Difference between revisions of "Corsair F Mk II (Great Britain)"

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(Usage in the battles: added the fact that this corsair has a slightly different FM to the normal corsair due to its clipped wings.)
(Undo revision 185318 by U20033410 (talk))
 
(24 intermediate revisions by 10 users not shown)
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{{Specs-Card
 
{{Specs-Card
 
|code=corsair_fmk2
 
|code=corsair_fmk2
|cockpit=332200/1101358
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
}}
+
|cockpit=cockpit_corsair_fmk2.jpg
{{About
 
| about = premium fighter '''{{PAGENAME}}'''
 
| usage = other uses
 
| link = F4U (Family)
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} British fighter {{Battle-rating}}. It was introduced in [[Update 1.75 "La Résistance"]].
  
[[File:GarageImage_Corsair_F_Mk_II_Great_Britain.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 
{{break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} premium British fighter {{Battle-rating}}. This aircraft was introduced in [[Update 1.75 "La Résistance"]] and it costs 1,150 Golden Eagles.
 
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{{Specs-Avia-Flight}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
|-
+
 
! colspan="8" | Characteristics
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | ''Stock''
+
! colspan="2" | Max speed<br>(km/h at 9,000 m)
|-
+
! rowspan="2" | Max altitude<br>(metres)
! colspan="2" | Max Speed<br>(km/h at 6,888 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
|585||564|| {{Specs|ceiling}} ||25.4||25.9||8.6||8.6||251
+
! Stock
 +
| 684 || 660 || rowspan="2" | {{Specs|ceiling}} || 21.1 || 21.9 || 14.8 || 14.8 || rowspan="2" | 200
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 745 || 711 || 18.9 || 20.0 || 23.2 || 18.5
! colspan="2" | Max Speed<br>(km/h at 6,888 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? ||251
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| ✓ || ✓ || ✓ || X || X     <!-- ✓ -->
+
| ✓ || ✓ || ✓ || X ||     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
|-
 
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
 
|-
 
|}
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="4" | Optimal velocities
 
 
|-
 
|-
! Ailerons<br>(km/h)
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 470 || 278 || 244 || ~11 || ~4
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
| < ??? || < ??? || < ??? || > ???
 
 
|-
 
|-
 
|}
 
|}
Line 104: Line 60:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Compressor (RB/SB)
+
! colspan="4" | Optimal velocities (km/h)
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ??? hp || ?,??? hp
 
 
|-
 
|-
<!--! colspan="3" | Setting 2
+
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
! Optimal altitude
+
| < 450 || < 450 || < 500 || > 450
! 100% Engine power
 
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
 
* 38 mm Bulletproof glass in cockpit front.
 
* 38 mm Bulletproof glass in cockpit front.
Line 140: Line 77:
 
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
 
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings leading edge
 
* More fuel tanks located in wings leading edge
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
{{Specs-Avia-Offensive}}
 
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|Browning M2 (12.7 mm)}}
+
{{main|M2 Browning (12.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 6 x 12.7 mm M2 Browning machine gun, wing-mounted (400 + 400 + 375 rpg each wing = 2,350 total)
+
* 6 x 12.7 mm M2 Browning machine guns, wing-mounted (400 + 400 + 375 rpg each wing = 2,350 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)}}
  
{{main|:Category:Suspended armaments|l1=Suspended armaments}}
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
+
* Without load
 +
* 1 x 500 lb AN-M64A1 bomb (500 lb total)
 +
* 1 x 1,000 lb AN-M65A1 bomb (1,000 lb total)
  
* Without load
+
== Usage in battles ==
* 1 x 500 lb AN-M64A1 bomb
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
* 1 x 1000 lb AN-M65A1 bomb
 
  
<!--=== Defensive armament ===
+
Due to its great energy retention and high dive speed, the Corsair F Mk II is very good at Boom & Zoom manoeuvres. It is recommended to be used this way especially against any Japanese planes. Against any German aircraft, Boom & Zoom operations are still recommended, however, some planes you can out turn (FW-190 A-4) and may pose a threat by using this advantage and reversing the attacker/defender roles. As with every American fighter, always climb at the start of a match. Typically, to be successful with this plane it is best to climb higher than the enemy fighters and attack them with an energy advantage. Using this tactic will greatly increase your chances of picking your battles and forcing the enemy down to lower altitudes low where either you or your teammates you can finish them off.
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
 
-->
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->Due to it's great energy retention and high dive speed, the Corsair is very good at Boom and Zooming. It is recommended to be used this way especially against any Japanese planes. Against any German planes BnZ is still recommended, but some planes you can out turn (FW-190 A-4). As with every American fighter, always climb at the start of a match. The only way to be successful with this plane is to climb high and end up higher than the enemy. Using this tactic will greatly increase your chances of getting air kills and forcing the enemy down low where you can finish them off.
 
  
This unique corsair variant rolls slightly faster than the original US variant due to having clipped wings. However, its turn performance suffers slightly accordingly, as well as its high-altitude maneuverability. These differences are slight, but sometimes make the difference.
+
This unique Corsair variant rolls slightly faster than the original F4U due to having clipped wings. However, increased manoeuvrability sometimes comes at a price resulting in performance sufferage as is found with this fighter. While this fighter does well in the mid to lower altitudes, performance and manoeuvrability in the higher altitudes where the air is thinner starts to wane quickly and any advantages the clipped wings provided at lower altitudes are quickly lost and start to hinder the aircraft's performance. In comparison, these differences are slight but sometimes in the middle of the battle, the slight differences quickly determine the victor and a pilot bailing out of their crippled aircraft.
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
|
 
|
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
|
 
 
|-
 
|-
| III
+
! Oil !! Water !! Type
| Wings Repair
 
| Engine
 
|
 
|
 
 
|-
 
|-
| IV
+
| Not controllable || Controllable<br>Auto control available || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>3 gears || Not controllable
|  
 
| Engine Injection
 
| Cover
 
|  
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
Line 231: Line 136:
 
* Good speed
 
* Good speed
 
* Good acceleration
 
* Good acceleration
* Great high speed maneuverability
+
* Great high-speed manoeuvrability
* Great ammo reserves. >375 rpg
+
* Great ammo reserves; >375 RPG
 
* Great top dive speed
 
* Great top dive speed
  
Line 238: Line 143:
  
 
* Mediocre flat turning characteristics
 
* Mediocre flat turning characteristics
* Vulnerable to incendiary ammo
+
* Vulnerable to incendiary ammunition
* Weak Damage Model
+
* Weak damage model
 
* Big target, easy to hit
 
* Big target, easy to hit
 
* Can be easily taken out by other players from behind
 
* Can be easily taken out by other players from behind
 +
* Limited WEP
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
{{main|F4U (Family)|l1=History of the F4U Corsair}}
 +
 
 +
The F4U-1A Corsair was based on the F4U-1. In fact, F4U-1A was not an official designation, but was assigned to mid-to-late production F4U-1s in order to distinguish them from early production F4U-1s postwar. The F4U-1A incorporated a simplified windscreen, and a taller, wider, two frame canopy. The pilots seat was also raised 7 in. All of these modifications increased visibility, especially over the long nose of the plane. A 6 in stall strip was also added to the right wing, outboard of the guns, allowing the wings to stall at the same speed. And, the landing gear oleo struts were improved. These changes combined lead to the clearing of the Corsair for carrier-based operations. In British service, the F4U-1A was known as the Corsair Mk II. They were modified slightly from the American design, and had their wings "clipped", meaning they had 8 in cut off of the wing tips, in order to allow them to fit on British aircraft carriers.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
== Read also ==
+
;Skins
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=corsair_fmk2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 +
== See also ==
 +
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
<!--''ETC.''-->
 
  
== Sources ==
+
;Related development
''Paste links to sources and external resources, such as:''
+
* [[F4U (Family)]]
  
 +
== External links ==
 +
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''other literature.'' -->
* ''other literature.''
+
 
 +
* [https://forum.warthunder.com/index.php?/topic/325083-f4u-1ausmccd/ Official data sheet - more details about the performance]
 +
 
 +
=== References ===
 +
 
 +
* "[https://www.jdsf4u.be/f4u-1a-vought-corsair F4U-1A Vought Corsair]", ''F4U Corsair - The Bent Wing Bird plane site'', Retrieved on 28 March 2020.
 +
* "[https://www.jdsf4u.be/type-of-plane-f4u Types of Plane F4U - Variants]", ''F4U Corsair- The Bent Wing Bird plane site'', Retrieved on 28 March 2020.
  
 
{{AirManufacturer Vought}}
 
{{AirManufacturer Vought}}
 
{{Britain fighters}}
 
{{Britain fighters}}
 +
{{Britain premium aircraft}}

Latest revision as of 04:48, 18 April 2024

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
▄Corsair F Mk II
corsair_fmk2.png
GarageImage Corsair F Mk II (Great Britain).jpg
360://https://wiki.warthunder.com/images/a/ab/Cockpit_corsair_fmk2.jpg
▄Corsair F Mk II
Purchase:1 150 Specs-Card-Eagle.png
Show in game

Description

The ▄Corsair F Mk II is a premium rank II British fighter with a battle rating of 2.7 (AB/RB) and 3.3 (SB). It was introduced in Update 1.75 "La Résistance".

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Max speed
at 7 000 m660 km/h
Turn time20 s
Max altitude11 500 m
EnginePratt & Whitney R-2800-8W
TypeRadial
Cooling systemAir
Take-off weight7 t
Characteristics Max speed
(km/h at 9,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 684 660 11500 21.1 21.9 14.8 14.8 200
Upgraded 745 711 18.9 20.0 23.2 18.5

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
885 730 470 278 244 ~11 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 450 < 450 < 500 > 450

Survivability and armour

Crew1 person
Speed of destruction
Structural885 km/h
Gear730 km/h
  • 38 mm Bulletproof glass in cockpit front.
  • 3 mm Steel plates in front of cockpit, top of fuselage.
  • 8 mm Steel plate behind the pilot, with 12.7 mm Steel plate on headrest.
  • Critical components located at the front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings leading edge

Modifications and economy

Repair cost
AB766 Sl icon.png
RB1 034 Sl icon.png
SB1 678 Sl icon.png
Crew training6 900 Sl icon.png
Experts46 000 Sl icon.png
Aces320 Ge icon.png
Research Aces500 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 50 / 120 / 230 % Sl icon.png
Talisman.png 2 × 130 / 130 / 130 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods radiator.png
Radiator
Mods compressor.png
Compressor
Mods aerodinamic wing.png
Wings repair
Mods new engine.png
Engine
Mods metanol.png
Engine injection
Mods armor frame.png
Airframe
Mods armor cover.png
Cover
Mods ammo.png
bmg50_belt_pack
Mod arrow 1.png
Mods pilon bomb.png
BMBC mk.1
Mod arrow 1.png
Mods weapon.png
bmg50_new_gun
Mods pilon bomb.png
BLBC mk.1

Armaments

Offensive armament

Ammunition2 350 rounds
Fire rate750 shots/min
Main article: M2 Browning (12.7 mm)

The Corsair F Mk II (Great Britain) is armed with:

  • 6 x 12.7 mm M2 Browning machine guns, wing-mounted (400 + 400 + 375 rpg each wing = 2,350 total)

Suspended armament

List of setups (2)
Setup 11 x 500 lb AN-M64A1 bomb
Setup 21 x 1000 lb AN-M65A1 bomb

The Corsair F Mk II (Great Britain) can be outfitted with the following ordnance:

  • Without load
  • 1 x 500 lb AN-M64A1 bomb (500 lb total)
  • 1 x 1,000 lb AN-M65A1 bomb (1,000 lb total)

Usage in battles

Due to its great energy retention and high dive speed, the Corsair F Mk II is very good at Boom & Zoom manoeuvres. It is recommended to be used this way especially against any Japanese planes. Against any German aircraft, Boom & Zoom operations are still recommended, however, some planes you can out turn (FW-190 A-4) and may pose a threat by using this advantage and reversing the attacker/defender roles. As with every American fighter, always climb at the start of a match. Typically, to be successful with this plane it is best to climb higher than the enemy fighters and attack them with an energy advantage. Using this tactic will greatly increase your chances of picking your battles and forcing the enemy down to lower altitudes low where either you or your teammates you can finish them off.

This unique Corsair variant rolls slightly faster than the original F4U due to having clipped wings. However, increased manoeuvrability sometimes comes at a price resulting in performance sufferage as is found with this fighter. While this fighter does well in the mid to lower altitudes, performance and manoeuvrability in the higher altitudes where the air is thinner starts to wane quickly and any advantages the clipped wings provided at lower altitudes are quickly lost and start to hinder the aircraft's performance. In comparison, these differences are slight but sometimes in the middle of the battle, the slight differences quickly determine the victor and a pilot bailing out of their crippled aircraft.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Auto control available
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
3 gears
Not controllable

Pros and cons

Pros:

  • Great diving characteristics
  • Good energy retention
  • Good speed
  • Good acceleration
  • Great high-speed manoeuvrability
  • Great ammo reserves; >375 RPG
  • Great top dive speed

Cons:

  • Mediocre flat turning characteristics
  • Vulnerable to incendiary ammunition
  • Weak damage model
  • Big target, easy to hit
  • Can be easily taken out by other players from behind
  • Limited WEP

History

The F4U-1A Corsair was based on the F4U-1. In fact, F4U-1A was not an official designation, but was assigned to mid-to-late production F4U-1s in order to distinguish them from early production F4U-1s postwar. The F4U-1A incorporated a simplified windscreen, and a taller, wider, two frame canopy. The pilots seat was also raised 7 in. All of these modifications increased visibility, especially over the long nose of the plane. A 6 in stall strip was also added to the right wing, outboard of the guns, allowing the wings to stall at the same speed. And, the landing gear oleo struts were improved. These changes combined lead to the clearing of the Corsair for carrier-based operations. In British service, the F4U-1A was known as the Corsair Mk II. They were modified slightly from the American design, and had their wings "clipped", meaning they had 8 in cut off of the wing tips, in order to allow them to fit on British aircraft carriers.

Media

Skins

See also

Related development

External links

References


Chance Vought Aircraft
Fighters 
Corsair  F4U-1A · F4U-1A (USMC) · F4U-1C · F4U-1D · F4U-4 · F4U-4B · F4U-4B VMF-214
Float planes  O3U-1 · OS2U-1 · OS2U-3
Attackers  AU-1
Bombers  SB2U-2 · SB2U-3
Jet aircraft 
Corsair II  A-7D · A-7E · A-7K
Crusader  F8U-2 · F-8E
Export  V-156-B1 · V-156-F · ▄Corsair F Mk II · F4U-7 · ▄F-8E(FN)
Captured  ▅F4U-1A

Britain fighters
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Gladiator  Gladiator Mk II · Tuck's Gladiator Mk II · Gladiator Mk IIF · Gladiator Mk IIS
Sea Gladiator  Sea Gladiator Mk I
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Hurricane Mk IIB/Trop
Sea Hurricane  Sea Hurricane Mk IB · Sea Hurricane Mk IC
Martin-Baker  MB.5
Spitfire (early-Merlin)  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb · Spitfire Mk Vb/trop · Spitfire Mk Vb · Spitfire Mk Vc/trop · Spitfire Mk Vc
Spitfire (late-Merlin)  Spitfire F Mk IX · Spitfire LF Mk IX · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XVI
Spitfire (Griffon)  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Seafire  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk II · Tempest Mk V
Sea Fury  Sea Fury FB 11
Twin-engine fighters  Hornet Mk.I · Hornet Mk.III · Whirlwind Mk I · Whirlwind P.9
  Foreign:
Australia  ▄Boomerang Mk I · ▄Boomerang Mk II
France  ▄D.520 · ▄D.521
USA  ▄Martlet Mk IV · ▄Corsair F Mk II · ▄Hellcat Mk II · ▄Thunderbolt Mk.1 · ▄Mustang Mk IA

Britain premium aircraft
Fighters  Tuck's Gladiator Mk II · ▄Boomerang Mk I · ▄Boomerang Mk II · ▄D.520
  ▄Martlet Mk IV · ▄Corsair F Mk II · ▄Hellcat Mk II · ▄Thunderbolt Mk.1 · ▄Mustang Mk IA
  Hurricane Mk.I/L FAA M · Spitfire Mk.IIa Venture I · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XIVc · Prendergast's Spitfire FR Mk XIVe
  Typhoon Mk Ib · MB.5
Twin-engine fighters  Hornet Mk.I · Whirlwind P.9
Jet fighters  Attacker FB.2 · Hunter FGA.9 · Lightning F.53 · Meteor F Mk.8 Reaper · Sea Vixen F.A.W. Mk.2 · F-4J(UK) Phantom II · ▄MiG-21 Bison
Strike aircraft  ▄Wirraway · Beaufighter Mk I (40-mm) · Wyvern S4
  Harrier GR.1 · Strikemaster Mk.88
Bombers  ▄Avenger Mk II · ▄Boston Mk I · ▄Catalina Mk IIIa · ▄DB-7 · ▄Havoc Mk I · ▄Hudson Mk V · Swordfish Mk II