Difference between revisions of "Aspide-1A"
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== Description == | == Description == | ||
− | <!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''--> | + | <!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --> |
− | Aspide | + | The '''Aspide-1A''' (the Italian name of ''European asp'', a type of viper), aka the '''A-missile''' (''A弹'' or ''甲弹'', referred by SAC engineers and marked on weapon selection knob on J-8 series respectively) , is a semi-active radar-homing missile developed by Selenia based on the AIM-7 Sparrow's design with new homing radar, used by the Italian Air Force and exported to multiple foreign militaries including the PLAAF. |
− | |||
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=== Vehicles equipped with this weapon === | === Vehicles equipped with this weapon === | ||
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== General info == | == General info == | ||
− | <!--''Tell us about the tactical and technical characteristics of the missile.''--> | + | <!-- ''Tell us about the tactical and technical characteristics of the missile.'' --> |
− | The overall dimensions of | + | The overall dimensions of the {{PAGENAME}} is identical to later models of the AIM-7 Sparrow, the only major difference is the homing radar onboard. |
+ | |||
+ | {| class="wikitable" style="text-align:center" width="100%" | ||
+ | ! colspan="10" | Missile characteristics | ||
+ | |- | ||
+ | ! rowspan="1" data-sort-type="text" | Missile | ||
+ | ! rowspan="1" | Mass (kg) | ||
+ | ! rowspan="1" | Guidance | ||
+ | ! rowspan="1" | Signal | ||
+ | ! rowspan="1" | Lock range (km) | ||
+ | ! rowspan="1" | Launch range (km) | ||
+ | ! rowspan="1" | Maximum speed (M) | ||
+ | ! rowspan="1" | Maximum <br>overload (G) | ||
+ | ! rowspan="1" | Missile guidance <br> time (s) | ||
+ | ! rowspan="1" | Explosive Mass<br>(TNT equivalent) (kg) | ||
+ | |- | ||
+ | | Aspide-1A || 230 || SARH || CW || 30 || 80 || 5.0 || 25 || 45.0 || 10.24 | ||
+ | |- | ||
+ | |} | ||
=== Effective damage === | === Effective damage === | ||
− | <!--''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''--> | + | <!-- ''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)'' --> |
− | The | + | The 8 kg of PBXN-4 explosives onboard has a 10.24 kg TNT equivalent, which can cause explosive and shrapnel damage to targeted aircraft. |
=== Comparison with analogues === | === Comparison with analogues === | ||
− | <!--''Give a comparative description of missiles that have firepower equal to this weapon.''--> | + | <!-- ''Give a comparative description of missiles that have firepower equal to this weapon.'' --> |
− | + | The {{PAGENAME}} flies at a whopping Mach 5.0, faster than the [[AIM-7F Sparrow]], [[R-23R|R-23]]/[[R-24R|24R]], and [[Matra Super 530F]]. The maximum overload also tops out at 25G. | |
== Usage in battles == | == Usage in battles == | ||
− | <!--''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''--> | + | <!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' --> |
− | Aspide-1A is intended to intercept high-altitude or head-on targets, so the best way to utilize it is aim for enemies who are flying high or in head-on range- they might not have | + | The Aspide-1A is intended to intercept high-altitude or head-on targets, so the best way to utilize it is to aim for enemies who are flying high or in head-on range - they might not have sufficient manoeuvrability to dodge the missile. However, if coupled with an inferior radar, it is best to use the Aspide-1A against only targets which are higher than you, to avoid ground clutter interference. |
=== Pros and cons === | === Pros and cons === | ||
− | <!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--> | + | <!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --> |
+ | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | * High acceleration and flight speed |
− | * | + | * Decent G overload comparable to a Skyflash and AIM 7E2 |
− | * | + | * Large explosive payload |
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Does not have inertial navigation like missiles at the same BR (example: the R-24R of the MiG-23) |
− | + | * Used by planes equipped with average radars (F-104S-ASA, J-8B) | |
+ | |||
+ | * | ||
== History == | == History == | ||
− | <!--''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.''--> | + | <!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' --> |
− | + | Despite the very close resemblance to US-made AIM-7 Sparrows (which Selenia [now MDBA] did get the license for to build domestically in Italy), Aspide missiles utilized the latest electronics and rocket engines developed in Italy, serving as the selected SARH missile for Italian Air Force's Starfighters. | |
− | It was then | + | It was then exported to multiple foreign countries including Mainland China, where they even intended to buy the production line from Italy. However, the 1989 Beijing Crackdown and the subsequence European Economic Community embargo halted the import of Aspide into PLAAF service, forcing them to reverse-engineer from existing stocks. The Aspide's homing radar was also installed onto HQ-61 SAM, becoming what is now known as the PL-11 in the early 2000s. |
== Media == | == Media == |
Latest revision as of 16:11, 15 January 2024
Contents
Description
The Aspide-1A (the Italian name of European asp, a type of viper), aka the A-missile (A弹 or 甲弹, referred by SAC engineers and marked on weapon selection knob on J-8 series respectively) , is a semi-active radar-homing missile developed by Selenia based on the AIM-7 Sparrow's design with new homing radar, used by the Italian Air Force and exported to multiple foreign militaries including the PLAAF.
Vehicles equipped with this weapon
General info
The overall dimensions of the Aspide-1A is identical to later models of the AIM-7 Sparrow, the only major difference is the homing radar onboard.
Missile characteristics | |||||||||
---|---|---|---|---|---|---|---|---|---|
Missile | Mass (kg) | Guidance | Signal | Lock range (km) | Launch range (km) | Maximum speed (M) | Maximum overload (G) |
Missile guidance time (s) |
Explosive Mass (TNT equivalent) (kg) |
Aspide-1A | 230 | SARH | CW | 30 | 80 | 5.0 | 25 | 45.0 | 10.24 |
Effective damage
The 8 kg of PBXN-4 explosives onboard has a 10.24 kg TNT equivalent, which can cause explosive and shrapnel damage to targeted aircraft.
Comparison with analogues
The Aspide-1A flies at a whopping Mach 5.0, faster than the AIM-7F Sparrow, R-23/24R, and Matra Super 530F. The maximum overload also tops out at 25G.
Usage in battles
The Aspide-1A is intended to intercept high-altitude or head-on targets, so the best way to utilize it is to aim for enemies who are flying high or in head-on range - they might not have sufficient manoeuvrability to dodge the missile. However, if coupled with an inferior radar, it is best to use the Aspide-1A against only targets which are higher than you, to avoid ground clutter interference.
Pros and cons
Pros:
- High acceleration and flight speed
- Decent G overload comparable to a Skyflash and AIM 7E2
- Large explosive payload
Cons:
- Does not have inertial navigation like missiles at the same BR (example: the R-24R of the MiG-23)
- Used by planes equipped with average radars (F-104S-ASA, J-8B)
History
Despite the very close resemblance to US-made AIM-7 Sparrows (which Selenia [now MDBA] did get the license for to build domestically in Italy), Aspide missiles utilized the latest electronics and rocket engines developed in Italy, serving as the selected SARH missile for Italian Air Force's Starfighters.
It was then exported to multiple foreign countries including Mainland China, where they even intended to buy the production line from Italy. However, the 1989 Beijing Crackdown and the subsequence European Economic Community embargo halted the import of Aspide into PLAAF service, forcing them to reverse-engineer from existing stocks. The Aspide's homing radar was also installed onto HQ-61 SAM, becoming what is now known as the PL-11 in the early 2000s.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the weapon;
- references to approximate analogues by other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.