Difference between revisions of "AIM-54A Phoenix"
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=== Effective damage === | === Effective damage === | ||
+ | <!-- ''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)'' --> | ||
The AIM-54 is equipped with a 60 kg TNT warhead, capably of destroying targets with wide proximity fuze. | The AIM-54 is equipped with a 60 kg TNT warhead, capably of destroying targets with wide proximity fuze. | ||
=== Comparison with analogues === | === Comparison with analogues === | ||
− | Compared to the 2nd longest range missile in the game, [[AIM-7F Sparrow]], the Phoenix has much longer range, but sacrifices | + | <!-- ''Give a comparative description of missiles that have firepower equal to this weapon.'' --> |
+ | Compared to the 2nd longest range missile in the game, [[AIM-7F Sparrow]], the Phoenix has much longer range, but sacrifices manoeuvrability heavily. | ||
== Usage in battles == | == Usage in battles == | ||
+ | <!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' --> | ||
While taking more than 2 of these missiles isn't recommended in regular RB maps, an F-14 pilot can climb to about 5000 meters after take off and launch at any target it sees, preferably high altitude targets. Backing up to their team right after. In EC maps, this missile can be launched in groups to different targets at very long ranges by F-14 pilots. | While taking more than 2 of these missiles isn't recommended in regular RB maps, an F-14 pilot can climb to about 5000 meters after take off and launch at any target it sees, preferably high altitude targets. Backing up to their team right after. In EC maps, this missile can be launched in groups to different targets at very long ranges by F-14 pilots. | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''--> | + | <!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --> |
'''Pros:''' | '''Pros:''' | ||
− | * Has | + | * Has an active radar homing (ARH) seeker, which gives it fire-and-forget capability |
− | * Can reach ranges that no other weapon system in the game can reach, if high enough in altitude can hit targets beyond 50 | + | * Can reach ranges that no other weapon system in the game can reach, if high enough in altitude can hit targets beyond 50 km |
* Extremely fast at high altitudes after some acceleration | * Extremely fast at high altitudes after some acceleration | ||
* Can be launched in TWS, which gives target no radar lock notification until the missile goes pitbull | * Can be launched in TWS, which gives target no radar lock notification until the missile goes pitbull | ||
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'''Cons:''' | '''Cons:''' | ||
− | * Can only pull | + | * Can only pull 16Gs, anybody paying attention can easily dodge by changing directions |
* Only usable in long ranges, won't even track in close ranges | * Only usable in long ranges, won't even track in close ranges | ||
* Extremely heavy, it takes a lot of time to reach the speeds that its effective at | * Extremely heavy, it takes a lot of time to reach the speeds that its effective at | ||
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== Media == | == Media == | ||
− | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | |
− | + | ;Images | |
+ | <gallery mode="packed-hover" heights="200"> | ||
+ | File:YAIM-54A Phoenix missile with F-14A Tomcat in 1973.jpg | ||
+ | File:F-14 VF-111 launching Phoenix 1991.jpg | ||
+ | </gallery> | ||
== See also == | == See also == |
Revision as of 20:15, 21 July 2022
Contents
Description
The AIM-54A Phoenix is an American active radar homing missile. It was introduced in Update "Danger Zone". The AIM-54A Phoenix is the first active-radar homing missile to be introduced in War Thunder.
Vehicles equipped with this weapon
General info
Missile characteristics | |
---|---|
Mass | 447 kg |
Guidance | ARH+IOG+DL |
Signal | CW |
Lock range | 16 km |
Launch range | 150 km |
Maximum speed | 4.3 M |
Maximum overload | 16 G |
Missile guidance time | 100 secs |
Explosive mass | 60.54 kg TNTeq |
Effective damage
The AIM-54 is equipped with a 60 kg TNT warhead, capably of destroying targets with wide proximity fuze.
Comparison with analogues
Compared to the 2nd longest range missile in the game, AIM-7F Sparrow, the Phoenix has much longer range, but sacrifices manoeuvrability heavily.
Usage in battles
While taking more than 2 of these missiles isn't recommended in regular RB maps, an F-14 pilot can climb to about 5000 meters after take off and launch at any target it sees, preferably high altitude targets. Backing up to their team right after. In EC maps, this missile can be launched in groups to different targets at very long ranges by F-14 pilots.
Pros and cons
Pros:
- Has an active radar homing (ARH) seeker, which gives it fire-and-forget capability
- Can reach ranges that no other weapon system in the game can reach, if high enough in altitude can hit targets beyond 50 km
- Extremely fast at high altitudes after some acceleration
- Can be launched in TWS, which gives target no radar lock notification until the missile goes pitbull
- Has decently wide proximity radius which the missile can explode
Cons:
- Can only pull 16Gs, anybody paying attention can easily dodge by changing directions
- Only usable in long ranges, won't even track in close ranges
- Extremely heavy, it takes a lot of time to reach the speeds that its effective at
- May lose track right after the launch if TWS lock is lost
History
Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
.
Media
- Images
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the weapon;
- references to approximate analogues by other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.