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Rb24 Launch.png


The RB24 (AIM-9B) missile (scale is approximate)

The RB24 is a Swedish infrared homing air-to-air missile. It was introduced in Update 1.95 "Northern Wind". The RB24 is a license built version of the AIM-9B Sidewinder missile and performs identically to it. The missile is effective at medium to long ranges but lacks the general ability to manoeuvre well.

Vehicles equipped with this weapon

General info

Tell us about the tactical and technical characteristics of the missile.

Effective damage

The RB24 is a Swedish version of the AIM-9B and can be expected to be played the same way. This missile is an excellent tool for intercepting bombers, or unsuspecting players. The missile has a good range but suffers from bad tracking and mobility, making it easy to avoid in regular situations. Despite the many downsides, the Swedish "Robot" missile comes quite handy in most matches, giving the player more options to fight back.

Comparison with analogues

The RB24 is the first, and only missile unlockable in the Swedish tech-tree, just like the AIM-9B in the US tech-tree. Both missiles are very early designs and suffer from older problems. Both missiles are equal in every way and are used in the same situations. These missiles work best when chasing opponents flying straight since the seeker is quite small. Once launched, however, the missiles can guaranteé a kill on certain planes. With a 10G overload, heavier targets won't stand a chance. And when used at a higher altitude, the missiles will eliminate almost anyone within reach.

The AIM-9E might perform the same as the RB24, but has a higher chance of a successful launch thanks to the improved seeker. This gives the AIM-9E the ability to lead the missile towards the opponent before launch. This helps the missile, which also suffers from bad manoeuvrability.

Usage in battles

To launch the missile in a favourable situation, altitude is recommended. Since planes equipped with the RB24 boast large amounts of force, they handle favourably at these altitudes. The higher altitude helps the missile follow opponents more easily since their manoeuvrability becomes worse at height. Higher altitude also gives the option to intercept jet bombers with limited mobility, which are much easier to kill.

Launching the missile should be done between 0.7 - 3 km of distance. This distance is large enough for the missile to accelerate and short enough for the missile to contain fuel throughout the entire trip. Locked targets should be alone, since several heat sources will confuse the missile and send it off course, losing sight of the target. Taking this into consideration, a heat-seeking missile such as the RB24 should never be fired behind teammates. This puts them at high risk of accidentally getting targeted, which could lead to teamkilling.

Pros and cons


  • Effective against larger opponents
  • Decent effective range
  • 10G maximum overload - Enough to eliminate most opponents at altitude


  • Easily avoidable
  • Bad tracker - Difficult to get a good lock-on
  • Tracks poorly - Missile gets easily confused when several heat sources are present


Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.


An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the weapon;
  • other literature.

AAM  AIM-7C Sparrow · AIM-7D Sparrow · AIM-7E Sparrow · AIM-7E-2 Sparrow
  AIM-9B Sidewinder · AIM-9C Sidewinder · AIM-9D Sidewinder · AIM-9E Sidewinder · AIM-9G Sidewinder · AIM-9J Sidewinder · AIM-9L Sidewinder · AIM-9P Sidewinder
  AIM-92 Stinger
AGM  AGM-12B Bullpup · AGM-12C Bullpup · AGM-22 · AGM-65A · AGM-65B · AGM-114B Hellfire · AGM-114K Hellfire II · BGM-71D TOW-2
AAM  AIM-9B FGW.2 Sidewinder
AGM  HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
SAM  Roland
AAM  9M39 Igla · R-3R · R-3S · R-13M1 · R-23R · R-23T · R-60 · R-60M
AGM  9K127 Vikhr · 9M17M Falanga · 9M17P Falanga-PV · 9M120 Ataka · 9M120-1 Ataka
  Kh-23M · Kh-25 · Kh-25ML · Kh-29L · Kh-29T · Kh-66
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 · 9M133
SAM  9M311 · 9M311-1M
AAM  Fireflash · Firestreak · Red Top · Skyflash · SRAAM
ATGM  BAe Swingfire · MILAN · MILAN 2 · ZT3
SAM  Starstreak
ATGM  Type 64 MAT · Type 79
SAM  Type 91
AAM  PL-2 · PL-5B
ATGM  HJ-73 · HJ-73E
SAM  HN-6 ·
SAM  Mistral SATCP
AAM  AA-20 Nord · Matra R530 · Matra R530E · Matra R550 Magic 1 · Mistral · Shafrir
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · HOT-1 · HOT-2 TOW · HOT-3
SAM  Roland · VT1
AAM  RB24 · RB24J · RB71
AGM  Rb05A
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile