Difference between revisions of "AGM-12B Bullpup"
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== Description == | == Description == | ||
− | ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell about the history of the development and combat using | + | ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' |
=== Vehicles equipped with this weapon === | === Vehicles equipped with this weapon === | ||
− | ''List out vehicles that are equipped with the weapon.'' | + | <!-- ''List out vehicles that are equipped with the weapon.'' --> |
+ | * {{Specs-Link|f-100d}} | ||
+ | * {{Specs-Link|fj_4b_agm_12b}} | ||
== General info == | == General info == | ||
− | ''Tell us about the tactical and technical characteristics of the | + | ''Tell us about the tactical and technical characteristics of the bomb.'' |
− | === | + | === Effective damage === |
− | ''Describe the | + | ''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)'' |
=== Comparison with analogues === | === Comparison with analogues === | ||
− | ''Give a comparative description of | + | ''Give a comparative description of bombs that have firepower equal to these type of weapons.'' |
== Usage in battles == | == Usage in battles == | ||
− | ''Describe | + | ''Describe situations when you would utilize this bomb in game (vehicle, pillbox, base, etc)'' |
=== Pros and cons === | === Pros and cons === | ||
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== History == | == History == | ||
− | <!--''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''--> | + | <!-- ''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.'' --> |
Development of the AGM-12 Bullpup began in the early 1950s, after the Korean War sparked a demand for more precise, guided, weapon systems that could hit targets which were usually more difficult to hit with conventional ordnance. Apart from that, the new weapon system ought to increase the safety of ground attack aircraft and their crews by keeping them further away from returning ground fire. | Development of the AGM-12 Bullpup began in the early 1950s, after the Korean War sparked a demand for more precise, guided, weapon systems that could hit targets which were usually more difficult to hit with conventional ordnance. Apart from that, the new weapon system ought to increase the safety of ground attack aircraft and their crews by keeping them further away from returning ground fire. | ||
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== External links == | == External links == | ||
− | <!--''Paste links to sources and external resources, such as:'' | + | <!-- ''Paste links to sources and external resources, such as:'' |
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''encyclopedia page on weapon;'' | + | * ''encyclopedia page on the weapon;'' |
− | * ''other literature.''--> | + | * ''other literature.'' --> |
* [https://warthunder.com/en/news/5722-development-agm-12b-bullpup-they-can-t-dodge-en [Devblog<nowiki>]</nowiki> AGM-12B Bullpup: They can’t dodge] | * [https://warthunder.com/en/news/5722-development-agm-12b-bullpup-they-can-t-dodge-en [Devblog<nowiki>]</nowiki> AGM-12B Bullpup: They can’t dodge] | ||
− | {{ | + | {{Missiles}} |
− | [[Category: | + | [[Category:Suspended armaments]] |
Revision as of 16:33, 28 March 2019
Contents
Description
Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.
Vehicles equipped with this weapon
General info
Tell us about the tactical and technical characteristics of the bomb.
Effective damage
Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)
Comparison with analogues
Give a comparative description of bombs that have firepower equal to these type of weapons.
Usage in battles
Describe situations when you would utilize this bomb in game (vehicle, pillbox, base, etc)
Pros and cons
Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.
Pros:
Cons:
History
Development of the AGM-12 Bullpup began in the early 1950s, after the Korean War sparked a demand for more precise, guided, weapon systems that could hit targets which were usually more difficult to hit with conventional ordnance. Apart from that, the new weapon system ought to increase the safety of ground attack aircraft and their crews by keeping them further away from returning ground fire.
A competition was ran by the U.S. Navy and the Martin company was awarded a contract in 1954. Work on the new missile, designated ASM-N-7, began and after several years of development and testing, the new weapon system entered service with the Navy in April 1959.
The design of the American first air-to-ground missile was fairly simple - a 250lb (113 kg) warhead derived from an aerial bomb, mounted on a rocket-propelled, roll-stabilized body. The entire missile was manually guided via radio signal to its target, using direct vision. To aid with aiming, two bright flares would ignite on the missile’s rear end upon launch. These would make it easier for the operator to keep track of the missile in flight as it would be more visible.
The Bullpup was first employed in combat during the Vietnam War, although only seeing limited success. This was due to the fact that in order to ensure the highest probability of a successful hit, the aircraft that launched the missile had to fly the same course as the missile until impact. This of course, exposed the aircraft to anti-air fire and severely limited the pilot/operator’s situational awareness in the case of single-seat aircraft.
Nonetheless, the Bullpup was still mass-produced for both the U.S. Navy and Army, resulting in around 30,000 units made across all of the weapon’s variants. Although the missile was starting to be replaced in the ‘70s by more advanced systems, it wasn’t until the ‘80s when the Bullpup was finally retired from active service.
- From Devblog
Media
An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the cannon/machine gun;
- references to approximate analogues by other nations and research trees.
External links