Difference between revisions of "Firestreak"

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<!--''Tell us about the tactical and technical characteristics of the bomb.''-->
 
<!--''Tell us about the tactical and technical characteristics of the bomb.''-->
  
The Firestreak is a large missile, with a massive 22.7 kg warhead. The Firestreak is a very early air-to-air missile design; It was Britain's first operational heat seeking missile. It has slightly better maneuverability than other early heat seeking missiles, and a much larger warhead, and is otherwise comparable in terms of speed and range.
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The Firestreak is a large missile, with a massive 22.7 kg warhead. The Firestreak is a very early air-to-air missile design; It was Britain's first operational heat seeking missile. It has slightly better manoeuvrability than other early heat seeking missiles, and a much larger warhead, and is otherwise comparable in terms of speed and range.
  
 
=== Effective damage ===
 
=== Effective damage ===
 
<!--''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''-->
 
<!--''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''-->
  
The Firestreak has a massive 22.7 kg warhead, the highest of any air-to-air missile in the game, making it capable of outright destroying any target it gets a direct hit on. The warhead has a larger proximity fuse setting than other heat seeking missiles (10 m as opposed to the more standard 5 m), this helps slightly offset the missiles poor maneuverability as any aircraft caught in the proximity fuse range is likely to suffer critical damage due to the large explosive mass.
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The Firestreak has a massive 22.7 kg warhead, the highest of any air-to-air missile in the game, making it capable of outright destroying any target it gets a direct hit on. The warhead has a larger proximity fuse setting than other heat seeking missiles (10 m as opposed to the more standard 5 m), this helps slightly offset the missiles poor manoeuvrability as any aircraft caught in the proximity fuse range is likely to suffer critical damage due to the large explosive mass.
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
 
<!--''Give a comparative description of bombs that have firepower equal to these type of weapons.''-->
 
<!--''Give a comparative description of bombs that have firepower equal to these type of weapons.''-->
  
The Firestreak has a warhead of 22.7 kilograms explosive mass, more than four times the payload of the [[AIM-9B]], which only contains 4.5 kilograms of explosives. It is also slightly more maneuverable than the AIM-9B with a 13 G max overload compared to the AIM-9B's 10 G.
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The Firestreak has a warhead of 22.7 kilograms explosive mass, more than four times the payload of the [[AIM-9B]], which only contains 4.5 kilograms of explosives. It is also slightly more manoeuvrable than the AIM-9B with a 13 G max overload compared to the AIM-9B's 10 G.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!--''Describe situations when you would utilize this bomb in game (vehicle, pillbox, base, etc)''-->
 
<!--''Describe situations when you would utilize this bomb in game (vehicle, pillbox, base, etc)''-->
  
This missile is not agile. Do not use them on targets that are maneuverable as they will easily evade it. Instead, use them on bombers or aircraft which have no energy left to maneuver as it will be more difficult for them to evade the missile.
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This missile is not agile. Do not use them on targets that are manoeuvrable as they will easily evade it. Instead, use them on bombers or aircraft which have no energy left to manoeuvre as it will be more difficult for them to evade the missile.
  
 
As this missile seeks infrared radiation (IR), be aware of locking onto other sources of heat which can throw the missile off course such as other teammates, flares and of course, the sun.
 
As this missile seeks infrared radiation (IR), be aware of locking onto other sources of heat which can throw the missile off course such as other teammates, flares and of course, the sun.

Latest revision as of 08:11, 22 March 2020

Firestreak fired from a Javelin F.(A.W.) Mk.9.

Description

The Firestreak is a British Infrared homing air-to-air missile, it was introduced in Update 1.85 "Supersonic", along with the Javelin F.(A.W.) Mk.9 (the only aircraft currently equipped with it).

Vehicles equipped with this weapon

General info

The Firestreak is a large missile, with a massive 22.7 kg warhead. The Firestreak is a very early air-to-air missile design; It was Britain's first operational heat seeking missile. It has slightly better manoeuvrability than other early heat seeking missiles, and a much larger warhead, and is otherwise comparable in terms of speed and range.

Effective damage

The Firestreak has a massive 22.7 kg warhead, the highest of any air-to-air missile in the game, making it capable of outright destroying any target it gets a direct hit on. The warhead has a larger proximity fuse setting than other heat seeking missiles (10 m as opposed to the more standard 5 m), this helps slightly offset the missiles poor manoeuvrability as any aircraft caught in the proximity fuse range is likely to suffer critical damage due to the large explosive mass.

Comparison with analogues

The Firestreak has a warhead of 22.7 kilograms explosive mass, more than four times the payload of the AIM-9B, which only contains 4.5 kilograms of explosives. It is also slightly more manoeuvrable than the AIM-9B with a 13 G max overload compared to the AIM-9B's 10 G.

Usage in battles

This missile is not agile. Do not use them on targets that are manoeuvrable as they will easily evade it. Instead, use them on bombers or aircraft which have no energy left to manoeuvre as it will be more difficult for them to evade the missile.

As this missile seeks infrared radiation (IR), be aware of locking onto other sources of heat which can throw the missile off course such as other teammates, flares and of course, the sun.

Pros and cons

Pros:

  • Has the second largest warhead of any air to air missile
  • The IR seeker has a fairly wide field of view when slaved to the Javelin or Lightning's radar
  • Highly receptive proximity fuse
  • 13G overload

Cons:

  • Slightly lower velocity than other missiles

History

Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the cannon/machine gun;
  • references to approximate analogues by other nations and research trees.

External links


Missiles
USA 
AAM  AIM-9B · AIM-9D · AIM-9E · AIM-9J · AIM-9L · AIM-92 Stinger
AGM  AGM-12B Bullpup · AGM-12C Bullpup · AGM-22 · AGM-114B Hellfire · BGM-71 TOW · BGM-71 TOW-2
ATGM  BGM-71B TOW · BGM-71C I-TOW
SAM  MIM146
Germany 
AGM  HOT-1 · HOT-2
ATGM  HOT-K3S · PARS 3 LR
  Foreign:
ATGM  BGM-71B TOW (USA) · BGM-71C I-TOW (USA)
USSR 
AAM  R-3S · R-13M · R-60 · R-60M
AGM  9M14-2 Malyutka · 9M17M Falanga · 9М17P Falanga-PV · 9M114 Shturm · 9M120 Ataka · 9M120M Ataka · 9K127 Vikhr
ATGM  3M7 · 9M113 Konkurs · 9M14
SAM  9M311
Britain 
AAM  Fireflash · Firestreak · Red Top · SRAAM
ATGM  BAe Swingfire · AGM-114C Hellfire (USA)
Japan 
ATGM  Type 64 MAT · Type 79
Italy 
ATGM  MILAN · MILAN 2
  Foreign:
ATGM  BGM-71B TOW (USA) · BGM-71C I-TOW (USA)
AAM  AA-20 (France)
AGM  AS-20 (France)
France 
AAM  AA-20 · Mistral · Shafrir
AGM  AS-20 · SS.11
ATGM  HOT · HOT-3
Sweden 
AAM  Rb24
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile