Difference between revisions of "Shafrir"
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| '''Guidance''' || IR | | '''Guidance''' || IR | ||
|- | |- | ||
− | | '''Aspect''' || Rear- | + | | '''Aspect''' || Rear-aspect |
|- | |- | ||
− | | '''Lock range | + | | '''Lock range (rear-aspect)''' || 4 km |
|- | |- | ||
| '''Launch range''' || 10 km | | '''Launch range''' || 10 km | ||
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| '''Maximum speed''' || 1.7 M | | '''Maximum speed''' || 1.7 M | ||
|- | |- | ||
− | | '''Maximum overload''' || | + | | '''Maximum overload''' || 11 G |
− | |||
− | |||
|- | |- | ||
| '''Missile guidance time''' || 20 secs | | '''Missile guidance time''' || 20 secs | ||
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=== Comparison with analogues === | === Comparison with analogues === | ||
''Give a comparative description of missiles that have firepower equal to this weapon.'' | ''Give a comparative description of missiles that have firepower equal to this weapon.'' | ||
+ | |||
+ | {{AIM-9 Comparison Table}} | ||
== Usage in battles == | == Usage in battles == | ||
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<!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' --> | <!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' --> | ||
− | The Shafrir | + | The Shafrir 1 is the first of the Rafael Python family. Designed to fulfil the IAF's demand for a domestic air-to-air missile to reduce reliance on foreign countries, the Shafrir 1 was originally intended to be mounted on French-built Mirages, but because of their poor performance to what they were expecting, development on the much more successful [[Shafrir 2]] was started immediately. After the Shafrir 2, all further missiles in the family would be called Python, and subsequent missiles had all-aspect capabilities. |
== Media == | == Media == |
Latest revision as of 15:58, 22 October 2024
This page is about the Israeli air-to-air missile Shafrir. For the other version, see Shafrir 2. |
Contents
Description
The Shafrir is an Israeli Infrared homing air-to-air missile, it was introduced in Update 1.87 "Locked On". The design of the missile resembles the AIM-9B and it performs similarly to it in game.
Vehicles equipped with this weapon
General info
Missile characteristics | |
---|---|
Mass | 65 kg |
Guidance | IR |
Aspect | Rear-aspect |
Lock range (rear-aspect) | 4 km |
Launch range | 10 km |
Maximum speed | 1.7 M |
Maximum overload | 11 G |
Missile guidance time | 20 secs |
Explosive mass | 7.62 kg TNTeq |
Effective damage
Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)
Comparison with analogues
Give a comparative description of missiles that have firepower equal to this weapon.
- AIM-9B FGW.2 Sidewinder - A European-licensed version of the AIM-9B with their own improvements; however the performance in-game are quite similar.
- R-3S/PL-2 - Infamous as a reverse-engineered variant of the AIM-9B, the R-3 missile shares many of its in-game performances with the AIM-9B, only falling slightly short in locking and launching range.
- Shafrir - Shares in-game performance values despite their design differences
- Rb24 - Licensed-produced version of the AIM-9B for the Swedish, and as such shares in-game performance values.
Missile | Guidance | Lock range (rear-aspect)(km) |
Launch range (km) |
Maximum speed (Mach) |
Maximum overload (g) |
Mass (kg) |
TNT Equivalent (kg) | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Type | Aspect | Time | Uncaged seeker | Radar slaving | ||||||||
AIM-9B Sidewinder | IR | Rear | 20 | 4 | 10 | 1.7 | 10 | 72 | 7.62 | |||
AIM-9C Sidewinder | SARH | Front | 60 | 9 | 18 | 2.5 | 18 | 95 | 4.69 | |||
AIM-9D Sidewinder[note 1] | IR | Rear | 20 | 5.5 | 18 | 2.5 | 18 | 88 | 4.69 | |||
AIM-9E Sidewinder[note 2] | IR | Rear | 20 | 5.5 | 18 | 2.8 | 10 | 76 | 7.62 | |||
AIM-9G Sidewinder | IR | Rear | 60 | 5.5 | 18 | 2.5 | 18 | 88 | 3.53 | |||
AIM-9H Sidewinder | IR | Rear | 60 | 5.5 | 18 | 2.5 | 18 | 88 | 3.53 | |||
AIM-9J Sidewinder[note 3] | IR | Rear | 40 | 5.5 | 18 | 2.5 | 20 | 76 | 7.62 | |||
AIM-9L Sidewinder | IR | All | 60 | 11 | 18 | 2.5 | 30 | 84 | 4.58 | |||
AIM-9M Sidewinder | IR | All | 60 | 11 | 18 | 2.5 | 30 | 84 | 4.58 | |||
AIM-9P Sidewinder | IR | Rear | 40 | 5.5 | 18 | 2.5 | 20 | 76.93 | 7.62 | |||
AIM-9P4 Sidewinder | IR | All | 40 | 11 | 18 | 2.5 | 20 | 76.93 | 7.62 | |||
AIM-9B FGW.2 Sidewinder | IR | Rear | 20 | 5.5 | 10 | 1.7 | 10 | 72 | 7.62 | |||
Shafrir | IR | Rear | 20 | 7 | 10 | 1.7 | 11 | 65 | 7.62 | |||
RB24 | IR | Rear | 20 | 4 | 10 | 1.7 | 10 | 72 | 7.62 | |||
R-3S | IR | Rear | 21 | 9 | 10 | 1.7 | 10 | 75 | 8.8 | |||
PL-2 | IR | Rear | 21 | 9 | 10 | 1.7 | 10 | 75 | 8.8 |
Usage in battles
Found in-game on the Israeli Vautours and Sambad. They can be used on the Vautours to turn the bomber into a pseudo heavy fighter/interceptor. They are best used at the start of the game when you have more energy than the enemy who has just taken off, and when the enemy does not know you are behind them. If you have used the AIM-9B or R-3S before, you will get used to these missiles quickly.
Pros and cons
Pros:
- Reliable at close to medium range
Cons:
- Loses tracking easily
History
The Shafrir 1 is the first of the Rafael Python family. Designed to fulfil the IAF's demand for a domestic air-to-air missile to reduce reliance on foreign countries, the Shafrir 1 was originally intended to be mounted on French-built Mirages, but because of their poor performance to what they were expecting, development on the much more successful Shafrir 2 was started immediately. After the Shafrir 2, all further missiles in the family would be called Python, and subsequent missiles had all-aspect capabilities.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.