AIM-9E Sidewinder

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The AIM-9E is an American infrared homing air-to-air missile, it was introduced in Update 1.87 "Locked On".

Vehicles equipped with this weapon

General info

The AIM-9E is a direct upgrade over the previous AIM-9B missile, and on many aircraft serves as a upgrade over that missile. The AIM-9E provides a missile with a higher top speed and therefore higher energy meaning it is more capable of hitting targets at slightly further ranges and gives the target less time to dodge. The missile features a much larger seeker cone meaning the missile will not lose lock as easily.

Effective damage

Like the -9B, this weapon features a 4.5 kg warhead that will generally destroy an aircraft in one shot providing the weapon scores a direct hit. In some cases the weapon may deal crippling damage such as setting fires or blowing off a wing without necessarily scoring a kill. Not scoring a direct hit will result in greatly reduced damage.

Comparison with analogues

Damage is very similar in practice to almost all missiles of this era.

Usage in battles

Used to engage air targets in all three game modes. The missile is capable of firing from a significant angle around the pipper, but use at the extreme edge of lock on circle will almost always result in a miss.

RB: When the seeker head is primed, a large circle and a small circle will appear. The small circle is the acquisition circle, an enemy plane must be in this circle to be locked, the large circle is the limit of lock, i.e if the target leaves this circle lock will be lost. To give best chances of success this should be used to "lead" a target. e.g a target moving left to right should be placed in the left part of the large circle to give the missile a "head start" in intercepting its target.

SB: The missile is used in a similar sense to the -9B but will be more forgiving and versatile. It can be hard to tell what your limits of lock are but experience will help. To lock place the target in the cross hair while the missile is searching, once the high tone for a lock is heard try place the cross hair significantly a head of the enemy as if making a deflection shot. You must reduce your G loading before firing but not while holding lock. Testing seems to indicate that you must be below 3 or 4G to fire. Like the -9B, the missile works best in surprise attacks and is more resistant to manoeuvres than its predecessor. The missile is great for taking down bombers without dealing with gunners, especially unaware ones. Can easily score a 100% P(k) against AI bombers.

Pros and cons


  • Mach 2.5 as opposed to 1.7
  • Wide seeker head
  • Increased effective range
  • Decreased time to target


  • Retains 10G limit
  • Has low G limit for launch
  • Rear aspect


Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.


Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the weapon;
  • other literature.

AAM  AIM-9B Sidewinder · AIM-9D Sidewinder · AIM-9E Sidewinder · AIM-9G Sidewinder · AIM-9J Sidewinder · AIM-9L Sidewinder · AIM-92 Stinger
AGM  AGM-12B Bullpup · AGM-12C Bullpup · AGM-22 · AGM-114B Hellfire · AGM-114K Hellfire II · BGM-71 TOW · BGM-71 TOW-2
AAM  AIM-9B FGW.2 Sidewinder
AGM  HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
SAM  Roland
AAM  9M39 Igla · R-3S · R-13M · R-60 · R-60M
AGM  9K127 Vikhr · 9M17M Falanga · 9M17P Falanga-PV · 9M120 Ataka · 9M120M Ataka
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 · 9M133
SAM  9M311
AAM  Fireflash · Firestreak · Red Top · SRAAM
ATGM  BAe Swingfire · MILAN · MILAN 2
SAM  Starstreak
ATGM  Type 64 MAT · Type 79
SAM  Type 91
SAM  Mistral SATCP
AAM  AA-20 Nord · Matra R530E · Matra R550 Magic 1 · Mistral · Shafrir
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · HOT-1 · HOT-2 TOW · HOT-3
SAM  Roland
AAM  RB24 · RB24J
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile