F-100A (China)

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The ␗F-100A is a rank VI Chinese jet fighter with a battle rating of 9.7 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury".

The first supersonic jet available in the ROCAF fighter line of the China tree, the F-100A is an early variant of the famous "Super Sabre", though in Taiwanese service it received a number of upgrades to bring it up to par with later models. Compared to the fighter-bomber F-100D, it has a smaller wing with a straight trailing edge, fewer hardpoints, and no flaps. It also has an early J57P7 engine that produces less thrust than the D model's J57P21. The speed and acceleration remain comparable since the F-100A is a few tons lighter.

The F-100A's handling generally feels lighter than the F-100D and it enjoys a better roll rate, though the lack of flaps impacts low speed maneuverability. The weapons selection is definitely inferior: while it can still carry goodies like the AGM-12B Bullpup and the AIM-9B Sidewinder, its bomb selection is far more limited, unguided rockets are unavailable, and it lacks access to the more advanced AIM-9E Sidewinder. If flown well the F-100A will only face serious competition from fellow supersonics like the French F-100D and the English Electric Lightning.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 10 671 m1 370 km/h
Turn time29 s
Max altitude15 240 m
EnginePratt & Whitney J57P7
Cooling systemAir
Take-off weight13 t
Characteristics Max Speed
(km/h at 10,671 m)
Max altitude
Turn time
Rate of climb
Take-off run
Stock 1,357 1,349 15240 29.5 30.3 104.7 93.2 900
Upgraded 1,387 1,370 28.5 29.0 139.1 121.0


Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1361 447 N/A N/A N/A ~11 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 640 < 540 < 610 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic Mass Wing loading (full fuel)
Pratt & Whitney J57P7 1 9,079 kg 315 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight (each) Type 9m fuel 20m fuel 30m fuel 33m fuel
900 kg Afterburning axial-flow turbojet 9,677 kg 10,408 kg 11,073 kg 11,273 kg 13,141 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 9m fuel 20m fuel 30m fuel 33m fuel MTOW
Stationary 3,383 kgf 5,616 kgf 0.58 0.54 0.51 0.50 0.43
Optimal 4,004 kgf
(1,200 km/h)
8,056 kgf
(1,200 km/h)
0.83 0.77 0.73 0.71 0.61

Survivability and armour

Crew1 person
Speed of destruction
Structural1 361 km/h
Gear447 km/h
  • 64 mm bulletproof glass: windscreen
  • 12.7 mm steel: behind pilot

For post-war fighter jets wanted to take advantage of the newer jet technology and maximize both speed and ordnance carried. To keep up speed and maximize ordnance, something had to give and that came with pilot survivability. The idea is to be faster than the enemy which would make it really difficult for them to get a targeting solution on you. Though the F-100A does have protection for the pilot, it isn't much and leaves the rest of the critical components virtually unprotected with armour. For the pilot, the back of the seat and headrest maintains a continuous piece of steel at 12.7 mm thick and the windscreen is rated at 64 mm bulletproof windscreen. Typically this type of protection is meant more for protection from defensive turret attacks from bombers rather than gun attacks from other aircraft.

The F-100A is a relatively sturdy aircraft and can take a beating before critical components begin to fail. While the engine and the pilot are important to protect as much as possible (without the engine you don't go and without the pilot…you don't go…) the wings are another critical component which you must protect as hits to the wings can make flying very difficult or send you to the respawn point. If being tailed by another aircraft try to speed away because if you try to pull up, turn to the side or pull-down, you risk exposing increased surface area of the skin, giving the enemy pilot more to shoot at and a greater opportunity of taking out a wing. If possible, increase speed and sway back and forth, even some very shallow elevator dips up and down maybe enough to throw off the sighting of the enemy pilot and spray his bullets all around you without exposing very much surface area of the jet, however, if there is a missile launch, take evasive action to avoid the missile and worry about the guns later.

Modifications and economy

Repair costBasic → Reference
AB2 890 → 3 904 Sl icon.png
RB6 700 → 9 051 Sl icon.png
SB15 340 → 20 724 Sl icon.png
Total cost of modifications289 000 Rp icon.png
853 000 Sl icon.png
Talisman cost2 600 Ge icon.png
Crew training290 000 Sl icon.png
Experts1 000 000 Sl icon.png
Aces2 400 Ge icon.png
Research Aces950 000 Rp icon.png
Reward for battleAB / RB / SB
90 / 240 / 390 % Sl icon.png
220 / 220 / 220 % Rp icon.png
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
19 000 Rp icon.png
56 000 Sl icon.png
370 Ge icon.png
Mods jet compressor.png
19 000 Rp icon.png
56 000 Sl icon.png
370 Ge icon.png
Mods booster.png
New boosters
16 000 Rp icon.png
47 000 Sl icon.png
310 Ge icon.png
Mods aerodinamic wing.png
Wings repair
24 000 Rp icon.png
71 000 Sl icon.png
470 Ge icon.png
Mods jet engine.png
24 000 Rp icon.png
71 000 Sl icon.png
470 Ge icon.png
Mods g suit.png
24 000 Rp icon.png
71 000 Sl icon.png
470 Ge icon.png
Mods armor frame.png
16 000 Rp icon.png
47 000 Sl icon.png
310 Ge icon.png
Mods armor cover.png
24 000 Rp icon.png
71 000 Sl icon.png
470 Ge icon.png
Mods pilon bomb.png
19 000 Rp icon.png
56 000 Sl icon.png
370 Ge icon.png
Mod arrow 1.png
Mods ammo.png
16 000 Rp icon.png
47 000 Sl icon.png
310 Ge icon.png
Mod arrow 1.png
Mods agm missile.png
AGM-12B Bullpup
16 000 Rp icon.png
47 000 Sl icon.png
310 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
24 000 Rp icon.png
71 000 Sl icon.png
470 Ge icon.png
Mods weapon.png
24 000 Rp icon.png
71 000 Sl icon.png
470 Ge icon.png
Mods air to air missile.png
24 000 Rp icon.png
71 000 Sl icon.png
470 Ge icon.png


Offensive armament

Weapon 14 x 20 mm M39A1 cannon
Ammunition800 rounds
Fire rate1 500 shots/min
Main article: M39A1 (20 mm)

The F-100A (China) is armed with:

  • 4 x 20 mm M39A1 cannons, chin-mounted (200 rpg = 800 total)

Suspended armament

Number of setups5
List of setups
Setup 12 x AIM-9B Sidewinder air-to-air missiles
Setup 22 x 750 lb M117 cone 45 bomb
Setup 32 x 1000 lb AN-M65A1 Fin M129 bomb
Setup 42 x AGM-12B Bullpup air-to-ground missiles
Setup 54 x AIM-9B Sidewinder air-to-air missiles

The F-100A (China) can be outfitted with the following ordnance:

  • Without load
  • 2 x AIM-9B Sidewinder missiles
  • 2 x 750 lb M117 cone 45 bombs (1,500 lb total)
  • 2 x 1,000 lb AN-M65A1 Fin M129 bombs (2,000 lb total)
  • 2 x AGM-12B Bullpup missiles
  • 4 x AIM-9B Sidewinder missiles

Usage in battles

The F-100 is absolutely crippled in an up-tier situation. Unlike the F4 Phantom II or the MiG-21, the F-100 is equipped with leading-edge slats. This gives it a much higher angle of attack at low speeds, allowing the F-100 to out-turn both the F4 and the MiG-21 while pulling so many G-forces and dropping speed so severely that it becomes an easy kill for even AIM-9E missiles. However, at lower battle ratings, the F-100D is best at Boom & Zoom tactics. When fighting at a lower battle rating, the F-100 has some bad flying characteristics at low speeds which includes flying like a rock with wings. At high speeds, the F-100 locks up severely in spite of its all-flying tail and boosted controls, losing most of its control authority (particularly in its rolling axis). It has a massive angle of attack, so once you get on someone's tail, there's pretty much no escape, though floundering around at subsonic-optimized speeds leaves you vulnerable to interception. The best way to use the F-100D in the face of constant uptiers is to start climbing away from the battlefield, returning as support once more capable fighters have engaged the enemy. 5,000 meters is usually a good altitude to climb to. In the off chance that you encounter subsonic aircraft, Boom & Zoom tactics should be used to capitalize on your relatively superior climb rate. Climb high, make a pass, then climb away. Be extremely careful to not bleed energy and don't turn when subsonic planes are around, they will be able to outmanoeuvre the F-100D.

Against the F-100's second biggest foe (with the first being AIM-9Js and R-60s), the MiG-19, turning isn't a bad idea if you keep your energy up. You bleed a lot of speed in a turn, so extreme pulls aren't recommended, especially considering the MiG-19's superior maneuvering energy retention. The MiG-19 will rip easily at high speeds, something the F-100 doesn't have a problem with, though reaching those speeds effectively dooms the Super Sabre to degrees of maneuvering lockup similar to that experienced by its foe. However, the MiG-19 accelerates much faster than the F-100D at all speeds and altitudes so it can slip away easily. In the best-case scenario, bait the MiG-19 for a teammate, as the MiG-19 can't do much against two F-100s.

The F-100 is an amalgamation of paradoxical design features that results in an aircraft too heavy to sustain maneuvering engagements despite of its strong slats, too slow to accelerate to its surprisingly high rip speeds, and too sluggish at speed to take advantage of its strong armament, all while being near incapable of matching the performance demands of its BR-peers at 10.3. Overall to get this bus to perform, it must be at high speeds. Keep your energy up.


The F-100A is equipped with an AN/APG-30 rangefinding radar, located in the nose of the aircraft. It will automatically detect other planes within the scanning area and display the range to the closest target. It is linked with a gyro gunsight and can help with aiming at close range.

AN/APG-30 - Rangefinding radar
Azimuth Tracking
Elevation Tracking
2,750 m 300 m ±9° ±9°

Pros and cons


  • Excellent guns that have both high muzzle velocity, rate of fire, plenty of ammo (200 RPG), and pack a good punch with high-explosive shells
  • Can carry a wide array of suspended armaments of bombs, rockets and missiles
  • Its air-to-air missiles (AIM-9B) have a longer reach than the missiles on the MiG-19PT
  • Fast and out-accelerates both MiG-15s and MiG-17s
  • Good manoeuvrability for a large supersonic jet


  • Thoroughly unmanoeuvrable at slow speeds, and does absolutely not lend itself to traditional turning dogfights
  • Afterburner will not provide much acceleration in short time because of the low air intake
  • Acceleration with afterburner is slower than the J32B and G.91 YS
  • Suffers from severe lock-up past the Mach 1 mark
  • Loses a lot of energy when trying to turn around at high speed
  • While fast, it still accelerates a lot slower than MiG-19PT
  • Performance is lower when compared with most top-rank jets


In the early Cold War era, the Republic of China Air Force was equipped with US jet aircraft like the F-86 Sabre and F-84 Thunderjet, which were used in clashes with the People's Republic of China over the Taiwan Straits. Amid growing conflict in 1958, a number of assorted F-100 Super Sabres were delivered to Taiwan, including the F-100A, the two-seat F-100F, and the reconnaissance RF-100A. The former were upgraded with a number of features from the latest F-100D, such as a taller vertical tail fin and wiring for Sidewinder missiles. Another batch of F-100s was delivered in the 1970s and the type remained in service until the 1980s.

The F-100 was not an easy aircraft to handle and several were lost in accidents. The details of their combat experiences are unclear. They may have fought with PLAAF jets but it is unknown if any kills or losses were scored. The RF-100As in particular were only used for about two years before being returned to the United States due to unsatisfactory capabilities and maintenance issues. The ROCAF was the only foreign user of the F-100A.


Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

External links

North American Aviation
P-51A  P-51 · P-51A
P-51C  P-51C-10
P-51D  P-51D-5 · P-51D-10 · P-51D-20-NA · P-51D-30
P-51H  P-51H-5-NA
Twin-engine fighters  F-82E
Jet fighters  F-86A-5 · F-86F-2 · F-86F-25 · F-86F-35 · F-100D
Strike aircraft  A-36 · PBJ-1H · PBJ-1J
  FJ-4B · FJ-4B VMF-232
Bombers  B-25J-1 · B-25J-20
Export/Licence  ▂B-25J-30 · ␗B-25J-30
  ▄Mustang Mk IA · ␗P-51D-20 · J26 · ␗P-51K
  F-86F-30 ▅ · ␗F-86F-30 · F-86F-40 ▅ · F-86F-40 JASDF▅ · ␗F-86F-40
  ▀F-86K · ▄F-86K (Italy) · ▄F-86K (France)
  ␗F-100A · ▄F-100D
Captured  ▅P-51C-11-NT
  The North American Aviation allowed Canadair Limited to license-build the F-86 as the CL-13 for use in Canada and to export to Europe.
  The North American Aviation allowed Fiat to license-build the F-86K for the Italian Air Force though another 120 NAA built F-86Ks were also sold to the Italians.
See Also  Mitsubishi Heavy Industries · Canadair Limited · Fiat Aviation

China jet aircraft
Fighters  J-2 · J-4 · Shenyang F-5 · J-6A · J-7II · J-7E
Strike aircraft  Q-5 early · Q-5A
Bombers  H-5
American  ␗F-84G-21-RE · ␗F-86F-30 · ␗F-86F-40 · ␗F-100A · ␗F-104A · ␗F-104G · ␗F-5A
Soviet  ␗MiG-9 · ␗MiG-9 (l)