Difference between revisions of "GATR"

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== Description ==
 
== Description ==
The GATR ('''G'''uided '''A'''dvanced '''T'''actical '''R'''ocket) is an Israeli semi-active laser homing missile currently exclusive to the 11.3 [[AH-60 (Israel)]] attack helicopter. It features a semi-armour piercing warhead, which will make short work of any vehicle with rifle calibre protection. In-game it's closest analogue currently is the American [[APKWS_II_(M282)]], which served as a basis for this missile and is effectively succeeded by it.
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The GATR ('''G'''uided '''A'''dvanced '''T'''actical '''R'''ocket) is an Israeli semi-active laser homing missile. It features a semi-armour piercing warhead, which will make short work of any vehicle with rifle calibre protection. In-game, its closest analogue is the American [[APKWS II (M282)]], which served as a basis for this missile and is effectively succeeded by it.
  
 
=== Vehicles equipped with this weapon ===
 
=== Vehicles equipped with this weapon ===
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== General info ==
 
== General info ==
This rocket features a semi-armour piercing warhead with semi-active laser homing guidance. This in effect means, that targets you fire on with a laser warning system, such as the [[2S38]] will get an advance warning, whenever you target them. It is not recommended turning off the laser temporarily as the rocket has a angle of attack and needs the extra guidance time.  
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This rocket features a semi-armour piercing warhead with semi-active laser homing guidance. This in effect means, that targets you fire on with a laser warning system, such as the [[2S38]] will get an advance warning, whenever you target them. It is not recommended turning off the laser temporarily as the rocket has a high angle of attack and needs the extra guidance time.
  
It also has a somewhat weak motor, necessitating some lead depending on range and target movement. This is due to the rocket's small size of 70mm. It doesn't feature a sustainer and therefore flies the majority of its flight time through inertia alone. This means target tracking at longer ranges will be inconsistent. Moving closer to the battlefield is advised.  
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It also has a somewhat weak motor, necessitating some lead depending on range and target movement. This is due to the rocket's small size of 70 mm. It doesn't feature a sustainer and therefore flies the majority of its flight time through inertia alone. This means target tracking at longer ranges will be inconsistent. Moving closer to the battlefield is advised.
  
 
=== Effective damage ===
 
=== Effective damage ===
The semi-armour piercing warhead will be an effective asset to pilots, who can quickly identify and distinguish targets. It will only penetrate only the lightest of armour designs and will in fact lose armour penetration depending on the range (and therefore inertia) the rocket hits the target with. The GATR will also lose penetration depending on angle of impact and flight time. At any time the rocket penetrates the target, it will with very high likelihood overpressure it.
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The semi-armour piercing warhead will be an effective asset to pilots who can quickly identify and distinguish targets. It can penetrate only the lightest of armour designs and will in fact lose armour penetration depending on the range (and therefore inertia) the rocket hits the target with. The GATR will also lose penetration depending on angle of impact and flight time. However, if the rocket is able to penetrate the target, it will with very high likelihood overpressure it.
A list of potential targets includes:
 
 
 
'''China''': [[AFT09]], [[ZLT11]], [[ZBD04A]], [[PGZ04A]], [[Tor-M1]]
 
 
 
'''France''': [[Roland 1]], [[ItO 90M (France)]]
 
 
 
'''Germany''': [[Gepard 1A2]], [[FlaRakPz 1]], [[FlaRakRad]]
 
 
 
'''Great Britain''': [[Rooikat (Family)]], [[Stormer HVM]], [[ADATS (M113)]]
 
 
 
'''Italy''': [[SIDAM 25 (Mistral)]], [[OTOMATIC]] (only the turret, only certain angles), [[Freccia]] (inconsistently), [[Ariete (Family)]] (top down)
 
 
 
'''Sweden:''' [[CV90 (Family)]] (mostly the turrets), [[Lvkv 9040C]] (High angle), [[ASRAD-R]], [[ItO 90M]]
 
 
 
'''USA''': [[CCVL (Family)]], [[M1128]], [[M3A3 Bradley]], [[HSTV-L]], [[LAV-AD]], [[XM975]], [[ADATS]]
 
 
 
'''USSR''': [[2S38]], [[BMP-2M]], [[2S25]], [[2S25M]], [[Strela-10M2]], [[2S6]], [[Pantsir-S1]]
 
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
Its closest analogues are the [[APKWS II (M282)]] and the Turkish [[CIRIT]] guided rockets.  
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Its closest analogues are the [[APKWS II (M282)]] and the Turkish [[CIRIT]] guided rockets.
  
[[APKWS II (M282)]]: The GATR features the same penetration profile as the semi-armour piercing APKWS II variant. The two feature the same warhead and diameter, as they are closely related. The main differentiator in-game is the seekerhead, which is able to track the laser designator at up to 8 Kilometers rather than 5km. However, this will result in extremely long flight times and needs to be properly lead, with very little feedback from the rocket (besides the hotkey for "tracking camera: bomb"). The use-cases of both of these rockets is exactly the same. The GATR is also more responsive, featuring a slightly higher G-load factor, allowing it turn better than it's older sibling.  
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[[APKWS II (M282)]]: The GATR features the same penetration profile as the semi-armour piercing APKWS II variant. The two feature the same warhead and diameter, as they are closely related. The main differentiator in-game is the seeker head, which is able to track the laser designator at up to 8 km rather than 5 km. However, this will result in extremely long flight times and needs to be properly led, with very little feedback from the rocket (besides the hotkey for "tracking camera: bomb"). The use-cases of both of these rockets is exactly the same. The GATR is also more responsive, featuring a slightly higher G-load factor, allowing it turn better than its older sibling.
  
[[CIRIT]]: The CIRIT rocket features a much better penetration profile with a similar seekerhead, giving it the ability to be much more lethal at similar ranges against a broader range of targets. While this still excludes most MBT's at conventional angles, it will includes a greater variety of light vehicles. This is mainly the better protected German light vehicles, which were previously inaccessible. Though, the CIRIT does not turn as responsively as the GATR, as it's flight model is more closely related to the APKWS II. All in all, the main trade-off is more consistent target penetration for a slightly worse flight model, albeit at a much lower BR-range than where the GATR is available as of it's introduction in "Major Update: Alpha Strike".
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[[CIRIT]]: The CIRIT rocket features a much better penetration profile with a similar seeker head, giving it the ability to be much more lethal at similar ranges against a broader range of targets. While this still excludes most MBTs at conventional angles, it will include a greater variety of light vehicles, such as the better-protected German light vehicles. However, the CIRIT does not turn as responsively as the GATR, as its flight model is more closely related to the APKWS II. All in all, the main trade-off is more consistent target penetration for a slightly worse flight model, albeit at a much lower BR-range than the GATR.
  
 
== Usage in battles ==
 
== Usage in battles ==

Latest revision as of 09:17, 26 May 2024

Description

The GATR (Guided Advanced Tactical Rocket) is an Israeli semi-active laser homing missile. It features a semi-armour piercing warhead, which will make short work of any vehicle with rifle calibre protection. In-game, its closest analogue is the American APKWS II (M282), which served as a basis for this missile and is effectively succeeded by it.

Vehicles equipped with this weapon

General info

This rocket features a semi-armour piercing warhead with semi-active laser homing guidance. This in effect means, that targets you fire on with a laser warning system, such as the 2S38 will get an advance warning, whenever you target them. It is not recommended turning off the laser temporarily as the rocket has a high angle of attack and needs the extra guidance time.

It also has a somewhat weak motor, necessitating some lead depending on range and target movement. This is due to the rocket's small size of 70 mm. It doesn't feature a sustainer and therefore flies the majority of its flight time through inertia alone. This means target tracking at longer ranges will be inconsistent. Moving closer to the battlefield is advised.

Effective damage

The semi-armour piercing warhead will be an effective asset to pilots who can quickly identify and distinguish targets. It can penetrate only the lightest of armour designs and will in fact lose armour penetration depending on the range (and therefore inertia) the rocket hits the target with. The GATR will also lose penetration depending on angle of impact and flight time. However, if the rocket is able to penetrate the target, it will with very high likelihood overpressure it.

Comparison with analogues

Its closest analogues are the APKWS II (M282) and the Turkish CIRIT guided rockets.

APKWS II (M282): The GATR features the same penetration profile as the semi-armour piercing APKWS II variant. The two feature the same warhead and diameter, as they are closely related. The main differentiator in-game is the seeker head, which is able to track the laser designator at up to 8 km rather than 5 km. However, this will result in extremely long flight times and needs to be properly led, with very little feedback from the rocket (besides the hotkey for "tracking camera: bomb"). The use-cases of both of these rockets is exactly the same. The GATR is also more responsive, featuring a slightly higher G-load factor, allowing it turn better than its older sibling.

CIRIT: The CIRIT rocket features a much better penetration profile with a similar seeker head, giving it the ability to be much more lethal at similar ranges against a broader range of targets. While this still excludes most MBTs at conventional angles, it will include a greater variety of light vehicles, such as the better-protected German light vehicles. However, the CIRIT does not turn as responsively as the GATR, as its flight model is more closely related to the APKWS II. All in all, the main trade-off is more consistent target penetration for a slightly worse flight model, albeit at a much lower BR-range than the GATR.

Usage in battles

Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)

Pros and cons

Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.

Pros:

Cons:

History

Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the weapon;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Missiles
USA 
AAM  AIM-54A Phoenix · AIM-54C Phoenix · ATAS (AIM-92) · AIM-120A · AIM-120B · Fakour-90 · Sedjeel
Sparrow  AIM-7C · AIM-7D · AIM-7E · AIM-7E-2 · AIM-7F · AIM-7M
Sidewinder  AIM-9B · AIM-9C · AIM-9D · AIM-9E · AIM-9G · AIM-9H · AIM-9J · AIM-9L · AIM-9M · AIM-9P
AGM  AGM-22 · APKWS II (M151) · APKWS II (M282) · BGM-71D TOW-2
Bullpup  AGM-12B Bullpup · AGM-12C Bullpup
Hellfire  AGM-114B Hellfire · AGM-114K Hellfire II
Maverick  AGM-65A · AGM-65B · AGM-65D · AGM-65E2 · AGM-65G · AGM-65L
ATGM  LOSAT/MGM-166A
TOW  BGM-71 · BGM-71A · BGM-71B · BGM-71C
SAM  FIM-92 Stinger · MIM-72 · MIM146
Naval SAM  RIM-24A
Germany 
AAM  AIM-9B FGW.2 Sidewinder · AIM-9L/I Sidewinder · Flz Lwf 63 · Flz Lwf 63/80
AGM  9M14M Malyutka · Flz Lwf LB 82 · HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
AShM  AS.34 Kormoran
ATGM  HOT-K3S · Spike-LR II
SAM  Roland
Naval SAM  Strela-2M
USSR 
AAM  9M39 Igla · R-3R · R-3S · R-13M1 · R-23R · R-23T · R-24R · R-24T · R-27ER(1) · R-27ET(1) · R-27R(1) · R-27T(1) · R-60 · R-60M · R-60MK · R-73(E) · R-77
AGM  9K127 Vikhr · 9M17M Falanga · 9M120 Ataka · 9M120-1 Ataka
  Kh-23M · Kh-25 · Kh-25ML · Kh-29L · Kh-29T · Kh-29TE · Kh-29TD · Kh-66 · S-25L · S-25LD
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 Khrizantema · 9M133 · 9M133FM3 · 9M133M-2
SAM  95Ya6 · 9M311 · 9M311-1M · 9M331 · 9M37M
Naval SAM  Volna-M
Britain 
AAM  Fireflash · Firestreak · Red Top · Skyflash · Skyflash SuperTEMP · SRAAM · R-Darter
AGM  AGM-65E · AS.12 · ZT-6 Mokopa
AShM  AJ.168
ATGM  BAe Swingfire · MILAN · MILAN 2 · ZT3
SAM  Starstreak
Japan 
AAM  AAM-3 · AAM-4
AGM  Ki-148 I-Go Model 1B
ATGM  Type 64 MAT · Type 79 Jyu-MAT
SAM  Type 81 SAM-1C · Type 91
China 
AAM  PL-2 · PL-5B · PL-5C · PL-5EII · PL-7 · PL-8 · PL-12 · SD-10(A) · TY-90
AGM  AKD-9 · AKD-10 · Fire Snake 90A · HJ-8A · HJ-8C · HJ-8E · HJ-8H
ATGM  302 · HJ-73 · HJ-73E · HJ-9 · QN201DD · QN502CDD
SAM  HN-6
Italy 
AAM  Aspide-1A · MAA-1 Piranha
AGM  AGM-65H · CIRIT · L-UMTAS · Spike ER
ATGM  Spike-LR II
Naval AShM  Nettuno
SAM  Mistral SATCP
France 
AAM  AA-20 Nord · Matra R511 · Matra R530 · Matra R530E · Matra Super 530D · Matra Super 530F · Matra R550 Magic 1 · Matra R550 Magic 2 · Mistral · MICA-EM
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · AS-30L Nord · HOT-1 · HOT-2 TOW · HOT-3 · Spike ER
ATGM  HOT · SS.11
SAM  Roland · VT1
Sweden 
AAM  RB24 · RB24J · RB71 · RB 74 · RB 74(M) · RB 99
AGM  Rb05A · RB 53 Bantam · RB 55B Heli TOW · RB 55C Heli TOW · RB 75 · RB 75T
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
Israel 
AAM  Shafrir · Shafrir 2 · Python 3 · Derby
ATGM  Spike-LR II
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   AShM = Anti-Ship Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile