Difference between revisions of "HJ-8A"

From War Thunder Wiki
Jump to: navigation, search
(Edits)
(Edits)
Line 17: Line 17:
 
! colspan="2" |Missile characteristics
 
! colspan="2" |Missile characteristics
 
|-
 
|-
|'''Mass'''
+
|'''Mass''' || 11 kg
|11 kg
 
 
|-
 
|-
|'''Guidance'''
+
|'''Guidance''' ||Semi-automatic (SACLOS)
|Semi-automatic (SACLOS)
 
 
|-
 
|-
|'''Maximum speed'''
+
|'''Maximum speed''' || 250 m/s
|250 m/s
 
 
|-
 
|-
|'''Missile guidance time'''
+
|'''Missile guidance time''' || 16 secs
|16 secs
 
 
|-
 
|-
|'''Firing range'''
+
|'''Firing range''' || 3 km
|3 km
 
 
|-
 
|-
|'''Explosive mass'''
+
|'''Explosive mass''' || 1.96 kg TNTeq
|1.96 kg TNTeq
+
|-
 +
|'''Armour penetration''' || 480 mm
 
|-
 
|-
|'''Armour penetration'''
 
|480 mm
 
 
|}
 
|}
  
 
=== Effective damage ===
 
=== Effective damage ===
 
<!-- ''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)'' -->
 
<!-- ''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)'' -->
Like most missiles with HEAT warhead, the HJ-8A does explosion damage upon hitting the surface of vehicles; it also causes splash damage to internal modules and crews of vehicles, alternatively the sheer explosion itself will cause overpressure damage to very light vehicles.
+
Like most missiles with a HEAT warhead, the HJ-8A does explosion damage upon hitting the surface of the vehicles. It also causes splash damage to internal modules and crews of vehicles, alternatively the sheer explosion itself will cause overpressure damage to very light vehicles.
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
Line 51: Line 45:
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc.)'' -->
 
<!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc.)'' -->
Due to the fact that it was the first SACLOS ATGM of the PLAGF and the difference in technical development, most of the combat requirements of HJ-8A is rather insufficient for its year of service; let alone the carriers of HJ-8A are at least 8.7. So players might have trouble on playing with the missile with a lesser explosive content and penetration to its counterparts; to make sure making the best use out of this short range, slow-flyer, players have to utilize its carriers (i.e Z-11WA) with excellent mobility to sneak behind enemy lines or covered flanks where enemies need some time to find you. As soon as enemies have spotted you, evade and wait until the battlefield allows you to send off the remaining missiles on existing targets or rearm.
+
Due to the fact that it was the first SACLOS ATGM of the PLAGF and the difference in technical development, most of the combat requirements of HJ-8A are rather insufficient for its year of service; let alone the carriers of HJ-8A are at least BR 8.7. So players might have trouble on playing with the missile with a lesser explosive content and penetration than its counterparts. To make the best use out of this short range, slow-flying, players have to utilize its carriers (i.e Z-11WA) with excellent mobility to sneak behind enemy lines or covered flanks where enemies need some time to find you. As soon as enemies have spotted you, evade and wait until the battlefield allows you to send off the remaining missiles on existing targets or rearm.
  
 
=== Pros and cons ===
 
=== Pros and cons ===

Revision as of 09:52, 14 November 2022

Description

The HJ-8A (红箭-8A式反坦克导弹) is a Chinese ATGM from early 1980s and was introduced to the game in Update "Drone Age", alongside with the Chinese helicopter tech tree.

It is the second missile of the HJ family of ATGMs in service and the "2nd generation" ATGM of PLAGF based on the 302 missiles on 122 medium tanks. Although it has a rather slow flight speed, short range and lesser penetration against later tanks with composite armour; if utilized correctly, it can still make sure the enemy will meet their end with a precise hit on their critical compartments.

Vehicles equipped with this weapon

General info

Missile characteristics
Mass 11 kg
Guidance Semi-automatic (SACLOS)
Maximum speed 250 m/s
Missile guidance time 16 secs
Firing range 3 km
Explosive mass 1.96 kg TNTeq
Armour penetration 480 mm

Effective damage

Like most missiles with a HEAT warhead, the HJ-8A does explosion damage upon hitting the surface of the vehicles. It also causes splash damage to internal modules and crews of vehicles, alternatively the sheer explosion itself will cause overpressure damage to very light vehicles.

Comparison with analogues

  • 302- HJ-8's de facto ancestor and shares mostly identical characteristics.
  • BGM-71- The standard the HJ-8s aimed for; but lags behind in most aspects, especially damage and range.
  • 9M17M - Although the HJ-8A shines at its speed; both the range and damage is inferior to the Falanga's.

Usage in battles

Due to the fact that it was the first SACLOS ATGM of the PLAGF and the difference in technical development, most of the combat requirements of HJ-8A are rather insufficient for its year of service; let alone the carriers of HJ-8A are at least BR 8.7. So players might have trouble on playing with the missile with a lesser explosive content and penetration than its counterparts. To make the best use out of this short range, slow-flying, players have to utilize its carriers (i.e Z-11WA) with excellent mobility to sneak behind enemy lines or covered flanks where enemies need some time to find you. As soon as enemies have spotted you, evade and wait until the battlefield allows you to send off the remaining missiles on existing targets or rearm.

Pros and cons

Pros:

  • Sufficiently large calibre for an ATGM

Cons:

  • Rather slow velocity
  • Short range of only 3 km, high risk of receiving retaliatory fire
  • Lesser penetration and explosive to most ATGMs at its tier

History

Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the weapon;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Missiles
USA 
AAM  AIM-54A Phoenix · AIM-54C Phoenix · ATAS (AIM-92) · AIM-120A · AIM-120B · Fakour-90 · Sedjeel
Sparrow  AIM-7C · AIM-7D · AIM-7E · AIM-7E-2 · AIM-7F · AIM-7M
Sidewinder  AIM-9B · AIM-9C · AIM-9D · AIM-9E · AIM-9G · AIM-9H · AIM-9J · AIM-9L · AIM-9M · AIM-9P
AGM  AGM-22 · APKWS II (M151) · APKWS II (M282) · BGM-71D TOW-2
Bullpup  AGM-12B Bullpup · AGM-12C Bullpup
Hellfire  AGM-114B Hellfire · AGM-114K Hellfire II
Maverick  AGM-65A · AGM-65B · AGM-65D · AGM-65E2 · AGM-65G · AGM-65L
ATGM  LOSAT/MGM-166A
TOW  BGM-71 · BGM-71A · BGM-71B · BGM-71C
SAM  FIM-92 Stinger · MIM-72 · MIM146
Naval SAM  RIM-24A
Germany 
AAM  AIM-9B FGW.2 Sidewinder · AIM-9L/I Sidewinder · Flz Lwf 63 · Flz Lwf 63/80
AGM  9M14M Malyutka · Flz Lwf LB 82 · HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
AShM  AS.34 Kormoran
ATGM  HOT-K3S · Spike-LR II
SAM  Roland
Naval SAM  Strela-2M
USSR 
AAM  9M39 Igla · R-3R · R-3S · R-13M1 · R-23R · R-23T · R-24R · R-24T · R-27ER(1) · R-27ET(1) · R-27R(1) · R-27T(1) · R-60 · R-60M · R-60MK · R-73(E) · R-77
AGM  9K127 Vikhr · 9M17M Falanga · 9M120 Ataka · 9M120-1 Ataka
  Kh-23M · Kh-25 · Kh-25ML · Kh-29L · Kh-29T · Kh-29TE · Kh-29TD · Kh-66 · S-25L · S-25LD
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 Khrizantema · 9M133 · 9M133FM3 · 9M133M-2
SAM  95Ya6 · 9M311 · 9M311-1M · 9M331 · 9M37M
Naval SAM  Volna-M
Britain 
AAM  Fireflash · Firestreak · Red Top · Skyflash · Skyflash SuperTEMP · SRAAM · R-Darter
AGM  AGM-65E · AS.12 · ZT-6 Mokopa
AShM  AJ.168
ATGM  BAe Swingfire · MILAN · MILAN 2 · ZT3
SAM  Starstreak
Japan 
AAM  AAM-3 · AAM-4
AGM  Ki-148 I-Go Model 1B
ATGM  Type 64 MAT · Type 79 Jyu-MAT
SAM  Type 81 SAM-1C · Type 91
China 
AAM  PL-2 · PL-5B · PL-5C · PL-5EII · PL-7 · PL-8 · PL-12 · SD-10(A) · TY-90
AGM  AKD-9 · AKD-10 · Fire Snake 90A · HJ-8A · HJ-8C · HJ-8E · HJ-8H
ATGM  302 · HJ-73 · HJ-73E · HJ-9 · QN201DD · QN502CDD
SAM  HN-6
Italy 
AAM  Aspide-1A · MAA-1 Piranha
AGM  AGM-65H · CIRIT · L-UMTAS · Spike ER
ATGM  Spike-LR II
Naval AShM  Nettuno
SAM  Mistral SATCP
France 
AAM  AA-20 Nord · Matra R511 · Matra R530 · Matra R530E · Matra Super 530D · Matra Super 530F · Matra R550 Magic 1 · Matra R550 Magic 2 · Mistral · MICA-EM
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · AS-30L Nord · HOT-1 · HOT-2 TOW · HOT-3 · Spike ER
ATGM  HOT · SS.11
SAM  Roland · VT1
Sweden 
AAM  RB24 · RB24J · RB71 · RB 74 · RB 74(M) · RB 99
AGM  Rb05A · RB 53 Bantam · RB 55B Heli TOW · RB 55C Heli TOW · RB 75 · RB 75T
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
Israel 
AAM  Shafrir · Shafrir 2 · Python 3 · Derby
ATGM  Spike-LR II
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   AShM = Anti-Ship Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile