Difference between revisions of "AGM-114K Hellfire II"
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== Description == | == Description == | ||
+ | <!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''--> | ||
[[File:WeaponImage AGM-114K Hellfire II.png|thumb|left|420px|The AGM-114K Hellfire II missile]] | [[File:WeaponImage AGM-114K Hellfire II.png|thumb|left|420px|The AGM-114K Hellfire II missile]] | ||
{{Break}} | {{Break}} | ||
− | The AGM-114 Hellfire started testing in 1974, with the A model starting in 1982, B in 1984, and the AGM-114k Hellfire 2 in 1993. The first non- | + | The AGM-114 Hellfire started testing in 1974, with the A model starting in 1982, B in 1984, and the AGM-114k Hellfire 2 in 1993. The first non-US Hellfire was sold to France in August 2005 to be used on the Euro Tiger ARH and the [[EC-665 Tiger HAD|Tiger HAD]] in 2012. The AGM-114k hellfire 2 is the US Navy version which is a copy of the AGM-114J with a SAD system added, but was adopted by the USAF as well as the Navy. The improvements of the AGM-114k over the J model, (which was an improvement of the F model) was a lightened construction to increase the range that was lost with the F models improved guidance system's increased weight, as well as the SAD system. |
=== Vehicles equipped with this weapon === | === Vehicles equipped with this weapon === | ||
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== General info == | == General info == | ||
− | + | <!--''Tell us about the tactical and technical characteristics of the missile.''--> | |
+ | ; In-game stats | ||
+ | * Mass: 45 kg | ||
+ | * Guidance: Laser | ||
+ | * Maximum speed: 475 m/s | ||
+ | * Explosive type: HTA | ||
+ | * Explosive mass: 2.8 kg | ||
+ | * TNT equivalent: 3.36 kg | ||
− | Diameter: 17.7cm | + | ;Other stats |
− | + | Length; 1.62m<br> | |
− | + | Diameter: 17.7cm<br> | |
− | + | Wingspan: .71m<br> | |
− | + | Powerplant: Thiokol TX-657 solid rocket<br> | |
− | + | Guidance: Semi-active laser homing with Electro-optical countermeasures hardening, digital autopilot improvements that allowed for target reacquisition after losing a laser lock.<br> | |
− | + | Unit Cost: $65,000 <!--From when?--> | |
− | |||
− | Powerplant: Thiokol TX-657 solid rocket | ||
− | |||
− | |||
− | |||
− | Guidance: | ||
− | |||
− | Unit Cost: $65,000 | ||
=== Effective damage === | === Effective damage === | ||
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== Media == | == Media == | ||
− | [[File:AGM-114k Hellfire.png|thumb]] | + | <!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' |
+ | --> | ||
+ | [[File:AGM-114k Hellfire.png|thumb|none|none|An AGM-114 Hellfire attached onto a Predator drone.]] | ||
== See also == | == See also == | ||
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== External links == | == External links == | ||
− | + | <!--''Paste links to sources and external resources, such as:'' | |
− | * | + | * ''topic on the official game forum;'' |
− | * | + | * ''encyclopedia page on the weapon;'' |
− | + | * ''other literature.''--> | |
+ | * [https://asc.army.mil/web/portfolio-item/hellfire-family-of-missiles/ [United States Army - Acquisition Support Center<nowiki>]</nowiki> - Hellfire Family of Missiles] | ||
+ | * [https://www.military.com/equipment/agm-114-hellfire [Military<nowiki>.com]</nowiki> - AGM-114 Hellfire] | ||
{{Missiles}} | {{Missiles}} | ||
[[Category:Suspended armaments]] | [[Category:Suspended armaments]] |
Revision as of 16:32, 1 April 2021
Contents
Description
The AGM-114 Hellfire started testing in 1974, with the A model starting in 1982, B in 1984, and the AGM-114k Hellfire 2 in 1993. The first non-US Hellfire was sold to France in August 2005 to be used on the Euro Tiger ARH and the Tiger HAD in 2012. The AGM-114k hellfire 2 is the US Navy version which is a copy of the AGM-114J with a SAD system added, but was adopted by the USAF as well as the Navy. The improvements of the AGM-114k over the J model, (which was an improvement of the F model) was a lightened construction to increase the range that was lost with the F models improved guidance system's increased weight, as well as the SAD system.
Vehicles equipped with this weapon
General info
- In-game stats
- Mass: 45 kg
- Guidance: Laser
- Maximum speed: 475 m/s
- Explosive type: HTA
- Explosive mass: 2.8 kg
- TNT equivalent: 3.36 kg
- Other stats
Length; 1.62m
Diameter: 17.7cm
Wingspan: .71m
Powerplant: Thiokol TX-657 solid rocket
Guidance: Semi-active laser homing with Electro-optical countermeasures hardening, digital autopilot improvements that allowed for target reacquisition after losing a laser lock.
Unit Cost: $65,000
Effective damage
Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)
Comparison with analogues
Give a comparative description of missiles that have firepower equal to this weapon.
Usage in battles
Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)
Pros and cons
Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.
Pros:
Cons:
History
Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
.
Media
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the weapon;
- references to approximate analogues by other nations and research trees.
External links
- [United States Army - Acquisition Support Center] - Hellfire Family of Missiles
- [Military.com] - AGM-114 Hellfire