AGM-65B
This page is about the American air-to-ground missile AGM-65B. For other versions, see AGM-65A and AGM-65D. |
Contents
Description
The AGM-65B is an American TV-guided air-to-ground missile. It was introduced in Update "Red Skies".
Vehicles equipped with this weapon
Vehicles equipped with this weapon | |
---|---|
Jet fighters | |
F-4 | F-4E Phantom II · ◄F-4F · Kurnass |
F-5 | F-5E · ␗F-5E |
F-16 | F-16A · ␗F-16A MLU · F-16AJ · Netz |
Strike aircraft | |
A-7 | A-7K |
A-10 | A-10A |
General info
Missile characteristics | |
---|---|
Mass | 210.47 kg |
Guidance | TV |
Maximum speed | 0.9 M |
Missile guidance time | 105 secs |
Launch range | 23 km |
Explosive mass | 51.19 kg TNTeq |
Warhead type | HEAT |
Armour penetration | 830 mm |
Effective damage
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Comparison with analogues
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Usage in battles
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Pros and cons
Pros:
- Fire-and-Forget missile once a lock has been made
Cons:
- Requires a direct hit to kill ground vehicles and is occasionally blocked by ERA even on directs hits
- Track-locking tank-sized target is only likely around 6 km away (locking onto static target can still be done further away)
- Cannot be fired without a lock
- Cannot be used at night or in poor visibility conditions such as rain
History
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Media
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See also
- Related development
External links
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- topic on the official game forum;
- other literature.