9M133FM3
This page is about the Soviet ATGM 9M133FM3. For the other version, see 9M133M-2. |
Contents
Description
The 9M133FM3 Konkurs-M missile (NATO reporting name AT-5B Spandrel-B) was developed in the 90s by Tula KBP as an upgrade to the 9M133. It is best to use this missile against light targets and helicopters due to its HE warhead not able to penetrate much armour.
Vehicles equipped with this weapon
General info
Missile characteristics | |
---|---|
Mass | 28 kg |
Guidance | Beam riding |
Maximum speed | 320 m/s |
Firing range | 10 km |
Missile guidance time | 60 secs |
Explosive mass | 9.24 kg TNTe |
Warhead type | HE |
Armour penetration | 61 mm |
The 9M133FM3 has longer range than the 9M133M-2, but doesn't have an anti-tank warhead.
Effective damage
This missile causes high explosive damage so on thin surfaces it will cause overpressure and shrapnel.
Comparison with analogues
Compared to its HEAT warhead counterpart the 9M133M-2 the damage can be unreliable since it lacks high armour penetration which the 9M133M-2 has, but has a much higher chance to overpressure which will cause a crew knockout on your target and it has a superior range by 2 km.
Usage in battles
In battle, this missile should be used primarily on tanks, SAMs, armoured cars and helicopters. On modern MBTs this missile can be unreliable on most aspects but from a top-down approach like how you would fire it in a drone this missile can be especially deadly to MBTs with no ERA on their roofs. On light vehicles like armoured cars and SAMs this missile is extremely effective due to its explosive mass against thin armour, you can hit these light vehicles from most aspects and still have a very high chance to overpressure and crew knock them. Lastly on helicopters since this missile has a proximity fuse you don't even need a direct hit to set off the fuse so even if your missile misses the helicopter by a few metres, it will still explode causes critical damage to the helicopter. All vehicles that can hold this missile have an autotrack feature meaning you can lock onto the target you are trying to destroy, which is especially useful on helicopters since most of the time they are moving.
Pros and cons
Pros:
- Long-range allowing for you to stay out of range from SAMs
- Fast missile allowing for quick time to target
- Can overpressure giving you a whole crew knockout on your target
Cons:
- Mediocre explosive mass making overpressure unreliable
- HE warhead can't go through thick armour
- Can be defeated by using smoke or getting behind cover
History
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Media
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See also
External links
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- topic on the official game forum;
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