Difference between revisions of "PL-5B"

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<!-- ''List out vehicles that are equipped with the weapon.'' -->
 
<!-- ''List out vehicles that are equipped with the weapon.'' -->
  
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* {{Specs-Link|j_7d}}
 
* {{Specs-Link|j_7e}}
 
* {{Specs-Link|j_7e}}
 
* {{Specs-Link|j_8b}}
 
* {{Specs-Link|j_8b}}
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* {{Specs-Link|j_8f}}
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* {{Specs-Link|jh_7a}}
  
 
== General info ==
 
== General info ==
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! colspan="2" | Missile characteristics
 
! colspan="2" | Missile characteristics
 
|-
 
|-
| '''Mass''' || 84 kg
+
| '''Mass''' || 84.5 kg
 
|-
 
|-
 
| '''Guidance''' || IR
 
| '''Guidance''' || IR
 
|-
 
|-
| '''Aspect''' || Rear-Aspect
+
| '''Aspect''' || Rear-aspect
 
|-
 
|-
| '''Lock range in rear-aspect''' || 5.5 km
+
| '''Lock range (rear-aspect)''' || 5.5 km
 
|-
 
|-
 
| '''Launch range''' || 16 km
 
| '''Launch range''' || 16 km
 
|-
 
|-
| '''Maximum speed''' || 2.2 M
+
| '''Maximum speed''' || 2.5 M
 
|-
 
|-
 
| '''Maximum overload''' || 30 G
 
| '''Maximum overload''' || 30 G
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' -->
 
<!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' -->
PL-5Bs can be used in 3 ways: surprising the enemy, using it as a dogfight missile due too its surprising off-boresight capabilities and long-range snipes. Due to its massive acceleration, the PL-5B can reach a higher top speed than conventional missiles at lower altitudes. For example, whereas an AIM-9P/9J would take 3 to 4 seconds to reach its target from 2 km on the deck at high speeds, the PL-5 covers this same distance in less than 2 seconds. The missile can track targets at around 1.5 km (anywhere closer will drastically decrease the odds to payback on your foe), so surprising enemies who just missed their shots upon you or those who are chasing teammates and didn't pay enough attention to your existence is suggested to maximize PL-5B; alternatively, the immense acceleration and speed also means PL-5B can even surprise targets at even up to 6 km given the missile does constantly tracking on your designated target.
+
PL-5Bs can be used in 3 ways: surprising the enemy, using it as a dogfight missile due to its surprising off-boresight capabilities and long-range snipes. Due to its massive acceleration, the PL-5B can reach a higher top speed than conventional missiles at lower altitudes. For example, whereas an AIM-9P/9J would take 3 to 4 seconds to reach its target from 2 km on the deck at high speeds, the PL-5 covers this same distance in less than 2 seconds. The missile can track targets at around 1.5 km (anywhere closer will drastically decrease the odds to payback on your foe), so surprising enemies who just missed their shots upon you or those who are chasing teammates and didn't pay enough attention to your existence is suggested to maximize PL-5B; alternatively, the immense acceleration and speed also means PL-5B can even surprise targets at even up to 6 km given the missile does constantly tracking on your designated target.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* Immense acceleration
 
* Immense acceleration
 
* Higher range than most conventional IR missiles except the AIM-9D/G
 
* Higher range than most conventional IR missiles except the AIM-9D/G
*Short Burntime while retaining very long range
+
* Short burntime while retaining very long range
  
 
'''Cons:'''
 
'''Cons:'''
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== History ==
 
== History ==
 
<!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' -->
 
<!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' -->
The PL-5B started its development during the 1970s in parallel with its "brother", the PL-5A SARM when Mainland China was in crisis (the Cultural Revolution). While it had already done aerial simulation tests in September of 1972, it came into service in 1986 while the PL-5A had been cancelled 3 years prior due to outdated technology.  
+
In the late 1960s, as the PL-2 was already deemed obsolete, the need for new SARH and IR missiles arose alongside the ongoing new interceptor projects. Both PL-3 and PL-5 had separate SARH (PL-5A [甲]) and IR (PL-5B [乙]) designs using the same missile airframe. Development started on both projects in April 1966, and the PL-5B had better progress by the late 1960s when it could already start its ground and airborne tests. Although the PL-5B had already completed its required tests by the 1970s, the Cultural Revolution hindered its further certifications and it would only enter PLAAF service by September 1986, while the PL-5A was cancelled in 1983 during budget cuts in the early times of economic reform.
  
After 2 decades of development and the technologies learned from foreign IR AAMs, CATIC introduced the latest export-intended version of this missile- PL-5EII, with a brand new multi-band tracker and ability to lock from front-aspect, enhancing this missile to a new level.
+
Soon after the certification of PL-5B, the limited-all-aspect PL-5C and later PL-5E entered PLAAF service in the early 1990s alongside new domestic jets. The final version of the PL-5, named PL-5EII with a new IR seeker and up to 40G overload, entered service as the replacement of earlier missiles and was used by the JH-7A and the export JF-17 (FC-1) Thunder.
  
 
== Media ==
 
== Media ==

Latest revision as of 20:39, 3 June 2024

Description

The PL-5B missile (scale is approximate)


The PL-5B is a Chinese infrared homing air-to-air missile, it was introduced in Update "Red Skies".

Vehicles equipped with this weapon

General info

As a domestic heat-seeker AAM developed by the PRC by Institute 612, Ministry of Aviation Industry (now Luoyang Electro-optics Technology Development Centre), the PL-5 was a vast improvement over the previous model, the PL-2, with a higher tracking rate and overload.

Missile characteristics
Mass 84.5 kg
Guidance IR
Aspect Rear-aspect
Lock range (rear-aspect) 5.5 km
Launch range 16 km
Maximum speed 2.5 M
Maximum overload 30 G
Missile guidance time 23 secs
Explosive mass 7.62 kg TNTeq

Effective damage

The warhead of PL-5B was filled with 4.76 kg of HBX, equivalent to 7.62 kg of TNT, and comes with a proximity fuse that helps to blast enemy aircraft into pieces.

Comparison with analogues

At the same tier, the AIM-9J and the AIM-9P are very common and the PL-5B in many ways is similar to them in terms of explosive mass and overload, its acceleration speed is a two-bladed sword- on one hand, it caused overshoot due to its immense acceleration to top speed in merely a second; on the other hand, this acceleration also helped to shoot down enemies who had bailed from their manoeuvre, they would have a hard time dodging a missile travelling at Mach 2.2.

Usage in battles

PL-5Bs can be used in 3 ways: surprising the enemy, using it as a dogfight missile due to its surprising off-boresight capabilities and long-range snipes. Due to its massive acceleration, the PL-5B can reach a higher top speed than conventional missiles at lower altitudes. For example, whereas an AIM-9P/9J would take 3 to 4 seconds to reach its target from 2 km on the deck at high speeds, the PL-5 covers this same distance in less than 2 seconds. The missile can track targets at around 1.5 km (anywhere closer will drastically decrease the odds to payback on your foe), so surprising enemies who just missed their shots upon you or those who are chasing teammates and didn't pay enough attention to your existence is suggested to maximize PL-5B; alternatively, the immense acceleration and speed also means PL-5B can even surprise targets at even up to 6 km given the missile does constantly tracking on your designated target.

Pros and cons

Pros:

  • Higher explosive mass among the same tier IR AAMs that can make short work of enemies
  • Excellent 30G overload
  • Missile without launch overload limits such as AIM-9G and SRAAM
  • Immense acceleration
  • Higher range than most conventional IR missiles except the AIM-9D/G
  • Short burntime while retaining very long range

Cons:

  • Somewhat sensitive to the sun and flares

History

In the late 1960s, as the PL-2 was already deemed obsolete, the need for new SARH and IR missiles arose alongside the ongoing new interceptor projects. Both PL-3 and PL-5 had separate SARH (PL-5A [甲]) and IR (PL-5B [乙]) designs using the same missile airframe. Development started on both projects in April 1966, and the PL-5B had better progress by the late 1960s when it could already start its ground and airborne tests. Although the PL-5B had already completed its required tests by the 1970s, the Cultural Revolution hindered its further certifications and it would only enter PLAAF service by September 1986, while the PL-5A was cancelled in 1983 during budget cuts in the early times of economic reform.

Soon after the certification of PL-5B, the limited-all-aspect PL-5C and later PL-5E entered PLAAF service in the early 1990s alongside new domestic jets. The final version of the PL-5, named PL-5EII with a new IR seeker and up to 40G overload, entered service as the replacement of earlier missiles and was used by the JH-7A and the export JF-17 (FC-1) Thunder.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the weapon;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Missiles
USA 
AAM  AIM-54A Phoenix · AIM-54C Phoenix · ATAS (AIM-92) · AIM-120A · AIM-120B · Fakour-90 · Sedjeel
Sparrow  AIM-7C · AIM-7D · AIM-7E · AIM-7E-2 · AIM-7F · AIM-7M
Sidewinder  AIM-9B · AIM-9C · AIM-9D · AIM-9E · AIM-9G · AIM-9H · AIM-9J · AIM-9L · AIM-9M · AIM-9P
AGM  AGM-22 · APKWS II (M151) · APKWS II (M282) · BGM-71D TOW-2
Bullpup  AGM-12B Bullpup · AGM-12C Bullpup
Hellfire  AGM-114B Hellfire · AGM-114K Hellfire II
Maverick  AGM-65A · AGM-65B · AGM-65D · AGM-65E2 · AGM-65G · AGM-65L
ATGM  LOSAT/MGM-166A
TOW  BGM-71 · BGM-71A · BGM-71B · BGM-71C
SAM  FIM-92 Stinger · MIM-72 · MIM146
Naval SAM  RIM-24A
Germany 
AAM  AIM-9B FGW.2 Sidewinder · AIM-9L/I Sidewinder · Flz Lwf 63 · Flz Lwf 63/80
AGM  9M14M Malyutka · Flz Lwf LB 82 · HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
AShM  AS.34 Kormoran
ATGM  HOT-K3S · Spike-LR II
SAM  Roland
Naval SAM  Strela-2M
USSR 
AAM  9M39 Igla · R-3R · R-3S · R-13M1 · R-23R · R-23T · R-24R · R-24T · R-27ER(1) · R-27ET(1) · R-27R(1) · R-27T(1) · R-60 · R-60M · R-60MK · R-73(E) · R-77
AGM  9K127 Vikhr · 9M17M Falanga · 9M120 Ataka · 9M120-1 Ataka
  Kh-23M · Kh-25 · Kh-25ML · Kh-29L · Kh-29T · Kh-29TE · Kh-29TD · Kh-66 · S-25L · S-25LD
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 Khrizantema · 9M133 · 9M133FM3 · 9M133M-2
SAM  95Ya6 · 9M311 · 9M311-1M · 9M331 · 9M37M
Naval SAM  Volna-M
Britain 
AAM  Fireflash · Firestreak · Red Top · Skyflash · Skyflash SuperTEMP · SRAAM · R-Darter
AGM  AGM-65E · AS.12 · ZT-6 Mokopa
AShM  AJ.168
ATGM  BAe Swingfire · MILAN · MILAN 2 · ZT3
SAM  Starstreak
Japan 
AAM  AAM-3 · AAM-4
AGM  Ki-148 I-Go Model 1B
ATGM  Type 64 MAT · Type 79 Jyu-MAT
SAM  Type 81 SAM-1C · Type 91
China 
AAM  PL-2 · PL-5B · PL-5C · PL-5EII · PL-7 · PL-8 · PL-12 · SD-10(A) · TY-90
AGM  AKD-9 · AKD-10 · Fire Snake 90A · HJ-8A · HJ-8C · HJ-8E · HJ-8H
ATGM  302 · HJ-73 · HJ-73E · HJ-9 · QN201DD · QN502CDD
SAM  HN-6
Italy 
AAM  Aspide-1A · MAA-1 Piranha
AGM  AGM-65H · CIRIT · L-UMTAS · Spike ER
ATGM  Spike-LR II
Naval AShM  Nettuno
SAM  Mistral SATCP
France 
AAM  AA-20 Nord · Matra R511 · Matra R530 · Matra R530E · Matra Super 530D · Matra Super 530F · Matra R550 Magic 1 · Matra R550 Magic 2 · Mistral · MICA-EM
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · AS-30L Nord · HOT-1 · HOT-2 TOW · HOT-3 · Spike ER
ATGM  HOT · SS.11
SAM  Roland · VT1
Sweden 
AAM  RB24 · RB24J · RB71 · RB 74 · RB 74(M) · RB 99
AGM  Rb05A · RB 53 Bantam · RB 55B Heli TOW · RB 55C Heli TOW · RB 75 · RB 75T
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
Israel 
AAM  Shafrir · Shafrir 2 · Python 3 · Derby
ATGM  Spike-LR II
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   AShM = Anti-Ship Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile