw II's were sent to Africa, where they were used by the German Afrika Korps (DAK). In Africa they were given secondary tasks such as guard duty and scouting. The tank is shown with desert camouflage and the famous symbol of the African Corps, the palm tree.


Panzer II DAK's roof, showing the Afrika Korps symbol.


See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Germany light tanks
Pz.II  Pz.II C · Pz.Kpfw. II Ausf. C (DAK) · Pz.II F · Pz.Sfl.Ic
Wheeled  Sd.Kfz.221 (s.Pz.B.41) · Sd.Kfz.234/2
Czech  Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Sd.Kfz. 140/1
Post-war  Begleitpanzer 57 · Ru 251 · leKPz M41 · TAM · SPz BMP-1

Germany premium ground vehicles
Light tanks  Pz.II C (DAK) · Sd.Kfz. 140/1 · Pz.Sfl.Ic · Ru 251
Medium tanks  Nb.Fz. · Pz.III N · Pz.Bfw.IV · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10 · mKPz M47 G · Leopard A1A1 (L/44)
Heavy tanks  ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KV I C 756 (r) · ▀KV II 754 (r) · VK 45.01 (P) · ␠Tiger
  Pz.Bef.Wg.VI P · Tiger II (H) Sla.16
Tank destroyers  15 cm Pz.W.42 · Brummbär · Panzer IV/70(A) · Bfw. Jagdpanther · Sd.Kfz.234/3
  Sd.Kfz.234/4 · VFW