AIM-7E Sparrow

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Phantom FGR.2 carrying AIM-7E Sparrows

Description

The AIM-7E Sparrow missile (scale is approximate)


The AIM-7E Sparrow is a medium-range, semi-active radar homing air-to-air missile. It was introduced in Update "Raining Fire".

Vehicles equipped with this weapon

General info

The AIM-7E has a new propulsion system based on a solid-fueled rocket which increased its range and performance compared to previous variants. The missile needs 1.8s after the launch to start tracking its target, then it needs 2.7s to become fully manoeuvrable. It can pull up to 25G.

Effective damage

The AIM-7E has a 30 kg (65 lb) MK 38 MOD 0 continuous rod warhead with 9 kg of PBXN-4 high explosive. It is capable of destroying fighter-sized targets with a single hit in most cases.

Comparison with analogues

The AIM-7E Sparrow is one of the better SARH missiles in the game with decent range. It's comparable to the Soviet R-23R missile, both need almost 5s to get full manoeuvrability after launching them, but the Sparrow has longer range and can pull 5G more. The Soviet missile is also heavier, but with more of explosive.

Usage in battles

The ideal time to use this weapon will depend on the target's speed altitude and if the target has a Radar Warning Receiver (RWR) or not. Targets without RWR can often be attacked with the missile from considerable range since they will usually not be aware of the impending attack. In general, lower, faster and more aware targets require you to be closer to the target. If you get too close (anywhere less than 4 km usually), the missile begins to lose effectiveness as at these closer ranges it does not have time to accelerate to its top speed. The stated range on the stat card is an ideal range against a high altitude target that is unaware and heading towards you, more realistic engagement ranges tend to be closer to 8-12 km. Hits beyond 20 km are practical but only under ideal circumstances. A squadron of Phantoms with 4 AIM-7E Sparrows each can dominate the high altitude realm very well.

When engaging other Sparrow-equipped aircraft, a good knowledge of manoeuvres such as the F-Pole will serve you well.

Pros and cons

Pros:

  • Long range, up to 25 km
  • Can attack a target facing any direction
  • Has a good amount of G-overload - 25G
  • Can achieve very high speeds - Mach 4

Cons:

  • Can sometimes fail to track
  • Tracking only after 1.8s after launch and gets fully manoeuvrable 3 seconds later - makes close-range launches difficult

History

Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the weapon;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Missiles
USA 
AAM  AIM-7C Sparrow · AIM-7D Sparrow · AIM-7E Sparrow · AIM-7E-2 Sparrow · AIM-7F Sparrow
  AIM-9B Sidewinder · AIM-9C Sidewinder · AIM-9D Sidewinder · AIM-9E Sidewinder · AIM-9G Sidewinder · AIM-9J Sidewinder · AIM-9L Sidewinder · AIM-9P Sidewinder
  ATAS (AIM-92)
AGM  AGM-12B Bullpup · AGM-12C Bullpup · AGM-22 · AGM-65A · AGM-65B · AGM-65D · AGM-114B Hellfire · AGM-114K Hellfire II · BGM-71D TOW-2
ATGM  BGM-71 TOW · BGM-71A TOW · BGM-71B TOW · BGM-71C I-TOW
SAM  FIM-92 Stinger · MIM146
Germany 
AAM  AIM-9B FGW.2 Sidewinder · R-60MK
AGM  HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
ATGM  HOT-K3S
SAM  Roland
USSR 
AAM  9M39 Igla · R-3R · R-3S · R-13M · R-13M1 · R-23R · R-23T · R-24R · R-24T · R-60 · R-60M
AGM  9K127 Vikhr · 9M17M Falanga · 9M17P Falanga-PV · 9M120 Ataka · 9M120-1 Ataka
  Kh-23M · Kh-25 · Kh-25ML · Kh-29L · Kh-29T · Kh-66 · S-25L
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 Khrizantema · 9M133
SAM  9M311 · 9M311-1M
Britain 
AAM  Fireflash · Firestreak · Red Top · Skyflash · SRAAM
ATGM  BAe Swingfire · MILAN · MILAN 2 · ZT3
SAM  Starstreak
Japan 
ATGM  Type 64 MAT · Type 79 Jyu-MAT
SAM  Type 91
China 
AAM  PL-2 · PL-5B
ATGM  HJ-73 · HJ-73E
SAM  HN-6
Italy 
AAM  Aspide-1A
SAM  Mistral SATCP
France 
AAM  AA-20 Nord · Matra R530 · Matra R530E · Matra Super 530F · Matra R550 Magic 1 · Matra R550 Magic 2 · Mistral
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · AS-30L Nord · HOT-1 · HOT-2 TOW · HOT-3
ATGM  HOT · SS.11
SAM  Roland · VT1
Sweden 
AAM  RB24 · RB24J · RB71 · RB 74
AGM  Rb05A · RB 53 Bantam · RB 55B Heli TOW · RB 55C Heli TOW · RB 75
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
Israel 
AAM  Shafrir · Shafrir 2
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile