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− | <div class="ttx">
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− | <div class="ttx-title">Rb 24</div>
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− | <div class="ttx-table">[[File:Rb24 Launch.png|frameless]]<div class="ttx-table-line ttx-table-head">Information</div>
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− | <div class="ttx-table-line"><span class="ttx-value">Infrared Homing Missile</span><span class="ttx-name">Type</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">Sweden [[File:Sweden_flag.png]]</span><span class="ttx-name">Country of Origin</span></div>
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− | <div class="ttx-table-line ttx-table-head">General Characteristics</div>
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− | <div class="ttx-table-line"><span class="ttx-value">No</span><span class="ttx-name">All-aspect</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">800 m/s</span><span class="ttx-name">Maximum Speed</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">10 G</span><span class="ttx-name">Maximum Overload</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">17.6 kN</span><span class="ttx-name">{{Annotation|Motor Thrust|Thurst of the missile's motor, mainly useful for comparing missiles}}</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">2.1 Seconds</span><span class="ttx-name">{{Annotation|Motor Burn time|How long the missile's rocket motor burns for (Note: the visual exhaust effect may last longer)}}</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">20 Seconds</span><span class="ttx-name">{{Annotation|Max flight time|Maximum time the missile can be in flight before it self-destructs}}</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">12,000 m</span><span class="ttx-name">{{Annotation|Max flight distance|Maximum distance missile can travel before it self-destructs (Note: this is not equal to the distance between you and the your target)}}</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">< 3,000 m</span><span class="ttx-name">{{Annotation|Recommended max range|The maximum recommended range between you and your target when you fire the missile}}</span></div>
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− | <div class="ttx-table-line ttx-table-head">IR Seeker</div>
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− | <div class="ttx-table-line"><span class="ttx-value">4,000 m</span><span class="ttx-name">Max lock range in rear-aspect</span></div>
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− | <!--<div class="ttx-table-line"><span class="ttx-value"> N/A </span><span class="ttx-name">Max lock range in all-aspect</span></div>-->
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− | <div class="ttx-table-line"><span class="ttx-value">4 seconds</span><span class="ttx-name">{{Annotation|Power up time|Time taken for seeker to power up after it is turned on}}</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">15 Seconds</span><span class="ttx-name">{{Annotation|Max acquisition time|Maximum time seeker can be powered on for before it shuts down}}</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">4°</span><span class="ttx-name">{{Annotation|Seeker FoV|Field of View of the seeker (how big the lock on circle is)}}</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">No</span><span class="ttx-name">{{Annotation|Uncaged seeker|If the seeker can be uncaged prior to launch}}</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">No</span><span class="ttx-name">{{Annotation|Can be slaved to radar|If the seeker can be slaved to the aircraft's radar}}</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">5°</span><span class="ttx-name">{{Annotation|Seeker gimbal limit pre-launch|How far off-boresight a target lock can be maintained using an uncaged seeker or radar slaving, before firing missile}}</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">25°</span><span class="ttx-name">{{Annotation|Seeker gimbal limit|How far off-boresight a target lock can be maintained in flight}}</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">11°/s</span><span class="ttx-name">{{Annotation|Tracking rate|How fast the seeker can gimbal to track a target (higher number tracks better)}}</span></div>
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− | <div class="ttx-table-line ttx-table-head">Warhead</div>
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− | <div class="ttx-table-line"><span class="ttx-value">4.5 kg</span><span class="ttx-name">Explosive mass</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">TNT</span><span class="ttx-name">Explosive type</span></div>
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− | <!--<div class="ttx-table-line"><span class="ttx-value">{{TNTequiv|mass=??? |type=??? }} kg</span><span class="ttx-name">TNT Equivalent</span></div>-->
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− | <div class="ttx-table-line"><span class="ttx-value">5 m</span><span class="ttx-name">Proximity fuse range</span></div>
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− | <div class="ttx-table-line ttx-table-head">Specifications</div>
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− | <div class="ttx-table-line"><span class="ttx-value">70 kg</span><span class="ttx-name">Missile mass</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">2,830 mm</span><span class="ttx-name">Length</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">127 mm</span><span class="ttx-name">Diameter</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">Fins</span><span class="ttx-name">Steering system</span></div>
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− | <div class="ttx-table-line ttx-table-head">Production History</div>
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− | <div class="ttx-table-line"><span class="ttx-value">Bodenseewerke Gerätetechnik</span><span class="ttx-name">Designer</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">Full Production</span><span class="ttx-name">Production Status</span></div>
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− | <div class="ttx-table-line"><span class="ttx-value">1960s</span><span class="ttx-name">Produced</span></div>
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− | </div>
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− | </div>
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| == Description == | | == Description == |
Description
The Rb24 is a Swedish infrared homing air-to-air missile. It was introduced in Update 1.95 "Northern Wind". The Rb24 is a license built version of the AIM-9B Sidewinder missile and performs identically to it. The missile is effective at medium to long ranges but lacks the general ability to manoeuvre well.
Vehicles equipped with this weapon
General info
Tell us about the tactical and technical characteristics of the missile.
Effective damage
The Rb24 is a Swedish version of the AIM-9B and can be expected to be played the same way. This missile is an excellent tool for intercepting bombers, or unsuspecting players. The missile has a good range but suffers from bad tracking and mobility, making it easy to avoid in regular situations. Despite the many downsides, the Swedish "Robot" missile comes quite handy in most matches, giving the player more options to fight back.
Comparison with analogues
The Rb24 is the first, and only missile unlockable in the Swedish tech-tree, just like the AIM-9B in the US tech-tree. Both missiles are very early designs and suffer from older problems. Both missiles are equal in every way and are used in the same situations. These missiles work best when chasing opponents flying straight since the seeker is quite small. Once launched, however, the missiles can guaranteé a kill on certain planes. With a 10G overload, heavier targets won't stand a chance. And when used at a higher altitude, the missiles will eliminate almost anyone within reach.
The AIM-9E might perform the same as the Rb24, but has a higher chance of a successful launch thanks to the improved seeker. This gives the AIM-9E the ability to lead the missile towards the opponent before launch. This helps the missile, which also suffers from bad manoeuvrability.
Usage in battles
To launch the missile in a favourable situation, altitude is recommended. Since planes equipped with the Rb24 boast large amounts of force, they handle favourably at these altitudes. The higher altitude helps the missile follow opponents more easily since their manoeuvrability becomes worse at height. Higher altitude also gives the option to intercept jet bombers with limited mobility, which are much easier to kill.
Launching the missile should be done between 0.7 - 3 km of distance. This distance is large enough for the missile to accelerate and short enough for the missile to contain fuel throughout the entire trip. Locked targets should be alone, since several heat sources will confuse the missile and send it off course, losing sight of the target. Taking this into consideration, a heat-seeking missile such as the Rb24 should never be fired behind teammates. This puts them at high risk of accidentally getting targeted, which could lead to teamkilling.
Pros and cons
Pros:
- Effective against larger opponents
- Decent effective range
- 10G maximum overload - Enough to eliminate most opponents at altitude
Cons:
- Easily avoidable
- Bad tracker - Difficult to get a good lock-on
- Tracks poorly - Missile gets easily confused when several heat sources are present
History
Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
.
Media
An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.
See also
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the weapon;
- other literature.