Difference between revisions of "HJ-8H"

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== Description ==
 
== Description ==
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''
+
The '''HJ-8H''', or '''Hongjian-8H (红箭-8H)''', is a Chinese [[Anti-tank guided missiles|Semi-automatic command to line of sight wire-guided missile]]. This missile variant was introduced in the [[Update "Drone Age"|update "Drone Age"<sup>1</sup>]] and it is an upgrade to the [[HJ-8E|'''HJ-8E''']] in which the fire-control system and launching/ stowage system from its previous upgrade, the '''HJ-8L''', were used. This upgrade allowed the '''HJ-8H''' to be a light-weight missile which could retain its tandem warhead and penetration capability. Before the implementation of the '''HJ-8H''', there were a long line of advancements and development inside of the PLA regarding the '''HJ-8''' missile. Because of the missile's ground-based ATGM operation, advancements which increased penetration by approximately 27% were adopted onto the '''HJ-8H,''' as well as other improvements. The '''HJ-8H''' retains it's tandem warhead, seen on previous variants allowing it to penetrate past many modern ERA systems. The '''HJ-8H's''' maximum speed and effective range remain the same as the '''HJ-8E''', although it's explosive mass and TNT equivalent has been slightly increased.
 +
 
 +
<small>''1 . Possibly Incorrect''</small>
  
 
=== Vehicles equipped with this weapon ===
 
=== Vehicles equipped with this weapon ===
<!-- ''List out vehicles that are equipped with the weapon.'' -->
 
  
* {{Specs-Link|z_9wa}}
+
* [[Z-9WA]]
  
 
== General info ==
 
== General info ==
''Tell us about the tactical and technical characteristics of the missile.''
+
{| class="wikitable"
 +
! colspan="2" |'''HJ-8H'''
 +
|-
 +
|            '''Warhead Type'''
 +
|Tandem
 +
|-
 +
|                  '''Caliber'''
 +
|120 mm
 +
|-
 +
|                  '''Mass'''
 +
|13 kg
 +
|-
 +
|                '''Guidance'''
 +
|SACLOS (wire-guidance)
 +
|-
 +
|          '''Maximum Speed'''
 +
|240 m/s
 +
|-
 +
|            '''Firing Range'''
 +
|4 km
 +
|-
 +
|    '''Missile Guidance Time'''
 +
|19.0 secs
 +
|-
 +
|          '''Explosive Type'''
 +
|Type 88
 +
|-
 +
|          '''Explosive Mass'''
 +
|2.15 kg
 +
|-
 +
|          '''TNT Equivalent'''
 +
|2.8 kg TNTe
 +
|-
 +
|'''Armor Penetration (0°, 10m)'''
 +
|750 mm
 +
|}
  
 
=== Effective damage ===
 
=== Effective damage ===
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''
+
The HJ-8H's penetration and explosive power is a welcomed improvement relative to it's earlier variant. The 750mm of penetration with its tandem-warhead will combat and destroy most vehicles you will face. It may not pack the greatest punch, but with the combined effectiveness of the vehicle(s) equipped with this missile, it can be used to precisely target vehicle weak points and get the instantaneous kill one may expect of an ATGM.
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
''Give a comparative description of missiles that have firepower equal to this weapon.''
+
[[BGM-71C I-TOW|BGM-71C]]/ [[BGM-71D TOW-2|D]] - The '''BGM-71''' (C/ D variants) receives a higher maximum speed, larger explosive mass and TNTe, as well as IRCM but it lacks a tandem warhead. This makes the missile easily defeatable by ERA on a combat vehicle, the '''HJ-8H''' does not have this weakness. The '''BGM-71''' (C/ D) also has a lower range then the '''HJ-8H''', forcing the carrying vehicle to expose itself more then a vehicle carrying '''HJ-8H'''<nowiki/>'s.
 +
 
 +
[[HOT-2 TOW|HOT-2]] - The '''HOT-2''' is slightly faster then the '''HJ-8H''' by 10 m/s, though it lacks a tandem warhead. The '''HOT-2''' also packs a far greater punch (explosive/ TNTe wise) than its Chinese counterpart. The '''HOT-2''' is easily defeatable by any sort of ERA if protection is adequate.
 +
 
 +
[[9M120 Ataka|9M120]]/ [[9M114 Shturm|9M114]] - The '''ATAKA''' is generally a superior SACLOS missile compared the '''HJ-8H'''. The '''ATAKA''' has greater range (6km to the '''HJ-8H'''<nowiki/>'s 4), vastly quicker at a whopping 550 m/s ('''HJ-8H''' is 240 m/s), all accompanied by a tandem warhead and higher flat penetration.
 +
 
 +
The Shturm on the other hand, is a slightly different story. The '''HJ-8H''' does have noticeable advantage to the Shturm thanks to it's tandem warhead, which may defeat ERA as well as its greater flat penetration. Though, that is it's only advantage as the Shturm is far quicker, greater range and larger warhead.
 +
 
 +
[[RB 55C Heli TOW|RB 55C]] - The '''RB 55C''' is a faster missile with IRCCM, but it's lower in ranger compared to the '''HJ-8H''' and it does not have a tandem warhead, which makes it easily defeatable by adequate ERA protection.
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''
+
The '''HJ-8H''' should be used on flanking attacks due to the loiter time caused by it's slower speeds,. The operator should also learn vehicle weak points, especially those that may be hidden behind ERA to guarantee a kill shot. It is also advised to only engage SPAA that cannot engage you (due to range), or when they are not aware of your presence due to the flight time of the missile. The '''HJ-8H''' is fantastic for penetrating and creating your own weak points, though it's quite a average missile otherwise, so it is advised to take precise shots and aim for targets that may be a future threat to the team rather then a enemy being actively engaged (due to the missile flight time). The platform(s) this missile uses incredibly increases the effectiveness of the missile, so it is best to use it's corresponding platforms to increase your kill probability.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''
+
'''Pros:'''
 +
 
 +
* Good flat penetration at it's battle rating.
 +
* Decent range for it's corresponding battle rating.
 +
* Tandem warhead allows it to easily defeat ERA, even at top tier.
  
'''Pros:'''
 
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 +
 +
* Extremely slow when compared to it's counterparts.
 +
* Relatively small explosive mass and TNTe.
 +
* Must have constant line of sight to properly engage target, leaving the operating vehicle exposed for a long period of time.
 +
 
*
 
*
  
 
== History ==
 
== History ==
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.''
+
'''GENERAL INFORMATION'''
 +
 
 +
The '''HJ-8H''' is an upgrade variant of the existing '''HJ-8E''' which was itself a variant on a long line of improvements on the '''HJ-8''' platform. It is a tube launched wire-guided SACLOS missile developed by the PLA in the late 1980s. In the 1970s the PLAGF (specifically the armored corps) began to develop interested in a proposed successor to the '''[[HJ-73]]''' that was in service. This missile was jointly researched and developed by Research Institute No. 203, and the 282nd Factory. The program was later halted due to political turbulence. The missile was not completed until the late 80s, and did not enter production until 1984. This caused the missile to lack behind its counterparts in some aspects (which can be properly displayed in-game). The '''HJ-8''' and its corresponding variants are manufactured by Factory 282, as well as Pakistan's GIDS.
 +
 
 +
'''THE HJ-8H UPGRADE'''
 +
 
 +
The '''HJ-8H''' upgrade came after the Bosnian War, after the '''HJ-8E''' and '''L'''. The PLAGF took what they learned from the previous variants and developed a new missile, using systems from the previous variants. The make upgrades are; the fire control system and light-weight stowage used in the '''HJ-8L''' as well as extended engagement abilities.
  
 
== Media ==
 
== Media ==
Line 36: Line 94:
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the article about the variant of the weapon;''
 
* ''reference to the article about the variant of the weapon;''
 
* ''references to approximate analogues by other nations and research trees.''
 
* ''references to approximate analogues by other nations and research trees.''
Line 41: Line 100:
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''

Revision as of 21:30, 20 August 2024

Description

The HJ-8H, or Hongjian-8H (红箭-8H), is a Chinese Semi-automatic command to line of sight wire-guided missile. This missile variant was introduced in the update "Drone Age"1 and it is an upgrade to the HJ-8E in which the fire-control system and launching/ stowage system from its previous upgrade, the HJ-8L, were used. This upgrade allowed the HJ-8H to be a light-weight missile which could retain its tandem warhead and penetration capability. Before the implementation of the HJ-8H, there were a long line of advancements and development inside of the PLA regarding the HJ-8 missile. Because of the missile's ground-based ATGM operation, advancements which increased penetration by approximately 27% were adopted onto the HJ-8H, as well as other improvements. The HJ-8H retains it's tandem warhead, seen on previous variants allowing it to penetrate past many modern ERA systems. The HJ-8H's maximum speed and effective range remain the same as the HJ-8E, although it's explosive mass and TNT equivalent has been slightly increased.

1 . Possibly Incorrect

Vehicles equipped with this weapon

General info

HJ-8H
Warhead Type Tandem
Caliber 120 mm
Mass 13 kg
Guidance SACLOS (wire-guidance)
Maximum Speed 240 m/s
Firing Range 4 km
Missile Guidance Time 19.0 secs
Explosive Type Type 88
Explosive Mass 2.15 kg
TNT Equivalent 2.8 kg TNTe
Armor Penetration (0°, 10m) 750 mm

Effective damage

The HJ-8H's penetration and explosive power is a welcomed improvement relative to it's earlier variant. The 750mm of penetration with its tandem-warhead will combat and destroy most vehicles you will face. It may not pack the greatest punch, but with the combined effectiveness of the vehicle(s) equipped with this missile, it can be used to precisely target vehicle weak points and get the instantaneous kill one may expect of an ATGM.

Comparison with analogues

BGM-71C/ D - The BGM-71 (C/ D variants) receives a higher maximum speed, larger explosive mass and TNTe, as well as IRCM but it lacks a tandem warhead. This makes the missile easily defeatable by ERA on a combat vehicle, the HJ-8H does not have this weakness. The BGM-71 (C/ D) also has a lower range then the HJ-8H, forcing the carrying vehicle to expose itself more then a vehicle carrying HJ-8H's.

HOT-2 - The HOT-2 is slightly faster then the HJ-8H by 10 m/s, though it lacks a tandem warhead. The HOT-2 also packs a far greater punch (explosive/ TNTe wise) than its Chinese counterpart. The HOT-2 is easily defeatable by any sort of ERA if protection is adequate.

9M120/ 9M114 - The ATAKA is generally a superior SACLOS missile compared the HJ-8H. The ATAKA has greater range (6km to the HJ-8H's 4), vastly quicker at a whopping 550 m/s (HJ-8H is 240 m/s), all accompanied by a tandem warhead and higher flat penetration.

The Shturm on the other hand, is a slightly different story. The HJ-8H does have noticeable advantage to the Shturm thanks to it's tandem warhead, which may defeat ERA as well as its greater flat penetration. Though, that is it's only advantage as the Shturm is far quicker, greater range and larger warhead.

RB 55C - The RB 55C is a faster missile with IRCCM, but it's lower in ranger compared to the HJ-8H and it does not have a tandem warhead, which makes it easily defeatable by adequate ERA protection.

Usage in battles

The HJ-8H should be used on flanking attacks due to the loiter time caused by it's slower speeds,. The operator should also learn vehicle weak points, especially those that may be hidden behind ERA to guarantee a kill shot. It is also advised to only engage SPAA that cannot engage you (due to range), or when they are not aware of your presence due to the flight time of the missile. The HJ-8H is fantastic for penetrating and creating your own weak points, though it's quite a average missile otherwise, so it is advised to take precise shots and aim for targets that may be a future threat to the team rather then a enemy being actively engaged (due to the missile flight time). The platform(s) this missile uses incredibly increases the effectiveness of the missile, so it is best to use it's corresponding platforms to increase your kill probability.

Pros and cons

Pros:

  • Good flat penetration at it's battle rating.
  • Decent range for it's corresponding battle rating.
  • Tandem warhead allows it to easily defeat ERA, even at top tier.

Cons:

  • Extremely slow when compared to it's counterparts.
  • Relatively small explosive mass and TNTe.
  • Must have constant line of sight to properly engage target, leaving the operating vehicle exposed for a long period of time.

History

GENERAL INFORMATION

The HJ-8H is an upgrade variant of the existing HJ-8E which was itself a variant on a long line of improvements on the HJ-8 platform. It is a tube launched wire-guided SACLOS missile developed by the PLA in the late 1980s. In the 1970s the PLAGF (specifically the armored corps) began to develop interested in a proposed successor to the HJ-73 that was in service. This missile was jointly researched and developed by Research Institute No. 203, and the 282nd Factory. The program was later halted due to political turbulence. The missile was not completed until the late 80s, and did not enter production until 1984. This caused the missile to lack behind its counterparts in some aspects (which can be properly displayed in-game). The HJ-8 and its corresponding variants are manufactured by Factory 282, as well as Pakistan's GIDS.

THE HJ-8H UPGRADE

The HJ-8H upgrade came after the Bosnian War, after the HJ-8E and L. The PLAGF took what they learned from the previous variants and developed a new missile, using systems from the previous variants. The make upgrades are; the fire control system and light-weight stowage used in the HJ-8L as well as extended engagement abilities.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the weapon;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Missiles
USA 
AAM  AIM-54A Phoenix · AIM-54C Phoenix · ATAS (AIM-92) · AIM-120A · AIM-120B · Fakour-90 · Sedjeel
Sparrow  AIM-7C · AIM-7D · AIM-7E · AIM-7E-2 · AIM-7F · AIM-7M
Sidewinder  AIM-9B · AIM-9C · AIM-9D · AIM-9E · AIM-9G · AIM-9H · AIM-9J · AIM-9L · AIM-9M · AIM-9P
AGM  AGM-22 · APKWS II (M151) · APKWS II (M282) · BGM-71D TOW-2
Bullpup  AGM-12B Bullpup · AGM-12C Bullpup
Hellfire  AGM-114B Hellfire · AGM-114K Hellfire II
Maverick  AGM-65A · AGM-65B · AGM-65D · AGM-65E2 · AGM-65G · AGM-65L
ATGM  LOSAT/MGM-166A
TOW  BGM-71 · BGM-71A · BGM-71B · BGM-71C
SAM  FIM-92 Stinger · MIM-72 · MIM146
Naval SAM  RIM-24A
Germany 
AAM  AIM-9B FGW.2 Sidewinder · AIM-9L/I Sidewinder · Flz Lwf 63 · Flz Lwf 63/80
AGM  9M14M Malyutka · Flz Lwf LB 82 · HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
AShM  AS.34 Kormoran
ATGM  HOT-K3S · Spike-LR II
SAM  Roland
Naval SAM  Strela-2M
USSR 
AAM  9M39 Igla · R-3R · R-3S · R-13M1 · R-23R · R-23T · R-24R · R-24T · R-27ER(1) · R-27ET(1) · R-27R(1) · R-27T(1) · R-60 · R-60M · R-60MK · R-73(E) · R-77
AGM  9K127 Vikhr · 9M17M Falanga · 9M120 Ataka · 9M120-1 Ataka
  Kh-23M · Kh-25 · Kh-25ML · Kh-29L · Kh-29T · Kh-29TE · Kh-29TD · Kh-66 · S-25L · S-25LD
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 Khrizantema · 9M133 · 9M133FM3 · 9M133M-2
SAM  95Ya6 · 9M311 · 9M311-1M · 9M331 · 9M37M
Naval SAM  Volna-M
Britain 
AAM  Fireflash · Firestreak · Red Top · Skyflash · Skyflash SuperTEMP · SRAAM · R-Darter
AGM  AGM-65E · AS.12 · ZT-6 Mokopa
AShM  AJ.168
ATGM  BAe Swingfire · MILAN · MILAN 2 · ZT3
SAM  Starstreak
Japan 
AAM  AAM-3 · AAM-4
AGM  Ki-148 I-Go Model 1B
ATGM  Type 64 MAT · Type 79 Jyu-MAT
SAM  Type 81 SAM-1C · Type 91
China 
AAM  PL-2 · PL-5B · PL-5C · PL-5EII · PL-7 · PL-8 · PL-12 · SD-10(A) · TY-90
AGM  AKD-9 · AKD-10 · Fire Snake 90A · HJ-8A · HJ-8C · HJ-8E · HJ-8H
ATGM  302 · HJ-73 · HJ-73E · HJ-9 · QN201DD · QN502CDD
SAM  HN-6
Italy 
AAM  Aspide-1A · MAA-1 Piranha
AGM  AGM-65H · CIRIT · L-UMTAS · Spike ER
ATGM  Spike-LR II
Naval AShM  Nettuno
SAM  Mistral SATCP
France 
AAM  AA-20 Nord · Matra R511 · Matra R530 · Matra R530E · Matra Super 530D · Matra Super 530F · Matra R550 Magic 1 · Matra R550 Magic 2 · Mistral · MICA-EM
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · AS-30L Nord · HOT-1 · HOT-2 TOW · HOT-3 · Spike ER
ATGM  HOT · SS.11
SAM  Roland · VT1
Sweden 
AAM  RB24 · RB24J · RB71 · RB 74 · RB 74(M) · RB 99
AGM  Rb05A · RB 53 Bantam · RB 55B Heli TOW · RB 55C Heli TOW · RB 75 · RB 75T
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
Israel 
AAM  Shafrir · Shafrir 2 · Python 3 · Derby
ATGM  Spike-LR II
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   AShM = Anti-Ship Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile