F-4E Phantom II

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RANK 6 USA
"APACHE" | AH-64A Peten
F-4E Phantom II
f-4e.png
AB
RB
SB
General characteristics
Brief
Detailed
10.3/10.3/10.3BR
2 peopleCrew
24.00 tTake-off weight
13.17 kg/sBurst mass
Flight characteristics
16000 mCeiling
2 х General Electric J79-GE-17Engine
Type
airCooling system
Speed of destruction
1458 km/hStructural
463 km/hGear
Offensive armament
20 mm M61 cannonWeapon 1
640 roundsAmmunition
6000 shots/minFire rate
4 x FlaresWeapon 2
90 roundsAmmunition
0 shots/minFire rate
Suspended armament
3 x 20 mm M61 cannonSetup 1
24 x 500 lb LDGP Mk 82 bombSetup 2
16 x 750 lb M117 cone 45 bombSetup 3
11 x 1000 lb LDGP Mk 83 bombSetup 4
3 x 2000 lb LDGP Mk 84 bombSetup 5
2 x AGM-12C Bullpup rocketsSetup 6
285 x FFAR Mighty Mouse rocketsSetup 7
60 x Zuni Mk32 Mod 0 ATAP rocketsSetup 8
4 x AIM-9E Sidewinder air-to-air missilesSetup 9
4 x AIM-9J Sidewinder air-to-air missilesSetup 10
18 x 500 lb LDGP Mk 82 bomb
4 x AIM-9E Sidewinder air-to-air missiles
Setup 11
18 x 500 lb LDGP Mk 82 bomb
4 x AIM-9J Sidewinder air-to-air missiles
Setup 12
10 x 750 lb M117 cone 45 bomb
4 x AIM-9E Sidewinder air-to-air missiles
Setup 13
10 x 750 lb M117 cone 45 bomb
4 x AIM-9J Sidewinder air-to-air missiles
Setup 14
7 x 1000 lb LDGP Mk 83 bomb
4 x AIM-9E Sidewinder air-to-air missiles
Setup 15
7 x 1000 lb LDGP Mk 83 bomb
4 x AIM-9J Sidewinder air-to-air missiles
Setup 16
3 x 2000 lb LDGP Mk 84 bomb
4 x AIM-9E Sidewinder air-to-air missiles
Setup 17
3 x 2000 lb LDGP Mk 84 bomb
4 x AIM-9J Sidewinder air-to-air missiles
Setup 18
4 x AIM-9E Sidewinder air-to-air missiles
171 x FFAR Mighty Mouse rockets
Setup 19
4 x AIM-9J Sidewinder air-to-air missiles
171 x FFAR Mighty Mouse rockets
Setup 20
4 x AIM-9E Sidewinder air-to-air missiles
36 x Zuni Mk32 Mod 0 ATAP rockets
Setup 21
4 x AIM-9J Sidewinder air-to-air missiles
36 x Zuni Mk32 Mod 0 ATAP rockets
Setup 22
1 x 20 mm M61 cannon
4 x AIM-7E Sparrow air-to-air missiles
Setup 23
4 x AIM-7E Sparrow air-to-air missiles
4 x AIM-9E Sidewinder air-to-air missiles
Setup 24
4 x AIM-7E Sparrow air-to-air missiles
4 x AIM-9J Sidewinder air-to-air missiles
Setup 25
4 x AIM-7E Sparrow air-to-air missiles
24 x 500 lb LDGP Mk 82 bomb
Setup 26
4 x AIM-7E Sparrow air-to-air missiles
16 x 750 lb M117 cone 45 bomb
Setup 27
4 x AIM-7E Sparrow air-to-air missiles
11 x 1000 lb LDGP Mk 83 bomb
Setup 28
4 x AIM-7E Sparrow air-to-air missiles
4 x AIM-9E Sidewinder air-to-air missiles
18 x 500 lb LDGP Mk 82 bomb
Setup 29
4 x AIM-7E Sparrow air-to-air missiles
4 x AIM-9J Sidewinder air-to-air missiles
18 x 500 lb LDGP Mk 82 bomb
Setup 30
10 x 750 lb M117 cone 45 bomb
4 x AIM-9E Sidewinder air-to-air missiles
Setup 31
4 x AIM-7E Sparrow air-to-air missiles
4 x AIM-9J Sidewinder air-to-air missiles
10 x 750 lb M117 cone 45 bomb
Setup 32
4 x AIM-7E Sparrow air-to-air missiles
4 x AIM-9E Sidewinder air-to-air missiles
7 x 1000 lb LDGP Mk 83 bomb
Setup 33
4 x AIM-7E Sparrow air-to-air missiles
4 x AIM-9J Sidewinder air-to-air missiles
7 x 1000 lb LDGP Mk 83 bomb
Setup 34
Economy
390000 Rp icon.pngResearch
1020000 Sl icon.pngPurchase
Sl icon.png33000 / 50126/11190 / 16997/3500 / 5316Repair
290000 Sl icon.pngCrew training
1020000 Sl icon.pngExperts
2800 Ge icon.pngAces
232 % Rp icon.pngReward for battle
470 % Sl icon.png220 % Sl icon.png100 % Sl icon.png
This page is about the American jet fighter F-4E Phantom II. For other versions, see F-4 Phantom II (Family).

Description

GarageImage F-4E Phantom II.jpg


The F-4E Phantom II is a rank VI American jet fighter with a battle rating of 10.3 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury". This twin-engine aircraft is powered by two General Electric J79-GE-17 jets, each producing an incredible 8,010 kgf on maximum afterburner. This multi-role vehicle is among the top fighter jets in the game and also a supremely capable ground attacker.

A ROKAF F-4E Phantom II from to 153th Combat Squadron deploying its drogue chute for landing

General info

Flight performance

Characteristics Max Speed
(km/h at 12,192 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2,097 2,074 16000 26.5 27.5 160.8 151.2 850
Upgraded 2,202 2,140 25.5 26.0 221.6 190.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1458 463 N/A 625 463 ~11 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 810 < 750 < 700 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic Mass Wing loading (full fuel)
General Electric J79-GE-17 2 14,115 kg 406 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 8m fuel 20m fuel 26m fuel
1,750 kg Afterburning axial-flow turbojet 15,919 kg 18,626 kg 19,979 kg 24,000 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 8m fuel 20m fuel 26m fuel MTOW
Stationary 5,200 kgf 8,008 kgf 1.01 0.86 0.80 0.67
Optimal 5,200 kgf
(0 km/h)
9,610 kgf
(1,200 km/h)
1.21 1.03 0.96 0.80

Survivability and armour

  • 8.5 mm Steel - Armour plate under forward fuel tank
  • Self-sealing fuel tanks (1 in each wing, 6 in the fuselage)

Armaments

Offensive armament

Main article: M61 (20 mm)

The F-4E Phantom II is armed with:

  • 1 x 20 mm M61 cannon, chin-mounted (640 rpg)

Due to this cannon's high rate of fire, trigger discipline is a must.

Suspended armament

The F-4E Phantom II can be outfitted with the following ordnance:

  • Without load
  • 3 x 20 mm M61 cannons (1,200 rpg = 3,600 total)
  • 24 x 500 lb LDGP Mk 82 bombs (12,000 lb total)
  • 16 x 750 lb M117 cone 45 bombs (12,000 lb total)
  • 11 x 1,000 lb LDGP Mk 83 bombs (11,000 lb total)
  • 3 x 2,000 lb LDGP Mk 84 bombs (6,000 lb total)
  • 2 x AGM-12C Bullpup missiles
  • 285 x FFAR Mighty Mouse rockets
  • 60 x Zuni Mk32 Mod 0 ATAP rockets
  • 4 x AIM-9E Sidewinder missiles
  • 4 x AIM-9J Sidewinder missiles
  • 18 x 500 lb LDGP Mk 82 bombs + 4 x AIM-9E Sidewinder missiles (9,000 lb total)
  • 18 x 500 lb LDGP Mk 82 bombs + 4 x AIM-9J Sidewinder missiles (9,000 lb total)
  • 10 x 750 lb M117 cone 45 bombs + 4 x AIM-9E Sidewinder missiles (7,500 lb total)
  • 10 x 750 lb M117 cone 45 bombs + 4 x AIM-9J Sidewinder missiles (7,500 lb total)
  • 7 x 1,000 lb LDGP Mk 83 bombs + 4 x AIM-9E Sidewinder missiles (7,000 lb total)
  • 7 x 1,000 lb LDGP Mk 83 bombs + 4 x AIM-9J Sidewinder missiles (7,000 lb total)
  • 3 x 2,000 lb LDGP Mk 84 bombs + 4 x AIM-9E Sidewinder missiles (6,000 lb total)
  • 3 x 2,000 lb LDGP Mk 84 bombs + 4 x AIM-9J Sidewinder missiles (6,000 lb total)
  • 4 x AIM-9E Sidewinder missiles + 171 x FFAR Mighty Mouse rockets
  • 4 x AIM-9J Sidewinder missiles + 171 x FFAR Mighty Mouse rockets
  • 4 x AIM-9E Sidewinder missiles + 36 x Zuni Mk32 Mod 0 ATAP rockets
  • 4 x AIM-9J Sidewinder missiles + 36 x Zuni Mk32 Mod 0 ATAP rockets
  • 4 x AIM-7E Sparrow missiles + 1 x 20 mm M61 cannon (1,200 rpg)
  • 4 x AIM-9E Sidewinder missiles + 4 x AIM-7E Sparrow missiles
  • 4 x AIM-9J Sidewinder missiles + 4 x AIM-7E Sparrow missiles
  • 24 x 500 lb LDGP Mk 82 bombs + 4 x AIM-7E Sparrow missiles (12,000 lb total)
  • 16 x 750 lb M117 cone 45 bombs + 4 x AIM-7E Sparrow missiles (12,000 lb total)
  • 11 x 1,000 lb LDGP Mk 83 bombs + 4 x AIM-7E Sparrow missiles (11,000 lb total)
  • 18 x 500 lb LDGP Mk 82 bombs + 4 x AIM-9E Sidewinder missiles + 4 x AIM-7E Sparrow missiles (9,000 lb total)
  • 18 x 500 lb LDGP Mk 82 bombs + 4 x AIM-9J Sidewinder missiles + 4 x AIM-7E Sparrow missiles (9,000 lb total)
  • 10 x 750 lb M117 cone 45 bombs + 4 x AIM-9E Sidewinder missiles (7,500 lb total)
  • 10 x 750 lb M117 cone 45 bombs + 4 x AIM-9J Sidewinder missiles + 4 x AIM-7E Sparrow missiles (7,500 lb total)
  • 7 x 1,000 lb LDGP Mk 83 bombs + 4 x AIM-9E Sidewinder missiles + 4 x AIM-7E Sparrow missiles (7,000 lb total)
  • 7 x 1,000 lb LDGP Mk 83 bombs + 4 x AIM-9J Sidewinder missiles + 4 x AIM-7E Sparrow missiles (7,000 lb total)

Usage in battles

The F-4E Phantom II is well-suited for any in-game situation. For attacking ground targets, the plane is armed with an assortment of bombs and rockets, and against air targets, players may employ the vehicle's deadly air-to-air missiles and frontal cannon. If desired, three externally-mounted gunpods may be equipped, but note that these may not be useful in certain situations. Although they will undoubtedly increase the vehicle's destructive capabilities, they also appreciably hinder flight performance through induced drag. In many situations, one front-facing cannon is all that is required to dispatch an opponent aircraft. As for the missiles, the ones used by this plane are among the best in the game, comparable to the R-60 missiles equipped by the MiG-21MF (Germany) and the MiG-21SMT. The AIM-9J missiles are most effective when fired from between 1 to 2 km away from the target. Any closer and they will struggle to track and likely veer off target for a miss.

The F-4E has one of the highest rates of climb out of any vehicle in the game, and is also one of the fastest, especially below 5,000 m altitude. It also has good to excellent acceleration at all speeds, unlike the MiG-21SMT, which only has above-average acceleration at speeds above 700 kph. This means that the Phantom is much more forgiving in dogfights since any lost speed can be regained fairly quickly.

Unlike the F-4C, this vehicle is equipped with leading-edge slats, which increase the aircraft's manoeuvrability. The plane has the best turning ability between 700 and 900 kph, although it has competitive turn rates at all speeds. However, as with all top-tier fighter jets, extended turn-fights should be avoided, since they bleed much speed out of this heavy aircraft and leave the pilot defenceless against nearby vultures. Specifically, watch out for the J35D Draken, which will beat any of its contemporaries in an extended turn, and also keep an eye on nearby Mitsubishi T-2 and MiG-21 pilots: although these aircraft don't do as well in extended turns, they can pull a significant angle of attack in the first few moments of a turn-fight.

In air realistic battles, it is recommended to take a balanced fuel load of 20 minutes, allowing ample usage of afterburner but also reducing the mass of the aircraft to improve its performance. It is also recommended to take armoured-target belts for the internal 20 mm cannon, as well as 4 AIM-9J air-to-air missiles. This setup will maximize the vehicle's anti-air capabilities.

Modules

Tier Flight performance Survivability Weaponry
I Compressor Fuselage repair Offensive 20 mm Mk82 AGM-12C Bullpup Flares
II New boosters Airframe New 20 mm cannons M117 LAU-3/A AIM-9E
III Wings repair G-suit Gun pod SUU-23/A. Mk83 LAU-10/A AIM-9J
IV Engine Cover Mk84 AIM-7E

Pros and cons

Pros:

  • Leading-edge slats allow for an above-average turn rate
  • AIM-9J air-to-air missiles are among the best in the game
  • Gets 4 IR guided missiles as well as 4 SARH missiles in the same loadout (for 8 missiles total)
  • Equipped with flares for evading enemy missiles
  • A wide range of suspended armaments, suitable for any play-style
  • Deadly frontal armament with high burst mass
  • Makes use of a ballistic computer for assisting in the aim of cannons, rockets, and bombs
  • Hard to rip the wings through G-overload

Cons:

  • Limited ammunition in the frontally-mounted cannon
  • Quite large and heavy compared to other fighters at its tier
  • Rate of climb suffers immensely when carrying large amounts of ordinance.

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


McDonnell Aircraft Corporation
Jet Fighters  F2H-2 · F3H-2
  F-4C Phantom II · F-4E Phantom II
Export / License  F-4EJ Phantom II · Phantom FG. Mk1 · Phantom FGR.2
  The McDonnell Aircraft Corporation merged with Douglas Aircraft Company in 1967 to form McDonnell Douglas.
See Also  Mitsubishi Heavy Industries

USA jet aircraft
F-4  F-4C Phantom II · F-4E Phantom II
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F-104  F-104A · F-104C
F9F  F9F-2 · F9F-5 · F9F-8
FJ-4  FJ-4B · FJ-4B VMF-232
Other  P-59A · F3D-1 · F2H-2 · F3H-2 · F11F-1 · F-100D
A-4  A-4B
B-57  B-57A · B-57B