Difference between revisions of "PL-2"
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[[File:WeaponImage PL-2.png|thumb|left|420px|The PL-2 missile (scale is approximate)]] | [[File:WeaponImage PL-2.png|thumb|left|420px|The PL-2 missile (scale is approximate)]] | ||
{{Break}} | {{Break}} | ||
− | The ''' | + | The '''{{PAGENAME}}''' ({{Annotation|霹雳|Pi Li, lit. thunderbolt}}-2) is a Chinese [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|infrared homing air-to-air missile]], it was introduced in [[Update 1.91 "Night Vision"]]. |
=== Vehicles equipped with this weapon === | === Vehicles equipped with this weapon === | ||
Line 11: | Line 11: | ||
* {{Specs-Link|mig-19j_6a}} | * {{Specs-Link|mig-19j_6a}} | ||
* {{Specs-Link|j_7_mk2}} | * {{Specs-Link|j_7_mk2}} | ||
+ | * {{Specs-Link|j_7d}} | ||
* {{Specs-Link|j_7e}} | * {{Specs-Link|j_7e}} | ||
== General info == | == General info == | ||
− | '' | + | {| class="wikitable" style="text-align:center" |
+ | ! colspan="2" | Missile characteristics | ||
+ | |- | ||
+ | | '''Mass''' || 75 kg | ||
+ | |- | ||
+ | | '''Guidance''' || IR | ||
+ | |- | ||
+ | | '''Aspect''' || Rear-Aspect | ||
+ | |- | ||
+ | | '''Lock range in rear-aspect''' || 3.5 km | ||
+ | |- | ||
+ | | '''Launch range''' || 9 km | ||
+ | |- | ||
+ | | '''Maximum speed''' || 1.7 M | ||
+ | |- | ||
+ | | '''Maximum overload''' || 10 G | ||
+ | |- | ||
+ | | '''Missile guidance time''' || 21 secs | ||
+ | |- | ||
+ | | '''Explosive mass''' || 8.8 kg TNTeq | ||
+ | |- | ||
+ | |} | ||
=== Effective damage === | === Effective damage === | ||
− | ''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)'' | + | <!-- ''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)'' --> |
+ | 8.8 kg of TNT equivalent explosives, which does shrapnel and explosive damages to aircraft. | ||
=== Comparison with analogues === | === Comparison with analogues === | ||
− | ''Give a comparative description of missiles that have firepower equal to this weapon.'' | + | <!-- ''Give a comparative description of missiles that have firepower equal to this weapon.'' --> |
+ | Since PL-2 is the direct licensed copy of Soviet [[R-3S]] (AA-2 Atoll) missile, which was reversed engineered from USAF's [[AIM-9B]], these 3 missiles perform very similarly with PL-2 and R-3S being identical in all statistics and both lagging behind AIM-9B a bit in terms of maximum firing range. | ||
+ | |||
+ | {{AIM-9 Comparison Table}} | ||
== Usage in battles == | == Usage in battles == | ||
− | ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' | + | <!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' --> |
+ | Just like other early IR AAMs, PL-2 suffers from a low tracking rate and overload, and this problem is worsened due to the overall higher mass over its American counterpart. PL-2 is most effective in finishing off careless targets or those that have just depleted all their energy in manoeuvres. It might sometimes have surprise kills over 2 km but this is rare so in most cases launching within 700 m to 1.8 km is the way to go. | ||
=== Pros and cons === | === Pros and cons === | ||
Line 41: | Line 68: | ||
<!-- ''Describe the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' --> | <!-- ''Describe the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' --> | ||
− | + | PL-2, a licensed copy of a reversed-engineered missile- [[R-3S]] (or K-13/AA-2 Atoll) which was based from USAF's [[AIM-9B Sidewinder|AIM-9B]] and the story of these missiles goes back to September, 1958; the month when the very first man-to-man aerial missile kill happened. | |
+ | |||
+ | One day, after dogfighting with ROCAF [[F-86F-40 (China)|F-86F-40]], a pilot of PLAAF found a surprising "gift"- an UXO of AIM-9B struck in his [[MiG-17]]'s (or J-5) wing. After bringing his fighter back to base, PLAAF technicians removed this missile and reported back to the Central Military Commission, this missile was then handed to the Soviet Union for further study. Along with data provided by a spy in Sweden, the Soviets successfully reversed-engineered AIM-9B and thus, R-3S was made. | ||
+ | |||
+ | Later in 30 March, 1961, the Soviet Union has signed technology transfer memorandum and licensed [[MiG-21F-13]], its engine, and R-3S to Mainland China. A year later, with a sample handed to the Chinese, they started pre-production run of the missile and eventually, this missile came into PLAAF's service as the PL-2 and served them for more than 3 decades, as well as different foreign users. Later in 1970s when PLAAF got their hand on another AIM-9E from USAF, they reverse-engineered it and made PL-2B with better rocket engine and fixed the long-lasting problem of the fuse going off before hitting its target. | ||
== Media == | == Media == | ||
− | '' | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' |
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
* ''reference to the article about the variant of the weapon;'' | * ''reference to the article about the variant of the weapon;'' | ||
* ''references to approximate analogues by other nations and research trees.'' | * ''references to approximate analogues by other nations and research trees.'' | ||
Line 54: | Line 84: | ||
== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | |||
* ''other literature.'' | * ''other literature.'' | ||
Latest revision as of 15:53, 22 October 2024
Contents
Description
The PL-2 (霹雳-2) is a Chinese infrared homing air-to-air missile, it was introduced in Update 1.91 "Night Vision".
Vehicles equipped with this weapon
General info
Missile characteristics | |
---|---|
Mass | 75 kg |
Guidance | IR |
Aspect | Rear-Aspect |
Lock range in rear-aspect | 3.5 km |
Launch range | 9 km |
Maximum speed | 1.7 M |
Maximum overload | 10 G |
Missile guidance time | 21 secs |
Explosive mass | 8.8 kg TNTeq |
Effective damage
8.8 kg of TNT equivalent explosives, which does shrapnel and explosive damages to aircraft.
Comparison with analogues
Since PL-2 is the direct licensed copy of Soviet R-3S (AA-2 Atoll) missile, which was reversed engineered from USAF's AIM-9B, these 3 missiles perform very similarly with PL-2 and R-3S being identical in all statistics and both lagging behind AIM-9B a bit in terms of maximum firing range.
- AIM-9B FGW.2 Sidewinder - A European-licensed version of the AIM-9B with their own improvements; however the performance in-game are quite similar.
- R-3S/PL-2 - Infamous as a reverse-engineered variant of the AIM-9B, the R-3 missile shares many of its in-game performances with the AIM-9B, only falling slightly short in locking and launching range.
- Shafrir - Shares in-game performance values despite their design differences
- Rb24 - Licensed-produced version of the AIM-9B for the Swedish, and as such shares in-game performance values.
Missile | Guidance | Lock range (rear-aspect)(km) |
Launch range (km) |
Maximum speed (Mach) |
Maximum overload (g) |
Mass (kg) |
TNT Equivalent (kg) | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Type | Aspect | Time | Uncaged seeker | Radar slaving | ||||||||
AIM-9B Sidewinder | IR | Rear | 20 | 4 | 10 | 1.7 | 10 | 72 | 7.62 | |||
AIM-9C Sidewinder | SARH | Front | 60 | 9 | 18 | 2.5 | 18 | 95 | 4.69 | |||
AIM-9D Sidewinder[note 1] | IR | Rear | 20 | 5.5 | 18 | 2.5 | 18 | 88 | 4.69 | |||
AIM-9E Sidewinder[note 2] | IR | Rear | 20 | 5.5 | 18 | 2.8 | 10 | 76 | 7.62 | |||
AIM-9G Sidewinder | IR | Rear | 60 | 5.5 | 18 | 2.5 | 18 | 88 | 3.53 | |||
AIM-9H Sidewinder | IR | Rear | 60 | 5.5 | 18 | 2.5 | 18 | 88 | 3.53 | |||
AIM-9J Sidewinder[note 3] | IR | Rear | 40 | 5.5 | 18 | 2.5 | 20 | 76 | 7.62 | |||
AIM-9L Sidewinder | IR | All | 60 | 11 | 18 | 2.5 | 30 | 84 | 4.58 | |||
AIM-9M Sidewinder | IR | All | 60 | 11 | 18 | 2.5 | 30 | 84 | 4.58 | |||
AIM-9P Sidewinder | IR | Rear | 40 | 5.5 | 18 | 2.5 | 20 | 76.93 | 7.62 | |||
AIM-9P4 Sidewinder | IR | All | 40 | 11 | 18 | 2.5 | 20 | 76.93 | 7.62 | |||
AIM-9B FGW.2 Sidewinder | IR | Rear | 20 | 5.5 | 10 | 1.7 | 10 | 72 | 7.62 | |||
Shafrir | IR | Rear | 20 | 7 | 10 | 1.7 | 11 | 65 | 7.62 | |||
RB24 | IR | Rear | 20 | 4 | 10 | 1.7 | 10 | 72 | 7.62 | |||
R-3S | IR | Rear | 21 | 9 | 10 | 1.7 | 10 | 75 | 8.8 | |||
PL-2 | IR | Rear | 21 | 9 | 10 | 1.7 | 10 | 75 | 8.8 |
Usage in battles
Just like other early IR AAMs, PL-2 suffers from a low tracking rate and overload, and this problem is worsened due to the overall higher mass over its American counterpart. PL-2 is most effective in finishing off careless targets or those that have just depleted all their energy in manoeuvres. It might sometimes have surprise kills over 2 km but this is rare so in most cases launching within 700 m to 1.8 km is the way to go.
Pros and cons
Pros:
- High explosive mass
- Hard to dodge at close range
Cons:
- Easy to dodge at range
- Can't keep up with supersonic jets that are above Mach 1
History
PL-2, a licensed copy of a reversed-engineered missile- R-3S (or K-13/AA-2 Atoll) which was based from USAF's AIM-9B and the story of these missiles goes back to September, 1958; the month when the very first man-to-man aerial missile kill happened.
One day, after dogfighting with ROCAF F-86F-40, a pilot of PLAAF found a surprising "gift"- an UXO of AIM-9B struck in his MiG-17's (or J-5) wing. After bringing his fighter back to base, PLAAF technicians removed this missile and reported back to the Central Military Commission, this missile was then handed to the Soviet Union for further study. Along with data provided by a spy in Sweden, the Soviets successfully reversed-engineered AIM-9B and thus, R-3S was made.
Later in 30 March, 1961, the Soviet Union has signed technology transfer memorandum and licensed MiG-21F-13, its engine, and R-3S to Mainland China. A year later, with a sample handed to the Chinese, they started pre-production run of the missile and eventually, this missile came into PLAAF's service as the PL-2 and served them for more than 3 decades, as well as different foreign users. Later in 1970s when PLAAF got their hand on another AIM-9E from USAF, they reverse-engineered it and made PL-2B with better rocket engine and fixed the long-lasting problem of the fuse going off before hitting its target.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the weapon;
- references to approximate analogues by other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.