Difference between revisions of "Firestreak"

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{{DISPLAYTITLE:{{PAGENAME}}}}
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<div class="ttx">
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<div class="ttx-title">Firestreak</div>
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<div class="ttx-image">[[File:Missile Firestreak Fired.jpg]]</div>
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<div class="ttx-table">
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  <div class="ttx-table-line ttx-table-head">Information</div>
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  <div class="ttx-table-line"><span class="ttx-value">Infrared Homing Missile</span><span class="ttx-name">Type</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">Britain [[File:Britain_flag.png]]</span><span class="ttx-name">Country of Origin</span></div>
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  <div class="ttx-table-line ttx-table-head">General Characteristics</div>
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  <div class="ttx-table-line"><span class="ttx-value">No</span><span class="ttx-name">All-aspect</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">800 m/s</span><span class="ttx-name">Maximum Speed</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">5 G</span><span class="ttx-name">Maximum Overload</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">26.0 kN</span><span class="ttx-name">{{Annotation|Motor Thrust|Thurst of the missile's motor, mainly useful for comparing missiles}}</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">2.6 Seconds</span><span class="ttx-name">{{Annotation|Motor Burn time|How long the missile's rocket motor burns for (Note: the visual exhaust effect may last longer)}}</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">20 Seconds</span><span class="ttx-name">{{Annotation|Max flight time|Maximum time the missile can be in flight before it self-destructs}}</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">8,000 m</span><span class="ttx-name">{{Annotation|Max flight distance|Maximum distance missile can travel before it self-destructs (Note: this is not equal to the distance between you and the your target)}}</span></div>
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  <div class="ttx-table-line"><span class="ttx-value"> </span><span class="ttx-name">{{Annotation|Recommended max range|The maximum recommended range between you and your target when you fire the missile}}</span></div>
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  <div class="ttx-table-line ttx-table-head">IR Seeker</div>
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  <div class="ttx-table-line"><span class="ttx-value">4,000 m</span><span class="ttx-name">Max lock range in rear-aspect</span></div>
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  <!--<div class="ttx-table-line"><span class="ttx-value"> ??? </span><span class="ttx-name">Max lock range in all-aspect</span></div>-->
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  <div class="ttx-table-line"><span class="ttx-value">5 seconds</span><span class="ttx-name">{{Annotation|Power up time|Time taken for seeker to power up after it is turned on}}</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">20 Seconds</span><span class="ttx-name">{{Annotation|Max acquisition time|Maximum time seeker can be powered on for before it shuts down}}</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">5°</span><span class="ttx-name">{{Annotation|Seeker FoV|Field of View of the seeker (how big the lock on circle is)}}</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">No</span><span class="ttx-name">{{Annotation|Uncaged seeker|If the seeker can be uncaged prior to launch}}</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">No</span><span class="ttx-name">{{Annotation|Can be slaved to radar|If the seeker can be slaved to the aircraft's radar}}</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">15°</span><span class="ttx-name">{{Annotation|Seeker gimbal limit pre-launch|How far off-boresight a target lock can be maintained using an uncaged seeker or radar slaving, before firing missile}}</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">15°</span><span class="ttx-name">{{Annotation|Seeker gimbal limit|How far off-boresight a target lock can be maintained in flight}}</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">10°/s</span><span class="ttx-name">{{Annotation|Tracking rate|How fast the seeker can gimbal to track a target (higher number tracks better)}}</span></div>
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  <div class="ttx-table-line ttx-table-head">Warhead</div>
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  <div class="ttx-table-line"><span class="ttx-value">22.7 kg</span><span class="ttx-name">Explosive mass</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">TNT</span><span class="ttx-name">Explosive type</span></div>
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  <!--<div class="ttx-table-line"><span class="ttx-value">{{TNTequiv|mass=??? |type=??? }} kg</span><span class="ttx-name">TNT Equivalent</span></div>-->
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  <div class="ttx-table-line"><span class="ttx-value">10 m</span><span class="ttx-name">Proximity fuse range</span></div>
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  <div class="ttx-table-line ttx-table-head">Specifications</div>
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  <div class="ttx-table-line"><span class="ttx-value">136 kg</span><span class="ttx-name">Missile mass</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">3,180 mm</span><span class="ttx-name">Length</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">223 mm</span><span class="ttx-name">Diameter</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">Fins</span><span class="ttx-name">Steering system</span></div>
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  <div class="ttx-table-line ttx-table-head">Production History</div>
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  <div class="ttx-table-line"><span class="ttx-value">de Havilland Propellers</span><span class="ttx-name">Designer</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">Full Production</span><span class="ttx-name">Production Status</span></div>
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  <div class="ttx-table-line"><span class="ttx-value">1955 - 1988</span><span class="ttx-name">Produced</span></div>
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</div>
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</div>
  
 
== Description ==
 
== Description ==
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell about the history of the development and combat using of the weaponry and also about it's features.''
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<!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''-->
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The '''Firestreak''' is a British [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|Infrared homing air-to-air missile]], it was introduced in [[Update 1.85 "Supersonic"]], along with the [[Javelin F.(A.W.) Mk.9]] (the only aircraft currently equipped with it).
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=== Vehicles equipped with this weapon ===
 
=== Vehicles equipped with this weapon ===
''Make an air vehicles list on which this weapon is typically installed in our game.''
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<!-- ''List out vehicles that are equipped with the weapon.'' -->
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* {{Specs-Link|javelin_fmk9}}
  
 
== General info ==
 
== General info ==
''Tell us about the tactical and technical characteristics of the bomb.''
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<!--''Tell us about the tactical and technical characteristics of the bomb.''-->
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The Firestreak is a large missile, with a massive 22.7 kg warhead. The Firestreak is a very early air-to-air missile design; indeed it was Britain's first operation heat seeking missile. It has slightly worse manoeuvrability than other early heat seeking missiles, but a much larger warhead, and is otherwise comparable in terms of speed and range.
  
 
=== Effective damage ===
 
=== Effective damage ===
''Describe the type of damage produced by this type of bomb (high explosive, splash damage...etc...''
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<!--''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''-->
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The Firestreak has a massive 22.7 kg warhead, the highest of any air-to-air missile in the game, making it capable of outright destroying any target it gets a direct hit on. The warhead has a larger proximity fuse setting than other heat seeking missiles (10 m as opposed to the more standard 5 m), this helps slightly offset the missiles poor manoeuvrability as any aircraft caught in the proximity fuse range is likey to suffer critical damage due to the large explosive mass.
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
''Give a comparative description of bombs which have firepower equal to these type of weapons.''
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<!--''Give a comparative description of bombs that have firepower equal to these type of weapons.''-->
  
== Usage in the battles ==
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Firestreaks have a warhead of 22.7 kilograms, being more than four times as explosive than the [[AIM-9B]], which only contains 4.5 kilograms of explosives. However it is slightly less manoeuvrable than the AIM-9B with a 5 G max overload compared to the AIM-9B's 6 G.
''Describe situations when you would utilize this bomb in game (vehicle, pillbox, base...etc...''
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== Usage in battles ==
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<!--''Describe situations when you would utilize this bomb in game (vehicle, pillbox, base, etc)''-->
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This missile is not agile. Do not use them on targets that are manoeuvrable as they will easily evade it. Instead, use them on bombers or aircraft which have no energy left to manoeuvre as it will be more difficult for them to evade the missile.
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As this missile seeks infrared radiation (IR), be aware of locking onto other sources of heat which can throw the missile off course such as other teammates, flares and of course, the sun.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''
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<!--''Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
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* Largest warhead of any air to air missile
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* The IR seeker has a fairly wide field of view when slaved to the Javelin's radar
  
 
'''Cons:'''
 
'''Cons:'''
*
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* At 5G it has the lowest overload of any missile in the game and is easily avoidable
  
== Historical part ==
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== History ==
''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be big one, take it into a separate article and add a link to it by using the "main" template. In the end be sure to include references to sources.''
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''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
  
 
== Media ==
 
== Media ==
 
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''
 
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''
  
== Read also ==
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== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
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''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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* ''reference to the article about the variant of the cannon/machine gun;''
 
* ''reference to the article about the variant of the cannon/machine gun;''
 
* ''references to approximate analogues by other nations and research trees.''
 
* ''references to approximate analogues by other nations and research trees.''
''ETC.''
 
  
== Sources ==
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== External links ==
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* ''topic on the official game forum''
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* ''topic on the official game forum;''
* ''page on the Wikipedia''
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* ''encyclopedia page on the weapon;''
* ''page on aircraft or ground forces encyclopedia''
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* ''other literature.''-->
* ''other literature''
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* [[Wikipedia:De_Havilland_Firestreak|[Wikipedia<nowiki>]</nowiki> de Havilland Firestreak]]
  
{{Template:Missiles}}
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{{Missiles}}
  
[[Category:Suspended_armaments]]
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[[Category:Suspended armaments]]

Revision as of 13:53, 27 December 2019

Firestreak
Missile Firestreak Fired.jpg
Information
Infrared Homing MissileType
Britain Britain flag.pngCountry of Origin
General Characteristics
NoAll-aspect
800 m/sMaximum Speed
5 GMaximum Overload
26.0 kNMotor Thrust
2.6 SecondsMotor Burn time
20 SecondsMax flight time
8,000 mMax flight distance
Recommended max range
IR Seeker
4,000 mMax lock range in rear-aspect
5 secondsPower up time
20 SecondsMax acquisition time
Seeker FoV
NoUncaged seeker
NoCan be slaved to radar
15°Seeker gimbal limit pre-launch
15°Seeker gimbal limit
10°/sTracking rate
Warhead
22.7 kgExplosive mass
TNTExplosive type
10 mProximity fuse range
Specifications
136 kgMissile mass
3,180 mmLength
223 mmDiameter
FinsSteering system
Production History
de Havilland PropellersDesigner
Full ProductionProduction Status
1955 - 1988Produced

Description

The Firestreak is a British Infrared homing air-to-air missile, it was introduced in Update 1.85 "Supersonic", along with the Javelin F.(A.W.) Mk.9 (the only aircraft currently equipped with it).

Vehicles equipped with this weapon

General info

The Firestreak is a large missile, with a massive 22.7 kg warhead. The Firestreak is a very early air-to-air missile design; indeed it was Britain's first operation heat seeking missile. It has slightly worse manoeuvrability than other early heat seeking missiles, but a much larger warhead, and is otherwise comparable in terms of speed and range.

Effective damage

The Firestreak has a massive 22.7 kg warhead, the highest of any air-to-air missile in the game, making it capable of outright destroying any target it gets a direct hit on. The warhead has a larger proximity fuse setting than other heat seeking missiles (10 m as opposed to the more standard 5 m), this helps slightly offset the missiles poor manoeuvrability as any aircraft caught in the proximity fuse range is likey to suffer critical damage due to the large explosive mass.

Comparison with analogues

Firestreaks have a warhead of 22.7 kilograms, being more than four times as explosive than the AIM-9B, which only contains 4.5 kilograms of explosives. However it is slightly less manoeuvrable than the AIM-9B with a 5 G max overload compared to the AIM-9B's 6 G.

Usage in battles

This missile is not agile. Do not use them on targets that are manoeuvrable as they will easily evade it. Instead, use them on bombers or aircraft which have no energy left to manoeuvre as it will be more difficult for them to evade the missile.

As this missile seeks infrared radiation (IR), be aware of locking onto other sources of heat which can throw the missile off course such as other teammates, flares and of course, the sun.

Pros and cons

Pros:

  • Largest warhead of any air to air missile
  • The IR seeker has a fairly wide field of view when slaved to the Javelin's radar

Cons:

  • At 5G it has the lowest overload of any missile in the game and is easily avoidable

History

Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the cannon/machine gun;
  • references to approximate analogues by other nations and research trees.

External links


Missiles
USA 
AAM  AIM-9B · AIM-9D · AIM-9E · AIM-9L · AIM-92 Stinger
AGM  AGM-12B Bullpup · AGM-12C Bullpup · AGM-22 · AGM-114B Hellfire · BGM-71 TOW · BGM-71 TOW-2
ATGM  BGM-71B TOW · BGM-71C I-TOW
SAM  MIM146
Germany 
AGM  HOT-1 · HOT-2
ATGM  HOT-K3S · PARS 3 LR
  Foreign:
ATGM  BGM-71B TOW (USA) · BGM-71C I-TOW (USA)
USSR 
AAM  R-3S · R-13M · R-60 · R-60M
AGM  9M14-2 Malyutka · 9M17M Falanga · 9М17P Falanga-PV · 9M114 Shturm · 9M120 Ataka · 9M120M Ataka · 9K127 Vikhr
ATGM  3M7 · 9M113 Konkurs · 9M14
SAM  9M311
Britain 
AAM  Fireflash · Firestreak · SRAAM
ATGM  BAe Swingfire · AGM-114C Hellfire (USA)
Japan 
ATGM  Type 64 MAT · Type 79
Italy 
ATGM  MILAN · MILAN 2
  Foreign:
ATGM  BGM-71B TOW (USA) · BGM-71C I-TOW (USA)
AAM  AA-20 (France)
AGM  AS-20 (France)
France 
AAM  AA-20 · Mistral · Shafrir
AGM  AS-20 · SS.11
ATGM  HOT · HOT-3
Sweden 
AAM  Rb24
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile