PLAY
Aviation
F-4EJ Kai Phantom II
VIII
Rank
AB
12.0
RB
12.3
SB
12.3
AB
RB
11.3
SB
11.3
AB
12.0
RB
12.3
SB
Battle rating
Japan
Game nation
Fighter
Main role
400,000
RP
Research
1,080,000
SL
Purchase
General information

The F-4EJ Kai (F-4EJ改) was a crucial upgrade for the JASDF to extend the operational life and enhance the combat capabilities of its domestically produced F-4EJ Phantom IIs, which were becoming outdated by the early 1980s. Initiated under the Aircraft Structural Integrity Program (ASIP), the modernisation effort began in 1980, with development taking place between 1981 and 1982, leading to its first flight in 1984. This upgrade introduced advanced radar and FCS, improved navigation and communication capabilities, and integrated modern missiles and bombing systems. A total of 90 F-4EJ Phantoms were converted to the F-4EJ Kai standard, enabling them to serve for an additional three decades until their decommissioning in 2021, with the last unit retiring under the Air Development and Test Wing (ADTW).

The F-4EJ Kai was introduced in Update "Direct Hit". While it retains the classic F-4 "Phantom II" fuselage, it has been upgraded with 1990s technology to keep it relevant in modern combat. Notably, it shares the same PD radar, RWR, and weapon suite as the F-16A "Fighting Falcon", making it a formidable opponent. To maximise its effectiveness, pilots should focus on using the AIM-7Fs for long-range engagements and head-on attacks while relying on the AIM-9Ls for quick kills in dogfights. However, it's crucial not to linger in close-quarters combat for too long, as more manoeuvrable jets can quickly gain the upper hand. Fire the missiles, secure the kill, and reposition before another opponent can sweep in. A more risky strategy involves intentionally slowing down the heavier F-4E airframe by making tight turns and using airbrakes, which can cause pursuing aircraft to overshoot. By flaring off incoming IR missiles and forcing the enemy into an overshoot, the F-4EJ Kai can get on the opponent's six, allowing it to finish them off with either an AIM-9 or a precisely calculated gun burst using its ballistic computer. This tactic, while dangerous, can turn the tables on unsuspecting adversaries who underestimate the F-4 by overestimating their own speed and missile capabilities.



Flight performance
Max speed
at 12,192 m 2,3402,2222,4192,256 km/h
Rate of Climb 172131.7204.9141.6 m/s
Turn time 2628.324.828.2 s
Max altitude 16,000 m
Takeoff Run 850 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 2 persons
Gross weight 24 t
Engine 2 x General Electric J79-GE-17
Length 17 m
Wingspan 11.7 m

Limits:
Max Speed Limit (IAS) 1,458 km/h
Mach Number Limit 2
Flap Speed Limit (IAS) 463 km/h
Gear Speed Limit (IAS) 463 km/h
Offensive armament
20 mm JM61A1 cannon
Ammunition 640 rounds
Fire rate 6,000 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/HEF-I/HEF-I/AP-I/HEF-I/HEF-I4036221263
API-T/HEF-I/HEF-I/HEF-I/HEF-I4036221263
API-T/AP-I/HEF-I/AP-I/AP-I/HEF-I4036221263
AP-I/AP-I/HEF-I4036221263
Suspended armament
Max weight 7,400 kg

NameWeightSlot
57 × 688.9 kg
12 × 840.8 kg
6 × 1,445.4 kg
6 × 1,524 kg
3 × 1,087.3 kg
615.2 kg
3 × 722.7 kg
3 × 762 kg
76.9 kg
2 × 153.9 kg
2 × 168.9 kg
205 kg
231.3 kg
5 × 1,812.1 kg
Drop tank (600 gal.)137.9 kg
Economy
Repair cost Basic → Reference
AB 3,031 → 4,095 SL
RB 9,148 → 12,359 SL
SB 10,422 → 14,080 SL
Crew training 310,000 SL
Experts 1,080,000 SL
Aces 3,400 GE
Research Aces 1,280,000 RP
Reward multiplier AB / RB / SB
100 / 320 / 540 % SL
250 % RP
Total cost of modifications 303,000 RP
464,000 SL
Talisman cost 3,100 GE

Research order:
F-4EJ Kai Phantom II

Flight performance
Survivability
Weaponry
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