Difference between revisions of "AIM-7F Sparrow"

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(Media: Uploaded image of the AIM-7 comparison/cutaway)
(General info and battle usage was filled in, and pros and cons were changed to reflect the recent changes to the missile.)
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== General info ==
 
== General info ==
''Tell us about the tactical and technical characteristics of the missile.''
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The AIM-7F is a long-range air-to-air missile equipped with a sustainer motor, making it one of the two missiles in the game with this attribute (the other being the R530 family). It is capable of engaging targets at over 30km away and can reliably hit maneuvering targets at ranges of 15km.
  
 
=== Effective damage ===
 
=== Effective damage ===
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''
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The AIM-7F is equipped with a warhead 4kg of TNT larger than that of the AIM-7E and AIM-7E-2, as such, it is capable of destroying an aircraft that it hits or proximity bursts every time.
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
''Give a comparative description of missiles that have firepower equal to this weapon.''
+
The AIM-7F is one of, if not the best missile in the game. It compares favorably against the AIM-7E and is on slightly better footing than the Skyflash and AIM-7E-2 once range exceeds 6km. With a 25G pull that can be sustained for nearly the entire flight thanks to the sustainer motor, the maneuverability of the AIM-7F is unparalleled.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!--''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''-->
 
<!--''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''-->
The AIM-7F is mainly for long range shots, as it has a very long sustaning motor, allowing it to hit targets much further than the Skyflash, AIM-7-E2, or R-24R, so sitting back and flinging missile at long range should be the main use, as it is not as good as the Skyflash, AIM-7-E2, or R-24R at hitting manoeuvring targets
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The AIM-7F is essentially an AIM-7E-2 with much longer range. As such, whereas one may not launch an E-2 until the enemy is within 6km, the F can be launched from over 15km. The AIM-7F is approximately 40kg heavier than the E-2, however, so acceleration is slightly lower, along with turning capability. This must be taken into account when engaging with the AIM-7F.
 +
 
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The 7F is best suited to high-altitude, long-range engagements, where it currently has no competitor. Due to the sustainer motor, overall travel time is less and the missile is capable of a higher top speed in all but the most extreme situations. Additionally, the missile is able to retain its speed for far longer, meaning it keeps its 25G maneuvering capability, often until the target gets hit. However, the AIM-7F can generally be used in any situation where the E-2 can be used, save for extremely close range shots.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* Extremely long range (over 35 km in good conditions)
 
* Extremely long range (over 35 km in good conditions)
* Sustaining motor, so it keeps its speed and manoeuvrability at long ranges
+
* Sustaining motor, so it keeps its speed and maneuverability at long ranges
* Decently manoeuvrable
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* Very maneuverable, second only to the AIM-7E-2 and Skyflash in their first few seconds of flight
 
* Very long tracking time (75 seconds)
 
* Very long tracking time (75 seconds)
 
* Large warhead (>15 kg of TNT)
 
* Large warhead (>15 kg of TNT)
* Manoeuvres straight off the rails, so no leading is required like the AIM-7E
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* Maneuvers straight off the rails, so no leading is required like the AIM-7E
  
 
'''Cons:'''
 
'''Cons:'''
  
* Rather slow, at only Mach 2.9 compared to the AIM-7-E2's Mach 4
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* Slightly lower acceleration than contemporaries
 
* Almost 40 kg heavier, so 4 AIM-7Fs will weigh almost 160 kg more than 4 AIM-7-E2s
 
* Almost 40 kg heavier, so 4 AIM-7Fs will weigh almost 160 kg more than 4 AIM-7-E2s
 
* Very long burn time, so the red diamond will be visible for a very long time, giving enemies ample time to notice it
 
* Very long burn time, so the red diamond will be visible for a very long time, giving enemies ample time to notice it

Revision as of 02:24, 10 February 2022

Description

Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.

Vehicles equipped with this weapon

General info

The AIM-7F is a long-range air-to-air missile equipped with a sustainer motor, making it one of the two missiles in the game with this attribute (the other being the R530 family). It is capable of engaging targets at over 30km away and can reliably hit maneuvering targets at ranges of 15km.

Effective damage

The AIM-7F is equipped with a warhead 4kg of TNT larger than that of the AIM-7E and AIM-7E-2, as such, it is capable of destroying an aircraft that it hits or proximity bursts every time.

Comparison with analogues

The AIM-7F is one of, if not the best missile in the game. It compares favorably against the AIM-7E and is on slightly better footing than the Skyflash and AIM-7E-2 once range exceeds 6km. With a 25G pull that can be sustained for nearly the entire flight thanks to the sustainer motor, the maneuverability of the AIM-7F is unparalleled.

Usage in battles

The AIM-7F is essentially an AIM-7E-2 with much longer range. As such, whereas one may not launch an E-2 until the enemy is within 6km, the F can be launched from over 15km. The AIM-7F is approximately 40kg heavier than the E-2, however, so acceleration is slightly lower, along with turning capability. This must be taken into account when engaging with the AIM-7F.

The 7F is best suited to high-altitude, long-range engagements, where it currently has no competitor. Due to the sustainer motor, overall travel time is less and the missile is capable of a higher top speed in all but the most extreme situations. Additionally, the missile is able to retain its speed for far longer, meaning it keeps its 25G maneuvering capability, often until the target gets hit. However, the AIM-7F can generally be used in any situation where the E-2 can be used, save for extremely close range shots.

Pros and cons

Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.

Pros:

  • Extremely long range (over 35 km in good conditions)
  • Sustaining motor, so it keeps its speed and maneuverability at long ranges
  • Very maneuverable, second only to the AIM-7E-2 and Skyflash in their first few seconds of flight
  • Very long tracking time (75 seconds)
  • Large warhead (>15 kg of TNT)
  • Maneuvers straight off the rails, so no leading is required like the AIM-7E

Cons:

  • Slightly lower acceleration than contemporaries
  • Almost 40 kg heavier, so 4 AIM-7Fs will weigh almost 160 kg more than 4 AIM-7-E2s
  • Very long burn time, so the red diamond will be visible for a very long time, giving enemies ample time to notice it
  • Glides less than the AIM-7-E2

History

Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.

Media

A cutaway diagram comparing the AIM-7E and AIM-7F Sparrow.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the weapon;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Missiles
USA 
AAM  AIM-54A Phoenix · AIM-54C Phoenix · ATAS (AIM-92) · AIM-120A · AIM-120B · Fakour-90 · Sedjeel
Sparrow  AIM-7C · AIM-7D · AIM-7E · AIM-7E-2 · AIM-7F · AIM-7M
Sidewinder  AIM-9B · AIM-9C · AIM-9D · AIM-9E · AIM-9G · AIM-9H · AIM-9J · AIM-9L · AIM-9M · AIM-9P
AGM  AGM-22 · APKWS II (M151) · APKWS II (M282) · BGM-71D TOW-2
Bullpup  AGM-12B Bullpup · AGM-12C Bullpup
Hellfire  AGM-114B Hellfire · AGM-114K Hellfire II
Maverick  AGM-65A · AGM-65B · AGM-65D · AGM-65E2 · AGM-65G · AGM-65L
ATGM  LOSAT/MGM-166A
TOW  BGM-71 · BGM-71A · BGM-71B · BGM-71C
SAM  FIM-92 Stinger · MIM-72 · MIM146
Naval SAM  RIM-24A
Germany 
AAM  AIM-9B FGW.2 Sidewinder · AIM-9L/I Sidewinder · Flz Lwf 63 · Flz Lwf 63/80
AGM  9M14M Malyutka · Flz Lwf LB 82 · HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
AShM  AS.34 Kormoran
ATGM  HOT-K3S · Spike-LR II
SAM  Roland
Naval SAM  Strela-2M
USSR 
AAM  9M39 Igla · R-3R · R-3S · R-13M1 · R-23R · R-23T · R-24R · R-24T · R-27ER(1) · R-27ET(1) · R-27R(1) · R-27T(1) · R-60 · R-60M · R-60MK · R-73(E) · R-77
AGM  9K127 Vikhr · 9M17M Falanga · 9M120 Ataka · 9M120-1 Ataka
  Kh-23M · Kh-25 · Kh-25ML · Kh-29L · Kh-29T · Kh-29TE · Kh-29TD · Kh-66 · S-25L · S-25LD
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 Khrizantema · 9M133 · 9M133FM3 · 9M133M-2
SAM  95Ya6 · 9M311 · 9M311-1M · 9M331 · 9M37M
Naval SAM  Volna-M
Britain 
AAM  Fireflash · Firestreak · Red Top · Skyflash · Skyflash SuperTEMP · SRAAM · R-Darter
AGM  AGM-65E · AS.12 · ZT-6 Mokopa
AShM  AJ.168
ATGM  BAe Swingfire · MILAN · MILAN 2 · ZT3
SAM  Starstreak
Japan 
AAM  AAM-3 · AAM-4
AGM  Ki-148 I-Go Model 1B
ATGM  Type 64 MAT · Type 79 Jyu-MAT
SAM  Type 81 SAM-1C · Type 91
China 
AAM  PL-2 · PL-5B · PL-5C · PL-5EII · PL-7 · PL-8 · PL-12 · SD-10(A) · TY-90
AGM  AKD-9 · AKD-10 · Fire Snake 90A · HJ-8A · HJ-8C · HJ-8E · HJ-8H
ATGM  302 · HJ-73 · HJ-73E · HJ-9 · QN201DD · QN502CDD
SAM  HN-6
Italy 
AAM  Aspide-1A · MAA-1 Piranha
AGM  AGM-65H · CIRIT · L-UMTAS · Spike ER
ATGM  Spike-LR II
Naval AShM  Nettuno
SAM  Mistral SATCP
France 
AAM  AA-20 Nord · Matra R511 · Matra R530 · Matra R530E · Matra Super 530D · Matra Super 530F · Matra R550 Magic 1 · Matra R550 Magic 2 · Mistral · MICA-EM
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · AS-30L Nord · HOT-1 · HOT-2 TOW · HOT-3 · Spike ER
ATGM  HOT · SS.11
SAM  Roland · VT1
Sweden 
AAM  RB24 · RB24J · RB71 · RB 74 · RB 74(M) · RB 99
AGM  Rb05A · RB 53 Bantam · RB 55B Heli TOW · RB 55C Heli TOW · RB 75 · RB 75T
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
Israel 
AAM  Shafrir · Shafrir 2 · Python 3 · Derby
ATGM  Spike-LR II
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   AShM = Anti-Ship Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile