Difference between revisions of "Aspide-1A"
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== Description == | == Description == | ||
+ | <!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''--> | ||
Aspide*-1A is a semi-active radar homing missile developed by Selenia based on AIM-7 Sparrow's design with new homing radar, used by Italian Air Force and exported to multiple foreign militaries including PLAAF. | Aspide*-1A is a semi-active radar homing missile developed by Selenia based on AIM-7 Sparrow's design with new homing radar, used by Italian Air Force and exported to multiple foreign militaries including PLAAF. | ||
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== General info == | == General info == | ||
+ | <!--''Tell us about the tactical and technical characteristics of the missile.''--> | ||
The overall dimensions of Aspide-1A is identical to later models AIM-7 Sparrow, the only major difference is the homing radar onboard. | The overall dimensions of Aspide-1A is identical to later models AIM-7 Sparrow, the only major difference is the homing radar onboard. | ||
=== Effective damage === | === Effective damage === | ||
+ | <!--''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''--> | ||
The 8kg of PBXN-4 explosives onboard has a 10.24 kg TNT equivalent, which can cause explosive and shrapnel damage to targeted aircrafts | The 8kg of PBXN-4 explosives onboard has a 10.24 kg TNT equivalent, which can cause explosive and shrapnel damage to targeted aircrafts | ||
=== Comparison with analogues === | === Comparison with analogues === | ||
+ | <!--''Give a comparative description of missiles that have firepower equal to this weapon.''--> | ||
Aspide-1A is currently '''the fastest AAM''' in game at a whopping Mach 5.0, faster than available variants of [[AIM-7F Sparrow|AIM-7 Sparrow]], [[R-23R|R-23]]/[[R-24R|24]]R as well as [[Matra Super 530F|Super 530F]]; the maximum overload also topped at 35G, again the highest among all AAMs. | Aspide-1A is currently '''the fastest AAM''' in game at a whopping Mach 5.0, faster than available variants of [[AIM-7F Sparrow|AIM-7 Sparrow]], [[R-23R|R-23]]/[[R-24R|24]]R as well as [[Matra Super 530F|Super 530F]]; the maximum overload also topped at 35G, again the highest among all AAMs. | ||
== Usage in battles == | == Usage in battles == | ||
+ | <!--''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''--> | ||
Aspide-1A is intended to intercept high-altitude or head-on targets, so the best way to utilize it is aim for enemies who are flying high or in head-on range- they might not have the sufficient overload to dodge the missile; this is the case for [[F-104S.ASA]]. But in terms of [[J-8B]], due to the inferior radar, it is best to use Aspide-1A against only to targets which are higher than you. | Aspide-1A is intended to intercept high-altitude or head-on targets, so the best way to utilize it is aim for enemies who are flying high or in head-on range- they might not have the sufficient overload to dodge the missile; this is the case for [[F-104S.ASA]]. But in terms of [[J-8B]], due to the inferior radar, it is best to use Aspide-1A against only to targets which are higher than you. | ||
=== Pros and cons === | === Pros and cons === | ||
+ | <!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--> | ||
'''Pros:''' | '''Pros:''' | ||
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* Currently the SARH missile with the '''highest maximum overload''' | * Currently the SARH missile with the '''highest maximum overload''' | ||
* Sufficient explosive contents to one-shot targets | * Sufficient explosive contents to one-shot targets | ||
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'''Cons:''' | '''Cons:''' | ||
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* In F-104S.ASA's case, it sacrifices onboard gun to install | * In F-104S.ASA's case, it sacrifices onboard gun to install | ||
* In J-8B's case, the inferior radar limited its full potential | * In J-8B's case, the inferior radar limited its full potential | ||
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== History == | == History == | ||
+ | <!--''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.''--> | ||
Although the very close resemblance to US-made AIM-7 Sparrows (which Selenia [now MDBA] did got the license to build locally in Italy), Aspide missiles utilized the latest electronics and rocket engines developed in Italy, serving as the selected SARH missile for Italian Air Force's Starfighters. | Although the very close resemblance to US-made AIM-7 Sparrows (which Selenia [now MDBA] did got the license to build locally in Italy), Aspide missiles utilized the latest electronics and rocket engines developed in Italy, serving as the selected SARH missile for Italian Air Force's Starfighters. | ||
Revision as of 12:33, 28 March 2022
Contents
Description
Aspide*-1A is a semi-active radar homing missile developed by Selenia based on AIM-7 Sparrow's design with new homing radar, used by Italian Air Force and exported to multiple foreign militaries including PLAAF.
*Aspide- Asp, a species of viper in Italian
Vehicles equipped with this weapon
General info
The overall dimensions of Aspide-1A is identical to later models AIM-7 Sparrow, the only major difference is the homing radar onboard.
Effective damage
The 8kg of PBXN-4 explosives onboard has a 10.24 kg TNT equivalent, which can cause explosive and shrapnel damage to targeted aircrafts
Comparison with analogues
Aspide-1A is currently the fastest AAM in game at a whopping Mach 5.0, faster than available variants of AIM-7 Sparrow, R-23/24R as well as Super 530F; the maximum overload also topped at 35G, again the highest among all AAMs.
Usage in battles
Aspide-1A is intended to intercept high-altitude or head-on targets, so the best way to utilize it is aim for enemies who are flying high or in head-on range- they might not have the sufficient overload to dodge the missile; this is the case for F-104S.ASA. But in terms of J-8B, due to the inferior radar, it is best to use Aspide-1A against only to targets which are higher than you.
Pros and cons
Pros:
- Currently the fastest missile in game
- Currently the SARH missile with the highest maximum overload
- Sufficient explosive contents to one-shot targets
Cons:
- In F-104S.ASA's case, it sacrifices onboard gun to install
- In J-8B's case, the inferior radar limited its full potential
History
Although the very close resemblance to US-made AIM-7 Sparrows (which Selenia [now MDBA] did got the license to build locally in Italy), Aspide missiles utilized the latest electronics and rocket engines developed in Italy, serving as the selected SARH missile for Italian Air Force's Starfighters.
It was then export to multiple foreign countries including Mainland China, where they even intended to buy the production line from Italy; but the 1989 Beijing Crackdown and the subsequence ECC embargo halted the import of Aspide into PLAAF service, forcing them to reverse-engineer from the existing part of the remaining stocks and installed the Aspide's homing radar onto HQ-61 SAM, becoming what's known as a PL-11 in early 2000s.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the weapon;
- references to approximate analogues by other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.