Difference between revisions of "R-27R"
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== General info == | == General info == |
Revision as of 20:27, 25 August 2024
This page is about the semi-active radar homing missile R-27R. For other versions, see R-27 (Family). |
Contents
Description
The R-27R (and its export version R-27R1) is a Soviet Semi-Active Radar Homing (SARH) missile first introduced in Update "Apex Predators".
Vehicles equipped with this weapon
- R-27R
- R-27R1
General info
Missile characteristics | |
---|---|
Mass | 253 kg |
Guidance | SARH+IOG+DL |
Signal | CW |
Lock range | 25 km |
Launch range | 55 km |
Maximum speed | 3.5 M |
Maximum overload | 35 G |
Missile guidance time | 60 secs |
Explosive mass | 24 kg TNTe |
Effective damage
The R-27R is equipped with a very powerful 24 kg TNT warhead, which will almost always destroy any aircraft if hit directly.
Comparison with analogues
The R-27R is a very powerful and reliable SARH missile. It is very fast and has great manoeuvrability - comparable to the AIM-7F - which makes the missile very hard to dodge. But still, it is less powerful and slower then the R-27ER, and the American counterparts AIM-7F and AIM-7M.
R-27R | R-27ER | |
---|---|---|
Mass | 253 kg | 350 kg |
Guidance | SARH+IOG+DL | SARH+IOG+DL |
Signal | CW | CW |
Lock range | 25 km | 25 km |
Launch range | 55 km | 100 km |
Maximum speed | 3.5 M | 5.8 M |
Maximum overload | 35 G | 35 G |
Missile guidance time | 60 secs | 60 secs |
Explosive mass | 24 kg TNTe | 24 kg TNTe |
Usage in battles
The R-27R is best suited for high-altitude, long-range engagements and can be launched from over 20 km. Before firing the missile off, the player should climb to a higher altitude than the target and exceed Mach 1, as this will provide the missile more speed when being fired. But since the missile is slower than most of its counterparts, it is not advisable to use it in a head-on when engaging a MiG-29, F-16, or F-14.
Pros and cons
Pros:
- Very fast
- Large warhead
- Very manoeuvrable
- Long range
Cons:
- Slower than most counterparts
- You need to keep a radar lock on the target until the missile hits, since it's not fire-and-forget
History
Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
- Related development
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.