|This page is about the Swedish jet attacker SAAB-105G. For other versions, see SAAB-105 (Family).|
The SAAB-105G is a rank V Swedish jet attacker with a battle rating of 8.3 (AB/RB/SB). It was introduced in Update "Hot Tracks".
|Characteristics|| Max Speed
(km/h at 1,000 m)
| Max altitude
| Turn time
| Rate of climb
| Take-off run|
|Combat flaps||Take-off flaps||Landing flaps||Air brakes||Arrestor gear||Drogue chute|
|Wings (km/h)||Gear (km/h)||Flaps (km/h)||Max Static G|
|Optimal velocities (km/h)|
|< 550||< 650||< 550||N/A|
|Engine name||Number||Wing loading (full fuel)|
|General Electric J85-GE-17B||2||3,542 kg||425 kg/m2|
|Engine characteristics||Mass with fuel (no weapons load)|| Max Takeoff|
|Weight (each)||Type||10m fuel||20m fuel||30m fuel||36m fuel|
|181 kg||Axial-flow turbojet||3,978 kg||4,414 kg||4,850 kg||5,112 kg||6,500 kg|
|Thrust to weight ratio @ 0 m (100%)|
|Condition||100%||WEP||10m fuel||20m fuel||30m fuel||36m fuel||MTOW|
|Optimal|| 1,220 kgf
Survivability and armour
There is no armour on the SAAB-105G; the internal modules of the aircraft are fairly spaced out with engines far apart in the rear fuselage and fuel tanks taking up all of the wings and a portion of the forward fuselage. Beware of any wing damage when carrying heavy bomb loads as there is already a lot of strain on them, and they may overload sooner than you would expect.
Modifications and economy
(ammunition: 300 rounds)
(ammunition: 300 rounds)
(ammunition: 300 rounds)
The SAAB-105G can be outfitted with the following ordnance:
- 2 x 30 mm Akan m/55 cannons (150 rpg = 300 total)
- 22 x srak m/55 Frida rockets
- 12 x m/56D rockets
- 2 x 30 mm Akan m/55 cannons + 8 x m/56D rockets
- 6 x psrak m/49A rockets
- 2 x RB24 missiles
- 4 x 750 lb M117 cone 45 bombs (3,000 lb total)
- 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total)
- 4 x 1,000 lb LDGP Mk 83 bombs (4,000 lb total)
- 2 x 30 mm Akan m/55 cannons + 4 x 500 lb LDGP Mk 82 bombs (2,000 lb total)
- 2 x RB24 missiles + 4 x 750 lb M117 cone 45 bombs (3,000 lb total)
- 2 x RB24 missiles + 4 x 500 lb LDGP Mk 82 bombs (2,000 lb total)
- 2 x RB24 missiles + 4 x 1,000 lb LDGP Mk 83 bombs (4,000 lb total)
Usage in battles
The SAAB-105G is a very flexible multi-role aircraft, best used in the interceptor role at the beginning of an air match, then changing armament mid-match depending on the situation. Thanks to its airspawn and 2 x RB24 (Swedish AIM-9B) missiles, you can hunt down enemy bombers and heavy attackers before returning to base. Beware as these missiles have very poor tracking on targets doing anything more than flying in a straight line, so are best used on enemies who are too slow to manoeuvre or are otherwise unaware of your presence. Once you have spent the 2 missiles or there are no viable targets to use them on, you will need to return to base to rearm.
On your second take-off, you should consider if your team needs more air power to shoot down fighters, or if you can spend the time to bomb bases or attack ground units. The SAAB-105G gets two wing mounted 30 mm cannons, the same as on the previous SK60B, and performs similarly in a dogfight to that plane; you want to use your massive firepower and very stable turning characteristics to force enemies into turn fights. Be aware of your surroundings though, as the aircraft accelerates fairly slowly after manoeuvring and can make an easy target for far faster aircraft.
For ground attack, you have a very wide range of high performance weapons to choose from. All bombs and rockets have access to a bombing computer, making accurate attacks extremely easy, and the 30 mm gun pods have enough firepower to destroy light pillboxes and medium tanks in a short burst.
As a CAS aircraft in Ground RB you need to be aware of the airspace conditions before selecting your loadout. You are limited to 2 x 2 drops of any kind of bomb, but can only take the gun pods for dealing with air threats with the weaker 500 lb bombs. All bomb loads get access to the RB24 missiles as well, but the added weight is rarely worth taking due to the unreliability of the missiles. Thanks to the bombing computer though, landing even the 500 lb bombs within the 8 m vehicle destruction radius is very easy so long as the targets are not moving too quickly.
Pros and cons
- Airspawn in air RB.
- Excellent guns.
- Extremely early in BR access to air-to-air missiles in the RB24, ideal for scoring kills on Tu-4s, IL-28s, B-57s and other unaware or slow enemies.
- Wide variety of ground attack ordinance, including a heavy load of bombs with AAMs.
- Access to bombing computer, making accurate bombing runs even with low yield bombs very rewarding.
- Decent turning ability making for a capable dogfighter.
- Good airbrake and tricycle landing gear makes landing easy.
- Below average acceleration, loses speed in vertical manoeuvres rapidly.
- Engines run very hot at 100% throttle, can be offset by setting to 98% throttle however.
- Unable to take RB24 missiles and gun pods at the same time, unlike the premium SAAB-105ÖE.
- RB24 missiles are very unreliable on targets with any turning ability.
- Heavier bomb/AAM loads put massive strain on the wings, flying at high speed or making any sharp turns can rip the wings off very suddenly.
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|Sweden jet aircraft|
|Fighters||J21RA · A21RB · J29A · J/A29B · J29D · J29F · A32A · J32B · J35D|
|Attackers||SK60B · SAAB-105G · SAAB-105ÖE|