Difference between revisions of "ITP (M-1)"

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(Usage in battles: Added a personal observations about it's performance: will keep playing to fully make denote which planes threaten it the most)
(Edits)
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* 1 x 37 mm SH-37 cannon, nose-mounted (50 rpg)
 
* 1 x 37 mm SH-37 cannon, nose-mounted (50 rpg)
 
* 2 x 20 mm ShVAK cannons, nose-mounted (200 rpg = 400 total)
 
* 2 x 20 mm ShVAK cannons, nose-mounted (200 rpg = 400 total)
 +
 +
Trigger discipline heavily rewards the ITP, spraying should only be done when in doubt or necessity, as it only can count on 50 rounds for the 37 mm cannon and 2 x 200 rounds for both 20 mm cannons. Still, a burst of its armament will deal significant damage, as the 37 mm is coupled with two 20 mm ShVAK cannons, nose-mounted as well. While it performs best within ranges under 1 km from its target, its nose-mounted armaments will limit the dispersion cone. Taking the Default belt is a compromise allowing to use the cannon for any target and fill a multirole approach on the battlefield.
 +
 +
;SH-37
 +
Only one HEI-T 37 mm round has to land on the enemy plane to cause significant damage, mostly instant fire or even ripping off a wing/the tail. While the Default ammunition belt is armed with both HEI-T (High-explosive Incendiary Tracer, Self Destroying- meant for air targets) and API-T (Armour-Piercing Incendiary Tracer- meant for ground, armoured targets), one can instead choose to focus on one playstyle by changing belts for the cannon: one being composed entirely of HEI-T (meaning that the ITP loses most of its capability to destroy "hard" targets, such as Medium and Light tanks, without taking any ordnance)and the other being composed entirely of API-T, meaning that shots landed on aircraft will not include the firepower of the high-explosive round.
  
 
=== Suspended armament ===
 
=== Suspended armament ===
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The ITP-M1 is capable of fulfilling all sorts of roles within the battlefield; thanks to its nose-mounted armament, any shots landed onto any enemy plane will, most of the time, cripple it, if not outright destroying it, while also leaving a lot of room for ground attack. However, the ITP shines against quickly disposing of enemy threats: especially other fighters, relying on a very Boom & Run approach in engagements. However, its 37mm  SH-37 cannon is what makes it so deadly: without ammo, the ITP quickly loses its upper hand, but still can deal a blow against enemy aircraft.  
+
The ITP-M1 is capable of fulfilling different roles on the battlefield: thanks to its nose-mounted armament, it can perform aircraft interception while also having the potential for ground attack. In aerial combat, the ITP shines at quickly disposing of enemy aircraft, relying on Boom & Run tactics in engagements. Its 37 mm cannon is what makes it so deadly: any shots landed onto any enemy plane will, most of the time, cripple it, if not outright destroy it.
  
Trigger discipline heavily rewards the ITP, spraying should only be done when in doubt or necessity, as it only counts with 50 37mm rounds and 400 rounds between the two 20mm cannons; only one HEI-T round has to land on the enemy plane to cause significant damage, mostly instant fire or even ripping off a wing/the tail. While the Default ammunition belt is armed with both HEI-T (High-explosive Incendiary Tracer, Self Destroying- meant for air targets) and API-T (Armor Piercing Incendiary Tracer- meant for ground, armored targets), one can instead choose to focus on one playstyle by changing belts for the cannon: one being composed entirely of HEI-T (meaning that the ITP loses most of its capability to destroy "hard" targets, such as Medium and Light tanks, without taking any ordnance)and the other being composed entirely of API-T, meaning that shots landed on aircraft will not include the firepower of the high-explosive round.
+
The ITP is not a head-on oportunistic fighter: rather, it relies on planned Boom and Run passes, by attacking enemy fighters that are in a lower energy state, or by swooping in and destroying distracted enemies engaged in tunrfight. Use of WEP should, just as its ammunition management, be limited towards maintaining speed after pulling out of a dive or a quick boost, as continuous use will quickly overheat the engine. Avoid turnfighting as the aircraft loses a considerable amount of speed in any sort of vertical manoeuvres. Rather than entering a turnfight, the ITP must maintain a high speed to quickly get away from dedicated turnfighting aircraft such as the Japanese [[Ki-43-III otsu]], a common enemy at its BR, then climb again and plan another Boom and Run pass.  
Still, a burst of its armament will deal significant damage, as the 37mm is coupled with two 20mm ShVAK cannons, nose-mounted as well: While it performs best within ranges of around 1km towards a target, the fact its armaments are all nose-mounted means all of the burst's mass will be heavily concentrated. If needed be, taking the Default belt will always be the best choice; leaving room for utilizing the cannon for any target, and as such, being able to fill a multirole approach to the battlefield.
 
  
The ITP is not a frontline fighter: rather, its role would be best described as an opportunist attacker, by taking head ons with enemy fighters that are still on a climb, or by swooping in and destroying any distracted enemies, then quickly getting away. Use of WEP should, just as its ammunition management, be limited towards maintaining speed after pulling out of a dive or a quick boost, as continuous use will quickly overheat the engine. It is best to avoid turn-fighting unless the enemy is completely alone, as the aircraft loses a considerable amount of speed in any sort of vertical maneuvers, however it can turn the tide against turn-fighters: but caution is still advised, as many will try and turn-fight with the ITP only as a distraction while backup arrives. Rather than staying in a turn-fight, the ITP can quickly get away from dedicated turn-fighting aircraft such as the Japanese [[Ki-43-III otsu]], a common enemy in its Battle Rating, then circle back when enough distance has been made to try and force a head on attack.  
+
When focusing entirely on a ground attack role, the ITP performs best as a dive-attacker, rather than a low-flying approach, as altitude and speed are the ITP's guarantee to survive enemy fighters tailing it.
  
When focusing entirely on a ground attack role, the ITP performs best as a dive-attacker, rather than a low-flying approach, as altitude and speed are the ITP's lifeblood against enemy fighters.
 
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
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* As a premium aircraft, has better SL and RP multipliers.
 
* As a premium aircraft, has better SL and RP multipliers.
 
* ShVAKS have a high rate of fire
 
* ShVAKS have a high rate of fire
* 37 mm cannon has a rather generous amount of ammo (50 rounds).
+
* 37 mm cannon can load Armoured targets belts, capable of penetrating up to 60 mm of armour.
* 37 mm cannon can load Armored targets belts, capable of penetrating up to 60 mm of armour.
+
* In addition to the 37 mm cannon, can carry bombs and rockets, allowing to to be useful in ground battles.
* In addition to the 37 mm cannon, can carry bombs and rockets, allowing to to be useful in ground battles..
 
 
* Minimum fuel load is 30 minutes.
 
* Minimum fuel load is 30 minutes.
 
* Great climb rate, can manage 30 degrees with WEP.
 
* Great climb rate, can manage 30 degrees with WEP.
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* 37 mm cannon is inaccurate, making it hard to use.
 
* 37 mm cannon is inaccurate, making it hard to use.
 
* 37 mm cannon overheats after just 6 shots.
 
* 37 mm cannon overheats after just 6 shots.
 +
* 37 mm cannon has a rather limited amount of rounds (50).
 
* Repair cost is noticeably high in RB/SB.
 
* Repair cost is noticeably high in RB/SB.
  
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<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
=== [[wt:en/news/7061-development-battle-pass-vehicles-itp-m-1-en|Devblog]] ===
 
=== [[wt:en/news/7061-development-battle-pass-vehicles-itp-m-1-en|Devblog]] ===
At the end of 1940, the aircraft designer Nikolai Polikarpov came up with the initiative to create a fundamentally new combat aircraft for Soviet aviation - a fighter with heavy cannon armament, that could fulfill tasks typical for heavy fighters and attack aircraft, while possessing the flight characteristics of a light single-engine monoplane fighter. The military accepted Polikarpov's idea with interest, formulating tasks for the future aircraft, such as effective air combat, including the destruction of bombers, aerial destruction of tanks and armored vehicles, as well as escort missions. The assembly of the first prototype began in May of 1941, however, due to the rapid offensive from the enemy towards Moscow, production had to be evacuated to Novosibirsk, Siberia, where the test unit was completed. 
+
At the end of 1940, the aircraft designer Nikolai Polikarpov came up with the initiative to create a fundamentally new combat aircraft for Soviet aviation - a fighter with heavy cannon armament, that could fulfill tasks typical for heavy fighters and attack aircraft, while possessing the flight characteristics of a light single-engine monoplane fighter. The military accepted Polikarpov's idea with interest, formulating tasks for the future aircraft, such as effective air combat, including the destruction of bombers, aerial destruction of tanks and armoured vehicles, as well as escort missions. The assembly of the first prototype began in May of 1941, however, due to the rapid offensive from the enemy towards Moscow, production had to be evacuated to Novosibirsk, Siberia, where the test unit was completed. 
  
 
ITP (M-1) (ITP is for “heavy cannon fighter”) was a monoplane fighter with a 1,650 hp M-107P engine, the armament of the aircraft consisted of a 37mm Sh-37 motor-mounted gun and a pair of 20mm ShVAK cannons. Flight tests began in February 1942, but were not fully completed due to engine problems. A little later, versions with the M-107A and the AM-37 engines were tested, on the second prototype, the 37mm cannon was replaced with another ShVAK cannon. Work on the ITP project was interrupted due to the untimely death of the Soviet "king of fighters" in 1944.
 
ITP (M-1) (ITP is for “heavy cannon fighter”) was a monoplane fighter with a 1,650 hp M-107P engine, the armament of the aircraft consisted of a 37mm Sh-37 motor-mounted gun and a pair of 20mm ShVAK cannons. Flight tests began in February 1942, but were not fully completed due to engine problems. A little later, versions with the M-107A and the AM-37 engines were tested, on the second prototype, the 37mm cannon was replaced with another ShVAK cannon. Work on the ITP project was interrupted due to the untimely death of the Soviet "king of fighters" in 1944.
Line 164: Line 167:
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&vehicleType=aircraft&vehicleClass=fighter&vehicle=itp_m1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
;Images
 
;Images
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
[[wt:en/news/7061-development-battle-pass-vehicles-itp-m-1-en|[Devblog] ITP (M-1)]]
+
 
 +
* [[wt:en/news/7061-development-battle-pass-vehicles-itp-m-1-en|[Devblog] ITP (M-1)]]
  
 
{{AirManufacturer Polikarpov}}
 
{{AirManufacturer Polikarpov}}
 
{{USSR fighters}}
 
{{USSR fighters}}
 
{{USSR premium aircraft}}
 
{{USSR premium aircraft}}

Revision as of 11:54, 12 April 2021

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
ITP (M-1)
itp_m1.png
GarageImage ITP (M-1).jpg
ITP (M-1)
AB RB SB
4.7 4.0 3.3
Show in game

Description

The ITP (M-1) is a premium gift rank III Soviet fighter with a battle rating of 4.7 (AB), 4.0 (RB), and 3.3 (SB). It was introduced during Update "Hot Tracks" as a reward for Battle Pass: Season II, "Steel Centurion".

General info

Flight performance

Max speed
at 6 100 m676 km/h
Turn time21 s
Max altitude11 750 m
EngineMikulin AM-37P
TypeInline
Cooling systemWater
Take-off weight4 t
Characteristics Max Speed
(km/h at 6,100 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 658 639 11750 21.9 22.6 12.6 12.4 395
Upgraded 695 676 20.2 21.0 17.8 15.1

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
800 320 365 345 260 ~13 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 320 < 250 < 500 > 320

Survivability and armour

Crew1 person
Speed of destruction
Structural800 km/h
Gear320 km/h
  • 13 mm steel seat
  • Self-sealing fuel tanks (1 under pilot, 1 under 37 mm cannon breech, 1 in each wing)

Modifications and economy

Repair cost
AB844 Sl icon.png
RB1 812 Sl icon.png
SB1 721 Sl icon.png
Crew training10 000 Sl icon.png
Experts67 000 Sl icon.png
Aces400 Ge icon.png
Research Aces570 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 60 / 140 / 270 % Sl icon.png
Talisman.png 2 × 136 / 136 / 136 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods radiator.png
Radiator
Mods compressor.png
Compressor
Mods aerodinamic wing.png
Wings repair
Mods new engine.png
Engine
Mods armor frame.png
Airframe
Mods armor cover.png
Cover
Mods ammo.png
shvak_belt_pack
Mod arrow 1.png
Mods pilon rocket.png
RO-82
Mod arrow 1.png
Mods ammo.png
sh37_belt_pack
Mod arrow 1.png
Mods weapon.png
shvak_new_gun
Mods pilon bomb.png
DZ-40
Mods weapon.png
sh37_new_gun

Armaments

Offensive armament

Weapon 137 mm SH-37 cannon
Ammunition50 rounds
Fire rate185 shots/min
Weapon 22 x 20 mm ShVAK cannon
Ammunition400 rounds
Fire rate800 shots/min

The ITP (M-1) is armed with:

  • 1 x 37 mm SH-37 cannon, nose-mounted (50 rpg)
  • 2 x 20 mm ShVAK cannons, nose-mounted (200 rpg = 400 total)

Trigger discipline heavily rewards the ITP, spraying should only be done when in doubt or necessity, as it only can count on 50 rounds for the 37 mm cannon and 2 x 200 rounds for both 20 mm cannons. Still, a burst of its armament will deal significant damage, as the 37 mm is coupled with two 20 mm ShVAK cannons, nose-mounted as well. While it performs best within ranges under 1 km from its target, its nose-mounted armaments will limit the dispersion cone. Taking the Default belt is a compromise allowing to use the cannon for any target and fill a multirole approach on the battlefield.

SH-37

Only one HEI-T 37 mm round has to land on the enemy plane to cause significant damage, mostly instant fire or even ripping off a wing/the tail. While the Default ammunition belt is armed with both HEI-T (High-explosive Incendiary Tracer, Self Destroying- meant for air targets) and API-T (Armour-Piercing Incendiary Tracer- meant for ground, armoured targets), one can instead choose to focus on one playstyle by changing belts for the cannon: one being composed entirely of HEI-T (meaning that the ITP loses most of its capability to destroy "hard" targets, such as Medium and Light tanks, without taking any ordnance)and the other being composed entirely of API-T, meaning that shots landed on aircraft will not include the firepower of the high-explosive round.

Suspended armament

List of setups (4)
Setup 12 x 100 kg FAB-100sv (forged) bomb
Setup 24 x 50 kg FAB-50sv (forged) bomb
Setup 38 x ROS-82 rockets
Setup 48 x RBS-82 rockets

The ITP (M-1) can be outfitted with the following ordnance:

  • Without load
  • 2 x 100 kg FAB-100sv bombs (200 kg total)
  • 4 x 50 kg FAB-50sv bombs (200 kg total)
  • 8 x RS-82 rockets
  • 8 x RBS-82 rockets

Usage in battles

The ITP-M1 is capable of fulfilling different roles on the battlefield: thanks to its nose-mounted armament, it can perform aircraft interception while also having the potential for ground attack. In aerial combat, the ITP shines at quickly disposing of enemy aircraft, relying on Boom & Run tactics in engagements. Its 37 mm cannon is what makes it so deadly: any shots landed onto any enemy plane will, most of the time, cripple it, if not outright destroy it.

The ITP is not a head-on oportunistic fighter: rather, it relies on planned Boom and Run passes, by attacking enemy fighters that are in a lower energy state, or by swooping in and destroying distracted enemies engaged in tunrfight. Use of WEP should, just as its ammunition management, be limited towards maintaining speed after pulling out of a dive or a quick boost, as continuous use will quickly overheat the engine. Avoid turnfighting as the aircraft loses a considerable amount of speed in any sort of vertical manoeuvres. Rather than entering a turnfight, the ITP must maintain a high speed to quickly get away from dedicated turnfighting aircraft such as the Japanese Ki-43-III otsu, a common enemy at its BR, then climb again and plan another Boom and Run pass.

When focusing entirely on a ground attack role, the ITP performs best as a dive-attacker, rather than a low-flying approach, as altitude and speed are the ITP's guarantee to survive enemy fighters tailing it.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • Powerful armament, can destroy even the most armoured air targets with just a small burst.
  • Quite manoeuvrable.
  • As a premium aircraft, has better SL and RP multipliers.
  • ShVAKS have a high rate of fire
  • 37 mm cannon can load Armoured targets belts, capable of penetrating up to 60 mm of armour.
  • In addition to the 37 mm cannon, can carry bombs and rockets, allowing to to be useful in ground battles.
  • Minimum fuel load is 30 minutes.
  • Great climb rate, can manage 30 degrees with WEP.
  • From a distance, can be mistaken for a MiG-3, allowing you to take the upper hand.

Cons:

  • Liquid cooling system is located in the wings, allowing it to easily be hit.
  • Only one 13 mm steel plate protecting the pilot, can easily be pilot sniped.
  • Forward acceleration isn't very good compared to other aircraft of a similar BR.
  • Engine overheats at 100% throttle.
  • 37 mm cannon is inaccurate, making it hard to use.
  • 37 mm cannon overheats after just 6 shots.
  • 37 mm cannon has a rather limited amount of rounds (50).
  • Repair cost is noticeably high in RB/SB.

History

Devblog

At the end of 1940, the aircraft designer Nikolai Polikarpov came up with the initiative to create a fundamentally new combat aircraft for Soviet aviation - a fighter with heavy cannon armament, that could fulfill tasks typical for heavy fighters and attack aircraft, while possessing the flight characteristics of a light single-engine monoplane fighter. The military accepted Polikarpov's idea with interest, formulating tasks for the future aircraft, such as effective air combat, including the destruction of bombers, aerial destruction of tanks and armoured vehicles, as well as escort missions. The assembly of the first prototype began in May of 1941, however, due to the rapid offensive from the enemy towards Moscow, production had to be evacuated to Novosibirsk, Siberia, where the test unit was completed. 

ITP (M-1) (ITP is for “heavy cannon fighter”) was a monoplane fighter with a 1,650 hp M-107P engine, the armament of the aircraft consisted of a 37mm Sh-37 motor-mounted gun and a pair of 20mm ShVAK cannons. Flight tests began in February 1942, but were not fully completed due to engine problems. A little later, versions with the M-107A and the AM-37 engines were tested, on the second prototype, the 37mm cannon was replaced with another ShVAK cannon. Work on the ITP project was interrupted due to the untimely death of the Soviet "king of fighters" in 1944.

Media

Skins
Images
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Polikarpov Design Bureau (Опытное конструкторское бюро Поликарпова)
I-15  I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis
I-153  I-153 M-62 · Zhukovsky's I-153-M62 · I-153P
I-16  I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28
I-180  I-180S · I-185 (M-71) · I-185 (M-82)
ITP  ITP (M-1)
Twin-engine fighters  TIS MA
Bombers  Po-2 · Po-2M
Export  ␗I-15bis · ␗I-153 M-62 · ␗I-16 type 5 · ␗I-16 type 10 · ␗I-16 type 17 · ␗I-16 Chung 28

USSR fighters
I-15  I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis
  I-153 M-62 · Zhukovsky's I-153-M62 · I-153P
I-16  I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28 · I-180S
I-29  I-29
I-185  I-185 (M-71) · I-185 (M-82)
I-225  I-225
ITP  ITP (M-1)
MiG-3  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
LaGG  I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66
La  La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20 · La-9 · La-11
Yak-1/7  Yak-1 · Yak-1B · Yak-7B
Yak-3  Yak-3 · Eremin's Yak-3(e) · Yak-3P · Yak-3T · Yak-3U · Yak-3 (VK-107)
Yak-9  Yak-9 · Yak-9B · Golovachev's Yak-9M · Yak-9T · Yak-9K · Yak-9U · Yak-9UT · Yak-9P
Other countries  ▂P-40E-1 · ▂P-47D-27 · ▂Hurricane Mk IIB · ▂Fw 190 D-9 · ▂Spitfire Mk IXc
P-39  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15
P-63  ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5

USSR premium aircraft
Fighters  Krasnolutsky's I-15bis · I-16 type 28 · Zhukovsky's I-153-M62 · I-153P · I-180S · I-301 · ITP (M-1)
  LaGG-3-4 · LaGG-3-23 · LaGG-3-34 · Dolgushin's La-7 · La-11
  Eremin's Yak-3(e) · Yak-3 (VK-107) · Yak-3T · Golovachev's Yak-9M
  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15 · ▂P-40E-1 · ▂P-47D-27 · ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5
  ▂Hurricane Mk IIB · ▂Spitfire Mk IXc · ▂Fw 190 D-9
Twin-engine fighters  I-29
Jet fighters  Su-11 · MiG-15bis ISh · MiG-17AS · MiG-21S (R-13-300) · MiG-23ML
Strike aircraft  IL-2M "Avenger" · IL-2 M-82 · IL-8 (1944) · Su-6 · Tandem MAI · TIS MA · Su-8 · Tu-1
  Yak-38 · Su-7BMK · Su-25K · Su-39
Bombers  Po-2M · Be-6 · MBR-2-M-34 · Pe-2-205 · TB-3M-17-32
  ▂PBY-5A Catalina · ▂Hampden TB Mk I · ▂A-20G-30 · ▂B-25J-30